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-rw-r--r--tests/core/io/test_config_file.h6
-rw-r--r--tests/core/io/test_file_access.h8
-rw-r--r--tests/core/io/test_image.h53
-rw-r--r--tests/core/io/test_json.h4
-rw-r--r--tests/core/io/test_marshalls.h4
-rw-r--r--tests/core/io/test_pck_packer.h8
-rw-r--r--tests/core/io/test_resource.h20
-rw-r--r--tests/core/io/test_xml_parser.h4
-rw-r--r--tests/core/math/test_aabb.h4
-rw-r--r--tests/core/math/test_astar.h26
-rw-r--r--tests/core/math/test_basis.h18
-rw-r--r--tests/core/math/test_color.h28
-rw-r--r--tests/core/math/test_expression.h6
-rw-r--r--tests/core/math/test_geometry_2d.h305
-rw-r--r--tests/core/math/test_geometry_3d.h8
-rw-r--r--tests/core/math/test_math.cpp690
-rw-r--r--tests/core/math/test_math.h41
-rw-r--r--tests/core/math/test_plane.h172
-rw-r--r--tests/core/math/test_random_number_generator.h4
-rw-r--r--tests/core/math/test_rect2.h276
-rw-r--r--tests/core/math/test_rect2i.h311
-rw-r--r--tests/core/math/test_vector2.h389
-rw-r--r--tests/core/math/test_vector2i.h145
-rw-r--r--tests/core/math/test_vector3.h417
-rw-r--r--tests/core/math/test_vector3i.h145
-rw-r--r--tests/core/object/test_class_db.h53
-rw-r--r--tests/core/object/test_method_bind.h20
-rw-r--r--tests/core/object/test_object.h12
-rw-r--r--tests/core/os/test_os.h158
-rw-r--r--tests/core/string/test_node_path.h4
-rw-r--r--tests/core/string/test_string.h180
-rw-r--r--tests/core/string/test_translation.h6
-rw-r--r--tests/core/templates/test_command_queue.h4
-rw-r--r--tests/core/templates/test_hash_map.h (renamed from tests/core/templates/test_ordered_hash_map.h)70
-rw-r--r--tests/core/templates/test_hash_set.h228
-rw-r--r--tests/core/templates/test_list.h4
-rw-r--r--tests/core/templates/test_local_vector.h15
-rw-r--r--tests/core/templates/test_lru.h4
-rw-r--r--tests/core/templates/test_oa_hash_map.cpp301
-rw-r--r--tests/core/templates/test_oa_hash_map.h41
-rw-r--r--tests/core/templates/test_paged_array.h4
-rw-r--r--tests/core/templates/test_vector.h40
-rw-r--r--tests/core/test_crypto.h4
-rw-r--r--tests/core/test_hashing_context.h4
-rw-r--r--tests/core/test_time.h17
-rw-r--r--tests/core/threads/test_worker_thread_pool.h158
-rw-r--r--tests/core/variant/test_array.h39
-rw-r--r--tests/core/variant/test_dictionary.h6
-rw-r--r--tests/core/variant/test_variant.h4
49 files changed, 2874 insertions, 1594 deletions
diff --git a/tests/core/io/test_config_file.h b/tests/core/io/test_config_file.h
index f6fbaf9a88..355aca479e 100644
--- a/tests/core/io/test_config_file.h
+++ b/tests/core/io/test_config_file.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -155,7 +155,7 @@ antiAliasing=false
"a=b"=7
)");
- FileAccessRef file = FileAccess::open(config_path, FileAccess::READ);
+ Ref<FileAccess> file = FileAccess::open(config_path, FileAccess::READ);
CHECK_MESSAGE(file->get_as_utf8_string() == contents,
"The saved configuration file should match the expected format.");
}
diff --git a/tests/core/io/test_file_access.h b/tests/core/io/test_file_access.h
index f566899c9b..f0e1cceacf 100644
--- a/tests/core/io/test_file_access.h
+++ b/tests/core/io/test_file_access.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@
namespace TestFileAccess {
TEST_CASE("[FileAccess] CSV read") {
- FileAccessRef f = FileAccess::open(TestUtils::get_data_path("translations.csv"), FileAccess::READ);
+ Ref<FileAccess> f = FileAccess::open(TestUtils::get_data_path("translations.csv"), FileAccess::READ);
Vector<String> header = f->get_csv_line(); // Default delimiter: ",".
REQUIRE(header.size() == 3);
@@ -77,8 +77,6 @@ TEST_CASE("[FileAccess] CSV read") {
CHECK(row5[0] == "What about");
CHECK(row5[1] == "tab separated");
CHECK(row5[2] == "lines, good?");
-
- f->close();
}
} // namespace TestFileAccess
diff --git a/tests/core/io/test_image.h b/tests/core/io/test_image.h
index 643d2f31ec..36e6b83bfd 100644
--- a/tests/core/io/test_image.h
+++ b/tests/core/io/test_image.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -106,7 +106,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load BMP
Ref<Image> image_bmp = memnew(Image());
- FileAccessRef f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err);
+ Ref<FileAccess> f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err);
PackedByteArray data_bmp;
data_bmp.resize(f_bmp->get_length() + 1);
f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_length());
@@ -116,7 +116,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load JPG
Ref<Image> image_jpg = memnew(Image());
- FileAccessRef f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err);
+ Ref<FileAccess> f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err);
PackedByteArray data_jpg;
data_jpg.resize(f_jpg->get_length() + 1);
f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_length());
@@ -126,7 +126,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load WEBP
Ref<Image> image_webp = memnew(Image());
- FileAccessRef f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err);
+ Ref<FileAccess> f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err);
PackedByteArray data_webp;
data_webp.resize(f_webp->get_length() + 1);
f_webp->get_buffer(data_webp.ptrw(), f_webp->get_length());
@@ -136,7 +136,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load PNG
Ref<Image> image_png = memnew(Image());
- FileAccessRef f_png = FileAccess::open(TestUtils::get_data_path("images/icon.png"), FileAccess::READ, &err);
+ Ref<FileAccess> f_png = FileAccess::open(TestUtils::get_data_path("images/icon.png"), FileAccess::READ, &err);
PackedByteArray data_png;
data_png.resize(f_png->get_length() + 1);
f_png->get_buffer(data_png.ptrw(), f_png->get_length());
@@ -146,7 +146,7 @@ TEST_CASE("[Image] Saving and loading") {
// Load TGA
Ref<Image> image_tga = memnew(Image());
- FileAccessRef f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err);
+ Ref<FileAccess> f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err);
PackedByteArray data_tga;
data_tga.resize(f_tga->get_length() + 1);
f_tga->get_buffer(data_tga.ptrw(), f_tga->get_length());
@@ -161,8 +161,8 @@ TEST_CASE("[Image] Basic getters") {
CHECK(image->get_height() == 4);
CHECK(image->get_size() == Vector2(8, 4));
CHECK(image->get_format() == Image::FORMAT_LA8);
- CHECK(image->get_used_rect() == Rect2(0, 0, 0, 0));
- Ref<Image> image_get_rect = image->get_rect(Rect2(0, 0, 2, 1));
+ CHECK(image->get_used_rect() == Rect2i(0, 0, 0, 0));
+ Ref<Image> image_get_rect = image->get_rect(Rect2i(0, 0, 2, 1));
CHECK(image_get_rect->get_size() == Vector2(2, 1));
}
@@ -213,8 +213,8 @@ TEST_CASE("[Image] Modifying pixels of an image") {
image->get_pixelv(Vector2(0, 0)).is_equal_approx(Color(1, 1, 1, 1)),
"Image's get_pixel() should return the same color value as the one being set with set_pixel() in the same position.");
CHECK_MESSAGE(
- image->get_used_rect() == Rect2(0, 0, 1, 1),
- "Image's get_used_rect should return the expected value, larger than Rect2(0, 0, 0, 0) if it's visible.");
+ image->get_used_rect() == Rect2i(0, 0, 1, 1),
+ "Image's get_used_rect should return the expected value, larger than Rect2i(0, 0, 0, 0) if it's visible.");
image->set_pixelv(Vector2(0, 0), Color(0.5, 0.5, 0.5, 0.5));
Ref<Image> image2 = memnew(Image(3, 3, false, Image::FORMAT_RGBA8));
@@ -233,19 +233,19 @@ TEST_CASE("[Image] Modifying pixels of an image") {
{
const int img_width = 3;
const int img_height = 3;
- Vector<Rect2> rects;
- rects.push_back(Rect2());
- rects.push_back(Rect2(-5, -5, 3, 3));
- rects.push_back(Rect2(img_width, 0, 12, 12));
- rects.push_back(Rect2(0, img_height, 12, 12));
- rects.push_back(Rect2(img_width + 1, img_height + 2, 12, 12));
- rects.push_back(Rect2(1, 1, 1, 1));
- rects.push_back(Rect2(0, 1, 2, 3));
- rects.push_back(Rect2(-5, 0, img_width + 10, 2));
- rects.push_back(Rect2(0, -5, 2, img_height + 10));
- rects.push_back(Rect2(-1, -1, img_width + 1, img_height + 1));
-
- for (const Rect2 &rect : rects) {
+ Vector<Rect2i> rects;
+ rects.push_back(Rect2i());
+ rects.push_back(Rect2i(-5, -5, 3, 3));
+ rects.push_back(Rect2i(img_width, 0, 12, 12));
+ rects.push_back(Rect2i(0, img_height, 12, 12));
+ rects.push_back(Rect2i(img_width + 1, img_height + 2, 12, 12));
+ rects.push_back(Rect2i(1, 1, 1, 1));
+ rects.push_back(Rect2i(0, 1, 2, 3));
+ rects.push_back(Rect2i(-5, 0, img_width + 10, 2));
+ rects.push_back(Rect2i(0, -5, 2, img_height + 10));
+ rects.push_back(Rect2i(-1, -1, img_width + 1, img_height + 1));
+
+ for (const Rect2i &rect : rects) {
Ref<Image> img = memnew(Image(img_width, img_height, false, Image::FORMAT_RGBA8));
CHECK_NOTHROW_MESSAGE(
img->fill_rect(rect, Color(1, 1, 1, 1)),
@@ -267,7 +267,7 @@ TEST_CASE("[Image] Modifying pixels of an image") {
}
// Blend two images together
- image->blend_rect(image2, Rect2(Vector2(0, 0), image2->get_size()), Vector2(0, 0));
+ image->blend_rect(image2, Rect2i(Vector2i(0, 0), image2->get_size()), Vector2i(0, 0));
CHECK_MESSAGE(
image->get_pixel(0, 0).a > 0.7,
"blend_rect() should blend the alpha values of the two images.");
@@ -279,7 +279,7 @@ TEST_CASE("[Image] Modifying pixels of an image") {
image3->set_pixel(0, 0, Color(0, 1, 0, 1));
//blit_rect() two images together
- image->blit_rect(image3, Rect2(Vector2(0, 0), image3->get_size()), Vector2(0, 0));
+ image->blit_rect(image3, Rect2i(Vector2i(0, 0), image3->get_size()), Vector2i(0, 0));
CHECK_MESSAGE(
image->get_pixel(0, 0).is_equal_approx(Color(0, 1, 0, 1)),
"blit_rect() should replace old colors and not blend them.");
@@ -300,4 +300,5 @@ TEST_CASE("[Image] Modifying pixels of an image") {
"flip_y() should not leave old pixels behind.");
}
} // namespace TestImage
+
#endif // TEST_IMAGE_H
diff --git a/tests/core/io/test_json.h b/tests/core/io/test_json.h
index 3af58dfa1c..478cf1766e 100644
--- a/tests/core/io/test_json.h
+++ b/tests/core/io/test_json.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/io/test_marshalls.h b/tests/core/io/test_marshalls.h
index 6bd916164e..546a2e9358 100644
--- a/tests/core/io/test_marshalls.h
+++ b/tests/core/io/test_marshalls.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/io/test_pck_packer.h b/tests/core/io/test_pck_packer.h
index 75a4abffbe..d21fbdaf50 100644
--- a/tests/core/io/test_pck_packer.h
+++ b/tests/core/io/test_pck_packer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,7 +52,7 @@ TEST_CASE("[PCKPacker] Pack an empty PCK file") {
"Flushing the PCK should return an OK error code.");
Error err;
- FileAccessRef f = FileAccess::open(output_pck_path, FileAccess::READ, &err);
+ Ref<FileAccess> f = FileAccess::open(output_pck_path, FileAccess::READ, &err);
CHECK_MESSAGE(
err == OK,
"The generated empty PCK file should be opened successfully.");
@@ -106,7 +106,7 @@ TEST_CASE("[PCKPacker] Pack a PCK file with some files and directories") {
"Flushing the PCK should return an OK error code.");
Error err;
- FileAccessRef f = FileAccess::open(output_pck_path, FileAccess::READ, &err);
+ Ref<FileAccess> f = FileAccess::open(output_pck_path, FileAccess::READ, &err);
CHECK_MESSAGE(
err == OK,
"The generated non-empty PCK file should be opened successfully.");
diff --git a/tests/core/io/test_resource.h b/tests/core/io/test_resource.h
index cee3281995..c880ca7d2a 100644
--- a/tests/core/io/test_resource.h
+++ b/tests/core/io/test_resource.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEST_RESOURCE
-#define TEST_RESOURCE
+#ifndef TEST_RESOURCE_H
+#define TEST_RESOURCE_H
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
@@ -69,22 +69,22 @@ TEST_CASE("[Resource] Duplication") {
TEST_CASE("[Resource] Saving and loading") {
Ref<Resource> resource = memnew(Resource);
resource->set_name("Hello world");
- resource->set_meta(" ExampleMetadata ", Vector2i(40, 80));
+ resource->set_meta("ExampleMetadata", Vector2i(40, 80));
resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks");
Ref<Resource> child_resource = memnew(Resource);
child_resource->set_name("I'm a child resource");
resource->set_meta("other_resource", child_resource);
const String save_path_binary = OS::get_singleton()->get_cache_path().plus_file("resource.res");
const String save_path_text = OS::get_singleton()->get_cache_path().plus_file("resource.tres");
- ResourceSaver::save(save_path_binary, resource);
- ResourceSaver::save(save_path_text, resource);
+ ResourceSaver::save(resource, save_path_binary);
+ ResourceSaver::save(resource, save_path_text);
const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary);
CHECK_MESSAGE(
loaded_resource_binary->get_name() == "Hello world",
"The loaded resource name should be equal to the expected value.");
CHECK_MESSAGE(
- loaded_resource_binary->get_meta(" ExampleMetadata ") == Vector2i(40, 80),
+ loaded_resource_binary->get_meta("ExampleMetadata") == Vector2i(40, 80),
"The loaded resource metadata should be equal to the expected value.");
CHECK_MESSAGE(
loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
@@ -99,7 +99,7 @@ TEST_CASE("[Resource] Saving and loading") {
loaded_resource_text->get_name() == "Hello world",
"The loaded resource name should be equal to the expected value.");
CHECK_MESSAGE(
- loaded_resource_text->get_meta(" ExampleMetadata ") == Vector2i(40, 80),
+ loaded_resource_text->get_meta("ExampleMetadata") == Vector2i(40, 80),
"The loaded resource metadata should be equal to the expected value.");
CHECK_MESSAGE(
loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
@@ -111,4 +111,4 @@ TEST_CASE("[Resource] Saving and loading") {
}
} // namespace TestResource
-#endif // TEST_RESOURCE
+#endif // TEST_RESOURCE_H
diff --git a/tests/core/io/test_xml_parser.h b/tests/core/io/test_xml_parser.h
index 2d00f29ddf..87592b56ce 100644
--- a/tests/core/io/test_xml_parser.h
+++ b/tests/core/io/test_xml_parser.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/math/test_aabb.h b/tests/core/math/test_aabb.h
index f5076ce1ed..526972a82f 100644
--- a/tests/core/math/test_aabb.h
+++ b/tests/core/math/test_aabb.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/math/test_astar.h b/tests/core/math/test_astar.h
index 2c183374ac..9f5e98ef94 100644
--- a/tests/core/math/test_astar.h
+++ b/tests/core/math/test_astar.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,7 +37,7 @@
namespace TestAStar {
-class ABCX : public AStar {
+class ABCX : public AStar3D {
public:
enum {
A,
@@ -58,7 +58,7 @@ public:
}
// Disable heuristic completely.
- real_t _compute_cost(int p_from, int p_to) {
+ real_t _compute_cost(int64_t p_from, int64_t p_to) {
if (p_from == A && p_to == C) {
return 1000;
}
@@ -66,18 +66,18 @@ public:
}
};
-TEST_CASE("[AStar] ABC path") {
+TEST_CASE("[AStar3D] ABC path") {
ABCX abcx;
- Vector<int> path = abcx.get_id_path(ABCX::A, ABCX::C);
+ Vector<int64_t> path = abcx.get_id_path(ABCX::A, ABCX::C);
REQUIRE(path.size() == 3);
CHECK(path[0] == ABCX::A);
CHECK(path[1] == ABCX::B);
CHECK(path[2] == ABCX::C);
}
-TEST_CASE("[AStar] ABCX path") {
+TEST_CASE("[AStar3D] ABCX path") {
ABCX abcx;
- Vector<int> path = abcx.get_id_path(ABCX::X, ABCX::C);
+ Vector<int64_t> path = abcx.get_id_path(ABCX::X, ABCX::C);
REQUIRE(path.size() == 4);
CHECK(path[0] == ABCX::X);
CHECK(path[1] == ABCX::A);
@@ -85,8 +85,8 @@ TEST_CASE("[AStar] ABCX path") {
CHECK(path[3] == ABCX::C);
}
-TEST_CASE("[AStar] Add/Remove") {
- AStar a;
+TEST_CASE("[AStar3D] Add/Remove") {
+ AStar3D a;
// Manual tests.
a.add_point(1, Vector3(0, 0, 0));
@@ -213,13 +213,13 @@ TEST_CASE("[AStar] Add/Remove") {
// It's been great work, cheers. \(^ ^)/
}
-TEST_CASE("[Stress][AStar] Find paths") {
+TEST_CASE("[Stress][AStar3D] Find paths") {
// Random stress tests with Floyd-Warshall.
const int N = 30;
Math::seed(0);
for (int test = 0; test < 1000; test++) {
- AStar a;
+ AStar3D a;
Vector3 p[N];
bool adj[N][N] = { { false } };
@@ -318,7 +318,7 @@ TEST_CASE("[Stress][AStar] Find paths") {
for (int u = 0; u < N; u++) {
for (int v = 0; v < N; v++) {
if (u != v) {
- Vector<int> route = a.get_id_path(u, v);
+ Vector<int64_t> route = a.get_id_path(u, v);
if (!Math::is_inf(d[u][v])) {
// Reachable.
if (route.size() == 0) {
diff --git a/tests/core/math/test_basis.h b/tests/core/math/test_basis.h
index 500c069a33..ae8ca4acde 100644
--- a/tests/core/math/test_basis.h
+++ b/tests/core/math/test_basis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -164,9 +164,9 @@ void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
Basis res = to_rotation.inverse() * rotation_from_computed_euler;
- CHECK_MESSAGE((res.get_axis(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Fail due to X %s\n", String(res.get_axis(0))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Fail due to Y %s\n", String(res.get_axis(1))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Fail due to Z %s\n", String(res.get_axis(2))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Fail due to X %s\n", String(res.get_column(0))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Fail due to Y %s\n", String(res.get_column(1))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Fail due to Z %s\n", String(res.get_column(2))).utf8().ptr());
// Double check `to_rotation` decomposing with XYZ rotation order.
const Vector3 euler_xyz_from_rotation = to_rotation.get_euler(Basis::EULER_ORDER_XYZ);
@@ -175,9 +175,9 @@ void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
res = to_rotation.inverse() * rotation_from_xyz_computed_euler;
- CHECK_MESSAGE((res.get_axis(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to X %s\n", String(res.get_axis(0))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Y %s\n", String(res.get_axis(1))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Z %s\n", String(res.get_axis(2))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to X %s\n", String(res.get_column(0))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Y %s\n", String(res.get_column(1))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Z %s\n", String(res.get_column(2))).utf8().ptr());
INFO(vformat("Rotation order: %s\n.", get_rot_order_name(rot_order)).utf8().ptr());
INFO(vformat("Original Rotation: %s\n", String(deg_original_euler)).utf8().ptr());
@@ -283,4 +283,4 @@ TEST_CASE("[Stress][Basis] Euler conversions") {
}
} // namespace TestBasis
-#endif
+#endif // TEST_BASIS_H
diff --git a/tests/core/math/test_color.h b/tests/core/math/test_color.h
index 82cf786f7a..51c3bc8bdc 100644
--- a/tests/core/math/test_color.h
+++ b/tests/core/math/test_color.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -144,17 +144,35 @@ TEST_CASE("[Color] Conversion methods") {
"The string representation should match the expected value.");
}
+TEST_CASE("[Color] Linear <-> sRGB conversion") {
+ const Color color = Color(0.35, 0.5, 0.6, 0.7);
+ const Color color_linear = color.srgb_to_linear();
+ const Color color_srgb = color.linear_to_srgb();
+ CHECK_MESSAGE(
+ color_linear.is_equal_approx(Color(0.100481, 0.214041, 0.318547, 0.7)),
+ "The color converted to linear color space should match the expected value.");
+ CHECK_MESSAGE(
+ color_srgb.is_equal_approx(Color(0.62621, 0.735357, 0.797738, 0.7)),
+ "The color converted to sRGB color space should match the expected value.");
+ CHECK_MESSAGE(
+ color_linear.linear_to_srgb().is_equal_approx(Color(0.35, 0.5, 0.6, 0.7)),
+ "The linear color converted back to sRGB color space should match the expected value.");
+ CHECK_MESSAGE(
+ color_srgb.srgb_to_linear().is_equal_approx(Color(0.35, 0.5, 0.6, 0.7)),
+ "The sRGB color converted back to linear color space should match the expected value.");
+}
+
TEST_CASE("[Color] Named colors") {
CHECK_MESSAGE(
- Color::named("red").is_equal_approx(Color(1, 0, 0)),
+ Color::named("red").is_equal_approx(Color::hex(0xFF0000FF)),
"The named color \"red\" should match the expected value.");
// Named colors have their names automatically normalized.
