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+/*************************************************************************/
+/* test_main.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "test_main.h"
+
+#include "core/list.h"
+
+#include "test_astar.h"
+#include "test_basis.h"
+#include "test_class_db.h"
+#include "test_color.h"
+#include "test_command_queue.h"
+#include "test_expression.h"
+#include "test_gradient.h"
+#include "test_gui.h"
+#include "test_list.h"
+#include "test_math.h"
+#include "test_method_bind.h"
+#include "test_oa_hash_map.h"
+#include "test_ordered_hash_map.h"
+#include "test_physics_2d.h"
+#include "test_physics_3d.h"
+#include "test_render.h"
+#include "test_shader_lang.h"
+#include "test_string.h"
+#include "test_validate_testing.h"
+#include "test_variant.h"
+
+#include "modules/modules_tests.gen.h"
+
+#include "tests/test_macros.h"
+
+int test_main(int argc, char *argv[]) {
+ bool run_tests = true;
+
+ // Convert arguments to Godot's command-line.
+ List<String> args;
+
+ for (int i = 0; i < argc; i++) {
+ args.push_back(String::utf8(argv[i]));
+ }
+ OS::get_singleton()->set_cmdline("", args);
+
+ // Run custom test tools.
+ if (test_commands) {
+ for (Map<String, TestFunc>::Element *E = test_commands->front(); E; E = E->next()) {
+ if (args.find(E->key())) {
+ const TestFunc &test_func = E->get();
+ test_func();
+ run_tests = false;
+ break;
+ }
+ }
+ if (!run_tests) {
+ delete test_commands;
+ return 0;
+ }
+ }
+ // Doctest runner.
+ doctest::Context test_context;
+ List<String> test_args;
+
+ // Clean arguments of "--test" from the args.
+ for (int x = 0; x < argc; x++) {
+ String arg = String(argv[x]);
+ if (arg != "--test") {
+ test_args.push_back(arg);
+ }
+ }
+ // Convert Godot command line arguments back to standard arguments.
+ char **doctest_args = new char *[test_args.size()];
+ for (int x = 0; x < test_args.size(); x++) {
+ // Operation to convert Godot string to non wchar string.
+ CharString cs = test_args[x].utf8();
+ const char *str = cs.get_data();
+ // Allocate the string copy.
+ doctest_args[x] = new char[strlen(str) + 1];
+ // Copy this into memory.
+ memcpy(doctest_args[x], str, strlen(str) + 1);
+ }
+
+ test_context.applyCommandLine(test_args.size(), doctest_args);
+
+ test_context.setOption("order-by", "name");
+ test_context.setOption("abort-after", 5);
+ test_context.setOption("no-breaks", true);
+
+ for (int x = 0; x < test_args.size(); x++) {
+ delete[] doctest_args[x];
+ }
+ delete[] doctest_args;
+
+ return test_context.run();
+}