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+/*************************************************************************/
+/* test_command_queue.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_COMMAND_QUEUE_H
+#define TEST_COMMAND_QUEUE_H
+
+#include "test_command_queue.h"
+
+#include "core/config/project_settings.h"
+#include "core/os/mutex.h"
+#include "core/os/os.h"
+#include "core/os/semaphore.h"
+#include "core/os/thread.h"
+#include "core/templates/command_queue_mt.h"
+
+#if !defined(NO_THREADS)
+
+namespace TestCommandQueue {
+
+class ThreadWork {
+ Semaphore thread_sem;
+ Semaphore main_sem;
+ Mutex mut;
+ int threading_errors = 0;
+ enum State {
+ MAIN_START,
+ MAIN_DONE,
+ THREAD_START,
+ THREAD_DONE,
+ } state;
+
+public:
+ ThreadWork() {
+ mut.lock();
+ state = MAIN_START;
+ }
+ ~ThreadWork() {
+ CHECK_MESSAGE(threading_errors == 0, "threads did not lock/unlock correctly");
+ }
+ void thread_wait_for_work() {
+ thread_sem.wait();
+ mut.lock();
+ if (state != MAIN_DONE) {
+ threading_errors++;
+ }
+ state = THREAD_START;
+ }
+ void thread_done_work() {
+ if (state != THREAD_START) {
+ threading_errors++;
+ }
+ state = THREAD_DONE;
+ mut.unlock();
+ main_sem.post();
+ }
+
+ void main_wait_for_done() {
+ main_sem.wait();
+ mut.lock();
+ if (state != THREAD_DONE) {
+ threading_errors++;
+ }
+ state = MAIN_START;
+ }
+ void main_start_work() {
+ if (state != MAIN_START) {
+ threading_errors++;
+ }
+ state = MAIN_DONE;
+ mut.unlock();
+ thread_sem.post();
+ }
+};
+
+class SharedThreadState {
+public:
+ ThreadWork reader_threadwork;
+ ThreadWork writer_threadwork;
+
+ CommandQueueMT command_queue = CommandQueueMT(true);
+
+ enum TestMsgType {
+ TEST_MSG_FUNC1_TRANSFORM,
+ TEST_MSG_FUNC2_TRANSFORM_FLOAT,
+ TEST_MSG_FUNC3_TRANSFORMx6,
+ TEST_MSGSYNC_FUNC1_TRANSFORM,
+ TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT,
+ TEST_MSGRET_FUNC1_TRANSFORM,
+ TEST_MSGRET_FUNC2_TRANSFORM_FLOAT,
+ TEST_MSG_MAX
+ };
+
+ Vector<TestMsgType> message_types_to_write;
+ bool during_writing = false;
+ int message_count_to_read = 0;
+ bool exit_threads = false;
+
+ Thread *reader_thread = nullptr;
+ Thread *writer_thread = nullptr;
+
+ int func1_count = 0;
+
+ void func1(Transform t) {
+ func1_count++;
+ }
+ void func2(Transform t, float f) {
+ func1_count++;
+ }
+ void func3(Transform t1, Transform t2, Transform t3, Transform t4, Transform t5, Transform t6) {
+ func1_count++;
+ }
+ Transform func1r(Transform t) {
+ func1_count++;
+ return t;
+ }
+ Transform func2r(Transform t, float f) {
+ func1_count++;
+ return t;
+ }
+
+ void add_msg_to_write(TestMsgType type) {
+ message_types_to_write.push_back(type);
+ }
+
+ void reader_thread_loop() {
+ reader_threadwork.thread_wait_for_work();
+ while (!exit_threads) {
+ if (message_count_to_read < 0) {
+ command_queue.flush_all();
+ }
+ for (int i = 0; i < message_count_to_read; i++) {
+ command_queue.wait_and_flush_one();
+ }
+ message_count_to_read = 0;
+
+ reader_threadwork.thread_done_work();
+ reader_threadwork.thread_wait_for_work();
+ }
+ command_queue.flush_all();
+ reader_threadwork.thread_done_work();
+ }
+ static void static_reader_thread_loop(void *stsvoid) {
+ SharedThreadState *sts = static_cast<SharedThreadState *>(stsvoid);
+ sts->reader_thread_loop();
+ }
+
+ void writer_thread_loop() {
+ during_writing = false;
+ writer_threadwork.thread_wait_for_work();
+ while (!exit_threads) {
+ Transform tr;
+ Transform otr;
+ float f = 1;
+ during_writing = true;
+ for (int i = 0; i < message_types_to_write.size(); i++) {
+ TestMsgType msg_type = message_types_to_write[i];
+ switch (msg_type) {
+ case TEST_MSG_FUNC1_TRANSFORM:
+ command_queue.push(this, &SharedThreadState::func1, tr);
+ break;
+ case TEST_MSG_FUNC2_TRANSFORM_FLOAT:
+ command_queue.push(this, &SharedThreadState::func2, tr, f);
+ break;
+ case TEST_MSG_FUNC3_TRANSFORMx6:
+ command_queue.push(this, &SharedThreadState::func3, tr, tr, tr, tr, tr, tr);
+ break;
+ case TEST_MSGSYNC_FUNC1_TRANSFORM:
+ command_queue.push_and_sync(this, &SharedThreadState::func1, tr);
+ break;
+ case TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT:
+ command_queue.push_and_sync(this, &SharedThreadState::func2, tr, f);
+ break;
+ case TEST_MSGRET_FUNC1_TRANSFORM:
+ command_queue.push_and_ret(this, &SharedThreadState::func1r, tr, &otr);
+ break;
+ case TEST_MSGRET_FUNC2_TRANSFORM_FLOAT:
+ command_queue.push_and_ret(this, &SharedThreadState::func2r, tr, f, &otr);
+ break;
+ default:
+ break;
+ }
+ }
+ message_types_to_write.clear();
+ during_writing = false;
+
+ writer_threadwork.thread_done_work();
+ writer_threadwork.thread_wait_for_work();
+ }
+ writer_threadwork.thread_done_work();
+ }
+ static void static_writer_thread_loop(void *stsvoid) {
+ SharedThreadState *sts = static_cast<SharedThreadState *>(stsvoid);
+ sts->writer_thread_loop();
+ }
+
+ void init_threads() {
+ reader_thread = Thread::create(&SharedThreadState::static_reader_thread_loop, this);
+ writer_thread = Thread::create(&SharedThreadState::static_writer_thread_loop, this);
+ }
+ void destroy_threads() {
+ exit_threads = true;
+ reader_threadwork.main_start_work();