CHECK_MESSAGE(
- Color::named("white_smoke").is_equal_approx(Color(0.96, 0.96, 0.96)),
+ Color::named("white_smoke").is_equal_approx(Color::hex(0xF5F5F5FF)),
"The named color \"white_smoke\" should match the expected value.");
CHECK_MESSAGE(
- Color::named("Slate Blue").is_equal_approx(Color(0.42, 0.35, 0.80)),
+ Color::named("Slate Blue").is_equal_approx(Color::hex(0x6A5ACDFF)),
"The named color \"Slate Blue\" should match the expected value.");
ERR_PRINT_OFF;
diff --git a/tests/core/math/test_expression.h b/tests/core/math/test_expression.h
index cb1d29389f..6e3be541b0 100644
--- a/tests/core/math/test_expression.h
+++ b/tests/core/math/test_expression.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -137,7 +137,7 @@ TEST_CASE("[Expression] Scientific notation") {
expression.parse("2e5") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(double(expression.execute()), 25),
+ Math::is_equal_approx(double(expression.execute()), 2e5),
"The expression should return the expected result.");
CHECK_MESSAGE(
diff --git a/tests/core/math/test_geometry_2d.h b/tests/core/math/test_geometry_2d.h
index 8f6669b572..db4e6e2177 100644
--- a/tests/core/math/test_geometry_2d.h
+++ b/tests/core/math/test_geometry_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -135,7 +135,7 @@ TEST_CASE("[Geometry2D] Line intersection") {
"Parallel lines should not intersect.");
}
-TEST_CASE("[Geometry2D] Segment intersection.") {
+TEST_CASE("[Geometry2D] Segment intersection") {
Vector2 r;
CHECK(Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(1, 1), Vector2(-1, -1), &r));
@@ -148,6 +148,10 @@ TEST_CASE("[Geometry2D] Segment intersection.") {
Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0, 1), Vector2(2, -1), &r),
"Parallel segments should not intersect.");
+ CHECK_FALSE_MESSAGE(
+ Geometry2D::segment_intersects_segment(Vector2(1, 2), Vector2(3, 2), Vector2(0, 2), Vector2(-2, 2), &r),
+ "Non-overlapping collinear segments should not intersect.");
+
CHECK_MESSAGE(
Geometry2D::segment_intersects_segment(Vector2(0, 0), Vector2(0, 1), Vector2(0, 0), Vector2(1, 0), &r),
"Touching segments should intersect.");
@@ -159,11 +163,114 @@ TEST_CASE("[Geometry2D] Segment intersection.") {
CHECK(r.is_equal_approx(Vector2(0, 0)));
}
+TEST_CASE("[Geometry2D] Segment intersection with circle") {
+ real_t minus_one = -1.0;
+ real_t zero = 0.0;
+ real_t one_quarter = 0.25;
+ real_t three_quarters = 0.75;
+ real_t one = 1.0;
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(0, 0), Vector2(4, 0), Vector2(0, 0), 1.0), one_quarter),
+ "Segment from inside to outside of circle should intersect it.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(4, 0), Vector2(0, 0), Vector2(0, 0), 1.0), three_quarters),
+ "Segment from outside to inside of circle should intersect it.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(-2, 0), Vector2(2, 0), Vector2(0, 0), 1.0), one_quarter),
+ "Segment running through circle should intersect it.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(2, 0), Vector2(-2, 0), Vector2(0, 0), 1.0), one_quarter),
+ "Segment running through circle should intersect it.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(0, 0), Vector2(1, 0), Vector2(0, 0), 1.0), one),
+ "Segment starting inside the circle and ending on the circle should intersect it");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(1, 0), Vector2(0, 0), Vector2(0, 0), 1.0), zero),
+ "Segment starting on the circle and going inwards should intersect it");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(1, 0), Vector2(2, 0), Vector2(0, 0), 1.0), zero),
+ "Segment starting on the circle and going outwards should intersect it");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(2, 0), Vector2(1, 0), Vector2(0, 0), 1.0), one),
+ "Segment starting outside the circle and ending on the circle intersect it");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(-1, 0), Vector2(1, 0), Vector2(0, 0), 2.0), minus_one),
+ "Segment completely within the circle should not intersect it");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(1, 0), Vector2(-1, 0), Vector2(0, 0), 2.0), minus_one),
+ "Segment completely within the circle should not intersect it");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(2, 0), Vector2(3, 0), Vector2(0, 0), 1.0), minus_one),
+ "Segment completely outside the circle should not intersect it");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Geometry2D::segment_intersects_circle(Vector2(3, 0), Vector2(2, 0), Vector2(0, 0), 1.0), minus_one),
+ "Segment completely outside the circle should not intersect it");
+}
+
+TEST_CASE("[Geometry2D] Segment intersection with polygon") {
+ Vector<Point2> a;
+
+ a.push_back(Point2(-2, 2));
+ a.push_back(Point2(3, 4));
+ a.push_back(Point2(1, 1));
+ a.push_back(Point2(2, -2));
+ a.push_back(Point2(-1, -1));
+
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(0, 2), Vector2(2, 2), a),
+ "Segment from inside to outside of polygon should intersect it.");
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(2, 2), Vector2(0, 2), a),
+ "Segment from outside to inside of polygon should intersect it.");
+
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(2, 4), Vector2(3, 3), a),
+ "Segment running through polygon should intersect it.");
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(3, 3), Vector2(2, 4), a),
+ "Segment running through polygon should intersect it.");
+
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(0, 0), Vector2(1, 1), a),
+ "Segment starting inside the polygon and ending on the polygon should intersect it");
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(1, 1), Vector2(0, 0), a),
+ "Segment starting on the polygon and going inwards should intersect it");
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(-2, 2), Vector2(-2, -1), a),
+ "Segment starting on the polygon and going outwards should intersect it");
+ CHECK_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(-2, 1), Vector2(-2, 2), a),
+ "Segment starting outside the polygon and ending on the polygon intersect it");
+
+ CHECK_FALSE_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(-1, 2), Vector2(1, -1), a),
+ "Segment completely within the polygon should not intersect it");
+ CHECK_FALSE_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(1, -1), Vector2(-1, 2), a),
+ "Segment completely within the polygon should not intersect it");
+ CHECK_FALSE_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(2, 2), Vector2(2, -1), a),
+ "Segment completely outside the polygon should not intersect it");
+ CHECK_FALSE_MESSAGE(
+ Geometry2D::is_segment_intersecting_polygon(Vector2(2, -1), Vector2(2, 2), a),
+ "Segment completely outside the polygon should not intersect it");
+}
+
TEST_CASE("[Geometry2D] Closest point to segment") {
Vector2 s[] = { Vector2(-4, -4), Vector2(4, 4) };
CHECK(Geometry2D::get_closest_point_to_segment(Vector2(4.1, 4.1), s).is_equal_approx(Vector2(4, 4)));
CHECK(Geometry2D::get_closest_point_to_segment(Vector2(-4.1, -4.1), s).is_equal_approx(Vector2(-4, -4)));
CHECK(Geometry2D::get_closest_point_to_segment(Vector2(-1, 1), s).is_equal_approx(Vector2(0, 0)));
+
+ Vector2 t[] = { Vector2(1, -2), Vector2(1, -2) };
+ CHECK_MESSAGE(
+ Geometry2D::get_closest_point_to_segment(Vector2(-3, 4), t).is_equal_approx(Vector2(1, -2)),
+ "Line segment is only a single point. This point should be the closest.");
}
TEST_CASE("[Geometry2D] Closest point to uncapped segment") {
@@ -186,6 +293,30 @@ TEST_CASE("[Geometry2D] Closest points between segments") {
Geometry2D::get_closest_points_between_segments(Vector2(-1, 1), Vector2(1, -1), Vector2(1, 1), Vector2(-1, -1), c1, c2);
CHECK(c1.is_equal_approx(Vector2(0, 0)));
CHECK(c2.is_equal_approx(Vector2(0, 0)));
+
+ Geometry2D::get_closest_points_between_segments(Vector2(-3, 4), Vector2(-3, 4), Vector2(-4, 3), Vector2(-2, 3), c1, c2);
+ CHECK_MESSAGE(
+ c1.is_equal_approx(Vector2(-3, 4)),
+ "1st line segment is only a point, this point should be the closest point to the 2nd line segment.");
+ CHECK_MESSAGE(
+ c2.is_equal_approx(Vector2(-3, 3)),
+ "1st line segment is only a point, this should not matter when determining the closest point on the 2nd line segment.");
+
+ Geometry2D::get_closest_points_between_segments(Vector2(-4, 3), Vector2(-2, 3), Vector2(-3, 4), Vector2(-3, 4), c1, c2);
+ CHECK_MESSAGE(
+ c1.is_equal_approx(Vector2(-3, 3)),
+ "2nd line segment is only a point, this should not matter when determining the closest point on the 1st line segment.");
+ CHECK_MESSAGE(
+ c2.is_equal_approx(Vector2(-3, 4)),
+ "2nd line segment is only a point, this point should be the closest point to the 1st line segment.");
+
+ Geometry2D::get_closest_points_between_segments(Vector2(5, -4), Vector2(5, -4), Vector2(-2, 1), Vector2(-2, 1), c1, c2);
+ CHECK_MESSAGE(
+ c1.is_equal_approx(Vector2(5, -4)),
+ "Both line segments are only a point. On the 1st line segment, that point should be the closest point to the 2nd line segment.");
+ CHECK_MESSAGE(
+ c2.is_equal_approx(Vector2(-2, 1)),
+ "Both line segments are only a point. On the 2nd line segment, that point should be the closest point to the 1st line segment.");
}
TEST_CASE("[Geometry2D] Make atlas") {
@@ -562,6 +693,174 @@ TEST_CASE("[Geometry2D] Clip polyline with polygon") {
CHECK(r[1][1].is_equal_approx(Vector2(55, 70)));
}
}
+
+TEST_CASE("[Geometry2D] Convex hull") {
+ Vector<Point2> a;
+ Vector<Point2> r;
+
+ a.push_back(Point2(-4, -8));
+ a.push_back(Point2(-10, -4));
+ a.push_back(Point2(8, 2));
+ a.push_back(Point2(-6, 10));
+ a.push_back(Point2(-12, 4));
+ a.push_back(Point2(10, -8));
+ a.push_back(Point2(4, 8));
+
+ SUBCASE("[Geometry2D] No points") {
+ r = Geometry2D::convex_hull(Vector<Vector2>());
+
+ CHECK_MESSAGE(r.is_empty(), "The convex hull should be empty if there are no input points.");
+ }
+
+ SUBCASE("[Geometry2D] Single point") {
+ Vector<Point2> b;
+ b.push_back(Point2(4, -3));
+
+ r = Geometry2D::convex_hull(b);
+ REQUIRE_MESSAGE(r.size() == 1, "Convex hull should contain 1 point.");
+ CHECK(r[0].is_equal_approx(b[0]));
+ }
+
+ SUBCASE("[Geometry2D] All points form the convex hull") {
+ r = Geometry2D::convex_hull(a);
+ REQUIRE_MESSAGE(r.size() == 8, "Convex hull should contain 8 points.");
+ CHECK(r[0].is_equal_approx(Point2(-12, 4)));
+ CHECK(r[1].is_equal_approx(Point2(-10, -4)));
+ CHECK(r[2].is_equal_approx(Point2(-4, -8)));
+ CHECK(r[3].is_equal_approx(Point2(10, -8)));
+ CHECK(r[4].is_equal_approx(Point2(8, 2)));
+ CHECK(r[5].is_equal_approx(Point2(4, 8)));
+ CHECK(r[6].is_equal_approx(Point2(-6, 10)));
+ CHECK(r[7].is_equal_approx(Point2(-12, 4)));
+ }
+
+ SUBCASE("[Geometry2D] Add extra points inside original convex hull") {
+ a.push_back(Point2(-4, -8));
+ a.push_back(Point2(0, 0));
+ a.push_back(Point2(0, 8));
+ a.push_back(Point2(-10, -3));
+ a.push_back(Point2(9, -4));
+ a.push_back(Point2(6, 4));
+
+ r = Geometry2D::convex_hull(a);
+ REQUIRE_MESSAGE(r.size() == 8, "Convex hull should contain 8 points.");
+ CHECK(r[0].is_equal_approx(Point2(-12, 4)));
+ CHECK(r[1].is_equal_approx(Point2(-10, -4)));
+ CHECK(r[2].is_equal_approx(Point2(-4, -8)));
+ CHECK(r[3].is_equal_approx(Point2(10, -8)));
+ CHECK(r[4].is_equal_approx(Point2(8, 2)));
+ CHECK(r[5].is_equal_approx(Point2(4, 8)));
+ CHECK(r[6].is_equal_approx(Point2(-6, 10)));
+ CHECK(r[7].is_equal_approx(Point2(-12, 4)));
+ }
+
+ SUBCASE("[Geometry2D] Add extra points on border of original convex hull") {
+ a.push_back(Point2(9, -3));
+ a.push_back(Point2(-2, -8));
+
+ r = Geometry2D::convex_hull(a);
+ REQUIRE_MESSAGE(r.size() == 8, "Convex hull should contain 8 points.");
+ CHECK(r[0].is_equal_approx(Point2(-12, 4)));
+ CHECK(r[1].is_equal_approx(Point2(-10, -4)));
+ CHECK(r[2].is_equal_approx(Point2(-4, -8)));
+ CHECK(r[3].is_equal_approx(Point2(10, -8)));
+ CHECK(r[4].is_equal_approx(Point2(8, 2)));
+ CHECK(r[5].is_equal_approx(Point2(4, 8)));
+ CHECK(r[6].is_equal_approx(Point2(-6, 10)));
+ CHECK(r[7].is_equal_approx(Point2(-12, 4)));
+ }
+
+ SUBCASE("[Geometry2D] Add extra points outside border of original convex hull") {
+ a.push_back(Point2(-11, -1));
+ a.push_back(Point2(7, 6));
+
+ r = Geometry2D::convex_hull(a);
+ REQUIRE_MESSAGE(r.size() == 10, "Convex hull should contain 10 points.");
+ CHECK(r[0].is_equal_approx(Point2(-12, 4)));
+ CHECK(r[1].is_equal_approx(Point2(-11, -1)));
+ CHECK(r[2].is_equal_approx(Point2(-10, -4)));
+ CHECK(r[3].is_equal_approx(Point2(-4, -8)));
+ CHECK(r[4].is_equal_approx(Point2(10, -8)));
+ CHECK(r[5].is_equal_approx(Point2(8, 2)));
+ CHECK(r[6].is_equal_approx(Point2(7, 6)));
+ CHECK(r[7].is_equal_approx(Point2(4, 8)));
+ CHECK(r[8].is_equal_approx(Point2(-6, 10)));
+ CHECK(r[9].is_equal_approx(Point2(-12, 4)));
+ }
+}
+
+TEST_CASE("[Geometry2D] Bresenham line") {
+ Vector<Vector2i> r;
+
+ SUBCASE("[Geometry2D] Single point") {
+ r = Geometry2D::bresenham_line(Point2i(0, 0), Point2i(0, 0));
+
+ REQUIRE_MESSAGE(r.size() == 1, "The Bresenham line should contain exactly one point.");
+ CHECK(r[0] == Vector2i(0, 0));
+ }
+
+ SUBCASE("[Geometry2D] Line parallel to x-axis") {
+ r = Geometry2D::bresenham_line(Point2i(1, 2), Point2i(5, 2));
+
+ REQUIRE_MESSAGE(r.size() == 5, "The Bresenham line should contain exactly five points.");
+ CHECK(r[0] == Vector2i(1, 2));
+ CHECK(r[1] == Vector2i(2, 2));
+ CHECK(r[2] == Vector2i(3, 2));
+ CHECK(r[3] == Vector2i(4, 2));
+ CHECK(r[4] == Vector2i(5, 2));
+ }
+
+ SUBCASE("[Geometry2D] 45 degree line from the origin") {
+ r = Geometry2D::bresenham_line(Point2i(0, 0), Point2i(4, 4));
+
+ REQUIRE_MESSAGE(r.size() == 5, "The Bresenham line should contain exactly five points.");
+ CHECK(r[0] == Vector2i(0, 0));
+ CHECK(r[1] == Vector2i(1, 1));
+ CHECK(r[2] == Vector2i(2, 2));
+ CHECK(r[3] == Vector2i(3, 3));
+ CHECK(r[4] == Vector2i(4, 4));
+ }
+
+ SUBCASE("[Geometry2D] Sloped line going up one unit") {
+ r = Geometry2D::bresenham_line(Point2i(0, 0), Point2i(4, 1));
+
+ REQUIRE_MESSAGE(r.size() == 5, "The Bresenham line should contain exactly five points.");
+ CHECK(r[0] == Vector2i(0, 0));
+ CHECK(r[1] == Vector2i(1, 0));
+ CHECK(r[2] == Vector2i(2, 0));
+ CHECK(r[3] == Vector2i(3, 1));
+ CHECK(r[4] == Vector2i(4, 1));
+ }
+
+ SUBCASE("[Geometry2D] Sloped line going up two units") {
+ r = Geometry2D::bresenham_line(Point2i(0, 0), Point2i(4, 2));
+
+ REQUIRE_MESSAGE(r.size() == 5, "The Bresenham line should contain exactly five points.");
+ CHECK(r[0] == Vector2i(0, 0));
+ CHECK(r[1] == Vector2i(1, 0));
+ CHECK(r[2] == Vector2i(2, 1));
+ CHECK(r[3] == Vector2i(3, 1));
+ CHECK(r[4] == Vector2i(4, 2));
+ }
+
+ SUBCASE("[Geometry2D] Long sloped line") {
+ r = Geometry2D::bresenham_line(Point2i(0, 0), Point2i(11, 5));
+
+ REQUIRE_MESSAGE(r.size() == 12, "The Bresenham line should contain exactly twelve points.");
+ CHECK(r[0] == Vector2i(0, 0));
+ CHECK(r[1] == Vector2i(1, 0));
+ CHECK(r[2] == Vector2i(2, 1));
+ CHECK(r[3] == Vector2i(3, 1));
+ CHECK(r[4] == Vector2i(4, 2));
+ CHECK(r[5] == Vector2i(5, 2));
+ CHECK(r[6] == Vector2i(6, 3));
+ CHECK(r[7] == Vector2i(7, 3));
+ CHECK(r[8] == Vector2i(8, 4));
+ CHECK(r[9] == Vector2i(9, 4));
+ CHECK(r[10] == Vector2i(10, 5));
+ CHECK(r[11] == Vector2i(11, 5));
+ }
+}
} // namespace TestGeometry2D
#endif // TEST_GEOMETRY_2D_H
diff --git a/tests/core/math/test_geometry_3d.h b/tests/core/math/test_geometry_3d.h
index f42003ffcf..99a4ef2d46 100644
--- a/tests/core/math/test_geometry_3d.h
+++ b/tests/core/math/test_geometry_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -288,7 +288,7 @@ TEST_CASE("[Geometry3D] Is Point in Projected Triangle") {
TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") {
struct Case {
Vector3 from, direction, v_1, v_2, v_3;
- Vector3 *result;
+ Vector3 *result = nullptr;
bool want;
Case(){};
Case(Vector3 p_from, Vector3 p_direction, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) :
@@ -390,7 +390,7 @@ TEST_CASE("[Geometry3D] Triangle and Box Overlap") {
struct Case {
Vector3 box_centre;
Vector3 box_half_size;
- Vector3 *tri_verts;
+ Vector3 *tri_verts = nullptr;
bool want;
Case(){};
Case(Vector3 p_centre, Vector3 p_half_size, Vector3 *p_verts, bool p_want) :
diff --git a/tests/core/math/test_math.cpp b/tests/core/math/test_math.cpp
deleted file mode 100644
index 97e6055130..0000000000
--- a/tests/core/math/test_math.cpp
+++ /dev/null
@@ -1,690 +0,0 @@
-/*************************************************************************/
-/* test_math.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "test_math.h"
-
-#include "core/math/camera_matrix.h"
-#include "core/math/delaunay_3d.h"
-#include "core/math/geometry_2d.h"
-#include "core/os/main_loop.h"
-#include "core/os/os.h"
-
-namespace TestMath {
-
-class GetClassAndNamespace {
- String code;
- int idx;
- int line;
- String error_str;
- bool error;
- Variant value;
-
- String class_name;
-
- enum Token {
- TK_BRACKET_OPEN,
- TK_BRACKET_CLOSE,
- TK_CURLY_BRACKET_OPEN,
- TK_CURLY_BRACKET_CLOSE,
- TK_PERIOD,
- TK_COLON,
- TK_COMMA,
- TK_SYMBOL,
- TK_IDENTIFIER,
- TK_STRING,
- TK_NUMBER,
- TK_EOF,
- TK_ERROR
- };
-
- Token get_token() {
- while (true) {
- switch (code[idx]) {
- case '\n': {
- line++;
- idx++;
- break;
- };
- case 0: {
- return TK_EOF;
-
- } break;
- case '{': {
- idx++;
- return TK_CURLY_BRACKET_OPEN;
- };
- case '}': {
- idx++;
- return TK_CURLY_BRACKET_CLOSE;
- };
- case '[': {
- idx++;
- return TK_BRACKET_OPEN;
- };
- case ']': {
- idx++;
- return TK_BRACKET_CLOSE;
- };
- case ':': {
- idx++;
- return TK_COLON;
- };
- case ',': {
- idx++;
- return TK_COMMA;
- };
- case '.': {
- idx++;
- return TK_PERIOD;
- };
- case '#': {
- //compiler directive
- while (code[idx] != '\n' && code[idx] != 0) {
- idx++;
- }
- continue;
- } break;
- case '/': {
- switch (code[idx + 1]) {
- case '*': { // block comment
-
- idx += 2;
- while (true) {
- if (code[idx] == 0) {
- error_str = "Unterminated comment";
- error = true;
- return TK_ERROR;
- } else if (code[idx] == '*' && code[idx + 1] == '/') {
- idx += 2;
- break;
- } else if (code[idx] == '\n') {
- line++;
- }
-
- idx++;
- }
-
- } break;
- case '/': { // line comment skip
-
- while (code[idx] != '\n' && code[idx] != 0) {
- idx++;
- }
-
- } break;
- default: {
- value = "/";
- idx++;
- return TK_SYMBOL;
- }
- }
-
- continue; // a comment
- } break;
- case '\'':
- case '"': {
- char32_t begin_str = code[idx];
- idx++;
- String tk_string = String();
- while (true) {
- if (code[idx] == 0) {
- error_str = "Unterminated String";
- error = true;
- return TK_ERROR;
- } else if (code[idx] == begin_str) {
- idx++;
- break;
- } else if (code[idx] == '\\') {
- //escaped characters...
