diff options
Diffstat (limited to 'tests/scene/test_code_edit.h')
-rw-r--r-- | tests/scene/test_code_edit.h | 100 |
1 files changed, 84 insertions, 16 deletions
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index a95dd02ba5..53ae01f9c7 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1104,7 +1104,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == ""); - /* Check nested strings are handeled correctly. */ + /* Check nested strings are handled correctly. */ code_edit->set_text(" \n# # \n "); /* Check line above is not in string. */ @@ -1132,7 +1132,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER); CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER); - /* Check is in string with no column retruns true if entire line is comment excluding whitespace. */ + /* Check is in string with no column returns true if entire line is comment excluding whitespace. */ code_edit->set_text(" \n # # \n "); CHECK(code_edit->is_in_string(1) != -1); @@ -1195,7 +1195,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == ""); - /* Check nested comments are handeled correctly. */ + /* Check nested comments are handled correctly. */ code_edit->set_text(" \n# # \n "); /* Check line above is not in comment. */ @@ -1223,7 +1223,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER); CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER); - /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */ + /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */ code_edit->set_text(" \n # # \n "); CHECK(code_edit->is_in_comment(1) != -1); @@ -1491,7 +1491,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == "#"); - /* Check is in string with no column retruns true if entire line is string excluding whitespace. */ + /* Check is in string with no column returns true if entire line is string excluding whitespace. */ code_edit->set_text(" \n # \n\n #\n "); CHECK(code_edit->is_in_string(1) != -1); CHECK(code_edit->is_in_string(2) != -1); @@ -1680,7 +1680,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == "#"); - /* Check is in comment with no column retruns true if entire line is comment excluding whitespace. */ + /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */ code_edit->set_text(" \n # \n\n #\n "); CHECK(code_edit->is_in_comment(1) != -1); CHECK(code_edit->is_in_comment(2) != -1); @@ -1746,7 +1746,7 @@ TEST_CASE("[SceneTree][CodeEdit] delimiters") { CHECK(code_edit->get_delimiter_start_key(idx) == "#"); CHECK(code_edit->get_delimiter_end_key(idx) == "#"); - /* Check is in comment with no column retruns true as inner delimiter should not be counted. */ + /* Check is in comment with no column returns true as inner delimiter should not be counted. */ CHECK(code_edit->is_in_comment(1) != -1); CHECK(code_edit->is_in_comment(2) != -1); CHECK(code_edit->is_in_comment(3) != -1); @@ -2332,6 +2332,20 @@ TEST_CASE("[SceneTree][CodeEdit] folding") { CHECK_FALSE(code_edit->is_line_folded(2)); CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2); + // Indent with blank lines. + code_edit->set_text("line1\n\tline2\n\n\nline3"); + CHECK(code_edit->can_fold_line(0)); + for (int i = 1; i < 2; i++) { + CHECK_FALSE(code_edit->can_fold_line(i)); + code_edit->fold_line(i); + CHECK_FALSE(code_edit->is_line_folded(i)); + } + code_edit->fold_line(0); + CHECK(code_edit->is_line_folded(0)); + CHECK_FALSE(code_edit->is_line_folded(1)); + CHECK_FALSE(code_edit->is_line_folded(2)); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2); + // Nested indents. code_edit->set_text("line1\n\tline2\n\t\tline3\nline4"); CHECK(code_edit->can_fold_line(0)); @@ -2408,7 +2422,7 @@ TEST_CASE("[SceneTree][CodeEdit] folding") { for (int i = 1; i < code_edit->get_line_count(); i++) { CHECK_FALSE(code_edit->is_line_folded(i)); } - CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 6); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 5); // End of file. code_edit->set_text("line1\n\tline2"); @@ -2490,7 +2504,7 @@ TEST_CASE("[SceneTree][CodeEdit] folding") { // Multiline blocks. code_edit->add_comment_delimiter("&", "&", false); - code_edit->set_text("&line1\n\tline2&"); + code_edit->set_text("&line1\n\tline2&\nline3"); CHECK(code_edit->can_fold_line(0)); CHECK_FALSE(code_edit->can_fold_line(1)); code_edit->fold_line(1); @@ -2498,7 +2512,17 @@ TEST_CASE("[SceneTree][CodeEdit] folding") { code_edit->fold_line(0); CHECK(code_edit->is_line_folded(0)); CHECK_FALSE(code_edit->is_line_folded(1)); - CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2); + + // Multiline comment before last line. + code_edit->set_text("&line1\nline2&\ntest"); + CHECK(code_edit->can_fold_line(0)); + CHECK_FALSE(code_edit->can_fold_line(2)); + code_edit->fold_line(1); + CHECK_FALSE(code_edit->is_line_folded(1)); + code_edit->fold_line(0); + CHECK(code_edit->is_line_folded(0)); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2); // Has to be full line. code_edit->set_text("test &line1\n\tline2&"); @@ -2554,7 +2578,7 @@ TEST_CASE("[SceneTree][CodeEdit] folding") { CHECK_FALSE(code_edit->is_line_folded(1)); CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1); - // Non-indented comments/ strings. + // Non-indented comments/strings. // Single line code_edit->set_text("test\n\tline1\n#line1\n#line2\n\ttest"); CHECK(code_edit->can_fold_line(0)); @@ -2576,6 +2600,50 @@ TEST_CASE("[SceneTree][CodeEdit] folding") { CHECK_FALSE(code_edit->is_line_folded(1)); CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 4); + // Indent level 0->1, comment after lines + code_edit->set_text("line1\n\tline2\n#test"); + CHECK(code_edit->can_fold_line(0)); + CHECK_FALSE(code_edit->can_fold_line(1)); + code_edit->fold_line(1); + CHECK_FALSE(code_edit->is_line_folded(1)); + code_edit->fold_line(0); + CHECK(code_edit->is_line_folded(0)); + CHECK_FALSE(code_edit->is_line_folded(1)); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2); + + // Indent level 0->1, comment between lines + code_edit->set_text("line1\n#test\n\tline2\nline3"); + CHECK(code_edit->can_fold_line(0)); + CHECK_FALSE(code_edit->can_fold_line(2)); + code_edit->fold_line(2); + CHECK_FALSE(code_edit->is_line_folded(2)); + code_edit->fold_line(0); + CHECK(code_edit->is_line_folded(0)); + CHECK_FALSE(code_edit->is_line_folded(2)); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3); + + // Indent level 1->2, comment after lines + code_edit->set_text("\tline1\n\t\tline2\n#test"); + CHECK(code_edit->can_fold_line(0)); + CHECK_FALSE(code_edit->can_fold_line(1)); + code_edit->fold_line(1); + CHECK_FALSE(code_edit->is_line_folded(1)); + code_edit->fold_line(0); + CHECK(code_edit->is_line_folded(0)); + CHECK_FALSE(code_edit->is_line_folded(1)); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2); + + // Indent level 1->2, comment between lines + code_edit->set_text("\tline1\n#test\n\t\tline2\nline3"); + CHECK(code_edit->can_fold_line(0)); + CHECK_FALSE(code_edit->can_fold_line(2)); + code_edit->fold_line(2); + CHECK_FALSE(code_edit->is_line_folded(2)); + code_edit->fold_line(0); + CHECK(code_edit->is_line_folded(0)); + CHECK_FALSE(code_edit->is_line_folded(2)); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3); + // Multiline code_edit->set_text("test\n\tline1\n&line1\nline2&\n\ttest"); CHECK(code_edit->can_fold_line(0)); @@ -3090,7 +3158,7 @@ TEST_CASE("[SceneTree][CodeEdit] symbol lookup") { code_edit->set_text("this is some text"); Point2 caret_pos = code_edit->get_caret_draw_pos(); - caret_pos.x += 55; + caret_pos.x += 58; SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::NONE, MouseButton::NONE); CHECK(code_edit->get_text_for_symbol_lookup() == "this is s" + String::chr(0xFFFF) + "ome text"); @@ -3152,7 +3220,7 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") { code_edit->backspace(); CHECK(code_edit->get_line(0) == "backspace"); - /* Move caret up to the previous line on backspace if carret is at the first column. */ + /* Move caret up to the previous line on backspace if caret is at the first column. */ code_edit->set_text(""); code_edit->insert_text_at_caret("line 1\nline 2"); code_edit->set_caret_line(1); @@ -3167,7 +3235,7 @@ TEST_CASE("[SceneTree][CodeEdit] Backspace delete") { code_edit->insert_text_at_caret("line 1\nline 2\nline 3"); code_edit->select_all(); code_edit->backspace(); - CHECK(code_edit->get_text() == ""); + CHECK(code_edit->get_text().is_empty()); /* Backspace at the beginning without selection has no effect. */ code_edit->set_text(""); |