diff options
Diffstat (limited to 'tests/servers/test_shader_lang.cpp')
-rw-r--r-- | tests/servers/test_shader_lang.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/servers/test_shader_lang.cpp b/tests/servers/test_shader_lang.cpp index 1f8f395e64..acc7e32441 100644 --- a/tests/servers/test_shader_lang.cpp +++ b/tests/servers/test_shader_lang.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -341,8 +341,8 @@ MainLoop *test() { dt["fragment"].built_ins["ALBEDO"] = SL::TYPE_VEC3; dt["fragment"].can_discard = true; - Vector<StringName> rm; - rm.push_back("popo"); + Vector<SL::ModeInfo> rm; + rm.push_back({ "popo" }); Set<String> types; types.insert("spatial"); |