- idx++;
- char32_t next = code[idx];
- if (next == 0) {
- error_str = "Unterminated String";
- error = true;
- return TK_ERROR;
- }
- char32_t res = 0;
-
- switch (next) {
- case 'b':
- res = 8;
- break;
- case 't':
- res = 9;
- break;
- case 'n':
- res = 10;
- break;
- case 'f':
- res = 12;
- break;
- case 'r':
- res = 13;
- break;
- case '\"':
- res = '\"';
- break;
- case '\\':
- res = '\\';
- break;
- default: {
- res = next;
- } break;
- }
-
- tk_string += res;
-
- } else {
- if (code[idx] == '\n') {
- line++;
- }
- tk_string += code[idx];
- }
- idx++;
- }
-
- value = tk_string;
-
- return TK_STRING;
-
- } break;
- default: {
- if (code[idx] <= 32) {
- idx++;
- break;
- }
-
- if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 64) || (code[idx] >= 91 && code[idx] <= 96) || (code[idx] >= 123 && code[idx] <= 127)) {
- value = String::chr(code[idx]);
- idx++;
- return TK_SYMBOL;
- }
-
- if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
- //a number
- const char32_t *rptr;
- double number = String::to_float(&code[idx], &rptr);
- idx += (rptr - &code[idx]);
- value = number;
- return TK_NUMBER;
-
- } else if ((code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
- String id;
-
- while ((code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
- id += code[idx];
- idx++;
- }
-
- value = id;
- return TK_IDENTIFIER;
- } else {
- error_str = "Unexpected character.";
- error = true;
- return TK_ERROR;
- }
- }
- }
- }
- }
-
-public:
- Error parse(const String &p_code, const String &p_known_class_name = String()) {
- code = p_code;
- idx = 0;
- line = 0;
- error_str = String();
- error = false;
- value = Variant();
- class_name = String();
-
- bool use_next_class = false;
- Token tk = get_token();
-
- Map<int, String> namespace_stack;
- int curly_stack = 0;
-
- while (!error || tk != TK_EOF) {
- if (tk == TK_BRACKET_OPEN) {
- tk = get_token();
- if (tk == TK_IDENTIFIER && String(value) == "ScriptClass") {
- if (get_token() == TK_BRACKET_CLOSE) {
- use_next_class = true;
- }
- }
- } else if (tk == TK_IDENTIFIER && String(value) == "class") {
- tk = get_token();
- if (tk == TK_IDENTIFIER) {
- String name = value;
- if (use_next_class || p_known_class_name == name) {
- for (const KeyValue<int, String> &E : namespace_stack) {
- class_name += E.value + ".";
- }
- class_name += String(value);
- break;
- }
- }
-
- } else if (tk == TK_IDENTIFIER && String(value) == "namespace") {
- String name;
- int at_level = curly_stack;
- while (true) {
- tk = get_token();
- if (tk == TK_IDENTIFIER) {
- name += String(value);
- }
-
- tk = get_token();
- if (tk == TK_PERIOD) {
- name += ".";
- } else if (tk == TK_CURLY_BRACKET_OPEN) {
- curly_stack++;
- break;
- } else {
- break; //whathever else
- }
- }
-
- if (!name.is_empty()) {
- namespace_stack[at_level] = name;
- }
-
- } else if (tk == TK_CURLY_BRACKET_OPEN) {
- curly_stack++;
- } else if (tk == TK_CURLY_BRACKET_CLOSE) {
- curly_stack--;
- if (namespace_stack.has(curly_stack)) {
- namespace_stack.erase(curly_stack);
- }
- }
-
- tk = get_token();
- }
-
- if (error) {
- return ERR_PARSE_ERROR;
- }
-
- return OK;
- }
-
- String get_error() {
- return error_str;
- }
-
- String get_class() {
- return class_name;
- }
-};
-
-void test_vec(Plane p_vec) {
- CameraMatrix cm;
- cm.set_perspective(45, 1, 0, 100);
- Plane v0 = cm.xform4(p_vec);
-
- print_line("out: " + v0);
- v0.normal.z = (v0.d / 100.0 * 2.0 - 1.0) * v0.d;
- print_line("out_F: " + v0);
-}
-
-uint32_t ihash(uint32_t a) {
- a = (a + 0x7ed55d16) + (a << 12);
- a = (a ^ 0xc761c23c) ^ (a >> 19);
- a = (a + 0x165667b1) + (a << 5);
- a = (a + 0xd3a2646c) ^ (a << 9);
- a = (a + 0xfd7046c5) + (a << 3);
- a = (a ^ 0xb55a4f09) ^ (a >> 16);
- return a;
-}
-
-uint32_t ihash2(uint32_t a) {
- a = (a ^ 61) ^ (a >> 16);
- a = a + (a << 3);
- a = a ^ (a >> 4);
- a = a * 0x27d4eb2d;
- a = a ^ (a >> 15);
- return a;
-}
-
-uint32_t ihash3(uint32_t a) {
- a = (a + 0x479ab41d) + (a << 8);
- a = (a ^ 0xe4aa10ce) ^ (a >> 5);
- a = (a + 0x9942f0a6) - (a << 14);
- a = (a ^ 0x5aedd67d) ^ (a >> 3);
- a = (a + 0x17bea992) + (a << 7);
- return a;
-}
-
-MainLoop *test() {
- {
- Vector<Vector3> points;
- points.push_back(Vector3(0, 0, 0));
- points.push_back(Vector3(0, 0, 1));
- points.push_back(Vector3(0, 1, 0));
- points.push_back(Vector3(0, 1, 1));
- points.push_back(Vector3(1, 1, 0));
- points.push_back(Vector3(1, 0, 0));
- points.push_back(Vector3(1, 0, 1));
- points.push_back(Vector3(1, 1, 1));
-
- for (int i = 0; i < 800; i++) {
- points.push_back(Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * Vector3(25, 30, 33));
- }
-
- Vector<Delaunay3D::OutputSimplex> os = Delaunay3D::tetrahedralize(points);
- print_line("simplices in the end: " + itos(os.size()));
- for (int i = 0; i < os.size(); i++) {
- print_line("Simplex " + itos(i) + ": ");
- print_line(points[os[i].points[0]]);
- print_line(points[os[i].points[1]]);
- print_line(points[os[i].points[2]]);
- print_line(points[os[i].points[3]]);
- }
-
- {
- FileAccessRef f = FileAccess::open("res://bsp.obj", FileAccess::WRITE);
- for (int i = 0; i < os.size(); i++) {
- f->store_line("o Simplex" + itos(i));
- for (int j = 0; j < 4; j++) {
- f->store_line(vformat("v %f %f %f", points[os[i].points[j]].x, points[os[i].points[j]].y, points[os[i].points[j]].z));
- }
- static const int face_order[4][3] = {
- { 1, 2, 3 },
- { 1, 3, 4 },
- { 1, 2, 4 },
- { 2, 3, 4 }
- };
-
- for (int j = 0; j < 4; j++) {
- f->store_line(vformat("f %d %d %d", 4 * i + face_order[j][0], 4 * i + face_order[j][1], 4 * i + face_order[j][2]));
- }
- }
- f->close();
- }
-
- return nullptr;
- }
-
- {
- float r = 1;
- float g = 0.5;
- float b = 0.1;
-
- const float pow2to9 = 512.0f;
- const float B = 15.0f;
- const float N = 9.0f;
-
- float sharedexp = 65408.000f;
-
- float cRed = MAX(0.0f, MIN(sharedexp, r));
- float cGreen = MAX(0.0f, MIN(sharedexp, g));
- float cBlue = MAX(0.0f, MIN(sharedexp, b));
-
- float cMax = MAX(cRed, MAX(cGreen, cBlue));
-
- float expp = MAX(-B - 1.0f, floor(Math::log(cMax) / Math_LN2)) + 1.0f + B;
-
- float sMax = (float)floor((cMax / Math::pow(2.0f, expp - B - N)) + 0.5f);
-
- float exps = expp + 1.0f;
-
- if (0.0 <= sMax && sMax < pow2to9) {
- exps = expp;
- }
-
- float sRed = Math::floor((cRed / pow(2.0f, exps - B - N)) + 0.5f);
- float sGreen = Math::floor((cGreen / pow(2.0f, exps - B - N)) + 0.5f);
- float sBlue = Math::floor((cBlue / pow(2.0f, exps - B - N)) + 0.5f);
-
- print_line("R: " + rtos(sRed) + " G: " + rtos(sGreen) + " B: " + rtos(sBlue) + " EXP: " + rtos(exps));
-
- uint32_t rgbe = (Math::fast_ftoi(sRed) & 0x1FF) | ((Math::fast_ftoi(sGreen) & 0x1FF) << 9) | ((Math::fast_ftoi(sBlue) & 0x1FF) << 18) | ((Math::fast_ftoi(exps) & 0x1F) << 27);
-
- float rb = rgbe & 0x1ff;
- float gb = (rgbe >> 9) & 0x1ff;
- float bb = (rgbe >> 18) & 0x1ff;
- float eb = (rgbe >> 27);
- float mb = Math::pow(2.0, eb - 15.0 - 9.0);
- float rd = rb * mb;
- float gd = gb * mb;
- float bd = bb * mb;
-
- print_line("RGBE: " + Color(rd, gd, bd));
- }
-
- Vector<int> ints;
- ints.resize(20);
-
- {
- int *w;
- w = ints.ptrw();
- for (int i = 0; i < ints.size(); i++) {
- w[i] = i;
- }
- }
-
- Vector<int> posho = ints;
-
- {
- const int *r = posho.ptr();
- for (int i = 0; i < posho.size(); i++) {
- print_line(itos(i) + " : " + itos(r[i]));
- }
- }
-
- List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
-
- if (cmdlargs.is_empty()) {
- //try editor!
- return nullptr;
- }
-
- String test = cmdlargs.back()->get();
- if (test == "math") {
- // Not a file name but the test name, abort.
- // FIXME: This test is ugly as heck, needs fixing :)
- return nullptr;
- }
-
- FileAccess *fa = FileAccess::open(test, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!fa, nullptr, "Could not open file: " + test);
-
- Vector<uint8_t> buf;
- uint64_t flen = fa->get_length();
- buf.resize(fa->get_length() + 1);
- fa->get_buffer(buf.ptrw(), flen);
- buf.write[flen] = 0;
-
- String code;
- code.parse_utf8((const char *)&buf[0]);
-
- GetClassAndNamespace getclass;
- if (getclass.parse(code)) {
- print_line("Parse error: " + getclass.get_error());
- } else {
- print_line("Found class: " + getclass.get_class());
- }
-
- {
- Vector<int> hashes;
- List<StringName> tl;
- ClassDB::get_class_list(&tl);
-
- for (const StringName &E : tl) {
- Vector<uint8_t> m5b = E.operator String().md5_buffer();
- hashes.push_back(hashes.size());
- }
-
- for (int i = nearest_shift(hashes.size()); i < 20; i++) {
- bool success = true;
- for (int s = 0; s < 10000; s++) {
- Set<uint32_t> existing;
- success = true;
-
- for (int j = 0; j < hashes.size(); j++) {
- uint32_t eh = ihash2(ihash3(hashes[j] + ihash(s) + s)) & ((1 << i) - 1);
- if (existing.has(eh)) {
- success = false;
- break;
- }
- existing.insert(eh);
- }
-
- if (success) {
- print_line("success at " + itos(i) + "/" + itos(nearest_shift(hashes.size())) + " shift " + itos(s));
- break;
- }
- }
- if (success) {
- break;
- }
- }
-
- print_line("DONE");
- }
-
- {
- print_line("NUM: " + itos(-128));
- }
-
- {
- Vector3 v(1, 2, 3);
- v.normalize();
- real_t a = 0.3;
-
- Basis m(v, a);
-
- Vector3 v2(7, 3, 1);
- v2.normalize();
- real_t a2 = 0.8;
-
- Basis m2(v2, a2);
-
- Quaternion q = m;
- Quaternion q2 = m2;
-
- Basis m3 = m.inverse() * m2;
- Quaternion q3 = (q.inverse() * q2); //.normalized();
-
- print_line(Quaternion(m3));
- print_line(q3);
-
- print_line("before v: " + v + " a: " + rtos(a));
- q.get_axis_angle(v, a);
- print_line("after v: " + v + " a: " + rtos(a));
- }
-
- String ret;
-
- List<String> args;
- args.push_back("-l");
- Error err = OS::get_singleton()->execute("/bin/ls", args, &ret);
- print_line("error: " + itos(err));
- print_line(ret);
-
- Basis m3;
- m3.rotate(Vector3(1, 0, 0), 0.2);
- m3.rotate(Vector3(0, 1, 0), 1.77);
- m3.rotate(Vector3(0, 0, 1), 212);
- Basis m32;
- m32.set_euler(m3.get_euler());
- print_line("ELEULEEEEEEEEEEEEEEEEEER: " + m3.get_euler() + " vs " + m32.get_euler());
-
- {
- Dictionary d;
- d["momo"] = 1;
- Dictionary b = d;
- b["44"] = 4;
- }
-
- print_line("inters: " + rtos(Geometry2D::segment_intersects_circle(Vector2(-5, 0), Vector2(-2, 0), Vector2(), 1.0)));
-
- print_line("cross: " + Vector3(1, 2, 3).cross(Vector3(4, 5, 7)));
- print_line("dot: " + rtos(Vector3(1, 2, 3).dot(Vector3(4, 5, 7))));
- print_line("abs: " + Vector3(-1, 2, -3).abs());
- print_line("distance_to: " + rtos(Vector3(1, 2, 3).distance_to(Vector3(4, 5, 7))));
- print_line("distance_squared_to: " + rtos(Vector3(1, 2, 3).distance_squared_to(Vector3(4, 5, 7))));
- print_line("plus: " + (Vector3(1, 2, 3) + Vector3(Vector3(4, 5, 7))));
- print_line("minus: " + (Vector3(1, 2, 3) - Vector3(Vector3(4, 5, 7))));
- print_line("mul: " + (Vector3(1, 2, 3) * Vector3(Vector3(4, 5, 7))));
- print_line("div: " + (Vector3(1, 2, 3) / Vector3(Vector3(4, 5, 7))));
- print_line("mul scalar: " + (Vector3(1, 2, 3) * 2.0));
- print_line("premul scalar: " + (2.0 * Vector3(1, 2, 3)));
- print_line("div scalar: " + (Vector3(1, 2, 3) / 3.0));
- print_line("length: " + rtos(Vector3(1, 2, 3).length()));
- print_line("length squared: " + rtos(Vector3(1, 2, 3).length_squared()));
- print_line("normalized: " + Vector3(1, 2, 3).normalized());
- print_line("inverse: " + Vector3(1, 2, 3).inverse());
-
- {
- Vector3 v(4, 5, 7);
- v.normalize();
- print_line("normalize: " + v);
- }
-
- {
- Vector3 v(4, 5, 7);
- v += Vector3(1, 2, 3);
- print_line("+=: " + v);
- }
-
- {
- Vector3 v(4, 5, 7);
- v -= Vector3(1, 2, 3);
- print_line("-=: " + v);
- }
-
- {
- Vector3 v(4, 5, 7);
- v *= Vector3(1, 2, 3);
- print_line("*=: " + v);
- }
-
- {
- Vector3 v(4, 5, 7);
- v /= Vector3(1, 2, 3);
- print_line("/=: " + v);
- }
-
- {
- Vector3 v(4, 5, 7);
- v *= 2.0;
- print_line("scalar *=: " + v);
- }
-
- {
- Vector3 v(4, 5, 7);
- v /= 2.0;
- print_line("scalar /=: " + v);
- }
-
- return nullptr;
-}
-} // namespace TestMath
diff --git a/tests/core/math/test_math.h b/tests/core/math/test_math.h
deleted file mode 100644
index ab5fb6a050..0000000000
--- a/tests/core/math/test_math.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*************************************************************************/
-/* test_math.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef TEST_MATH_H
-#define TEST_MATH_H
-
-class MainLoop;
-
-namespace TestMath {
-
-MainLoop *test();
-}
-
-#endif
diff --git a/tests/core/math/test_plane.h b/tests/core/math/test_plane.h
new file mode 100644
index 0000000000..d81a5af1ce
--- /dev/null
+++ b/tests/core/math/test_plane.h
@@ -0,0 +1,172 @@
+/*************************************************************************/
+/* test_plane.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PLANE_H
+#define TEST_PLANE_H
+
+#include "core/math/plane.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestPlane {
+
+// Plane
+
+TEST_CASE("[Plane] Constructor methods") {
+ const Plane plane = Plane(32, 22, 16, 3);
+ const Plane plane_vector = Plane(Vector3(32, 22, 16), 3);
+ const Plane plane_copy_plane = Plane(plane);
+
+ CHECK_MESSAGE(
+ plane == plane_vector,
+ "Planes created with same values but different methods should be equal.");
+
+ CHECK_MESSAGE(
+ plane == plane_copy_plane,
+ "Planes created with same values but different methods should be equal.");
+}
+
+TEST_CASE("[Plane] Basic getters") {
+ const Plane plane = Plane(32, 22, 16, 3);
+ const Plane plane_normalized = Plane(32.0 / 42, 22.0 / 42, 16.0 / 42, 3.0 / 42);
+
+ CHECK_MESSAGE(
+ plane.get_normal().is_equal_approx(Vector3(32, 22, 16)),
+ "get_normal() should return the expected value.");
+
+ CHECK_MESSAGE(
+ plane.normalized().is_equal_approx(plane_normalized),
+ "normalized() should return a copy of the normalized value.");
+}
+
+TEST_CASE("[Plane] Basic setters") {
+ Plane plane = Plane(32, 22, 16, 3);
+ plane.set_normal(Vector3(4, 2, 3));
+
+ CHECK_MESSAGE(
+ plane.is_equal_approx(Plane(4, 2, 3, 3)),
+ "set_normal() should result in the expected plane.");
+
+ plane = Plane(32, 22, 16, 3);
+ plane.normalize();
+
+ CHECK_MESSAGE(
+ plane.is_equal_approx(Plane(32.0 / 42, 22.0 / 42, 16.0 / 42, 3.0 / 42)),
+ "normalize() should result in the expected plane.");
+}
+
+TEST_CASE("[Plane] Plane-point operations") {
+ const Plane plane = Plane(32, 22, 16, 3);
+ const Plane y_facing_plane = Plane(0, 1, 0, 4);
+
+ CHECK_MESSAGE(
+ plane.center().is_equal_approx(Vector3(32 * 3, 22 * 3, 16 * 3)),
+ "center() should return a vector pointing to the center of the plane.");
+
+ CHECK_MESSAGE(
+ y_facing_plane.is_point_over(Vector3(0, 5, 0)),
+ "is_point_over() should return the expected result.");
+
+ CHECK_MESSAGE(
+ y_facing_plane.get_any_perpendicular_normal().is_equal_approx(Vector3(1, 0, 0)),
+ "get_any_perpindicular_normal() should return the expected result.");
+
+ // TODO distance_to()
+}
+
+TEST_CASE("[Plane] Has point") {
+ const Plane x_facing_plane = Plane(1, 0, 0, 0);
+ const Plane y_facing_plane = Plane(0, 1, 0, 0);
+ const Plane z_facing_plane = Plane(0, 0, 1, 0);
+
+ const Vector3 x_axis_point = Vector3(10, 0, 0);
+ const Vector3 y_axis_point = Vector3(0, 10, 0);
+ const Vector3 z_axis_point = Vector3(0, 0, 10);
+
+ const Plane x_facing_plane_with_d_offset = Plane(1, 0, 0, 1);
+ const Vector3 y_axis_point_with_d_offset = Vector3(1, 10, 0);
+
+ CHECK_MESSAGE(
+ x_facing_plane.has_point(y_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+ CHECK_MESSAGE(
+ x_facing_plane.has_point(z_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+
+ CHECK_MESSAGE(
+ y_facing_plane.has_point(x_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+ CHECK_MESSAGE(
+ y_facing_plane.has_point(z_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+
+ CHECK_MESSAGE(
+ z_facing_plane.has_point(y_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+ CHECK_MESSAGE(
+ z_facing_plane.has_point(x_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+
+ CHECK_MESSAGE(
+ x_facing_plane_with_d_offset.has_point(y_axis_point_with_d_offset),
+ "has_point() with passed Vector3 should return the expected result.");
+}
+
+TEST_CASE("[Plane] Intersection") {
+ const Plane x_facing_plane = Plane(1, 0, 0, 1);
+ const Plane y_facing_plane = Plane(0, 1, 0, 2);
+ const Plane z_facing_plane = Plane(0, 0, 1, 3);
+
+ Vector3 vec_out;
+
+ CHECK_MESSAGE(
+ x_facing_plane.intersect_3(y_facing_plane, z_facing_plane, &vec_out),
+ "intersect_3() should return the expected result.");
+ CHECK_MESSAGE(
+ vec_out.is_equal_approx(Vector3(1, 2, 3)),
+ "intersect_3() should modify vec_out to the expected result.");
+
+ CHECK_MESSAGE(
+ x_facing_plane.intersects_ray(Vector3(0, 1, 1), Vector3(2, 0, 0), &vec_out),
+ "intersects_ray() should return the expected result.");
+ CHECK_MESSAGE(
+ vec_out.is_equal_approx(Vector3(1, 1, 1)),
+ "intersects_ray() should modify vec_out to the expected result.");
+
+ CHECK_MESSAGE(
+ x_facing_plane.intersects_segment(Vector3(0, 1, 1), Vector3(2, 1, 1), &vec_out),
+ "intersects_segment() should return the expected result.");
+ CHECK_MESSAGE(
+ vec_out.is_equal_approx(Vector3(1, 1, 1)),
+ "intersects_segment() should modify vec_out to the expected result.");
+}
+} // namespace TestPlane
+
+#endif // TEST_PLANE_H
diff --git a/tests/core/math/test_random_number_generator.h b/tests/core/math/test_random_number_generator.h
index 39c4771c19..e8cd47b9d7 100644
--- a/tests/core/math/test_random_number_generator.h
+++ b/tests/core/math/test_random_number_generator.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/math/test_rect2.h b/tests/core/math/test_rect2.h
index aabb950461..0b1106ac3c 100644
--- a/tests/core/math/test_rect2.h
+++ b/tests/core/math/test_rect2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,15 +32,11 @@
#define TEST_RECT2_H
#include "core/math/rect2.h"
+#include "core/math/rect2i.h"
#include "thirdparty/doctest/doctest.h"
namespace TestRect2 {
-// We also test Rect2i here, for consistency with the source code where Rect2
-// and Rect2i are defined in the same file.
-
-// Rect2
-
TEST_CASE("[Rect2] Constructor methods") {
const Rect2 rect = Rect2(0, 100, 1280, 720);
const Rect2 rect_vector = Rect2(Vector2(0, 100), Vector2(1280, 720));
@@ -304,272 +300,6 @@ TEST_CASE("[Rect2] Merging") {
Rect2(0, 100, 1280, 720).merge(Rect2(-4000, -4000, 100, 100)).is_equal_approx(Rect2(-4000, -4000, 5280, 4820)),
"merge() with non-enclosed Rect2 should return the expected result.");
}
-
-// Rect2i
-
-TEST_CASE("[Rect2i] Constructor methods") {
- Rect2i recti = Rect2i(0, 100, 1280, 720);
- Rect2i recti_vector = Rect2i(Vector2i(0, 100), Vector2i(1280, 720));
- Rect2i recti_copy_recti = Rect2i(recti);
- Rect2i recti_copy_rect = Rect2i(Rect2(0, 100, 1280, 720));
-
- CHECK_MESSAGE(
- recti == recti_vector,
- "Rect2is created with the same dimensions but by different methods should be equal.");
- CHECK_MESSAGE(
- recti == recti_copy_recti,
- "Rect2is created with the same dimensions but by different methods should be equal.");
- CHECK_MESSAGE(
- recti == recti_copy_rect,
- "Rect2is created with the same dimensions but by different methods should be equal.");
-}
-
-TEST_CASE("[Rect2i] String conversion") {
- // Note: This also depends on the Vector2 string representation.
