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Diffstat (limited to 'tests/test_list.h')
-rw-r--r-- | tests/test_list.h | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/tests/test_list.h b/tests/test_list.h new file mode 100644 index 0000000000..7412fbc3c8 --- /dev/null +++ b/tests/test_list.h @@ -0,0 +1,279 @@ +/*************************************************************************/ +/* test_list.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_LIST_H +#define TEST_LIST_H + +#include "core/list.h" + +#include "tests/test_macros.h" + +namespace TestList { + +static void populate_integers(List<int> &p_list, List<int>::Element *r_elements[], int num_elements) { + p_list.clear(); + for (int i = 0; i < num_elements; ++i) { + List<int>::Element *n = p_list.push_back(i); + r_elements[i] = n; + } +} + +TEST_CASE("[List] Swap adjacent front and back") { + List<int> list; + List<int>::Element *n[2]; + populate_integers(list, n, 2); + + list.swap(list.front(), list.back()); + + CHECK(list.front()->prev() == nullptr); + CHECK(list.front() != list.front()->next()); + + CHECK(list.front() == n[1]); + CHECK(list.back() == n[0]); + + CHECK(list.back()->next() == nullptr); + CHECK(list.back() != list.back()->prev()); +} + +TEST_CASE("[List] Swap first adjacent pair") { + List<int> list; + List<int>::Element *n[4]; + populate_integers(list, n, 4); + + list.swap(n[0], n[1]); + + CHECK(list.front()->prev() == nullptr); + CHECK(list.front() != list.front()->next()); + + CHECK(list.front() == n[1]); + CHECK(list.front()->next() == n[0]); + CHECK(list.back()->prev() == n[2]); + CHECK(list.back() == n[3]); + + CHECK(list.back()->next() == nullptr); + CHECK(list.back() != list.back()->prev()); +} + +TEST_CASE("[List] Swap middle adjacent pair") { + List<int> list; + List<int>::Element *n[4]; + populate_integers(list, n, 4); + + list.swap(n[1], n[2]); + + CHECK(list.front()->prev() == nullptr); + + CHECK(list.front() == n[0]); + CHECK(list.front()->next() == n[2]); + CHECK(list.back()->prev() == n[1]); + CHECK(list.back() == n[3]); + + CHECK(list.back()->next() == nullptr); +} + +TEST_CASE("[List] Swap last adjacent pair") { + List<int> list; + List<int>::Element *n[4]; + populate_integers(list, n, 4); + + list.swap(n[2], n[3]); + + CHECK(list.front()->prev() == nullptr); + + CHECK(list.front() == n[0]); + CHECK(list.front()->next() == n[1]); + CHECK(list.back()->prev() == n[3]); + CHECK(list.back() == n[2]); + + CHECK(list.back()->next() == nullptr); +} + +TEST_CASE("[List] Swap first cross pair") { + List<int> list; + List<int>::Element *n[4]; + populate_integers(list, n, 4); + + list.swap(n[0], n[2]); + + CHECK(list.front()->prev() == nullptr); + + CHECK(list.front() == n[2]); + CHECK(list.front()->next() == n[1]); + CHECK(list.back()->prev() == n[0]); + CHECK(list.back() == n[3]); + + CHECK(list.back()->next() == nullptr); +} + +TEST_CASE("[List] Swap last cross pair") { + List<int> list; + List<int>::Element *n[4]; + populate_integers(list, n, 4); + + list.swap(n[1], n[3]); + + CHECK(list.front()->prev() == nullptr); + + CHECK(list.front() == n[0]); + CHECK(list.front()->next() == n[3]); + CHECK(list.back()->prev() == n[2]); + CHECK(list.back() == n[1]); + + CHECK(list.back()->next() == nullptr); +} + +TEST_CASE("[List] Swap edges") { + List<int> list; + List<int>::Element *n[4]; + populate_integers(list, n, 4); + + list.swap(n[1], n[3]); + + CHECK(list.front()->prev() == nullptr); + + CHECK(list.front() == n[0]); + CHECK(list.front()->next() == n[3]); + CHECK(list.back()->prev() == n[2]); + CHECK(list.back() == n[1]); + + CHECK(list.back()->next() == nullptr); +} + +TEST_CASE("[List] Swap middle (values check)") { + List<String> list; + List<String>::Element *n_str1 = list.push_back("Still"); + List<String>::Element *n_str2 = list.push_back("waiting"); + List<String>::Element *n_str3 = list.push_back("for"); + List<String>::Element *n_str4 = list.push_back("Godot."); + + CHECK(n_str1->get() == "Still"); + CHECK(n_str4->get() == "Godot."); + + CHECK(list.front()->get() == "Still"); + CHECK(list.front()->next()->get() == "waiting"); + CHECK(list.back()->prev()->get() == "for"); + CHECK(list.back()->get() == "Godot."); + + list.swap(n_str2, n_str3); + + CHECK(list.front()->next()->get() == "for"); + CHECK(list.back()->prev()->get() == "waiting"); +} + +TEST_CASE("[List] Swap front and back (values check)") { + List<Variant> list; + Variant str = "Godot"; + List<Variant>::Element *n_str = list.push_back(str); + Variant color = Color(0, 0, 1); + List<Variant>::Element *n_color = list.push_back(color); + + CHECK(list.front()->get() == "Godot"); + CHECK(list.back()->get() == Color(0, 0, 1)); + + list.swap(n_str, n_color); + + CHECK(list.front()->get() == Color(0, 0, 1)); + CHECK(list.back()->get() == "Godot"); +} + +TEST_CASE("[List] Swap adjacent back and front (reverse order of elements)") { + List<int> list; + List<int>::Element *n[2]; + populate_integers(list, n, 2); + + list.swap(n[1], n[0]); + + List<int>::Element *it = list.front(); + while (it) { + List<int>::Element *prev_it = it; + it = it->next(); + if (it == prev_it) { + FAIL_CHECK("Infinite loop detected."); + break; + } + } +} + +static void swap_random(List<int> &p_list, List<int>::Element *r_elements[], size_t p_size, size_t p_iterations) { + Math::seed(0); + + for (size_t test_i = 0; test_i < p_iterations; ++test_i) { + // A and B elements have corresponding indices as values. + const int a_idx = static_cast<int>(Math::rand() % p_size); + const int b_idx = static_cast<int>(Math::rand() % p_size); + List<int>::Element *a = p_list.find(a_idx); // via find. + List<int>::Element *b = r_elements[b_idx]; // via pointer. + + int va = a->get(); + int vb = b->get(); + + p_list.swap(a, b); + + CHECK(va == a->get()); + CHECK(vb == b->get()); + + size_t element_count = 0; + + // Fully traversable after swap? + List<int>::Element *it = p_list.front(); + while (it) { + element_count += 1; + List<int>::Element *prev_it = it; + it = it->next(); + if (it == prev_it) { + FAIL_CHECK("Infinite loop detected."); + break; + } + } + // We should not lose anything in the process. + if (element_count != p_size) { + FAIL_CHECK("Element count mismatch."); + break; + } + } +} + +TEST_CASE("[Stress][List] Swap random 100 elements, 500 iterations.") { + List<int> list; + List<int>::Element *n[100]; + populate_integers(list, n, 100); + swap_random(list, n, 100, 500); +} + +TEST_CASE("[Stress][List] Swap random 10 elements, 1000 iterations.") { + List<int> list; + List<int>::Element *n[10]; + populate_integers(list, n, 10); + swap_random(list, n, 10, 1000); +} + +} // namespace TestList + +#endif // TEST_LIST_H |