summaryrefslogtreecommitdiff
path: root/tests/scene/test_code_edit.h
diff options
context:
space:
mode:
Diffstat (limited to 'tests/scene/test_code_edit.h')
-rw-r--r--tests/scene/test_code_edit.h100
1 files changed, 84 insertions, 16 deletions
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h
index a95dd02ba5..53ae01f9c7 100644
--- a/tests/scene/test_code_edit.h
+++ b/tests/scene/test_code_edit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1104,7 +1104,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "");
- /* Check nested strings are handeled correctly. */
+ /* Check nested strings are handled correctly. */
code_edit->set_text(" \n# # \n ");
/* Check line above is not in string. */
@@ -1132,7 +1132,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
- /* Check is in string with no column retruns true if entire line is comment excluding whitespace. */
+ /* Check is in string with no column returns true if entire line is comment excluding whitespace. */
code_edit->set_text(" \n # # \n ");
CHECK(code_edit->is_in_string(1) != -1);
@@ -1195,7 +1195,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "");
- /* Check nested comments are handeled correctly. */
+ /* Check nested comments are handled correctly. */
code_edit->set_text(" \n# # \n ");
/* Check line above is not in comment. */
@@ -1223,7 +1223,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
- /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */
+ /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */
code_edit->set_text(" \n # # \n ");
CHECK(code_edit->is_in_comment(1) != -1);
@@ -1491,7 +1491,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "#");
- /* Check is in string with no column retruns true if entire line is string excluding whitespace. */
+ /* Check is in string with no column returns true if entire line is string excluding whitespace. */
code_edit->set_text(" \n # \n\n #\n ");
CHECK(code_edit->is_in_string(1) != -1);
CHECK(code_edit->is_in_string(2) != -1);
@@ -1680,7 +1680,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "#");
- /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */
+ /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */
code_edit->set_text(" \n # \n\n #\n ");
CHECK(code_edit->is_in_comment(1) != -1);
CHECK(code_edit->is_in_comment(2) != -1);
@@ -1746,7 +1746,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") {
CHECK(code_edit->get_delimiter_start_key(idx) == "#");
CHECK(code_edit->get_delimiter_end_key(idx) == "#");
- /* Check is in comment with no column retruns true as inner delimiter should not be counted. */
+ /* Check is in comment with no column returns true as inner delimiter should not be counted. */
CHECK(code_edit->is_in_comment(1) != -1);
CHECK(code_edit->is_in_comment(2) != -1);
CHECK(code_edit->is_in_comment(3) != -1);
@@ -2332,6 +2332,20 @@ TEST_CASE("[SceneTree][CodeEdit] folding") {
CHECK_FALSE(code_edit->is_line_folded(2));
CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+ // Indent with blank lines.
+ code_edit->set_text("line1\n\tline2\n\n\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ for (int i = 1; i < 2; i++) {
+ CHECK_FALSE(code_edit->can_fold_line(i));
+ code_edit->fold_line(i);
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
// Nested indents.
code_edit->set_text("line1\n\tline2\n\t\tline3\nline4");
CHECK(code_edit->can_fold_line(0));
@@ -2408,7 +2422,7 @@ TEST_CASE("[SceneTree][CodeEdit] folding") {
for (int i = 1; i < code_edit->get_line_count(); i++) {
CHECK_FALSE(code_edit->is_line_folded(i));
}
- CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 6);
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 5);
// End of file.
code_edit->set_text("line1\n\tline2");
@@ -2490,7 +2504,7 @@ TEST_CASE("[SceneTree][CodeEdit] folding") {
// Multiline blocks.
code_edit->add_comment_delimiter("&", "&", false);
- code_edit->set_text("&line1\n\tline2&");
+ code_edit->set_text("&line1\n\tline2&\nline3");
CHECK(code_edit->can_fold_line(0));
CHECK_FALSE(code_edit->can_fold_line(1));
code_edit->fold_line(1);
@@ -2498,7 +2512,17 @@ TEST_CASE("[SceneTree][CodeEdit] folding") {
code_edit->fold_line(0);
CHECK(code_edit->is_line_folded(0));
CHECK_FALSE(code_edit->is_line_folded(1));
- CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Multiline comment before last line.
+ code_edit->set_text("&line1\nline2&\ntest");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(2));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
// Has to be full line.
code_edit->set_text("test &line1\n\tline2&");
@@ -2554,7 +2578,7 @@ TEST_CASE("[SceneTree][CodeEdit] folding") {
CHECK_FALSE(code_edit->is_line_folded(1));
CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
- // Non-indented comments/ strings.
+ // Non-indented comments/strings.
// Single line
code_edit->set_text("test\n\tline1\n#line1\n#line2\n\ttest");
CHECK(code_edit->can_fold_line(0));
@@ -2576,6 +2600,50 @@ TEST_CASE("[SceneTree][CodeEdit] folding") {
CHECK_FALSE(code_edit->is_line_folded(1));
CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 4);
+ // Indent level 0->1, comment after lines
+ code_edit->set_text("line1\n\tline2\n#test");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Indent level 0->1, comment between lines
+ code_edit->set_text("line1\n#test\n\tline2\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(2));
+ code_edit->fold_line(2);
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3);
+
+ // Indent level 1->2, comment after lines
+ code_edit->set_text("\tline1\n\t\tline2\n#test");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Indent level 1->2, comment between lines
+ code_edit->set_text("\tline1\n#test\n\t\tline2\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(2));
+ code_edit->fold_line(2);
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3);
+
// Multiline
code_edit->set_text("test\n\tline1\n&line1\nline2&\n\ttest");
CHECK(code_edit->can_fold_line(0));
@@ -3090,7 +3158,7 @@ TEST_CASE("[SceneTree][CodeEdit] symbol lookup") {
code_edit->set_text("this is some text");
Point2 caret_pos = code_edit->get_caret_draw_pos();
- caret_pos.x += 55;
+ caret_pos.x += 58;
SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::NONE, MouseButton::NONE);
CHECK(code_edit->get_text_for_symbol_lookup() == "this is s" + String::chr(0xFFFF) + "ome text");
@@ -3152,7 +3220,7 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") {
code_edit->backspace();
CHECK(code_edit->get_line(0) == "backspace");
- /* Move caret up to the previous line on backspace if carret is at the first column. */
+ /* Move caret up to the previous line on backspace if caret is at the first column. */
code_edit->set_text("");
code_edit->insert_text_at_caret("line 1\nline 2");
code_edit->set_caret_line(1);
@@ -3167,7 +3235,7 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") {
code_edit->insert_text_at_caret("line 1\nline 2\nline 3");
code_edit->select_all();
code_edit->backspace();
- CHECK(code_edit->get_text() == "");
+ CHECK(code_edit->get_text().is_empty());
/* Backspace at the beginning without selection has no effect. */
code_edit->set_text("");