- CHECK_MESSAGE(
- String(Rect2i(0, 100, 1280, 720)) == "[P: (0, 100), S: (1280, 720)]",
- "The string representation should match the expected value.");
-}
-
-TEST_CASE("[Rect2i] Basic getters") {
- const Rect2i rect = Rect2i(0, 100, 1280, 720);
- CHECK_MESSAGE(
- rect.get_position() == Vector2i(0, 100),
- "get_position() should return the expected value.");
- CHECK_MESSAGE(
- rect.get_size() == Vector2i(1280, 720),
- "get_size() should return the expected value.");
- CHECK_MESSAGE(
- rect.get_end() == Vector2i(1280, 820),
- "get_end() should return the expected value.");
- CHECK_MESSAGE(
- rect.get_center() == Vector2i(640, 460),
- "get_center() should return the expected value.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1281, 721).get_center() == Vector2i(640, 460),
- "get_center() should return the expected value.");
-}
-
-TEST_CASE("[Rect2i] Basic setters") {
- Rect2i rect = Rect2i(0, 100, 1280, 720);
- rect.set_end(Vector2i(4000, 4000));
- CHECK_MESSAGE(
- rect == Rect2i(0, 100, 4000, 3900),
- "set_end() should result in the expected Rect2i.");
-
- rect = Rect2i(0, 100, 1280, 720);
- rect.set_position(Vector2i(4000, 4000));
- CHECK_MESSAGE(
- rect == Rect2i(4000, 4000, 1280, 720),
- "set_position() should result in the expected Rect2i.");
-
- rect = Rect2i(0, 100, 1280, 720);
- rect.set_size(Vector2i(4000, 4000));
- CHECK_MESSAGE(
- rect == Rect2i(0, 100, 4000, 4000),
- "set_size() should result in the expected Rect2i.");
-}
-
-TEST_CASE("[Rect2i] Area getters") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).get_area() == 921'600,
- "get_area() should return the expected value.");
- CHECK_MESSAGE(
- Rect2i(0, 100, -1280, -720).get_area() == 921'600,
- "get_area() should return the expected value.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, -720).get_area() == -921'600,
- "get_area() should return the expected value.");
- CHECK_MESSAGE(
- Rect2i(0, 100, -1280, 720).get_area() == -921'600,
- "get_area() should return the expected value.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 0, 720).get_area() == 0,
- "get_area() should return the expected value.");
-
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with an area.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 0, 500).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with no area.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 500, 0).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with no area.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 0, 0).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with no area.");
-}
-
-TEST_CASE("[Rect2i] Absolute coordinates") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).abs() == Rect2i(0, 100, 1280, 720),
- "abs() should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, -100, 1280, 720).abs() == Rect2i(0, -100, 1280, 720),
- "abs() should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, -100, -1280, -720).abs() == Rect2i(-1280, -820, 1280, 720),
- "abs() should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, -1280, 720).abs() == Rect2i(-1280, 100, 1280, 720),
- "abs() should return the expected Rect2i.");
-}
-
-TEST_CASE("[Rect2i] Intersection") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersection(Rect2i(0, 300, 100, 100)) == Rect2i(0, 300, 100, 100),
- "intersection() with fully enclosed Rect2i should return the expected result.");
- // The resulting Rect2i is 100 pixels high because the first Rect2i is vertically offset by 100 pixels.
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersection(Rect2i(1200, 700, 100, 100)) == Rect2i(1200, 700, 80, 100),
- "intersection() with partially enclosed Rect2i should return the expected result.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersection(Rect2i(-4000, -4000, 100, 100)) == Rect2i(),
- "intersection() with non-enclosed Rect2i should return the expected result.");
-}
-
-TEST_CASE("[Rect2i] Enclosing") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 300, 100, 100)),
- "encloses() with fully contained Rect2i should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).encloses(Rect2i(1200, 700, 100, 100)),
- "encloses() with partially contained Rect2i should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).encloses(Rect2i(-4000, -4000, 100, 100)),
- "encloses() with non-contained Rect2i should return the expected result.");
-}
-
-TEST_CASE("[Rect2i] Expanding") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).expand(Vector2i(500, 600)) == Rect2i(0, 100, 1280, 720),
- "expand() with contained Vector2i should return the expected result.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).expand(Vector2i(0, 0)) == Rect2i(0, 0, 1280, 820),
- "expand() with non-contained Vector2i should return the expected result.");
-}
-
-TEST_CASE("[Rect2i] Growing") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow(100) == Rect2i(-100, 0, 1480, 920),
- "grow() with positive value should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow(-100) == Rect2i(100, 200, 1080, 520),
- "grow() with negative value should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow(-4000) == Rect2i(4000, 4100, -6720, -7280),
- "grow() with large negative value should return the expected Rect2i.");
-
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_individual(100, 200, 300, 400) == Rect2i(-100, -100, 1680, 1320),
- "grow_individual() with positive values should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_individual(-100, 200, 300, -400) == Rect2i(100, -100, 1480, 520),
- "grow_individual() with positive and negative values should return the expected Rect2i.");
-
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, 500) == Rect2i(0, -400, 1280, 1220),
- "grow_side() with positive value should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, -500) == Rect2i(0, 600, 1280, 220),
- "grow_side() with negative value should return the expected Rect2i.");
-}
-
-TEST_CASE("[Rect2i] Has point") {
- Rect2i rect = Rect2i(0, 100, 1280, 720);
- CHECK_MESSAGE(
- rect.has_point(Vector2i(500, 600)),
- "has_point() with contained Vector2i should return the expected result.");
- CHECK_MESSAGE(
- !rect.has_point(Vector2i(0, 0)),
- "has_point() with non-contained Vector2i should return the expected result.");
-
- CHECK_MESSAGE(
- rect.has_point(rect.position),
- "has_point() with positive size should include `position`.");
- CHECK_MESSAGE(
- rect.has_point(rect.position + Vector2i(1, 1)),
- "has_point() with positive size should include `position + (1, 1)`.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + Vector2i(1, -1)),
- "has_point() with positive size should not include `position + (1, -1)`.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + rect.size),
- "has_point() with positive size should not include `position + size`.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + rect.size + Vector2i(1, 1)),
- "has_point() with positive size should not include `position + size + (1, 1)`.");
- CHECK_MESSAGE(
- rect.has_point(rect.position + rect.size + Vector2i(-1, -1)),
- "has_point() with positive size should include `position + size + (-1, -1)`.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + rect.size + Vector2i(-1, 1)),
- "has_point() with positive size should not include `position + size + (-1, 1)`.");
-
- CHECK_MESSAGE(
- rect.has_point(rect.position + Vector2i(0, 10)),
- "has_point() with point located on left edge should return true.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + Vector2i(rect.size.x, 10)),
- "has_point() with point located on right edge should return false.");
- CHECK_MESSAGE(
- rect.has_point(rect.position + Vector2i(10, 0)),
- "has_point() with point located on top edge should return true.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + Vector2i(10, rect.size.y)),
- "has_point() with point located on bottom edge should return false.");
-
- /*
- // FIXME: Disabled for now until GH-37617 is fixed one way or another.
- // More tests should then be written like for the positive size case.
- rect = Rect2i(0, 100, -1280, -720);
- CHECK_MESSAGE(
- rect.has_point(rect.position),
- "has_point() with negative size should include `position`.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + rect.size),
- "has_point() with negative size should not include `position + size`.");
- */
-
- rect = Rect2i(-4000, -200, 1280, 720);
- CHECK_MESSAGE(
- rect.has_point(rect.position + Vector2i(0, 10)),
- "has_point() with negative position and point located on left edge should return true.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + Vector2i(rect.size.x, 10)),
- "has_point() with negative position and point located on right edge should return false.");
- CHECK_MESSAGE(
- rect.has_point(rect.position + Vector2i(10, 0)),
- "has_point() with negative position and point located on top edge should return true.");
- CHECK_MESSAGE(
- !rect.has_point(rect.position + Vector2i(10, rect.size.y)),
- "has_point() with negative position and point located on bottom edge should return false.");
-}
-
-TEST_CASE("[Rect2i] Intersection") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersects(Rect2i(0, 300, 100, 100)),
- "intersects() with fully enclosed Rect2i should return the expected result.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersects(Rect2i(1200, 700, 100, 100)),
- "intersects() with partially enclosed Rect2i should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).intersects(Rect2i(-4000, -4000, 100, 100)),
- "intersects() with non-enclosed Rect2i should return the expected result.");
-}
-
-TEST_CASE("[Rect2i] Merging") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).merge(Rect2i(0, 300, 100, 100)) == Rect2i(0, 100, 1280, 720),
- "merge() with fully enclosed Rect2i should return the expected result.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).merge(Rect2i(1200, 700, 100, 100)) == Rect2i(0, 100, 1300, 720),
- "merge() with partially enclosed Rect2i should return the expected result.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).merge(Rect2i(-4000, -4000, 100, 100)) == Rect2i(-4000, -4000, 5280, 4820),
- "merge() with non-enclosed Rect2i should return the expected result.");
-}
} // namespace TestRect2
#endif // TEST_RECT2_H
diff --git a/tests/core/math/test_rect2i.h b/tests/core/math/test_rect2i.h
new file mode 100644
index 0000000000..0d1a088a66
--- /dev/null
+++ b/tests/core/math/test_rect2i.h
@@ -0,0 +1,311 @@
+/*************************************************************************/
+/* test_rect2i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_RECT2I_H
+#define TEST_RECT2I_H
+
+#include "core/math/rect2.h"
+#include "core/math/rect2i.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestRect2i {
+TEST_CASE("[Rect2i] Constructor methods") {
+ Rect2i recti = Rect2i(0, 100, 1280, 720);
+ Rect2i recti_vector = Rect2i(Vector2i(0, 100), Vector2i(1280, 720));
+ Rect2i recti_copy_recti = Rect2i(recti);
+ Rect2i recti_copy_rect = Rect2i(Rect2(0, 100, 1280, 720));
+
+ CHECK_MESSAGE(
+ recti == recti_vector,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ recti == recti_copy_recti,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ recti == recti_copy_rect,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+}
+
+TEST_CASE("[Rect2i] String conversion") {
+ // Note: This also depends on the Vector2 string representation.
+ CHECK_MESSAGE(
+ String(Rect2i(0, 100, 1280, 720)) == "[P: (0, 100), S: (1280, 720)]",
+ "The string representation should match the expected value.");
+}
+
+TEST_CASE("[Rect2i] Basic getters") {
+ const Rect2i rect = Rect2i(0, 100, 1280, 720);
+ CHECK_MESSAGE(
+ rect.get_position() == Vector2i(0, 100),
+ "get_position() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_size() == Vector2i(1280, 720),
+ "get_size() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_end() == Vector2i(1280, 820),
+ "get_end() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_center() == Vector2i(640, 460),
+ "get_center() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1281, 721).get_center() == Vector2i(640, 460),
+ "get_center() should return the expected value.");
+}
+
+TEST_CASE("[Rect2i] Basic setters") {
+ Rect2i rect = Rect2i(0, 100, 1280, 720);
+ rect.set_end(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(0, 100, 4000, 3900),
+ "set_end() should result in the expected Rect2i.");
+
+ rect = Rect2i(0, 100, 1280, 720);
+ rect.set_position(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(4000, 4000, 1280, 720),
+ "set_position() should result in the expected Rect2i.");
+
+ rect = Rect2i(0, 100, 1280, 720);
+ rect.set_size(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(0, 100, 4000, 4000),
+ "set_size() should result in the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Area getters") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).get_area() == 921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, -1280, -720).get_area() == 921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, -720).get_area() == -921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, -1280, 720).get_area() == -921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 720).get_area() == 0,
+ "get_area() should return the expected value.");
+
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with an area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 500).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 500, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+}
+
+TEST_CASE("[Rect2i] Absolute coordinates") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).abs() == Rect2i(0, 100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, -100, 1280, 720).abs() == Rect2i(0, -100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, -100, -1280, -720).abs() == Rect2i(-1280, -820, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, -1280, 720).abs() == Rect2i(-1280, 100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Intersection") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(0, 300, 100, 100)) == Rect2i(0, 300, 100, 100),
+ "intersection() with fully enclosed Rect2i should return the expected result.");
+ // The resulting Rect2i is 100 pixels high because the first Rect2i is vertically offset by 100 pixels.
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(1200, 700, 100, 100)) == Rect2i(1200, 700, 80, 100),
+ "intersection() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(-4000, -4000, 100, 100)) == Rect2i(),
+ "intersection() with non-enclosed Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Enclosing") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 300, 100, 100)),
+ "encloses() with fully contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).encloses(Rect2i(1200, 700, 100, 100)),
+ "encloses() with partially contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).encloses(Rect2i(-4000, -4000, 100, 100)),
+ "encloses() with non-contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 100, 1280, 720)),
+ "encloses() with identical Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Expanding") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).expand(Vector2i(500, 600)) == Rect2i(0, 100, 1280, 720),
+ "expand() with contained Vector2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).expand(Vector2i(0, 0)) == Rect2i(0, 0, 1280, 820),
+ "expand() with non-contained Vector2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Growing") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(100) == Rect2i(-100, 0, 1480, 920),
+ "grow() with positive value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(-100) == Rect2i(100, 200, 1080, 520),
+ "grow() with negative value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(-4000) == Rect2i(4000, 4100, -6720, -7280),
+ "grow() with large negative value should return the expected Rect2i.");
+
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_individual(100, 200, 300, 400) == Rect2i(-100, -100, 1680, 1320),
+ "grow_individual() with positive values should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_individual(-100, 200, 300, -400) == Rect2i(100, -100, 1480, 520),
+ "grow_individual() with positive and negative values should return the expected Rect2i.");
+
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, 500) == Rect2i(0, -400, 1280, 1220),
+ "grow_side() with positive value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, -500) == Rect2i(0, 600, 1280, 220),
+ "grow_side() with negative value should return the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Has point") {
+ Rect2i rect = Rect2i(0, 100, 1280, 720);
+ CHECK_MESSAGE(
+ rect.has_point(Vector2i(500, 600)),
+ "has_point() with contained Vector2i should return the expected result.");
+ CHECK_MESSAGE(
+ !rect.has_point(Vector2i(0, 0)),
+ "has_point() with non-contained Vector2i should return the expected result.");
+
+ CHECK_MESSAGE(
+ rect.has_point(rect.position),
+ "has_point() with positive size should include `position`.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(1, 1)),
+ "has_point() with positive size should include `position + (1, 1)`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(1, -1)),
+ "has_point() with positive size should not include `position + (1, -1)`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size),
+ "has_point() with positive size should not include `position + size`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size + Vector2i(1, 1)),
+ "has_point() with positive size should not include `position + size + (1, 1)`.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + rect.size + Vector2i(-1, -1)),
+ "has_point() with positive size should include `position + size + (-1, -1)`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size + Vector2i(-1, 1)),
+ "has_point() with positive size should not include `position + size + (-1, 1)`.");
+
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(0, 10)),
+ "has_point() with point located on left edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(rect.size.x, 10)),
+ "has_point() with point located on right edge should return false.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(10, 0)),
+ "has_point() with point located on top edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(10, rect.size.y)),
+ "has_point() with point located on bottom edge should return false.");
+
+ /*
+ // FIXME: Disabled for now until GH-37617 is fixed one way or another.
+ // More tests should then be written like for the positive size case.
+ rect = Rect2i(0, 100, -1280, -720);
+ CHECK_MESSAGE(
+ rect.has_point(rect.position),
+ "has_point() with negative size should include `position`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size),
+ "has_point() with negative size should not include `position + size`.");
+ */
+
+ rect = Rect2i(-4000, -200, 1280, 720);
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(0, 10)),
+ "has_point() with negative position and point located on left edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(rect.size.x, 10)),
+ "has_point() with negative position and point located on right edge should return false.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(10, 0)),
+ "has_point() with negative position and point located on top edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(10, rect.size.y)),
+ "has_point() with negative position and point located on bottom edge should return false.");
+}
+
+TEST_CASE("[Rect2i] Intersection") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersects(Rect2i(0, 300, 100, 100)),
+ "intersects() with fully enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersects(Rect2i(1200, 700, 100, 100)),
+ "intersects() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).intersects(Rect2i(-4000, -4000, 100, 100)),
+ "intersects() with non-enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 0, 2, 2).intersects(Rect2i(2, 2, 2, 2)),
+ "intersects() with adjacent Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Merging") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(0, 300, 100, 100)) == Rect2i(0, 100, 1280, 720),
+ "merge() with fully enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(1200, 700, 100, 100)) == Rect2i(0, 100, 1300, 720),
+ "merge() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(-4000, -4000, 100, 100)) == Rect2i(-4000, -4000, 5280, 4820),
+ "merge() with non-enclosed Rect2i should return the expected result.");
+}
+} // namespace TestRect2i
+
+#endif // TEST_RECT2I_H
diff --git a/tests/core/math/test_vector2.h b/tests/core/math/test_vector2.h
new file mode 100644
index 0000000000..9b7800164a
--- /dev/null
+++ b/tests/core/math/test_vector2.h
@@ -0,0 +1,389 @@
+/*************************************************************************/
+/* test_vector2.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR2_H
+#define TEST_VECTOR2_H
+
+#include "core/math/vector2.h"
+#include "core/math/vector2i.h"
+#include "tests/test_macros.h"
+
+namespace TestVector2 {
+
+TEST_CASE("[Vector2] Angle methods") {
+ const Vector2 vector_x = Vector2(1, 0);
+ const Vector2 vector_y = Vector2(0, 1);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to(vector_y), (real_t)Math_TAU / 4),
+ "Vector2 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_y.angle_to(vector_x), (real_t)-Math_TAU / 4),
+ "Vector2 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to_point(vector_y), (real_t)Math_TAU * 3 / 8),
+ "Vector2 angle_to_point should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_y.angle_to_point(vector_x), (real_t)-Math_TAU / 8),
+ "Vector2 angle_to_point should work as expected.");
+}
+
+TEST_CASE("[Vector2] Axis methods") {
+ Vector2 vector = Vector2(1.2, 3.4);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector2::Axis::AXIS_Y,
+ "Vector2 max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector2::Axis::AXIS_X,
+ "Vector2 min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == (real_t)1.2,
+ "Vector2 array operator should work as expected.");
+ vector[Vector2::Axis::AXIS_Y] = 3.7;
+ CHECK_MESSAGE(
+ vector[Vector2::Axis::AXIS_Y] == (real_t)3.7,
+ "Vector2 array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector2] Interpolation methods") {
+ const Vector2 vector1 = Vector2(1, 2);
+ const Vector2 vector2 = Vector2(4, 5);
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 0.5) == Vector2(2.5, 3.5),
+ "Vector2 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 1.0 / 3.0).is_equal_approx(Vector2(2, 3)),
+ "Vector2 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 0.5).is_equal_approx(Vector2(0.538953602313995361, 0.84233558177947998)),
+ "Vector2 slerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 1.0 / 3.0).is_equal_approx(Vector2(0.508990883827209473, 0.860771894454956055)),
+ "Vector2 slerp should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(5, 0).slerp(Vector2(0, 5), 0.5).is_equal_approx(Vector2(5, 5) * Math_SQRT12),
+ "Vector2 slerp with non-normalized values should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).slerp(Vector2(2, 2), 0.5).is_equal_approx(Vector2(1.5, 1.5)),
+ "Vector2 slerp with colinear inputs should behave as expected.");
+ CHECK_MESSAGE(
+ Vector2().slerp(Vector2(), 0.5) == Vector2(),
+ "Vector2 slerp with both inputs as zero vectors should return a zero vector.");
+ CHECK_MESSAGE(
+ Vector2().slerp(Vector2(1, 1), 0.5) == Vector2(0.5, 0.5),
+ "Vector2 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).slerp(Vector2(), 0.5) == Vector2(0.5, 0.5),
+ "Vector2 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.slerp(vector2, 0.5).length(), (real_t)4.31959610746631919),