+ writer_threadwork.main_start_work();
+
+ Thread::wait_to_finish(reader_thread);
+ memdelete(reader_thread);
+ reader_thread = nullptr;
+ Thread::wait_to_finish(writer_thread);
+ memdelete(writer_thread);
+ writer_thread = nullptr;
+ }
+};
+
+TEST_CASE("[CommandQueue] Test Queue Basics") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 0,
+ "Control: no messages read before reader has run.");
+
+ sts.message_count_to_read = 1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 1,
+ "Reader should have read one message");
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 1,
+ "Reader should have read no additional messages from flush_all");
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 2,
+ "Reader should have read one additional message from flush_all");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == 2,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[CommandQueue] Test Waiting at Queue Full") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ int msgs_to_add = 24; // a queue of size 1kB fundamentally cannot fit 24 matrices.
+ for (int i = 0; i < msgs_to_add; i++) {
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ }
+ sts.writer_threadwork.main_start_work();
+ // If we call main_wait_for_done, we will deadlock. So instead...
+ sts.message_count_to_read = 1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 1,
+ "Reader should have read one message");
+ CHECK_MESSAGE(sts.during_writing,
+ "Writer thread should still be blocked on writing.");
+ sts.message_count_to_read = msgs_to_add - 3;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count >= msgs_to_add - 3,
+ "Reader should have read most messages");
+ sts.writer_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.during_writing == false,
+ "Writer thread should no longer be blocked on writing.");
+ sts.message_count_to_read = 2;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == msgs_to_add,
+ "Reader should have read all messages");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == msgs_to_add,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[CommandQueue] Test Queue Wrapping to same spot.") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 3,
+ "Reader should have read at least three messages");
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ OS::get_singleton()->delay_usec(1000);
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ OS::get_singleton()->delay_usec(1000);
+
+ sts.writer_threadwork.main_wait_for_done();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count >= 3,
+ "Reader should have read at least three messages");
+
+ sts.message_count_to_read = 6 - sts.func1_count;
+ sts.reader_threadwork.main_start_work();
+
+ // The following will fail immediately.
+ // The reason it hangs indefinitely in engine, is all subsequent calls to
+ // CommandQueue.wait_and_flush_one will also fail.
+ sts.reader_threadwork.main_wait_for_done();
+
+ // Because looping around uses an extra message, easiest to consume all.
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read both message sets");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[CommandQueue] Test Queue Lapping") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+
+ // We need to read an extra message so that it triggers the dealloc logic once.
+ // Otherwise, the queue will be considered full.
+ sts.message_count_to_read = 3;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 3,
+ "Reader should have read first set of messages");
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ // Don't wait for these, because the queue isn't big enough.
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC2_TRANSFORM_FLOAT);
+ sts.writer_threadwork.main_start_work();
+ OS::get_singleton()->delay_usec(1000);
+
+ sts.message_count_to_read = 3;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read rest of the messages after lapping writers.");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[Stress][CommandQueue] Stress test command queue") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ RandomNumberGenerator rng;
+
+ rng.set_seed(1837267);
+
+ int msgs_to_add = 2048;
+
+ for (int i = 0; i < msgs_to_add; i++) {
+ // randi_range is inclusive, so allow any enum value except MAX.
+ sts.add_msg_to_write((SharedThreadState::TestMsgType)rng.randi_range(0, SharedThreadState::TEST_MSG_MAX - 1));
+ }
+ sts.writer_threadwork.main_start_work();
+
+ int max_loop_iters = msgs_to_add * 2;
+ int loop_iters = 0;
+ while (sts.func1_count < msgs_to_add && loop_iters < max_loop_iters) {
+ int remaining = (msgs_to_add - sts.func1_count);
+ sts.message_count_to_read = rng.randi_range(1, remaining < 128 ? remaining : 128);
+ if (loop_iters % 3 == 0) {
+ sts.message_count_to_read = -1;
+ }
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ loop_iters++;
+ }
+ CHECK_MESSAGE(loop_iters < max_loop_iters,
+ "Reader needed too many iterations to read messages!");
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == msgs_to_add,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+} // namespace TestCommandQueue
+
+#endif // !defined(NO_THREADS)
+
+#endif // TEST_COMMAND_QUEUE_H