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Diffstat (limited to 'tests/scene/test_code_edit.h')
-rw-r--r--tests/scene/test_code_edit.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h
index 4b5a049a07..95c3e456ca 100644
--- a/tests/scene/test_code_edit.h
+++ b/tests/scene/test_code_edit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1104,7 +1104,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "");
- /* Check nested strings are handeled correctly. */
+ /* Check nested strings are handled correctly. */
code_edit->set_text(" \n# # \n ");
/* Check line above is not in string. */
@@ -1132,7 +1132,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
- /* Check is in string with no column retruns true if entire line is comment excluding whitespace. */
+ /* Check is in string with no column returns true if entire line is comment excluding whitespace. */
code_edit->set_text(" \n # # \n ");
CHECK(code_edit->is_in_string(1) != -1);
@@ -1195,7 +1195,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "");
- /* Check nested comments are handeled correctly. */
+ /* Check nested comments are handled correctly. */
code_edit->set_text(" \n# # \n ");
/* Check line above is not in comment. */
@@ -1223,7 +1223,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
- /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */
+ /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */
code_edit->set_text(" \n # # \n ");
CHECK(code_edit->is_in_comment(1) != -1);
@@ -1491,7 +1491,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "#");
- /* Check is in string with no column retruns true if entire line is string excluding whitespace. */
+ /* Check is in string with no column returns true if entire line is string excluding whitespace. */
code_edit->set_text(" \n # \n\n #\n ");
CHECK(code_edit->is_in_string(1) != -1);
CHECK(code_edit->is_in_string(2) != -1);
@@ -1680,7 +1680,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "#");
- /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */
+ /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */
code_edit->set_text(" \n # \n\n #\n ");
CHECK(code_edit->is_in_comment(1) != -1);
CHECK(code_edit->is_in_comment(2) != -1);
@@ -1746,7 +1746,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "#");
- /* Check is in comment with no column retruns true as inner delimiter should not be counted. */
+ /* Check is in comment with no column returns true as inner delimiter should not be counted. */
CHECK(code_edit->is_in_comment(1) != -1);
CHECK(code_edit->is_in_comment(2) != -1);
CHECK(code_edit->is_in_comment(3) != -1);
@@ -2812,7 +2812,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
}
SUBCASE("[CodeEdit] autocomplete request") {
- SIGNAL_WATCH(code_edit, "request_code_completion");
+ SIGNAL_WATCH(code_edit, "code_completion_requested");
code_edit->set_code_completion_enabled(true);
Array signal_args;
@@ -2820,13 +2820,13 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
/* Force request. */
code_edit->request_code_completion();
- SIGNAL_CHECK_FALSE("request_code_completion");
+ SIGNAL_CHECK_FALSE("code_completion_requested");
code_edit->request_code_completion(true);
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Manual request should force. */
SEND_GUI_ACTION(code_edit, "ui_text_completion_query");
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Insert prefix. */
TypedArray<String> completion_prefixes;
@@ -2835,12 +2835,12 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
code_edit->insert_text_at_caret(".");
code_edit->request_code_completion();
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Should work with space too. */
code_edit->insert_text_at_caret(" ");
code_edit->request_code_completion();
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
/* Should work when complete ends with prefix. */
code_edit->clear();
@@ -2849,9 +2849,9 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
code_edit->update_code_completion_options();
code_edit->confirm_code_completion();
CHECK(code_edit->get_line(0) == "test.");
- SIGNAL_CHECK("request_code_completion", signal_args);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
- SIGNAL_UNWATCH(code_edit, "request_code_completion");
+ SIGNAL_UNWATCH(code_edit, "code_completion_requested");
}
SUBCASE("[CodeEdit] autocomplete completion") {
@@ -3158,7 +3158,7 @@ TEST_CASE("[SceneTree][CodeEdit] symbol lookup") {
code_edit->set_text("this is some text");
Point2 caret_pos = code_edit->get_caret_draw_pos();
- caret_pos.x += 55;
+ caret_pos.x += 58;
SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::NONE, MouseButton::NONE);
CHECK(code_edit->get_text_for_symbol_lookup() == "this is s" + String::chr(0xFFFF) + "ome text");
@@ -3220,7 +3220,7 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") {
code_edit->backspace();
CHECK(code_edit->get_line(0) == "backspace");
- /* Move caret up to the previous line on backspace if carret is at the first column. */
+ /* Move caret up to the previous line on backspace if caret is at the first column. */
code_edit->set_text("");
code_edit->insert_text_at_caret("line 1\nline 2");
code_edit->set_caret_line(1);