+ "Vector2 slerp with different length input should return a vector with an interpolated length.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.angle_to(vector1.slerp(vector2, 0.5)) * 2, vector1.angle_to(vector2)),
+ "Vector2 slerp with different length input should return a vector with an interpolated angle.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector2(), Vector2(7, 7), 0.5) == Vector2(2.375, 3.5),
+ "Vector2 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector2(), Vector2(7, 7), 1.0 / 3.0).is_equal_approx(Vector2(1.851851940155029297, 2.962963104248046875)),
+ "Vector2 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(1, 0).move_toward(Vector2(10, 0), 3) == Vector2(4, 0),
+ "Vector2 move_toward should work as expected.");
+}
+
+TEST_CASE("[Vector2] Length methods") {
+ const Vector2 vector1 = Vector2(10, 10);
+ const Vector2 vector2 = Vector2(20, 30);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 200,
+ "Vector2 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * (real_t)Math_SQRT2),
+ "Vector2 length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 1300,
+ "Vector2 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), (real_t)36.05551275463989293119),
+ "Vector2 length should work as expected.");
+ CHECK_MESSAGE(
+ vector1.distance_squared_to(vector2) == 500,
+ "Vector2 distance_squared_to should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.distance_to(vector2), (real_t)22.36067977499789696409),
+ "Vector2 distance_to should work as expected.");
+}
+
+TEST_CASE("[Vector2] Limiting methods") {
+ const Vector2 vector = Vector2(10, 10);
+ CHECK_MESSAGE(
+ vector.limit_length().is_equal_approx(Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 limit_length should work as expected.");
+ CHECK_MESSAGE(
+ vector.limit_length(5).is_equal_approx(5 * Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 limit_length should work as expected.");
+
+ CHECK_MESSAGE(
+ Vector2(-5, 15).clamp(Vector2(), vector).is_equal_approx(Vector2(0, 10)),
+ "Vector2 clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector2(0, 15), Vector2(5, 20)).is_equal_approx(Vector2(5, 15)),
+ "Vector2 clamp should work as expected.");
+}
+
+TEST_CASE("[Vector2] Normalization methods") {
+ CHECK_MESSAGE(
+ Vector2(1, 0).is_normalized() == true,
+ "Vector2 is_normalized should return true for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).is_normalized() == false,
+ "Vector2 is_normalized should return false for a non-normalized vector.");
+ CHECK_MESSAGE(
+ Vector2(1, 0).normalized() == Vector2(1, 0),
+ "Vector2 normalized should return the same vector for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).normalized().is_equal_approx(Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 normalized should work as expected.");
+}
+
+TEST_CASE("[Vector2] Operators") {
+ const Vector2 decimal1 = Vector2(2.3, 4.9);
+ const Vector2 decimal2 = Vector2(1.2, 3.4);
+ const Vector2 power1 = Vector2(0.75, 1.5);
+ const Vector2 power2 = Vector2(0.5, 0.125);
+ const Vector2 int1 = Vector2(4, 5);
+ const Vector2 int2 = Vector2(1, 2);
+
+ CHECK_MESSAGE(
+ (decimal1 + decimal2).is_equal_approx(Vector2(3.5, 8.3)),
+ "Vector2 addition should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 + power2) == Vector2(1.25, 1.625),
+ "Vector2 addition with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 + int2) == Vector2(5, 7),
+ "Vector2 addition with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 - decimal2).is_equal_approx(Vector2(1.1, 1.5)),
+ "Vector2 subtraction should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 - power2) == Vector2(0.25, 1.375),
+ "Vector2 subtraction with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 - int2) == Vector2(3, 3),
+ "Vector2 subtraction with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * decimal2).is_equal_approx(Vector2(2.76, 16.66)),
+ "Vector2 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * power2) == Vector2(0.375, 0.1875),
+ "Vector2 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * int2) == Vector2(4, 10),
+ "Vector2 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / decimal2).is_equal_approx(Vector2(1.91666666666666666, 1.44117647058823529)),
+ "Vector2 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / power2) == Vector2(1.5, 12.0),
+ "Vector2 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / int2) == Vector2(4, 2.5),
+ "Vector2 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * 2).is_equal_approx(Vector2(4.6, 9.8)),
+ "Vector2 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * 2) == Vector2(1.5, 3),
+ "Vector2 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * 2) == Vector2(8, 10),
+ "Vector2 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / 2).is_equal_approx(Vector2(1.15, 2.45)),
+ "Vector2 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / 2) == Vector2(0.375, 0.75),
+ "Vector2 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / 2) == Vector2(2, 2.5),
+ "Vector2 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector2i)decimal1) == Vector2i(2, 4),
+ "Vector2 cast to Vector2i should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector2i)decimal2) == Vector2i(1, 3),
+ "Vector2 cast to Vector2i should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(Vector2i(1, 2)) == Vector2(1, 2),
+ "Vector2 constructed from Vector2i should work as expected.");
+
+ CHECK_MESSAGE(
+ ((String)decimal1) == "(2.3, 4.9)",
+ "Vector2 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)decimal2) == "(1.2, 3.4)",
+ "Vector2 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)Vector2(9.8, 9.9)) == "(9.8, 9.9)",
+ "Vector2 cast to String should work as expected.");
+#ifdef REAL_T_IS_DOUBLE
+ CHECK_MESSAGE(
+ ((String)Vector2(Math_PI, Math_TAU)) == "(3.14159265358979, 6.28318530717959)",
+ "Vector2 cast to String should print the correct amount of digits for real_t = double.");
+#else
+ CHECK_MESSAGE(
+ ((String)Vector2(Math_PI, Math_TAU)) == "(3.141593, 6.283185)",
+ "Vector2 cast to String should print the correct amount of digits for real_t = float.");
+#endif // REAL_T_IS_DOUBLE
+}
+
+TEST_CASE("[Vector2] Other methods") {
+ const Vector2 vector = Vector2(1.2, 3.4);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector.aspect(), (real_t)1.2 / (real_t)3.4),
+ "Vector2 aspect should work as expected.");
+ CHECK_MESSAGE(
+ vector.direction_to(Vector2()).is_equal_approx(-vector.normalized()),
+ "Vector2 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).direction_to(Vector2(2, 2)).is_equal_approx(Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmod(2).is_equal_approx(Vector2(1.2, 1.4)),
+ "Vector2 posmod should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmod(2).is_equal_approx(Vector2(0.8, 0.6)),
+ "Vector2 posmod should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmodv(Vector2(1, 2)).is_equal_approx(Vector2(0.2, 1.4)),
+ "Vector2 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmodv(Vector2(2, 3)).is_equal_approx(Vector2(0.8, 2.6)),
+ "Vector2 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ vector.rotated(Math_TAU / 4).is_equal_approx(Vector2(-3.4, 1.2)),
+ "Vector2 rotated should work as expected.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector2(1, 1)) == Vector2(1, 3),
+ "Vector2 snapped to integers should be the same as rounding.");
+ CHECK_MESSAGE(
+ Vector2(3.4, 5.6).snapped(Vector2(1, 1)) == Vector2(3, 6),
+ "Vector2 snapped to integers should be the same as rounding.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector2(0.25, 0.25)) == Vector2(1.25, 3.5),
+ "Vector2 snapped to 0.25 should give exact results.");
+}
+
+TEST_CASE("[Vector2] Plane methods") {
+ const Vector2 vector = Vector2(1.2, 3.4);
+ const Vector2 vector_y = Vector2(0, 1);
+ CHECK_MESSAGE(
+ vector.bounce(vector_y) == Vector2(1.2, -3.4),
+ "Vector2 bounce on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.reflect(vector_y) == Vector2(-1.2, 3.4),
+ "Vector2 reflect on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.project(vector_y) == Vector2(0, 3.4),
+ "Vector2 projected on the X axis should only give the Y component.");
+ CHECK_MESSAGE(
+ vector.slide(vector_y) == Vector2(1.2, 0),
+ "Vector2 slide on a plane with normal of the Y axis should set the Y to zero.");
+}
+
+TEST_CASE("[Vector2] Rounding methods") {
+ const Vector2 vector1 = Vector2(1.2, 5.6);
+ const Vector2 vector2 = Vector2(1.2, -5.6);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector2 abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector2 abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.ceil() == Vector2(2, 6),
+ "Vector2 ceil should work as expected.");
+ CHECK_MESSAGE(
+ vector2.ceil() == Vector2(2, -5),
+ "Vector2 ceil should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.floor() == Vector2(1, 5),
+ "Vector2 floor should work as expected.");
+ CHECK_MESSAGE(
+ vector2.floor() == Vector2(1, -6),
+ "Vector2 floor should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.round() == Vector2(1, 6),
+ "Vector2 round should work as expected.");
+ CHECK_MESSAGE(
+ vector2.round() == Vector2(1, -6),
+ "Vector2 round should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector2(1, 1),
+ "Vector2 sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector2(1, -1),
+ "Vector2 sign should work as expected.");
+}
+
+TEST_CASE("[Vector2] Linear algebra methods") {
+ const Vector2 vector_x = Vector2(1, 0);
+ const Vector2 vector_y = Vector2(0, 1);
+ CHECK_MESSAGE(
+ vector_x.cross(vector_y) == 1,
+ "Vector2 cross product of X and Y should give 1.");
+ CHECK_MESSAGE(
+ vector_y.cross(vector_x) == -1,
+ "Vector2 cross product of Y and X should give negative 1.");
+
+ CHECK_MESSAGE(
+ vector_x.dot(vector_y) == 0.0,
+ "Vector2 dot product of perpendicular vectors should be zero.");
+ CHECK_MESSAGE(
+ vector_x.dot(vector_x) == 1.0,
+ "Vector2 dot product of identical unit vectors should be one.");
+ CHECK_MESSAGE(
+ (vector_x * 10).dot(vector_x * 10) == 100.0,
+ "Vector2 dot product of same direction vectors should behave as expected.");
+}
+} // namespace TestVector2
+
+#endif // TEST_VECTOR2_H
diff --git a/tests/core/math/test_vector2i.h b/tests/core/math/test_vector2i.h
new file mode 100644
index 0000000000..841bb793a4
--- /dev/null
+++ b/tests/core/math/test_vector2i.h
@@ -0,0 +1,145 @@
+/*************************************************************************/
+/* test_vector2i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR2I_H
+#define TEST_VECTOR2I_H
+
+#include "core/math/vector2.h"
+#include "core/math/vector2i.h"
+#include "tests/test_macros.h"
+
+namespace TestVector2i {
+
+TEST_CASE("[Vector2i] Axis methods") {
+ Vector2i vector = Vector2i(2, 3);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector2i::Axis::AXIS_Y,
+ "Vector2i max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector2i::Axis::AXIS_X,
+ "Vector2i min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == 2,
+ "Vector2i array operator should work as expected.");
+ vector[Vector2i::Axis::AXIS_Y] = 5;
+ CHECK_MESSAGE(
+ vector[Vector2i::Axis::AXIS_Y] == 5,
+ "Vector2i array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Clamp method") {
+ const Vector2i vector = Vector2i(10, 10);
+ CHECK_MESSAGE(
+ Vector2i(-5, 15).clamp(Vector2i(), vector) == Vector2i(0, 10),
+ "Vector2i clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector2i(0, 15), Vector2i(5, 20)) == Vector2i(5, 15),
+ "Vector2i clamp should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Length methods") {
+ const Vector2i vector1 = Vector2i(10, 10);
+ const Vector2i vector2 = Vector2i(20, 30);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 200,
+ "Vector2i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * Math_SQRT2),
+ "Vector2i length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 1300,
+ "Vector2i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), 36.05551275463989293119),
+ "Vector2i length should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Operators") {
+ const Vector2i vector1 = Vector2i(5, 9);
+ const Vector2i vector2 = Vector2i(2, 3);
+
+ CHECK_MESSAGE(
+ (vector1 + vector2) == Vector2i(7, 12),
+ "Vector2i addition with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 - vector2) == Vector2i(3, 6),
+ "Vector2i subtraction with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 * vector2) == Vector2i(10, 27),
+ "Vector2i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / vector2) == Vector2i(2, 3),
+ "Vector2i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (vector1 * 2) == Vector2i(10, 18),
+ "Vector2i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / 2) == Vector2i(2, 4),
+ "Vector2i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector2)vector1) == Vector2(5, 9),
+ "Vector2i cast to Vector2 should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector2)vector2) == Vector2(2, 3),
+ "Vector2i cast to Vector2 should work as expected.");
+ CHECK_MESSAGE(
+ Vector2i(Vector2(1.1, 2.9)) == Vector2i(1, 2),
+ "Vector2i constructed from Vector2 should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Other methods") {
+ const Vector2i vector = Vector2i(1, 3);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector.aspect(), (real_t)1.0 / (real_t)3.0),
+ "Vector2i aspect should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Abs and sign methods") {
+ const Vector2i vector1 = Vector2i(1, 3);
+ const Vector2i vector2 = Vector2i(1, -3);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector2i abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector2i abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector2i(1, 1),
+ "Vector2i sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector2i(1, -1),
+ "Vector2i sign should work as expected.");
+}
+} // namespace TestVector2i
+
+#endif // TEST_VECTOR2I_H
diff --git a/tests/core/math/test_vector3.h b/tests/core/math/test_vector3.h
new file mode 100644
index 0000000000..6f99fada2b
--- /dev/null
+++ b/tests/core/math/test_vector3.h
@@ -0,0 +1,417 @@
+/*************************************************************************/
+/* test_vector3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR3_H
+#define TEST_VECTOR3_H
+
+#include "core/math/vector3.h"
+#include "tests/test_macros.h"
+
+#define Math_SQRT13 0.57735026918962576450914878050196
+#define Math_SQRT3 1.7320508075688772935274463415059
+
+namespace TestVector3 {
+
+TEST_CASE("[Vector3] Angle methods") {
+ const Vector3 vector_x = Vector3(1, 0, 0);
+ const Vector3 vector_y = Vector3(0, 1, 0);
+ const Vector3 vector_yz = Vector3(0, 1, 1);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to(vector_y), (real_t)Math_TAU / 4),
+ "Vector3 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to(vector_yz), (real_t)Math_TAU / 4),
+ "Vector3 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_yz.angle_to(vector_x), (real_t)Math_TAU / 4),
+ "Vector3 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_y.angle_to(vector_yz), (real_t)Math_TAU / 8),
+ "Vector3 angle_to should work as expected.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.signed_angle_to(vector_y, vector_y), (real_t)Math_TAU / 4),
+ "Vector3 signed_angle_to edge case should be positive.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.signed_angle_to(vector_yz, vector_y), (real_t)Math_TAU / -4),
+ "Vector3 signed_angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_yz.signed_angle_to(vector_x, vector_y), (real_t)Math_TAU / 4),
+ "Vector3 signed_angle_to should work as expected.");
+}
+
+TEST_CASE("[Vector3] Axis methods") {
+ Vector3 vector = Vector3(1.2, 3.4, 5.6);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector3::Axis::AXIS_Z,
+ "Vector3 max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector3::Axis::AXIS_X,
+ "Vector3 min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.get_axis(vector.max_axis_index()) == (real_t)5.6,
+ "Vector3 get_axis should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == (real_t)1.2,
+ "Vector3 array operator should work as expected.");
+
+ vector.set_axis(Vector3::Axis::AXIS_Y, 4.7);
+ CHECK_MESSAGE(
+ vector.get_axis(Vector3::Axis::AXIS_Y) == (real_t)4.7,
+ "Vector3 set_axis should work as expected.");
+ vector[Vector3::Axis::AXIS_Y] = 3.7;
+ CHECK_MESSAGE(
+ vector[Vector3::Axis::AXIS_Y] == (real_t)3.7,
+ "Vector3 array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector3] Interpolation methods") {
+ const Vector3 vector1 = Vector3(1, 2, 3);
+ const Vector3 vector2 = Vector3(4, 5, 6);
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 0.5) == Vector3(2.5, 3.5, 4.5),
+ "Vector3 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 1.0 / 3.0).is_equal_approx(Vector3(2, 3, 4)),
+ "Vector3 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 0.5).is_equal_approx(Vector3(0.363866806030273438, 0.555698215961456299, 0.747529566287994385)),
+ "Vector3 slerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 1.0 / 3.0).is_equal_approx(Vector3(0.332119762897491455, 0.549413740634918213, 0.766707837581634521)),
+ "Vector3 slerp should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(5, 0, 0).slerp(Vector3(0, 3, 4), 0.5).is_equal_approx(Vector3(3.535533905029296875, 2.121320486068725586, 2.828427314758300781)),
+ "Vector3 slerp with non-normalized values should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).slerp(Vector3(2, 2, 2), 0.5).is_equal_approx(Vector3(1.5, 1.5, 1.5)),
+ "Vector3 slerp with colinear inputs should behave as expected.");
+ CHECK_MESSAGE(
+ Vector3().slerp(Vector3(), 0.5) == Vector3(),
+ "Vector3 slerp with both inputs as zero vectors should return a zero vector.");
+ CHECK_MESSAGE(
+ Vector3().slerp(Vector3(1, 1, 1), 0.5) == Vector3(0.5, 0.5, 0.5),
+ "Vector3 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).slerp(Vector3(), 0.5) == Vector3(0.5, 0.5, 0.5),
+ "Vector3 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.slerp(vector2, 0.5).length(), (real_t)6.25831088708303172),
+ "Vector3 slerp with different length input should return a vector with an interpolated length.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.angle_to(vector1.slerp(vector2, 0.5)) * 2, vector1.angle_to(vector2)),
+ "Vector3 slerp with different length input should return a vector with an interpolated angle.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector3(), Vector3(7, 7, 7), 0.5) == Vector3(2.375, 3.5, 4.625),
+ "Vector3 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector3(), Vector3(7, 7, 7), 1.0 / 3.0).is_equal_approx(Vector3(1.851851940155029297, 2.962963104248046875, 4.074074268341064453)),
+ "Vector3 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 0, 0).move_toward(Vector3(10, 0, 0), 3) == Vector3(4, 0, 0),
+ "Vector3 move_toward should work as expected.");
+}
+
+TEST_CASE("[Vector3] Length methods") {
+ const Vector3 vector1 = Vector3(10, 10, 10);
+ const Vector3 vector2 = Vector3(20, 30, 40);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 300,
+ "Vector3 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * (real_t)Math_SQRT3),
+ "Vector3 length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 2900,
+ "Vector3 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), (real_t)53.8516480713450403125),
+ "Vector3 length should work as expected.");
+ CHECK_MESSAGE(
+ vector1.distance_squared_to(vector2) == 1400,
+ "Vector3 distance_squared_to should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.distance_to(vector2), (real_t)37.41657386773941385584),
+ "Vector3 distance_to should work as expected.");
+}
+
+TEST_CASE("[Vector3] Limiting methods") {
+ const Vector3 vector = Vector3(10, 10, 10);
+ CHECK_MESSAGE(
+ vector.limit_length().is_equal_approx(Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 limit_length should work as expected.");
+ CHECK_MESSAGE(
+ vector.limit_length(5).is_equal_approx(5 * Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 limit_length should work as expected.");
+
+ CHECK_MESSAGE(
+ Vector3(-5, 5, 15).clamp(Vector3(), vector) == Vector3(0, 5, 10),
+ "Vector3 clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector3(0, 10, 15), Vector3(5, 10, 20)) == Vector3(5, 10, 15),
+ "Vector3 clamp should work as expected.");
+}
+
+TEST_CASE("[Vector3] Normalization methods") {
+ CHECK_MESSAGE(
+ Vector3(1, 0, 0).is_normalized() == true,
+ "Vector3 is_normalized should return true for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).is_normalized() == false,
+ "Vector3 is_normalized should return false for a non-normalized vector.");
+ CHECK_MESSAGE(
+ Vector3(1, 0, 0).normalized() == Vector3(1, 0, 0),
+ "Vector3 normalized should return the same vector for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 0).normalized().is_equal_approx(Vector3(Math_SQRT12, Math_SQRT12, 0)),
+ "Vector3 normalized should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).normalized().is_equal_approx(Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 normalized should work as expected.");
+}
+
+TEST_CASE("[Vector3] Operators") {
+ const Vector3 decimal1 = Vector3(2.3, 4.9, 7.8);
+ const Vector3 decimal2 = Vector3(1.2, 3.4, 5.6);
+ const Vector3 power1 = Vector3(0.75, 1.5, 0.625);
+ const Vector3 power2 = Vector3(0.5, 0.125, 0.25);
+ const Vector3 int1 = Vector3(4, 5, 9);
+ const Vector3 int2 = Vector3(1, 2, 3);
+
+ CHECK_MESSAGE(
+ (decimal1 + decimal2).is_equal_approx(Vector3(3.5, 8.3, 13.4)),
+ "Vector3 addition should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 + power2) == Vector3(1.25, 1.625, 0.875),
+ "Vector3 addition with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 + int2) == Vector3(5, 7, 12),
+ "Vector3 addition with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 - decimal2).is_equal_approx(Vector3(1.1, 1.5, 2.2)),
+ "Vector3 subtraction should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 - power2) == Vector3(0.25, 1.375, 0.375),
+ "Vector3 subtraction with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 - int2) == Vector3(3, 3, 6),
+ "Vector3 subtraction with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * decimal2).is_equal_approx(Vector3(2.76, 16.66, 43.68)),
+ "Vector3 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * power2) == Vector3(0.375, 0.1875, 0.15625),
+ "Vector3 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * int2) == Vector3(4, 10, 27),
+ "Vector3 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / decimal2).is_equal_approx(Vector3(1.91666666666666666, 1.44117647058823529, 1.39285714285714286)),
+ "Vector3 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / power2) == Vector3(1.5, 12.0, 2.5),
+ "Vector3 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / int2) == Vector3(4, 2.5, 3),
+ "Vector3 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * 2).is_equal_approx(Vector3(4.6, 9.8, 15.6)),
+ "Vector3 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * 2) == Vector3(1.5, 3, 1.25),
+ "Vector3 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * 2) == Vector3(8, 10, 18),
+ "Vector3 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / 2).is_equal_approx(Vector3(1.15, 2.45, 3.9)),
+ "Vector3 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / 2) == Vector3(0.375, 0.75, 0.3125),
+ "Vector3 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / 2) == Vector3(2, 2.5, 4.5),
+ "Vector3 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector3i)decimal1) == Vector3i(2, 4, 7),
+ "Vector3 cast to Vector3i should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector3i)decimal2) == Vector3i(1, 3, 5),
