diff options
Diffstat (limited to 'tests/scene/test_code_edit.h')
-rw-r--r-- | tests/scene/test_code_edit.h | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index 4b5a049a07..95c3e456ca 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1104,7 +1104,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == ""); - /* Check nested strings are handeled correctly. */ + /* Check nested strings are handled correctly. */ code_edit->set_text(" \n# # \n "); /* Check line above is not in string. */ @@ -1132,7 +1132,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER); CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER); - /* Check is in string with no column retruns true if entire line is comment excluding whitespace. */ + /* Check is in string with no column returns true if entire line is comment excluding whitespace. */ code_edit->set_text(" \n # # \n "); CHECK(code_edit->is_in_string(1) != -1); @@ -1195,7 +1195,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == ""); - /* Check nested comments are handeled correctly. */ + /* Check nested comments are handled correctly. */ code_edit->set_text(" \n# # \n "); /* Check line above is not in comment. */ @@ -1223,7 +1223,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER); CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER); - /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */ + /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */ code_edit->set_text(" \n # # \n "); CHECK(code_edit->is_in_comment(1) != -1); @@ -1491,7 +1491,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == "#"); - /* Check is in string with no column retruns true if entire line is string excluding whitespace. */ + /* Check is in string with no column returns true if entire line is string excluding whitespace. */ code_edit->set_text(" \n # \n\n #\n "); CHECK(code_edit->is_in_string(1) != -1); CHECK(code_edit->is_in_string(2) != -1); @@ -1680,7 +1680,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == "#"); - /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */ + /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */ code_edit->set_text(" \n # \n\n #\n "); CHECK(code_edit->is_in_comment(1) != -1); CHECK(code_edit->is_in_comment(2) != -1); @@ -1746,7 +1746,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == "#"); - /* Check is in comment with no column retruns true as inner delimiter should not be counted. */ + /* Check is in comment with no column returns true as inner delimiter should not be counted. */ CHECK(code_edit->is_in_comment(1) != -1); CHECK(code_edit->is_in_comment(2) != -1); CHECK(code_edit->is_in_comment(3) != -1); @@ -2812,7 +2812,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { } SUBCASE("[CodeEdit] autocomplete request") { - SIGNAL_WATCH(code_edit, "request_code_completion"); + SIGNAL_WATCH(code_edit, "code_completion_requested"); code_edit->set_code_completion_enabled(true); Array signal_args; @@ -2820,13 +2820,13 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { /* Force request. */ code_edit->request_code_completion(); - SIGNAL_CHECK_FALSE("request_code_completion"); + SIGNAL_CHECK_FALSE("code_completion_requested"); code_edit->request_code_completion(true); - SIGNAL_CHECK("request_code_completion", signal_args); + SIGNAL_CHECK("code_completion_requested", signal_args); /* Manual request should force. */ SEND_GUI_ACTION(code_edit, "ui_text_completion_query"); - SIGNAL_CHECK("request_code_completion", signal_args); + SIGNAL_CHECK("code_completion_requested", signal_args); /* Insert prefix. */ TypedArray<String> completion_prefixes; @@ -2835,12 +2835,12 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->insert_text_at_caret("."); code_edit->request_code_completion(); - SIGNAL_CHECK("request_code_completion", signal_args); + SIGNAL_CHECK("code_completion_requested", signal_args); /* Should work with space too. */ code_edit->insert_text_at_caret(" "); code_edit->request_code_completion(); - SIGNAL_CHECK("request_code_completion", signal_args); + SIGNAL_CHECK("code_completion_requested", signal_args); /* Should work when complete ends with prefix. */ code_edit->clear(); @@ -2849,9 +2849,9 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->update_code_completion_options(); code_edit->confirm_code_completion(); CHECK(code_edit->get_line(0) == "test."); - SIGNAL_CHECK("request_code_completion", signal_args); + SIGNAL_CHECK("code_completion_requested", signal_args); - SIGNAL_UNWATCH(code_edit, "request_code_completion"); + SIGNAL_UNWATCH(code_edit, "code_completion_requested"); } SUBCASE("[CodeEdit] autocomplete completion") { @@ -3158,7 +3158,7 @@ TEST_CASE("[SceneTree][CodeEdit] symbol lookup") { code_edit->set_text("this is some text"); Point2 caret_pos = code_edit->get_caret_draw_pos(); - caret_pos.x += 55; + caret_pos.x += 58; SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::NONE, MouseButton::NONE); CHECK(code_edit->get_text_for_symbol_lookup() == "this is s" + String::chr(0xFFFF) + "ome text"); @@ -3220,7 +3220,7 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") { code_edit->backspace(); CHECK(code_edit->get_line(0) == "backspace"); - /* Move caret up to the previous line on backspace if carret is at the first column. */ + /* Move caret up to the previous line on backspace if caret is at the first column. */ code_edit->set_text(""); code_edit->insert_text_at_caret("line 1\nline 2"); code_edit->set_caret_line(1); |