+ "Vector3 cast to Vector3i should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(Vector3i(1, 2, 3)) == Vector3(1, 2, 3),
+ "Vector3 constructed from Vector3i should work as expected.");
+
+ CHECK_MESSAGE(
+ ((String)decimal1) == "(2.3, 4.9, 7.8)",
+ "Vector3 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)decimal2) == "(1.2, 3.4, 5.6)",
+ "Vector3 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)Vector3(9.7, 9.8, 9.9)) == "(9.7, 9.8, 9.9)",
+ "Vector3 cast to String should work as expected.");
+#ifdef REAL_T_IS_DOUBLE
+ CHECK_MESSAGE(
+ ((String)Vector3(Math_E, Math_SQRT2, Math_SQRT3)) == "(2.71828182845905, 1.4142135623731, 1.73205080756888)",
+ "Vector3 cast to String should print the correct amount of digits for real_t = double.");
+#else
+ CHECK_MESSAGE(
+ ((String)Vector3(Math_E, Math_SQRT2, Math_SQRT3)) == "(2.718282, 1.414214, 1.732051)",
+ "Vector3 cast to String should print the correct amount of digits for real_t = float.");
+#endif // REAL_T_IS_DOUBLE
+}
+
+TEST_CASE("[Vector3] Other methods") {
+ const Vector3 vector = Vector3(1.2, 3.4, 5.6);
+ CHECK_MESSAGE(
+ vector.direction_to(Vector3()).is_equal_approx(-vector.normalized()),
+ "Vector3 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).direction_to(Vector3(2, 2, 2)).is_equal_approx(Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ vector.inverse().is_equal_approx(Vector3(1 / 1.2, 1 / 3.4, 1 / 5.6)),
+ "Vector3 inverse should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmod(2).is_equal_approx(Vector3(1.2, 1.4, 1.6)),
+ "Vector3 posmod should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmod(2).is_equal_approx(Vector3(0.8, 0.6, 0.4)),
+ "Vector3 posmod should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmodv(Vector3(1, 2, 3)).is_equal_approx(Vector3(0.2, 1.4, 2.6)),
+ "Vector3 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmodv(Vector3(2, 3, 4)).is_equal_approx(Vector3(0.8, 2.6, 2.4)),
+ "Vector3 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ vector.rotated(Vector3(0, 1, 0), Math_TAU / 4).is_equal_approx(Vector3(5.6, 3.4, -1.2)),
+ "Vector3 rotated should work as expected.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector3(1, 1, 1)) == Vector3(1, 3, 6),
+ "Vector3 snapped to integers should be the same as rounding.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector3(0.25, 0.25, 0.25)) == Vector3(1.25, 3.5, 5.5),
+ "Vector3 snapped to 0.25 should give exact results.");
+}
+
+TEST_CASE("[Vector3] Plane methods") {
+ const Vector3 vector = Vector3(1.2, 3.4, 5.6);
+ const Vector3 vector_y = Vector3(0, 1, 0);
+ CHECK_MESSAGE(
+ vector.bounce(vector_y) == Vector3(1.2, -3.4, 5.6),
+ "Vector3 bounce on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.reflect(vector_y) == Vector3(-1.2, 3.4, -5.6),
+ "Vector3 reflect on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.project(vector_y) == Vector3(0, 3.4, 0),
+ "Vector3 projected on the X axis should only give the Y component.");
+ CHECK_MESSAGE(
+ vector.slide(vector_y) == Vector3(1.2, 0, 5.6),
+ "Vector3 slide on a plane with normal of the Y axis should set the Y to zero.");
+}
+
+TEST_CASE("[Vector3] Rounding methods") {
+ const Vector3 vector1 = Vector3(1.2, 3.4, 5.6);
+ const Vector3 vector2 = Vector3(1.2, -3.4, -5.6);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector3 abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector3 abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.ceil() == Vector3(2, 4, 6),
+ "Vector3 ceil should work as expected.");
+ CHECK_MESSAGE(
+ vector2.ceil() == Vector3(2, -3, -5),
+ "Vector3 ceil should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.floor() == Vector3(1, 3, 5),
+ "Vector3 floor should work as expected.");
+ CHECK_MESSAGE(
+ vector2.floor() == Vector3(1, -4, -6),
+ "Vector3 floor should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.round() == Vector3(1, 3, 6),
+ "Vector3 round should work as expected.");
+ CHECK_MESSAGE(
+ vector2.round() == Vector3(1, -3, -6),
+ "Vector3 round should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector3(1, 1, 1),
+ "Vector3 sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector3(1, -1, -1),
+ "Vector3 sign should work as expected.");
+}
+
+TEST_CASE("[Vector3] Linear algebra methods") {
+ const Vector3 vector_x = Vector3(1, 0, 0);
+ const Vector3 vector_y = Vector3(0, 1, 0);
+ const Vector3 vector_z = Vector3(0, 0, 1);
+ CHECK_MESSAGE(
+ vector_x.cross(vector_y) == vector_z,
+ "Vector3 cross product of X and Y should give Z.");
+ CHECK_MESSAGE(
+ vector_y.cross(vector_x) == -vector_z,
+ "Vector3 cross product of Y and X should give negative Z.");
+ CHECK_MESSAGE(
+ vector_y.cross(vector_z) == vector_x,
+ "Vector3 cross product of Y and Z should give X.");
+ CHECK_MESSAGE(
+ vector_z.cross(vector_x) == vector_y,
+ "Vector3 cross product of Z and X should give Y.");
+
+ CHECK_MESSAGE(
+ vector_x.dot(vector_y) == 0.0,
+ "Vector3 dot product of perpendicular vectors should be zero.");
+ CHECK_MESSAGE(
+ vector_x.dot(vector_x) == 1.0,
+ "Vector3 dot product of identical unit vectors should be one.");
+ CHECK_MESSAGE(
+ (vector_x * 10).dot(vector_x * 10) == 100.0,
+ "Vector3 dot product of same direction vectors should behave as expected.");
+}
+} // namespace TestVector3
+
+#endif // TEST_VECTOR3_H
diff --git a/tests/core/math/test_vector3i.h b/tests/core/math/test_vector3i.h
new file mode 100644
index 0000000000..b1c6944eba
--- /dev/null
+++ b/tests/core/math/test_vector3i.h
@@ -0,0 +1,145 @@
+/*************************************************************************/
+/* test_vector3i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR3I_H
+#define TEST_VECTOR3I_H
+
+#include "core/math/vector3i.h"
+#include "tests/test_macros.h"
+
+namespace TestVector3i {
+
+TEST_CASE("[Vector3i] Axis methods") {
+ Vector3i vector = Vector3i(1, 2, 3);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector3i::Axis::AXIS_Z,
+ "Vector3i max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector3i::Axis::AXIS_X,
+ "Vector3i min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.get_axis(vector.max_axis_index()) == 3,
+ "Vector3i get_axis should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == 1,
+ "Vector3i array operator should work as expected.");
+
+ vector.set_axis(Vector3i::Axis::AXIS_Y, 4);
+ CHECK_MESSAGE(
+ vector.get_axis(Vector3i::Axis::AXIS_Y) == 4,
+ "Vector3i set_axis should work as expected.");
+ vector[Vector3i::Axis::AXIS_Y] = 5;
+ CHECK_MESSAGE(
+ vector[Vector3i::Axis::AXIS_Y] == 5,
+ "Vector3i array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Clamp method") {
+ const Vector3i vector = Vector3i(10, 10, 10);
+ CHECK_MESSAGE(
+ Vector3i(-5, 5, 15).clamp(Vector3i(), vector) == Vector3i(0, 5, 10),
+ "Vector3i clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector3i(0, 10, 15), Vector3i(5, 10, 20)) == Vector3i(5, 10, 15),
+ "Vector3i clamp should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Length methods") {
+ const Vector3i vector1 = Vector3i(10, 10, 10);
+ const Vector3i vector2 = Vector3i(20, 30, 40);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 300,
+ "Vector3i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * Math_SQRT3),
+ "Vector3i length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 2900,
+ "Vector3i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), 53.8516480713450403125),
+ "Vector3i length should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Operators") {
+ const Vector3i vector1 = Vector3i(4, 5, 9);
+ const Vector3i vector2 = Vector3i(1, 2, 3);
+
+ CHECK_MESSAGE(
+ (vector1 + vector2) == Vector3i(5, 7, 12),
+ "Vector3i addition with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 - vector2) == Vector3i(3, 3, 6),
+ "Vector3i subtraction with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 * vector2) == Vector3i(4, 10, 27),
+ "Vector3i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / vector2) == Vector3i(4, 2, 3),
+ "Vector3i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (vector1 * 2) == Vector3i(8, 10, 18),
+ "Vector3i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / 2) == Vector3i(2, 2, 4),
+ "Vector3i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector3)vector1) == Vector3(4, 5, 9),
+ "Vector3i cast to Vector3 should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector3)vector2) == Vector3(1, 2, 3),
+ "Vector3i cast to Vector3 should work as expected.");
+ CHECK_MESSAGE(
+ Vector3i(Vector3(1.1, 2.9, 3.9)) == Vector3i(1, 2, 3),
+ "Vector3i constructed from Vector3 should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Abs and sign methods") {
+ const Vector3i vector1 = Vector3i(1, 3, 5);
+ const Vector3i vector2 = Vector3i(1, -3, -5);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector3i abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector3i abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector3i(1, 1, 1),
+ "Vector3i sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector3i(1, -1, -1),
+ "Vector3i sign should work as expected.");
+}
+} // namespace TestVector3i
+
+#endif // TEST_VECTOR3I_H
diff --git a/tests/core/object/test_class_db.h b/tests/core/object/test_class_db.h
index 4b27905485..c7535426df 100644
--- a/tests/core/object/test_class_db.h
+++ b/tests/core/object/test_class_db.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,7 +46,7 @@ struct TypeReference {
struct ConstantData {
String name;
- int value = 0;
+ int64_t value = 0;
};
struct EnumData {
@@ -173,7 +173,7 @@ struct NamesCache {
}
};
-typedef OrderedHashMap<StringName, ExposedClass> ExposedClasses;
+typedef HashMap<StringName, ExposedClass> ExposedClasses;
struct Context {
Vector<StringName> enum_types;
@@ -183,13 +183,13 @@ struct Context {
NamesCache names_cache;
const ExposedClass *find_exposed_class(const StringName &p_name) const {
- ExposedClasses::ConstElement elem = exposed_classes.find(p_name);
- return elem ? &elem.value() : nullptr;
+ ExposedClasses::ConstIterator elem = exposed_classes.find(p_name);
+ return elem ? &elem->value : nullptr;
}
const ExposedClass *find_exposed_class(const TypeReference &p_type_ref) const {
- ExposedClasses::ConstElement elem = exposed_classes.find(p_type_ref.name);
- return elem ? &elem.value() : nullptr;
+ ExposedClasses::ConstIterator elem = exposed_classes.find(p_type_ref.name);
+ return elem ? &elem->value : nullptr;
}
bool has_type(const TypeReference &p_type_ref) const {
@@ -519,7 +519,7 @@ void add_exposed_classes(Context &r_context) {
List<PropertyInfo> property_list;
ClassDB::get_property_list(class_name, &property_list, true);
- Map<StringName, StringName> accessor_methods;
+ HashMap<StringName, StringName> accessor_methods;
for (const PropertyInfo &property : property_list) {
if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY || (property.type == Variant::NIL && property.usage & PROPERTY_USAGE_ARRAY)) {
@@ -597,7 +597,7 @@ void add_exposed_classes(Context &r_context) {
(exposed_class.name != r_context.names_cache.object_class || String(method.name) != "free"),
warn_msg.utf8().get_data());
- } else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (return_info.type == Variant::INT && return_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
method.return_type.name = return_info.class_name;
method.return_type.is_enum = true;
} else if (return_info.class_name != StringName()) {
@@ -626,7 +626,7 @@ void add_exposed_classes(Context &r_context) {
ArgumentData arg;
arg.name = orig_arg_name;
- if (arg_info.type == Variant::INT && arg_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arg_info.type == Variant::INT && arg_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
arg.type.name = arg_info.class_name;
arg.type.is_enum = true;
} else if (arg_info.class_name != StringName()) {
@@ -671,21 +671,16 @@ void add_exposed_classes(Context &r_context) {
} else {
exposed_class.methods.push_back(method);
}
-
- if (method.is_virtual) {
- TEST_COND(String(method.name)[0] != '_', "Virtual method ", String(method.name), " does not start with underscore.");
- }
}
// Add signals
const HashMap<StringName, MethodInfo> &signal_map = class_info->signal_map;
- const StringName *k = nullptr;
- while ((k = signal_map.next(k))) {
+ for (const KeyValue<StringName, MethodInfo> &K : signal_map) {
SignalData signal;
- const MethodInfo &method_info = signal_map.get(*k);
+ const MethodInfo &method_info = signal_map.get(K.key);
signal.name = method_info.name;
@@ -699,7 +694,7 @@ void add_exposed_classes(Context &r_context) {
ArgumentData arg;
arg.name = orig_arg_name;
- if (arg_info.type == Variant::INT && arg_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arg_info.type == Variant::INT && arg_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
arg.type.name = arg_info.class_name;
arg.type.is_enum = true;
} else if (arg_info.class_name != StringName()) {
@@ -737,20 +732,18 @@ void add_exposed_classes(Context &r_context) {
List<String> constants;
ClassDB::get_integer_constant_list(class_name, &constants, true);
- const HashMap<StringName, List<StringName>> &enum_map = class_info->enum_map;
- k = nullptr;
+ const HashMap<StringName, ClassDB::ClassInfo::EnumInfo> &enum_map = class_info->enum_map;
- while ((k = enum_map.next(k))) {
+ for (const KeyValue<StringName, ClassDB::ClassInfo::EnumInfo> &K : enum_map) {
EnumData enum_;
- enum_.name = *k;
+ enum_.name = K.key;
- const List<StringName> &enum_constants = enum_map.get(*k);
- for (const StringName &E : enum_constants) {
+ for (const StringName &E : K.value.constants) {
const StringName &constant_name = E;
TEST_FAIL_COND(String(constant_name).find("::") != -1,
"Enum constant contains '::', check bindings to remove the scope: '",
String(class_name), ".", String(enum_.name), ".", String(constant_name), "'.");
- int *value = class_info->constant_map.getptr(constant_name);
+ int64_t *value = class_info->constant_map.getptr(constant_name);
TEST_FAIL_COND(!value, "Missing enum constant value: '",
String(class_name), ".", String(enum_.name), ".", String(constant_name), "'.");
constants.erase(constant_name);
@@ -764,7 +757,7 @@ void add_exposed_classes(Context &r_context) {
exposed_class.enums.push_back(enum_);
- r_context.enum_types.push_back(String(class_name) + "." + String(*k));
+ r_context.enum_types.push_back(String(class_name) + "." + String(K.key));
}
for (const String &E : constants) {
@@ -772,7 +765,7 @@ void add_exposed_classes(Context &r_context) {
TEST_FAIL_COND(constant_name.find("::") != -1,
"Constant contains '::', check bindings to remove the scope: '",
String(class_name), ".", constant_name, "'.");
- int *value = class_info->constant_map.getptr(StringName(E));
+ int64_t *value = class_info->constant_map.getptr(StringName(E));
TEST_FAIL_COND(!value, "Missing constant value: '", String(class_name), ".", String(constant_name), "'.");
ConstantData constant;
@@ -854,8 +847,8 @@ TEST_SUITE("[ClassDB]") {
TEST_FAIL_COND(object_class->base != StringName(),
"Object class derives from another class: '", object_class->base, "'.");
- for (ExposedClasses::Element E = context.exposed_classes.front(); E; E = E.next()) {
- validate_class(context, E.value());
+ for (const KeyValue<StringName, ExposedClass> &E : context.exposed_classes) {
+ validate_class(context, E.value);
}
}
}
diff --git a/tests/core/object/test_method_bind.h b/tests/core/object/test_method_bind.h
index c3a869a8a4..350a08b6e2 100644
--- a/tests/core/object/test_method_bind.h
+++ b/tests/core/object/test_method_bind.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -51,9 +51,15 @@ public:
TEST_METHODRC,
TEST_METHODRC_ARGS,
TEST_METHOD_DEFARGS,
+ TEST_METHOD_OBJECT_CAST,
TEST_MAX
};
+ class ObjectSubclass : public Object {
+ public:
+ int value = 1;
+ };
+
int test_num = 0;
bool test_valid[TEST_MAX];
@@ -98,6 +104,10 @@ public:
test_valid[TEST_METHOD_DEFARGS] = p_arg1 == 1 && p_arg2 == 2 && p_arg3 == 3 && p_arg4 == 4 && p_arg5 == 5; //temporary
}
+ void test_method_object_cast(ObjectSubclass *p_object) {
+ test_valid[TEST_METHOD_OBJECT_CAST] = p_object->value == 1;
+ }
+
static void _bind_methods() {
ClassDB::bind_method(D_METHOD("test_method"), &MethodBindTester::test_method);
ClassDB::bind_method(D_METHOD("test_method_args"), &MethodBindTester::test_method_args);
@@ -108,6 +118,7 @@ public:
ClassDB::bind_method(D_METHOD("test_methodrc"), &MethodBindTester::test_methodrc);
ClassDB::bind_method(D_METHOD("test_methodrc_args"), &MethodBindTester::test_methodrc_args);
ClassDB::bind_method(D_METHOD("test_method_default_args"), &MethodBindTester::test_method_default_args, DEFVAL(9) /* wrong on purpose */, DEFVAL(4), DEFVAL(5));
+ ClassDB::bind_method(D_METHOD("test_method_object_cast", "object"), &MethodBindTester::test_method_object_cast);
}
virtual void run_tests() {
@@ -134,6 +145,10 @@ public:
test_valid[TEST_METHODRC_ARGS] = int(call("test_methodrc_args", test_num)) == test_num && test_valid[TEST_METHODRC_ARGS];
call("test_method_default_args", 1, 2, 3, 4);
+
+ ObjectSubclass *obj = memnew(ObjectSubclass);
+ call("test_method_object_cast", obj);
+ memdelete(obj);
}
};
@@ -152,6 +167,7 @@ TEST_CASE("[MethodBind] check all method binds") {
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC_ARGS]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_DEFARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_OBJECT_CAST]);
memdelete(mbt);
}
diff --git a/tests/core/object/test_object.h b/tests/core/object/test_object.h
index 4109ea521a..88a3e4ccad 100644
--- a/tests/core/object/test_object.h
+++ b/tests/core/object/test_object.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -87,7 +87,7 @@ public:
bool has_method(const StringName &p_method) const override {
return false;
}
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
return Variant();
}
void notification(int p_notification) override {
@@ -95,8 +95,8 @@ public:
Ref<Script> get_script() const override {
return Ref<Script>();
}
- const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override {
- return Vector<Multiplayer::RPCConfig>();
+ const Variant get_rpc_config() const override {
+ return Variant();
}
ScriptLanguage *get_language() override {
return nullptr;
@@ -133,7 +133,7 @@ TEST_CASE("[Object] Core getters") {
}
TEST_CASE("[Object] Metadata") {
- const String meta_path = "hello/world complex métadata\n\n\t\tpath";
+ const String meta_path = "complex_metadata_path";
Object object;
object.set_meta(meta_path, Color(0, 1, 0));
diff --git a/tests/core/os/test_os.h b/tests/core/os/test_os.h
new file mode 100644
index 0000000000..c46da5e156
--- /dev/null
+++ b/tests/core/os/test_os.h
@@ -0,0 +1,158 @@
+/*************************************************************************/
+/* test_os.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_OS_H
+#define TEST_OS_H
+
+#include "core/os/os.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestOS {
+
+TEST_CASE("[OS] Environment variables") {
+#ifdef WINDOWS_ENABLED
+ CHECK_MESSAGE(
+ OS::get_singleton()->has_environment("USERPROFILE"),
+ "The USERPROFILE environment variable should be present.");
+#else
+ CHECK_MESSAGE(
+ OS::get_singleton()->has_environment("HOME"),
+ "The HOME environment variable should be present.");
+#endif
+
+ OS::get_singleton()->set_environment("HELLO", "world");
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_environment("HELLO") == "world",
+ "The previously-set HELLO environment variable should return the expected value.");
+}
+
+TEST_CASE("[OS] Command line arguments") {
+ List<String> arguments = OS::get_singleton()->get_cmdline_args();
+ bool found = false;
+ for (int i = 0; i < arguments.size(); i++) {
+ if (arguments[i] == "--test") {
+ found = true;
+ break;
+ }
+ }
+ CHECK_MESSAGE(
+ found,
+ "The `--test` option must be present in the list of command line arguments.");
+}
+
+TEST_CASE("[OS] Executable and data paths") {
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_executable_path().is_absolute_path(),
+ "The executable path returned should be an absolute path.");
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_data_path().is_absolute_path(),
+ "The user data path returned should be an absolute path.");
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_config_path().is_absolute_path(),
+ "The user configuration path returned should be an absolute path.");
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_cache_path().is_absolute_path(),
+ "The cache path returned should be an absolute path.");
+}
+
+TEST_CASE("[OS] Ticks") {
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_ticks_usec() > 1000,
+ "The returned ticks (in microseconds) must be greater than 1,000.");
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_ticks_msec() > 1,
+ "The returned ticks (in milliseconds) must be greater than 1.");
+}
+
+TEST_CASE("[OS] Feature tags") {
+ CHECK_MESSAGE(
+ OS::get_singleton()->has_feature("editor"),
+ "The binary has the \"editor\" feature tag.");
+ CHECK_MESSAGE(
+ !OS::get_singleton()->has_feature("standalone"),
+ "The binary does not have the \"standalone\" feature tag.");
+ CHECK_MESSAGE(
+ OS::get_singleton()->has_feature("debug"),
+ "The binary has the \"debug\" feature tag.");
+ CHECK_MESSAGE(
+ !OS::get_singleton()->has_feature("release"),
+ "The binary does not have the \"release\" feature tag.");
+}
+
+TEST_CASE("[OS] Process ID") {
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_process_id() >= 1,
+ "The returned process ID should be greater than zero.");
+}
+
+TEST_CASE("[OS] Processor count and memory information") {
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_processor_count() >= 1,
+ "The returned processor count should be greater than zero.");
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_static_memory_usage() >= 1,
+ "The returned static memory usage should be greater than zero.");
+ CHECK_MESSAGE(
+ OS::get_singleton()->get_static_memory_peak_usage() >= 1,
+ "The returned static memory peak usage should be greater than zero.");
+}
+
+TEST_CASE("[OS] Execute") {
+#ifdef WINDOWS_ENABLED
+ List<String> arguments;
+ arguments.push_back("/C");
+ arguments.push_back("dir > NUL");
+ int exit_code;
+ const Error err = OS::get_singleton()->execute("cmd", arguments, nullptr, &exit_code);
+ CHECK_MESSAGE(
+ err == OK,
+ "(Running the command `cmd /C \"dir > NUL\"` returns the expected Godot error code (OK).");
+ CHECK_MESSAGE(
+ exit_code == 0,
+ "Running the command `cmd /C \"dir > NUL\"` returns a zero (successful) exit code.");
+#else
+ List<String> arguments;
+ arguments.push_back("-c");
+ arguments.push_back("ls > /dev/null");
+ int exit_code;
+ const Error err = OS::get_singleton()->execute("sh", arguments, nullptr, &exit_code);
+ CHECK_MESSAGE(
+ err == OK,
+ "(Running the command `sh -c \"ls > /dev/null\"` returns the expected Godot error code (OK).");
+ CHECK_MESSAGE(
+ exit_code == 0,
+ "Running the command `sh -c \"ls > /dev/null\"` returns a zero (successful) exit code.");
+#endif
+}
+
+} // namespace TestOS
+
+#endif // TEST_OS_H
diff --git a/tests/core/string/test_node_path.h b/tests/core/string/test_node_path.h
index 0216a30f8f..d2de766889 100644
--- a/tests/core/string/test_node_path.h
+++ b/tests/core/string/test_node_path.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h
index eef1cac894..0c5704d6c9 100644
--- a/tests/core/string/test_string.h
+++ b/tests/core/string/test_string.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,8 +38,9 @@
namespace TestString {
int u32scmp(const char32_t *l, const char32_t *r) {
- for (; *l == *r && *l && *r; l++, r++)
- ;
+ for (; *l == *r && *l && *r; l++, r++) {
+ // Continue.
+ }
return *l - *r;
}
@@ -88,12 +89,12 @@ TEST_CASE("[String] UTF8") {
static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
static const uint8_t u8str[] = { 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
String s = u32str;
- bool err = s.parse_utf8(s.utf8().get_data());
- CHECK(!err);
+ Error err = s.parse_utf8(s.utf8().get_data());
+ CHECK(err == OK);
CHECK(s == u32str);
err = s.parse_utf8((const char *)u8str);
- CHECK(!err);
+ CHECK(err == OK);
CHECK(s == u32str);
CharString cs = (const char *)u8str;
@@ -105,12 +106,12 @@ TEST_CASE("[String] UTF16") {
static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
static const char16_t u16str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
String s = u32str;
- bool err = s.parse_utf16(s.utf16().get_data());
- CHECK(!err);
+ Error err = s.parse_utf16(s.utf16().get_data());
+ CHECK(err == OK);
CHECK(s == u32str);
err = s.parse_utf16(u16str);
- CHECK(!err);
+ CHECK(err == OK);
CHECK(s == u32str);
Char16String cs = u16str;
@@ -122,8 +123,8 @@ TEST_CASE("[String] UTF8 with BOM") {
static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
static const uint8_t u8str[] = { 0xEF, 0xBB, 0xBF, 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
String s;
- bool err = s.parse_utf8((const char *)u8str);
- CHECK(!err);
+ Error err = s.parse_utf8((const char *)u8str);
+ CHECK(err == OK);
CHECK(s == u32str);
CharString cs = (const char *)u8str;
@@ -136,12 +137,12 @@ TEST_CASE("[String] UTF16 with BOM") {
static const char16_t u16str[] = { 0xFEFF, 0x0020, 0x0045, 0x304A, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
static const char16_t u16str_swap[] = { 0xFFFE, 0x2000, 0x4500, 0x4A30, 0x0F36, 0x8830, 0x4630, 0x3CD8, 0xA4DF, 0 };
String s;
- bool err = s.parse_utf16(u16str);
- CHECK(!err);
+ Error err = s.parse_utf16(u16str);
+ CHECK(err == OK);
CHECK(s == u32str);
err = s.parse_utf16(u16str_swap);
- CHECK(!err);
+ CHECK(err == OK);
CHECK(s == u32str);
Char16String cs = u16str;
@@ -151,29 +152,48 @@ TEST_CASE("[String] UTF16 with BOM") {
CHECK(String::utf16(cs) == s);
}
-TEST_CASE("[String] Invalid UTF8") {
+TEST_CASE("[String] Invalid UTF8 (non-standard)") {
ERR_PRINT_OFF
- static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0x8F, 0xE3, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+ static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0xF0, 0x82, 0x82, 0xAC, 0xED, 0xA0, 0x81, 0 };
+ // + +2 +2 +2 +3 overlong +3 unpaired +2
+ static const char32_t u32str[] = { 0x45, 0x304A, 0x3088, 0x3046, 0x1F3A4, 0x20AC, 0xD801, 0 };
String s;
- bool err = s.parse_utf8((const char *)u8str);
- CHECK(err);
- CHECK(s.is_empty());
+ Error err = s.parse_utf8((const char *)u8str);
+ CHECK(err == ERR_PARSE_ERROR);
+ CHECK(s == u32str);
CharString cs = (const char *)u8str;
- CHECK(String::utf8(cs).is_empty());
+ CHECK(String::utf8(cs) == s);
ERR_PRINT_ON
}
-TEST_CASE("[String] Invalid UTF16") {
+TEST_CASE("[String] Invalid UTF8 (unrecoverable)") {
+ ERR_PRINT_OFF
+ static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0x8F, 0xE3, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xC0, 0x80, 0xF0, 0x9F, 0x8E, 0xA4, 0xF0, 0x82, 0x82, 0xAC, 0xED, 0xA0, 0x81, 0 };
+ // + +2 inv +2 inv inv inv +2 +2 ovl NUL +1 +3 overlong +3 unpaired +2
+ static const char32_t u32str[] = { 0x45, 0x304A, 0x20, 0x20, 0x20, 0x20, 0x3088, 0x3046, 0x20, 0x1F3A4, 0x20AC, 0xD801, 0 };
+ String s;
+ Error err = s.parse_utf8((const char *)u8str);
+ CHECK(err == ERR_INVALID_DATA);
+ CHECK(s == u32str);
+
+ CharString cs = (const char *)u8str;
+ CHECK(String::utf8(cs) == s);
+ ERR_PRINT_ON
+}
+
+TEST_CASE("[String] Invalid UTF16 (non-standard)") {
ERR_PRINT_OFF
static const char16_t u16str[] = { 0x0045, 0x304A, 0x3088, 0x3046, 0xDFA4, 0 };
+ // + + + + unpaired
+ static const char32_t u32str[] = { 0x0045, 0x304A, 0x3088, 0x3046, 0xDFA4, 0 };
String s;
- bool err = s.parse_utf16(u16str);
- CHECK(err);
- CHECK(s.is_empty());
+ Error err = s.parse_utf16(u16str);
+ CHECK(err == ERR_PARSE_ERROR);
+ CHECK(s == u32str);
Char16String cs = u16str;
- CHECK(String::utf16(cs).is_empty());
+ CHECK(String::utf16(cs) == s);
ERR_PRINT_ON
}
@@ -244,12 +264,25 @@ TEST_CASE("[String] Testing for empty string") {
CHECK(String("").is_empty());
}
+TEST_CASE("[String] Contains") {
+ String s = "C:\\Godot\\project\\string_test.tscn";
+ CHECK(s.contains(":\\"));
+ CHECK(s.contains("Godot"));
+ CHECK(s.contains(String("project\\string_test")));
+ CHECK(s.contains(String("\\string_test.tscn")));
+
+ CHECK(!s.contains("://"));
+ CHECK(!s.contains("Godoh"));
+ CHECK(!s.contains(String("project\\string test")));
+ CHECK(!s.contains(String("\\char_test.tscn")));
+}
+
TEST_CASE("[String] Test chr") {
CHECK(String::chr('H') == "H");
CHECK(String::chr(0x3012)[0] == 0x3012);
ERR_PRINT_OFF
- CHECK(String::chr(0xd812)[0] == 0xfffd); // Unpaired UTF-16 surrogate
- CHECK(String::chr(0x20d812)[0] == 0xfffd); // Outside UTF-32 range
+ CHECK(String::chr(0xd812)[0] == 0xd812); // Unpaired UTF-16 surrogate
+ CHECK(String::chr(0x20d812)[0] == 0x20d812); // Outside UTF-32 range
ERR_PRINT_ON
}
@@ -355,11 +388,17 @@ TEST_CASE("[String] Number to string") {
CHECK(String::num(42.100023, 4) == "42.1"); // No trailing zeros.
// String::num_real tests.
+ CHECK(String::num_real(1.0) == "1.0");
+ CHECK(String::num_real(1.0, false) == "1");
+ CHECK(String::num_real(9.9) == "9.9");
+ CHECK(String::num_real(9.99) == "9.99");
+ CHECK(String::num_real(9.999) == "9.999");
+ CHECK(String::num_real(9.9999) == "9.9999");
CHECK(String::num_real(3.141593) == "3.141593");
CHECK(String::num_real(3.141) == "3.141"); // No trailing zeros.
#ifdef REAL_T_IS_DOUBLE
CHECK_MESSAGE(String::num_real(Math_PI) == "3.14159265358979", "Prints the appropriate amount of digits for real_t = double.");
- CHECK_MESSAGE(String::num_real(3.1415f) == "3.14149999618530", "Prints more digits of 32-bit float when real_t = double (ones that would be reliable for double).");
+ CHECK_MESSAGE(String::num_real(3.1415f) == "3.1414999961853", "Prints more digits of 32-bit float when real_t = double (ones that would be reliable for double) and no trailing zero.");
#else
CHECK_MESSAGE(String::num_real(Math_PI) == "3.141593", "Prints the appropriate amount of digits for real_t = float.");
CHECK_MESSAGE(String::num_real(3.1415f) == "3.1415", "Prints only reliable digits of 32-bit float when real_t = float.");
@@ -616,6 +655,38 @@ TEST_CASE("[String] sprintf") {
REQUIRE(error == false);
CHECK(output == String("fish -5 frog"));
+ // Negative int left padded with spaces.
+ format = "fish %5d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -5 frog"));
+
+ // Negative int left padded with zeros.
+ format = "fish %05d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -0005 frog"));
+
+ // Negative int right padded with spaces.
+ format = "fish %-5d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -5 frog"));
+
+ // Negative int right padded with zeros. (0 ignored)
+ format = "fish %-05d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -5 frog"));
+
// Hex (lower)
format = "fish %x frog";
args.clear();
@@ -706,6 +777,14 @@ TEST_CASE("[String] sprintf") {
REQUIRE(error == false);
CHECK(output == String("fish 100 frog"));
+ // Negative real right padded with zeros. (0 ignored)
+ format = "fish %-011f frog";
+ args.clear();
+ args.push_back(-99.99);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -99.990000 frog"));
+
/////// Strings.
// String
@@ -871,7 +950,7 @@ TEST_CASE("[String] is_subsequence_of") {
String a = "is subsequence of";
CHECK(String("sub").is_subsequence_of(a));
CHECK(!String("Sub").is_subsequence_of(a));
- CHECK(String("Sub").is_subsequence_ofi(a));
+ CHECK(String("Sub").is_subsequence_ofn(a));
}
TEST_CASE("[String] match") {
@@ -1065,9 +1144,9 @@ TEST_CASE("[String] lstrip and rstrip") {
#undef STRIP_TEST
}
-TEST_CASE("[String] ensuring empty string into parse_utf8 passes empty string") {
+TEST_CASE("[String] Ensuring empty string into parse_utf8 passes empty string") {
String empty;
- CHECK(empty.parse_utf8(nullptr, -1));
+ CHECK(empty.parse_utf8(nullptr, -1) == ERR_INVALID_DATA);
}
TEST_CASE("[String] Cyrillic to_lower()") {
@@ -1132,6 +1211,25 @@ TEST_CASE("[String] c-escape/unescape") {
CHECK(s.c_escape().c_unescape() == s);
}
+TEST_CASE("[String] indent") {
+ static const char *input[] = {
+ "",
+ "aaa\nbbb",
+ "\tcontains\n\tindent",
+ "empty\n\nline",
+ };
+ static const char *expected[] = {
+ "",
+ "\taaa\n\tbbb",
+ "\t\tcontains\n\t\tindent",
+ "\tempty\n\n\tline",
+ };
+
+ for (int i = 0; i < 3; i++) {
+ CHECK(String(input[i]).indent("\t") == expected[i]);
+ }
+}
+
TEST_CASE("[String] dedent") {
String s = " aaa\n bbb";
String t = "aaa\nbbb";
@@ -1361,13 +1459,27 @@ TEST_CASE("[String] validate_node_name") {
String name_with_spaces = "Name with spaces";
CHECK(name_with_spaces.validate_node_name() == "Name with spaces");
- String name_with_kana = "Name with kana ゴドツ";
- CHECK(name_with_kana.validate_node_name() == "Name with kana ゴドツ");
+ String name_with_kana = U"Name with kana ゴドツ";
+ CHECK(name_with_kana.validate_node_name() == U"Name with kana ゴドツ");
String name_with_invalid_chars = "Name with invalid characters :.@removed!";
CHECK(name_with_invalid_chars.validate_node_name() == "Name with invalid characters removed!");
}
+TEST_CASE("[String] validate_identifier") {
+ String empty_string;
+ CHECK(empty_string.validate_identifier() == "_");
+
+ String numeric_only = "12345";
+ CHECK(numeric_only.validate_identifier() == "_2345");
+
+ String name_with_spaces = "Name with spaces";
+ CHECK(name_with_spaces.validate_identifier() == "Name_with_spaces");
+
+ String name_with_invalid_chars = String::utf8("Invalid characters:@*#&世界");
+ CHECK(name_with_invalid_chars.validate_identifier() == "Invalid_characters_______");
+}
+
TEST_CASE("[String] Variant indexed get") {
Variant s = String("abcd");
bool valid = false;
diff --git a/tests/core/string/test_translation.h b/tests/core/string/test_translation.h
index 47e06add40..0a1903ccbf 100644
--- a/tests/core/string/test_translation.h
+++ b/tests/core/string/test_translation.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -154,7 +154,7 @@ TEST_CASE("[OptimizedTranslation] Generate from Translation and read messages")
TEST_CASE("[Translation] CSV import") {
Ref<ResourceImporterCSVTranslation> import_csv_translation = memnew(ResourceImporterCSVTranslation);
- Map<StringName, Variant> options;
+ HashMap<StringName, Variant> options;
options["compress"] = false;
options["delimiter"] = 0;
diff --git a/tests/core/templates/test_command_queue.h b/tests/core/templates/test_command_queue.h
index 5d228f2bf6..0d016f5d06 100644
--- a/tests/core/templates/test_command_queue.h
+++ b/tests/core/templates/test_command_queue.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/templates/test_ordered_hash_map.h b/tests/core/templates/test_hash_map.h
index 35ce0fc656..7a3d5f5d47 100644
--- a/tests/core/templates/test_ordered_hash_map.h
+++ b/tests/core/templates/test_hash_map.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* test_ordered_hash_map.h */
+/* test_hash_map.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,56 +28,53 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEST_ORDERED_HASH_MAP_H
-#define TEST_ORDERED_HASH_MAP_H
+#ifndef TEST_HASH_MAP_H
+#define TEST_HASH_MAP_H
-#include "core/templates/ordered_hash_map.h"
+#include "core/templates/hash_map.h"
#include "tests/test_macros.h"
-namespace TestOrderedHashMap {
+namespace TestHashMap {
-TEST_CASE("[OrderedHashMap] Insert element") {
- OrderedHashMap<int, int> map;
- OrderedHashMap<int, int>::Element e = map.insert(42, 84);
+TEST_CASE("[HashMap] Insert element") {
+ HashMap<int, int> map;
+ HashMap<int, int>::Iterator e = map.insert(42, 84);
CHECK(e);
- CHECK(e.key() == 42);
- CHECK(e.get() == 84);
- CHECK(e.value() == 84);
+ CHECK(e->key == 42);
+ CHECK(e->value == 84);
CHECK(map[42] == 84);
CHECK(map.has(42));
CHECK(map.find(42));
}
-TEST_CASE("[OrderedHashMap] Overwrite element") {
- OrderedHashMap<int, int> map;
+TEST_CASE("[HashMap] Overwrite element") {
+ HashMap<int, int> map;
map.insert(42, 84);
map.insert(42, 1234);
CHECK(map[42] == 1234);
}
-TEST_CASE("[OrderedHashMap] Erase via element") {
- OrderedHashMap<int, int> map;
- OrderedHashMap<int, int>::Element e = map.insert(42, 84);
-
- map.erase(e);
- CHECK(!e);
+TEST_CASE("[HashMap] Erase via element") {
+ HashMap<int, int> map;
+ HashMap<int, int>::Iterator e = map.insert(42, 84);
+ map.remove(e);
CHECK(!map.has(42));
CHECK(!map.find(42));
}
-TEST_CASE("[OrderedHashMap] Erase via key") {
- OrderedHashMap<int, int> map;
+TEST_CASE("[HashMap] Erase via key") {
+ HashMap<int, int> map;
map.insert(42, 84);
map.erase(42);
CHECK(!map.has(42));
CHECK(!map.find(42));
}
-TEST_CASE("[OrderedHashMap] Size") {
- OrderedHashMap<int, int> map;
+TEST_CASE("[HashMap] Size") {
+ HashMap<int, int> map;
map.insert(42, 84);
map.insert(123, 84);
map.insert(123, 84);
@@ -87,8 +84,8 @@ TEST_CASE("[OrderedHashMap] Size") {
CHECK(map.size() == 4);
}
-TEST_CASE("[OrderedHashMap] Iteration") {
- OrderedHashMap<int, int> map;
+TEST_CASE("[HashMap] Iteration") {
+ HashMap<int, int> map;
map.insert(42, 84);
map.insert(123, 12385);
map.insert(0, 12934);
@@ -102,34 +99,35 @@ TEST_CASE("[OrderedHashMap] Iteration") {
expected.push_back(Pair<int, int>(123485, 1238888));
int idx = 0;
- for (OrderedHashMap<int, int>::Element E = map.front(); E; E = E.next()) {
- CHECK(expected[idx] == Pair<int, int>(E.key(), E.value()));
+ for (const KeyValue<int, int> &E : map) {
+ CHECK(expected[idx] == Pair<int, int>(E.key, E.value));
++idx;
}
}
-TEST_CASE("[OrderedHashMap] Const iteration") {
- OrderedHashMap<int, int> map;
+TEST_CASE("[HashMap] Const iteration") {
+ HashMap<int, int> map;
map.insert(42, 84);
map.insert(123, 12385);
map.insert(0, 12934);
map.insert(123485, 1238888);
map.insert(123, 111111);
- const OrderedHashMap<int, int> const_map = map;
+ const HashMap<int, int> const_map = map;
Vector<Pair<int, int>> expected;
expected.push_back(Pair<int, int>(42, 84));
expected.push_back(Pair<int, int>(123, 111111));
expected.push_back(Pair<int, int>(0, 12934));
expected.push_back(Pair<int, int>(123485, 1238888));
+ expected.push_back(Pair<int, int>(123, 111111));
int idx = 0;
- for (OrderedHashMap<int, int>::ConstElement E = const_map.front(); E; E = E.next()) {
- CHECK(expected[idx] == Pair<int, int>(E.key(), E.value()));
+ for (const KeyValue<int, int> &E : const_map) {
+ CHECK(expected[idx] == Pair<int, int>(E.key, E.value));
++idx;
}
}
-} // namespace TestOrderedHashMap
+} // namespace TestHashMap
-#endif // TEST_ORDERED_HASH_MAP_H
+#endif // TEST_HASH_MAP_H
diff --git a/tests/core/templates/test_hash_set.h b/tests/core/templates/test_hash_set.h
new file mode 100644
index 0000000000..3b9a800641
--- /dev/null
+++ b/tests/core/templates/test_hash_set.h
@@ -0,0 +1,228 @@
+/*************************************************************************/
+/* test_hash_set.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_HASH_SET_H
+#define TEST_HASH_SET_H
+
+#include "core/templates/hash_set.h"
+
+#include "tests/test_macros.h"
+
+namespace TestHashSet {
+
+TEST_CASE("[HashSet] Insert element") {
+ print_line("SMALL BEGIN MEM: ", Memory::get_mem_usage());
+ HashSet<int> set;
+ HashSet<int>::Iterator e = set.insert(42);
+
+ CHECK(e);
+ CHECK(*e == 42);
+ CHECK(set.has(42));
+ CHECK(set.find(42));
+ set.reset();
+ print_line("SMALL END MEM: ", Memory::get_mem_usage());
+}
+
+TEST_CASE("[HashSet] Insert existing element") {
+ HashSet<int> set;
+ set.insert(42);
+ set.insert(42);
+
+ CHECK(set.has(42));
+ CHECK(set.size() == 1);
+}
+
+TEST_CASE("[HashSet] Insert, iterate and remove many elements") {
+ const int elem_max = 12343;
+ HashSet<int> set;
+ for (int i = 0; i < elem_max; i++) {
+ set.insert(i);
+ }
+
+ //insert order should have been kept
+ int idx = 0;
+ for (const int &K : set) {
+ CHECK(idx == K);
+ CHECK(set.has(idx));
+ idx++;
+ }
+
+ Vector<int> elems_still_valid;
+
+ for (int i = 0; i < elem_max; i++) {
+ if ((i % 5) == 0) {
+ set.erase(i);
+ } else {
+ elems_still_valid.push_back(i);
+ }
+ }
+
+ CHECK(elems_still_valid.size() == set.size());
+
+ for (int i = 0; i < elems_still_valid.size(); i++) {
+ CHECK(set.has(elems_still_valid[i]));
+ }
+}
+
+TEST_CASE("[HashSet] Insert, iterate and remove many strings") {
+ // This tests a key that uses allocation, to see if any leaks occur
+
+ uint64_t pre_mem = Memory::get_mem_usage();
+ const int elem_max = 4018;
+ HashSet<String> set;
+ for (int i = 0; i < elem_max; i++) {
+ set.insert(itos(i));
+ }
+
+ //insert order should have been kept
+ int idx = 0;
+ for (const String &K : set) {
+ CHECK(itos(idx) == K);
+ CHECK(set.has(itos(idx)));
+ idx++;
+ }
+
+ Vector<String> elems_still_valid;
+
+ for (int i = 0; i < elem_max; i++) {
+ if ((i % 5) == 0) {
+ set.erase(itos(i));
+ } else {
+ elems_still_valid.push_back(itos(i));
+ }
+ }
+
+ CHECK(elems_still_valid.size() == set.size());
+
+ for (int i = 0; i < elems_still_valid.size(); i++) {
+ CHECK(set.has(elems_still_valid[i]));
+ }
+
+ elems_still_valid.clear();
+ set.reset();
+
+ CHECK(Memory::get_mem_usage() == pre_mem);
+}
+
+TEST_CASE("[HashSet] Erase via element") {
+ HashSet<int> set;
+ HashSet<int>::Iterator e = set.insert(42);
+ set.remove(e);
+ CHECK(!set.has(42));
+ CHECK(!set.find(42));
+}
+
+TEST_CASE("[HashSet] Erase via key") {
+ HashSet<int> set;
+ set.insert(42);
+ set.insert(49);
+ set.erase(42);
+ CHECK(!set.has(42));
+ CHECK(!set.find(42));
+}
+
+TEST_CASE("[HashSet] Insert and erase half elements") {
+ HashSet<int> set;
+ set.insert(1);
+ set.insert(2);
+ set.insert(3);
+ set.insert(4);
+ set.erase(1);
+ set.erase(3);
+
+ CHECK(set.size() == 2);
+ CHECK(set.has(2));
+ CHECK(set.has(4));
+}
+
+TEST_CASE("[HashSet] Size") {
+ HashSet<int> set;
+ set.insert(42);
+ set.insert(123);
+ set.insert(123);
+ set.insert(0);
+ set.insert(123485);
+
+ CHECK(set.size() == 4);
+}
+
+TEST_CASE("[HashSet] Iteration") {
+ HashSet<int> set;
+ set.insert(42);
+ set.insert(123);
+ set.insert(0);
+ set.insert(123485);
+
+ Vector<int> expected;
+ expected.push_back(42);
+ expected.push_back(123);
+ expected.push_back(0);
+ expected.push_back(123485);
+
+ int idx = 0;
+ for (const int &E : set) {
+ CHECK(expected[idx] == E);
+ ++idx;
+ }
+}
+
+TEST_CASE("[HashSet] Copy") {
+ HashSet<int> set;
+ set.insert(42);
+ set.insert(123);
+ set.insert(0);
+ set.insert(123485);
+
+ Vector<int> expected;
+ expected.push_back(42);
+ expected.push_back(123);
+ expected.push_back(0);
+ expected.push_back(123485);
+
+ HashSet<int> copy_assign = set;
+
+ int idx = 0;
+ for (const int &E : copy_assign) {
+ CHECK(expected[idx] == E);
+ ++idx;
+ }
+
+ HashSet<int> copy_construct(set);
+
+ idx = 0;
+ for (const int &E : copy_construct) {
+ CHECK(expected[idx] == E);
+ ++idx;
+ }
+}
+
+} // namespace TestHashSet
+
+#endif // TEST_HASH_SET_H
diff --git a/tests/core/templates/test_list.h b/tests/core/templates/test_list.h
index 52d5edff70..49da0b8aad 100644
--- a/tests/core/templates/test_list.h
+++ b/tests/core/templates/test_list.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/templates/test_local_vector.h b/tests/core/templates/test_local_vector.h
index 67bcf515f9..b2464c3914 100644
--- a/tests/core/templates/test_local_vector.h
+++ b/tests/core/templates/test_local_vector.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,17 @@
namespace TestLocalVector {
+TEST_CASE("[LocalVector] List Initialization.") {
+ LocalVector<int> vector{ 0, 1, 2, 3, 4 };
+
+ CHECK(vector.size() == 5);
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
TEST_CASE("[LocalVector] Push Back.") {
LocalVector<int> vector;
vector.push_back(0);
diff --git a/tests/core/templates/test_lru.h b/tests/core/templates/test_lru.h
index 9359909c53..354f53e164 100644
--- a/tests/core/templates/test_lru.h
+++ b/tests/core/templates/test_lru.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/templates/test_oa_hash_map.cpp b/tests/core/templates/test_oa_hash_map.cpp
deleted file mode 100644
index f7b2b7cdb0..0000000000
--- a/tests/core/templates/test_oa_hash_map.cpp
+++ /dev/null
@@ -1,301 +0,0 @@
-/*************************************************************************/
-/* test_oa_hash_map.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "test_oa_hash_map.h"
-
-#include "core/os/os.h"
-#include "core/templates/oa_hash_map.h"
-
-namespace TestOAHashMap {
-
-struct CountedItem {
- static int count;
-
- int id = -1;
- bool destroyed = false;
-
- CountedItem() {
- count++;
- }
-
- CountedItem(int p_id) :
- id(p_id) {
- count++;
- }
-
- CountedItem(const CountedItem &p_other) :
- id(p_other.id) {
- count++;
- }
-
- void operator=(const CountedItem &p_other) {
- id = p_other.id;
- count++;
- }
-
- ~CountedItem() {
- CRASH_COND(destroyed);
- count--;
- destroyed = true;
- }
-};
-
-int CountedItem::count;
-
-MainLoop *test() {
- OS::get_singleton()->print("\n\n\nHello from test\n");
-
- // test element tracking.
- {
- OAHashMap<int, int> map;
-
- map.set(42, 1337);
- map.set(1337, 21);
- map.set(42, 11880);
-
- int value = 0;
- map.lookup(42, value);
-
- OS::get_singleton()->print("capacity %d\n", map.get_capacity());
- OS::get_singleton()->print("elements %d\n", map.get_num_elements());
-
- OS::get_singleton()->print("map[42] = %d\n", value);
- }
-
- // rehashing and deletion
- {
- OAHashMap<int, int> map;
-
- for (int i = 0; i < 500; i++) {
- map.set(i, i * 2);
- }
-
- for (int i = 0; i < 500; i += 2) {
- map.remove(i);
- }
-
- uint32_t num_elems = 0;
- for (int i = 0; i < 500; i++) {
- int tmp;
- if (map.lookup(i, tmp) && tmp == i * 2) {
- num_elems++;
- }
- }
-
- OS::get_singleton()->print("elements %d == %d.\n", map.get_num_elements(), num_elems);
- }
-
- // iteration
- {
- OAHashMap<String, int> map;
-
- map.set("Hello", 1);
- map.set("World", 2);
- map.set("Godot rocks", 42);
-
- for (OAHashMap<String, int>::Iterator it = map.iter(); it.valid; it = map.next_iter(it)) {
- OS::get_singleton()->print("map[\"%s\"] = %d\n", it.key->utf8().get_data(), *it.value);
- }
- }
-
- // stress test / test for issue #22928
- {
- OAHashMap<int, int> map;
- int dummy = 0;
- const int N = 1000;
- uint32_t *keys = new uint32_t[N];
-
- Math::seed(0);
-
- // insert a couple of random keys (with a dummy value, which is ignored)
- for (int i = 0; i < N; i++) {
- keys[i] = Math::rand();
- map.set(keys[i], dummy);
-
- if (!map.lookup(keys[i], dummy)) {
- OS::get_singleton()->print("could not find 0x%X despite it was just inserted!\n", unsigned(keys[i]));
- }
- }
-
- // check whether the keys are still present
- for (int i = 0; i < N; i++) {
- if (!map.lookup(keys[i], dummy)) {
- OS::get_singleton()->print("could not find 0x%X despite it has been inserted previously! (not checking the other keys, breaking...)\n", unsigned(keys[i]));
- break;
- }
- }
-
- delete[] keys;
- }
-
- // regression test / test for issue related to #31402
- {
- OS::get_singleton()->print("test for issue #31402 started...\n");
-
- const int num_test_values = 12;
- int test_values[num_test_values] = { 0, 24, 48, 72, 96, 120, 144, 168, 192, 216, 240, 264 };
-
- int dummy = 0;
- OAHashMap<int, int> map;
- map.clear();
-
- for (int i = 0; i < num_test_values; ++i) {
- map.set(test_values[i], dummy);
- }
-
- OS::get_singleton()->print("test for issue #31402 passed.\n");
- }
-
- // test collision resolution, should not crash or run indefinitely
- {
- OAHashMap<int, int> map(4);
- map.set(1, 1);
- map.set(5, 1);
- map.set(9, 1);
- map.set(13, 1);
- map.remove(5);
- map.remove(9);
- map.remove(13);
- map.set(5, 1);
- }
-
- // test memory management of items, should not crash or leak items
- {
- // Exercise different patterns of removal
- for (int i = 0; i < 4; ++i) {
- {
- OAHashMap<String, CountedItem> map;
- int id = 0;
- for (int j = 0; j < 100; ++j) {
- map.insert(itos(j), CountedItem(id));
- }
- if (i <= 1) {
- for (int j = 0; j < 100; ++j) {
- map.remove(itos(j));
- }
- }
- if (i % 2 == 0) {
- map.clear();
- }
- }
-
- if (CountedItem::count != 0) {
- OS::get_singleton()->print("%d != 0 (not performing the other test sub-cases, breaking...)\n", CountedItem::count);
- break;
- }
- }
- }
-
- // Test map with 0 capacity.
- {
- OAHashMap<int, String> original_map(0);
- original_map.set(1, "1");
- OS::get_singleton()->print("OAHashMap 0 capacity initialization passed.\n");
- }
-
- // Test copy constructor.
- {
- OAHashMap<int, String> original_map;
- original_map.set(1, "1");
- original_map.set(2, "2");
- original_map.set(3, "3");
- original_map.set(4, "4");
- original_map.set(5, "5");
-
- OAHashMap<int, String> map_copy(original_map);
-
- bool pass = true;
- for (
- OAHashMap<int, String>::Iterator it = original_map.iter();
- it.valid;
- it = original_map.next_iter(it)) {
- if (map_copy.lookup_ptr(*it.key) == nullptr) {
- pass = false;
- }
- if (*it.value != *map_copy.lookup_ptr(*it.key)) {
- pass = false;
- }
- }
- if (pass) {
- OS::get_singleton()->print("OAHashMap copy constructor test passed.\n");
- } else {
- OS::get_singleton()->print("OAHashMap copy constructor test FAILED.\n");
- }
-
- map_copy.set(1, "Random String");
- if (*map_copy.lookup_ptr(1) == *original_map.lookup_ptr(1)) {
- OS::get_singleton()->print("OAHashMap copy constructor, atomic copy test FAILED.\n");
- } else {
- OS::get_singleton()->print("OAHashMap copy constructor, atomic copy test passed.\n");
- }
- }
-
- // Test assign operator.
- {
- OAHashMap<int, String> original_map;
- original_map.set(1, "1");
- original_map.set(2, "2");
- original_map.set(3, "3");
- original_map.set(4, "4");
- original_map.set(5, "5");
-
- OAHashMap<int, String> map_copy(100000);
- map_copy.set(1, "Just a string.");
- map_copy = original_map;
-
- bool pass = true;
- for (
- OAHashMap<int, String>::Iterator it = map_copy.iter();
- it.valid;
- it = map_copy.next_iter(it)) {
- if (original_map.lookup_ptr(*it.key) == nullptr) {
- pass = false;
- }
- if (*it.value != *original_map.lookup_ptr(*it.key)) {
- pass = false;
- }
- }
- if (pass) {
- OS::get_singleton()->print("OAHashMap assign operation test passed.\n");
- } else {
- OS::get_singleton()->print("OAHashMap assign operation test FAILED.\n");
- }
-
- map_copy.set(1, "Random String");
- if (*map_copy.lookup_ptr(1) == *original_map.lookup_ptr(1)) {
- OS::get_singleton()->print("OAHashMap assign operation atomic copy test FAILED.\n");
- } else {
- OS::get_singleton()->print("OAHashMap assign operation atomic copy test passed.\n");
- }
- }
-
- return nullptr;
-}
-} // namespace TestOAHashMap
diff --git a/tests/core/templates/test_oa_hash_map.h b/tests/core/templates/test_oa_hash_map.h
deleted file mode 100644
index f229ac94ea..0000000000
--- a/tests/core/templates/test_oa_hash_map.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*************************************************************************/
-/* test_oa_hash_map.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef TEST_OA_HASH_MAP_H
-#define TEST_OA_HASH_MAP_H
-
-class MainLoop;
-
-namespace TestOAHashMap {
-
-MainLoop *test();
-}
-
-#endif // TEST_OA_HASH_MAP_H
diff --git a/tests/core/templates/test_paged_array.h b/tests/core/templates/test_paged_array.h
index 7efd3799f3..86cf3a2dfc 100644
--- a/tests/core/templates/test_paged_array.h
+++ b/tests/core/templates/test_paged_array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/templates/test_vector.h b/tests/core/templates/test_vector.h
index 6ea865dacc..f27d6a332e 100644
--- a/tests/core/templates/test_vector.h
+++ b/tests/core/templates/test_vector.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,17 @@
namespace TestVector {
+TEST_CASE("[Vector] List initialization") {
+ Vector<int> vector{ 0, 1, 2, 3, 4 };
+
+ CHECK(vector.size() == 5);
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
TEST_CASE("[Vector] Push back and append") {
Vector<int> vector;
vector.push_back(0);
@@ -246,27 +257,42 @@ TEST_CASE("[Vector] Slice") {
vector.push_back(3);
vector.push_back(4);
+ Vector<int> slice0 = vector.slice(0, 0);
+ CHECK(slice0.size() == 0);
+
Vector<int> slice1 = vector.slice(1, 3);
CHECK(slice1.size() == 2);
CHECK(slice1[0] == 1);
CHECK(slice1[1] == 2);
Vector<int> slice2 = vector.slice(1, -1);
- CHECK(slice2.size() == 4);
+ CHECK(slice2.size() == 3);
CHECK(slice2[0] == 1);
CHECK(slice2[1] == 2);
CHECK(slice2[2] == 3);
- CHECK(slice2[3] == 4);
- Vector<int> slice3 = vector.slice(3, -1);
+ Vector<int> slice3 = vector.slice(3);
CHECK(slice3.size() == 2);
CHECK(slice3[0] == 3);
CHECK(slice3[1] == 4);
Vector<int> slice4 = vector.slice(2, -2);
- CHECK(slice4.size() == 2);
+ CHECK(slice4.size() == 1);
CHECK(slice4[0] == 2);
- CHECK(slice4[1] == 3);
+
+ Vector<int> slice5 = vector.slice(-2);
+ CHECK(slice5.size() == 2);
+ CHECK(slice5[0] == 3);
+ CHECK(slice5[1] == 4);
+
+ Vector<int> slice6 = vector.slice(2, 42);
+ CHECK(slice6.size() == 3);
+ CHECK(slice6[0] == 2);
+ CHECK(slice6[1] == 3);
+ CHECK(slice6[2] == 4);
+
+ Vector<int> slice7 = vector.slice(5, 1);
+ CHECK(slice7.size() == 0);
}
TEST_CASE("[Vector] Find, has") {
diff --git a/tests/core/test_crypto.h b/tests/core/test_crypto.h
index 3b909c7df8..ce4edc71ae 100644
--- a/tests/core/test_crypto.h
+++ b/tests/core/test_crypto.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/test_hashing_context.h b/tests/core/test_hashing_context.h
index 728a5f2cfa..4795d24103 100644
--- a/tests/core/test_hashing_context.h
+++ b/tests/core/test_hashing_context.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/test_time.h b/tests/core/test_time.h
index 28f1cb2f20..177512c832 100644
--- a/tests/core/test_time.h
+++ b/tests/core/test_time.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,6 +79,9 @@ TEST_CASE("[Time] Unix time conversion to/from datetime string") {
CHECK_MESSAGE(time->get_date_string_from_unix_time(1391904000) == "2014-02-09", "Time get_date_string_from_unix_time: The date for GODOT IS OPEN SOURCE without time is as expected.");
CHECK_MESSAGE(time->get_time_string_from_unix_time(79830) == "22:10:30", "Time get_time_string_from_unix_time: The time for GODOT IS OPEN SOURCE without date is as expected.");
CHECK_MESSAGE(time->get_datetime_string_from_unix_time(31494784780800) == "1000000-01-01T00:00:00", "Time get_datetime_string_from_unix_time: The timestamp for the year a million is as expected.");
+ CHECK_MESSAGE(time->get_offset_string_from_offset_minutes(0) == "+00:00", "Time get_offset_string_from_offset_minutes: The offset string is as expected.");
+ CHECK_MESSAGE(time->get_offset_string_from_offset_minutes(-600) == "-10:00", "Time get_offset_string_from_offset_minutes: The offset string is as expected.");
+ CHECK_MESSAGE(time->get_offset_string_from_offset_minutes(345) == "+05:45", "Time get_offset_string_from_offset_minutes: The offset string is as expected.");
}
TEST_CASE("[Time] Datetime dictionary conversion methods") {
@@ -115,11 +118,11 @@ TEST_CASE("[Time] Datetime dictionary conversion methods") {
CHECK_MESSAGE((Time::Weekday)(int)time->get_datetime_dict_from_unix_time(0)[WEEKDAY_KEY] == Time::Weekday::WEEKDAY_THURSDAY, "Time get_datetime_dict_from_unix_time: The weekday for the Unix epoch is a Thursday as expected.");
CHECK_MESSAGE((Time::Weekday)(int)time->get_datetime_dict_from_unix_time(1391983830)[WEEKDAY_KEY] == Time::Weekday::WEEKDAY_SUNDAY, "Time get_datetime_dict_from_unix_time: The weekday for GODOT IS OPEN SOURCE is a Sunday as expected.");
- CHECK_MESSAGE(time->get_datetime_dict_from_string("2014-02-09T22:10:30").hash() == datetime.hash(), "Time get_datetime_dict_from_string: The dictionary from string for GODOT IS OPEN SOURCE works as expected.");
- CHECK_MESSAGE(!time->get_datetime_dict_from_string("2014-02-09T22:10:30", false).has(WEEKDAY_KEY), "Time get_datetime_dict_from_string: The dictionary from string for GODOT IS OPEN SOURCE without weekday doesn't contain the weekday key as expected.");
- CHECK_MESSAGE(time->get_datetime_string_from_dict(datetime) == "2014-02-09T22:10:30", "Time get_datetime_string_from_dict: The string from dictionary for GODOT IS OPEN SOURCE works as expected.");
- CHECK_MESSAGE(time->get_datetime_string_from_dict(time->get_datetime_dict_from_string("2014-02-09T22:10:30")) == "2014-02-09T22:10:30", "Time get_datetime_string_from_dict: The round-trip string to dict to string GODOT IS OPEN SOURCE works as expected.");
- CHECK_MESSAGE(time->get_datetime_string_from_dict(time->get_datetime_dict_from_string("2014-02-09 22:10:30"), true) == "2014-02-09 22:10:30", "Time get_datetime_string_from_dict: The round-trip string to dict to string GODOT IS OPEN SOURCE with spaces works as expected.");
+ CHECK_MESSAGE(time->get_datetime_dict_from_datetime_string("2014-02-09T22:10:30").hash() == datetime.hash(), "Time get_datetime_dict_from_string: The dictionary from string for GODOT IS OPEN SOURCE works as expected.");
+ CHECK_MESSAGE(!time->get_datetime_dict_from_datetime_string("2014-02-09T22:10:30", false).has(WEEKDAY_KEY), "Time get_datetime_dict_from_string: The dictionary from string for GODOT IS OPEN SOURCE without weekday doesn't contain the weekday key as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_datetime_dict(datetime) == "2014-02-09T22:10:30", "Time get_datetime_string_from_dict: The string from dictionary for GODOT IS OPEN SOURCE works as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_datetime_dict(time->get_datetime_dict_from_datetime_string("2014-02-09T22:10:30")) == "2014-02-09T22:10:30", "Time get_datetime_string_from_dict: The round-trip string to dict to string GODOT IS OPEN SOURCE works as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_datetime_dict(time->get_datetime_dict_from_datetime_string("2014-02-09 22:10:30"), true) == "2014-02-09 22:10:30", "Time get_datetime_string_from_dict: The round-trip string to dict to string GODOT IS OPEN SOURCE with spaces works as expected.");
}
TEST_CASE("[Time] System time methods") {
diff --git a/tests/core/threads/test_worker_thread_pool.h b/tests/core/threads/test_worker_thread_pool.h
new file mode 100644
index 0000000000..641b293c8a
--- /dev/null
+++ b/tests/core/threads/test_worker_thread_pool.h
@@ -0,0 +1,158 @@
+/*************************************************************************/
+/* test_worker_thread_pool.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_WORKER_THREAD_POOL_H
+#define TEST_WORKER_THREAD_POOL_H
+
+#include "core/object/worker_thread_pool.h"
+
+#include "tests/test_macros.h"
+
+namespace TestWorkerThreadPool {
+
+int u32scmp(const char32_t *l, const char32_t *r) {
+ for (; *l == *r && *l && *r; l++, r++) {
+ // Continue.
+ }
+ return *l - *r;
+}
+
+static void static_test(void *p_arg) {
+ SafeNumeric<uint32_t> *counter = (SafeNumeric<uint32_t> *)p_arg;
+ counter->increment();
+}
+
+static SafeNumeric<uint32_t> callable_counter;
+
+static void static_callable_test() {
+ callable_counter.increment();
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 threads using native task") {
+ const int count = 256;
+ SafeNumeric<uint32_t> counter;
+ WorkerThreadPool::TaskID tasks[count];
+ for (int i = 0; i < count; i++) {
+ tasks[i] = WorkerThreadPool::get_singleton()->add_native_task(static_test, &counter, true);
+ }
+ for (int i = 0; i < count; i++) {
+ WorkerThreadPool::get_singleton()->wait_for_task_completion(tasks[i]);
+ }
+
+ CHECK(counter.get() == count);
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 threads using native low priority") {
+ const int count = 256;
+ SafeNumeric<uint32_t> counter = SafeNumeric<uint32_t>(0);
+ WorkerThreadPool::TaskID tasks[count];
+ for (int i = 0; i < count; i++) {
+ tasks[i] = WorkerThreadPool::get_singleton()->add_native_task(static_test, &counter, false);
+ }
+ for (int i = 0; i < count; i++) {
+ WorkerThreadPool::get_singleton()->wait_for_task_completion(tasks[i]);
+ }
+
+ CHECK(counter.get() == count);
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 threads using callable") {
+ const int count = 256;
+ WorkerThreadPool::TaskID tasks[count];
+ callable_counter.set(0);
+ for (int i = 0; i < count; i++) {
+ tasks[i] = WorkerThreadPool::get_singleton()->add_task(callable_mp_static(static_callable_test), true);
+ }
+ for (int i = 0; i < count; i++) {
+ WorkerThreadPool::get_singleton()->wait_for_task_completion(tasks[i]);
+ }
+
+ CHECK(callable_counter.get() == count);
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 threads using callable low priority") {
+ const int count = 256;
+ WorkerThreadPool::TaskID tasks[count];
+ callable_counter.set(0);
+ for (int i = 0; i < count; i++) {
+ tasks[i] = WorkerThreadPool::get_singleton()->add_task(callable_mp_static(static_callable_test), false);
+ }
+ for (int i = 0; i < count; i++) {
+ WorkerThreadPool::get_singleton()->wait_for_task_completion(tasks[i]);
+ }
+
+ CHECK(callable_counter.get() == count);
+}
+
+static void static_group_test(void *p_arg, uint32_t p_index) {
+ SafeNumeric<uint32_t> *counter = (SafeNumeric<uint32_t> *)p_arg;
+ counter->exchange_if_greater(p_index);
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 elements on native task group") {
+ const int count = 256;
+ SafeNumeric<uint32_t> counter;
+ WorkerThreadPool::GroupID group = WorkerThreadPool::get_singleton()->add_native_group_task(static_group_test, &counter, count, -1, true);
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group);
+ CHECK(counter.get() == count - 1);
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 elements on native task group low priority") {
+ const int count = 256;
+ SafeNumeric<uint32_t> counter;
+ WorkerThreadPool::GroupID group = WorkerThreadPool::get_singleton()->add_native_group_task(static_group_test, &counter, count, -1, false);
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group);
+ CHECK(counter.get() == count - 1);
+}
+
+static SafeNumeric<uint32_t> callable_group_counter;
+
+static void static_callable_group_test(uint32_t p_index) {
+ callable_group_counter.exchange_if_greater(p_index);
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 elements on native task group") {
+ const int count = 256;
+ WorkerThreadPool::GroupID group = WorkerThreadPool::get_singleton()->add_group_task(callable_mp_static(static_callable_group_test), count, -1, true);
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group);
+ CHECK(callable_group_counter.get() == count - 1);
+}
+
+TEST_CASE("[WorkerThreadPool] Process 256 elements on native task group low priority") {
+ const int count = 256;
+ callable_group_counter.set(0);
+ WorkerThreadPool::GroupID group = WorkerThreadPool::get_singleton()->add_group_task(callable_mp_static(static_callable_group_test), count, -1, false);
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group);
+ CHECK(callable_group_counter.get() == count - 1);
+}
+
+} // namespace TestWorkerThreadPool
+
+#endif // TEST_WORKER_THREAD_POOL_H
diff --git a/tests/core/variant/test_array.h b/tests/core/variant/test_array.h
index d02b3d0e39..6093048307 100644
--- a/tests/core/variant/test_array.h
+++ b/tests/core/variant/test_array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -254,27 +254,52 @@ TEST_CASE("[Array] slice()") {
array.push_back(3);
array.push_back(4);
+ Array slice0 = array.slice(0, 0);
+ CHECK(slice0.size() == 0);
+
Array slice1 = array.slice(1, 3);
CHECK(slice1.size() == 2);
CHECK(slice1[0] == Variant(1));
CHECK(slice1[1] == Variant(2));
Array slice2 = array.slice(1, -1);
- CHECK(slice2.size() == 4);
+ CHECK(slice2.size() == 3);
CHECK(slice2[0] == Variant(1));
CHECK(slice2[1] == Variant(2));
CHECK(slice2[2] == Variant(3));
- CHECK(slice2[3] == Variant(4));
- Array slice3 = array.slice(3, -1);
+ Array slice3 = array.slice(3);
CHECK(slice3.size() == 2);
CHECK(slice3[0] == Variant(3));
CHECK(slice3[1] == Variant(4));
Array slice4 = array.slice(2, -2);
- CHECK(slice4.size() == 2);
+ CHECK(slice4.size() == 1);
CHECK(slice4[0] == Variant(2));
- CHECK(slice4[1] == Variant(3));
+
+ Array slice5 = array.slice(-2);
+ CHECK(slice5.size() == 2);
+ CHECK(slice5[0] == Variant(3));
+ CHECK(slice5[1] == Variant(4));
+
+ Array slice6 = array.slice(2, 42);
+ CHECK(slice6.size() == 3);
+ CHECK(slice6[0] == Variant(2));
+ CHECK(slice6[1] == Variant(3));
+ CHECK(slice6[2] == Variant(4));
+
+ Array slice7 = array.slice(4, 0, -2);
+ CHECK(slice7.size() == 2);
+ CHECK(slice7[0] == Variant(4));
+ CHECK(slice7[1] == Variant(2));
+
+ ERR_PRINT_OFF;
+ Array slice8 = array.slice(4, 1);
+ CHECK(slice8.size() == 0);
+
+ Array slice9 = array.slice(3, -4);
+ CHECK(slice9.size() == 0);
+ ERR_PRINT_ON;
}
TEST_CASE("[Array] Duplicate array") {
diff --git a/tests/core/variant/test_dictionary.h b/tests/core/variant/test_dictionary.h
index 65079698a3..729035919d 100644
--- a/tests/core/variant/test_dictionary.h
+++ b/tests/core/variant/test_dictionary.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -196,7 +196,7 @@ TEST_CASE("[Dictionary] Duplicate dictionary") {
Dictionary shallow_d = d.duplicate(false);
CHECK_MESSAGE(shallow_d.id() != d.id(), "Should create a new array");
CHECK_MESSAGE(Dictionary(shallow_d[1]).id() == Dictionary(d[1]).id(), "Should keep nested dictionary");
- CHECK_MESSAGE(Array(shallow_d[2]).id() == Array(d[2]).id(), "Should keep nested array");
+ CHECK_MESSAGE(Array(shallow_d[k2]).id() == Array(d[k2]).id(), "Should keep nested array");
CHECK_EQ(shallow_d, d);
shallow_d[0] = 0;
CHECK_NE(shallow_d, d);
diff --git a/tests/core/variant/test_variant.h b/tests/core/variant/test_variant.h
index 0d16fa092c..916686d7c1 100644
--- a/tests/core/variant/test_variant.h
+++ b/tests/core/variant/test_variant.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */