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Diffstat (limited to 'tests/core/variant/test_dictionary.h')
-rw-r--r-- | tests/core/variant/test_dictionary.h | 505 |
1 files changed, 505 insertions, 0 deletions
diff --git a/tests/core/variant/test_dictionary.h b/tests/core/variant/test_dictionary.h new file mode 100644 index 0000000000..65079698a3 --- /dev/null +++ b/tests/core/variant/test_dictionary.h @@ -0,0 +1,505 @@ +/*************************************************************************/ +/* test_dictionary.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_DICTIONARY_H +#define TEST_DICTIONARY_H + +#include "core/variant/dictionary.h" +#include "tests/test_macros.h" + +namespace TestDictionary { + +static inline Array build_array() { + return Array(); +} +template <typename... Targs> +static inline Array build_array(Variant item, Targs... Fargs) { + Array a = build_array(Fargs...); + a.push_front(item); + return a; +} +static inline Dictionary build_dictionary() { + return Dictionary(); +} +template <typename... Targs> +static inline Dictionary build_dictionary(Variant key, Variant item, Targs... Fargs) { + Dictionary d = build_dictionary(Fargs...); + d[key] = item; + return d; +} + +TEST_CASE("[Dictionary] Assignment using bracket notation ([])") { + Dictionary map; + map["Hello"] = 0; + CHECK(int(map["Hello"]) == 0); + map["Hello"] = 3; + CHECK(int(map["Hello"]) == 3); + map["World!"] = 4; + CHECK(int(map["World!"]) == 4); + + // Test non-string keys, since keys can be of any Variant type. + map[12345] = -5; + CHECK(int(map[12345]) == -5); + map[false] = 128; + CHECK(int(map[false]) == 128); + map[Vector2(10, 20)] = 30; + CHECK(int(map[Vector2(10, 20)]) == 30); + map[0] = 400; + CHECK(int(map[0]) == 400); + // Check that assigning 0 doesn't overwrite the value for `false`. + CHECK(int(map[false]) == 128); +} + +TEST_CASE("[Dictionary] get_key_lists()") { + Dictionary map; + List<Variant> keys; + List<Variant> *ptr = &keys; + map.get_key_list(ptr); + CHECK(keys.is_empty()); + map[1] = 3; + map.get_key_list(ptr); + CHECK(keys.size() == 1); + CHECK(int(keys[0]) == 1); + map[2] = 4; + map.get_key_list(ptr); + CHECK(keys.size() == 3); +} + +TEST_CASE("[Dictionary] get_key_at_index()") { + Dictionary map; + map[4] = 3; + Variant val = map.get_key_at_index(0); + CHECK(int(val) == 4); + map[3] = 1; + val = map.get_key_at_index(0); + CHECK(int(val) == 4); + val = map.get_key_at_index(1); + CHECK(int(val) == 3); +} + +TEST_CASE("[Dictionary] getptr()") { + Dictionary map; + map[1] = 3; + Variant *key = map.getptr(1); + CHECK(int(*key) == 3); + key = map.getptr(2); + CHECK(key == nullptr); +} + +TEST_CASE("[Dictionary] get_valid()") { + Dictionary map; + map[1] = 3; + Variant val = map.get_valid(1); + CHECK(int(val) == 3); +} +TEST_CASE("[Dictionary] get()") { + Dictionary map; + map[1] = 3; + Variant val = map.get(1, -1); + CHECK(int(val) == 3); +} + +TEST_CASE("[Dictionary] size(), empty() and clear()") { + Dictionary map; + CHECK(map.size() == 0); + CHECK(map.is_empty()); + map[1] = 3; + CHECK(map.size() == 1); + CHECK(!map.is_empty()); + map.clear(); + CHECK(map.size() == 0); + CHECK(map.is_empty()); +} + +TEST_CASE("[Dictionary] has() and has_all()") { + Dictionary map; + CHECK(map.has(1) == false); + map[1] = 3; + CHECK(map.has(1)); + Array keys; + keys.push_back(1); + CHECK(map.has_all(keys)); + keys.push_back(2); + CHECK(map.has_all(keys) == false); +} + +TEST_CASE("[Dictionary] keys() and values()") { + Dictionary map; + Array keys = map.keys(); + Array values = map.values(); + CHECK(keys.is_empty()); + CHECK(values.is_empty()); + map[1] = 3; + keys = map.keys(); + values = map.values(); + CHECK(int(keys[0]) == 1); + CHECK(int(values[0]) == 3); +} + +TEST_CASE("[Dictionary] Duplicate dictionary") { + // d = {1: {1: 1}, {2: 2}: [2], [3]: 3} + Dictionary k2 = build_dictionary(2, 2); + Array k3 = build_array(3); + Dictionary d = build_dictionary(1, build_dictionary(1, 1), k2, build_array(2), k3, 3); + + // Deep copy + Dictionary deep_d = d.duplicate(true); + CHECK_MESSAGE(deep_d.id() != d.id(), "Should create a new dictionary"); + CHECK_MESSAGE(Dictionary(deep_d[1]).id() != Dictionary(d[1]).id(), "Should clone nested dictionary"); + CHECK_MESSAGE(Array(deep_d[k2]).id() != Array(d[k2]).id(), "Should clone nested array"); + CHECK_EQ(deep_d, d); + deep_d[0] = 0; + CHECK_NE(deep_d, d); + deep_d.erase(0); + Dictionary(deep_d[1]).operator[](0) = 0; + CHECK_NE(deep_d, d); + Dictionary(deep_d[1]).erase(0); + CHECK_EQ(deep_d, d); + // Keys should also be copied + k2[0] = 0; + CHECK_NE(deep_d, d); + k2.erase(0); + CHECK_EQ(deep_d, d); + k3.push_back(0); + CHECK_NE(deep_d, d); + k3.pop_back(); + CHECK_EQ(deep_d, d); + + // Shallow copy + Dictionary shallow_d = d.duplicate(false); + CHECK_MESSAGE(shallow_d.id() != d.id(), "Should create a new array"); + CHECK_MESSAGE(Dictionary(shallow_d[1]).id() == Dictionary(d[1]).id(), "Should keep nested dictionary"); + CHECK_MESSAGE(Array(shallow_d[2]).id() == Array(d[2]).id(), "Should keep nested array"); + CHECK_EQ(shallow_d, d); + shallow_d[0] = 0; + CHECK_NE(shallow_d, d); + shallow_d.erase(0); +#if 0 // TODO: recursion in dict key currently is buggy + // Keys should also be shallowed + k2[0] = 0; + CHECK_EQ(shallow_d, d); + k2.erase(0); + k3.push_back(0); + CHECK_EQ(shallow_d, d); +#endif +} + +TEST_CASE("[Dictionary] Duplicate recursive dictionary") { + // Self recursive + Dictionary d; + d[1] = d; + + Dictionary d_shallow = d.duplicate(false); + CHECK_EQ(d, d_shallow); + + // Deep copy of recursive dictionary endup with recursion limit and return + // an invalid result (multiple nested dictionaries), the point is we should + // not end up with a segfault and an error log should be printed + ERR_PRINT_OFF; + d.duplicate(true); + ERR_PRINT_ON; + + // Nested recursive + Dictionary d1; + Dictionary d2; + d1[2] = d2; + d2[1] = d1; + + Dictionary d1_shallow = d1.duplicate(false); + CHECK_EQ(d1, d1_shallow); + + // Same deep copy issue as above + ERR_PRINT_OFF; + d1.duplicate(true); + ERR_PRINT_ON; + + // Break the recursivity otherwise Dictionary teardown will leak memory + d.clear(); + d1.clear(); + d2.clear(); +} + +#if 0 // TODO: duplicate recursion in dict key is currently buggy +TEST_CASE("[Dictionary] Duplicate recursive dictionary on keys") { + // Self recursive + Dictionary d; + d[d] = d; + + Dictionary d_shallow = d.duplicate(false); + CHECK_EQ(d, d_shallow); + + // Deep copy of recursive dictionary endup with recursion limit and return + // an invalid result (multiple nested dictionaries), the point is we should + // not end up with a segfault and an error log should be printed + ERR_PRINT_OFF; + d.duplicate(true); + ERR_PRINT_ON; + + // Nested recursive + Dictionary d1; + Dictionary d2; + d1[d2] = d2; + d2[d1] = d1; + + Dictionary d1_shallow = d1.duplicate(false); + CHECK_EQ(d1, d1_shallow); + + // Same deep copy issue as above + ERR_PRINT_OFF; + d1.duplicate(true); + ERR_PRINT_ON; + + // Break the recursivity otherwise Dictionary teardown will leak memory + d.clear(); + d1.clear(); + d2.clear(); +} +#endif + +TEST_CASE("[Dictionary] Hash dictionary") { + // d = {1: {1: 1}, {2: 2}: [2], [3]: 3} + Dictionary k2 = build_dictionary(2, 2); + Array k3 = build_array(3); + Dictionary d = build_dictionary(1, build_dictionary(1, 1), k2, build_array(2), k3, 3); + uint32_t original_hash = d.hash(); + + // Modify dict change the hash + d[0] = 0; + CHECK_NE(d.hash(), original_hash); + d.erase(0); + CHECK_EQ(d.hash(), original_hash); + + // Modify nested item change the hash + Dictionary(d[1]).operator[](0) = 0; + CHECK_NE(d.hash(), original_hash); + Dictionary(d[1]).erase(0); + Array(d[k2]).push_back(0); + CHECK_NE(d.hash(), original_hash); + Array(d[k2]).pop_back(); + + // Modify a key change the hash + k2[0] = 0; + CHECK_NE(d.hash(), original_hash); + k2.erase(0); + CHECK_EQ(d.hash(), original_hash); + k3.push_back(0); + CHECK_NE(d.hash(), original_hash); + k3.pop_back(); + CHECK_EQ(d.hash(), original_hash); + + // Duplication doesn't change the hash + Dictionary d2 = d.duplicate(true); + CHECK_EQ(d2.hash(), original_hash); +} + +TEST_CASE("[Dictionary] Hash recursive dictionary") { + Dictionary d; + d[1] = d; + + // Hash should reach recursion limit, we just make sure this doesn't blow up + ERR_PRINT_OFF; + d.hash(); + ERR_PRINT_ON; + + // Break the recursivity otherwise Dictionary teardown will leak memory + d.clear(); +} + +#if 0 // TODO: recursion in dict key is currently buggy +TEST_CASE("[Dictionary] Hash recursive dictionary on keys") { + Dictionary d; + d[d] = 1; + + // Hash should reach recursion limit, we just make sure this doesn't blow up + ERR_PRINT_OFF; + d.hash(); + ERR_PRINT_ON; + + // Break the recursivity otherwise Dictionary teardown will leak memory + d.clear(); +} +#endif + +TEST_CASE("[Dictionary] Empty comparison") { + Dictionary d1; + Dictionary d2; + + // test both operator== and operator!= + CHECK_EQ(d1, d2); + CHECK_FALSE(d1 != d2); +} + +TEST_CASE("[Dictionary] Flat comparison") { + Dictionary d1 = build_dictionary(1, 1); + Dictionary d2 = build_dictionary(1, 1); + Dictionary other_d = build_dictionary(2, 1); + + // test both operator== and operator!= + CHECK_EQ(d1, d1); // compare self + CHECK_FALSE(d1 != d1); + CHECK_EQ(d1, d2); // different equivalent arrays + CHECK_FALSE(d1 != d2); + CHECK_NE(d1, other_d); // different arrays with different content + CHECK_FALSE(d1 == other_d); +} + +TEST_CASE("[Dictionary] Nested dictionary comparison") { + // d1 = {1: {2: {3: 4}}} + Dictionary d1 = build_dictionary(1, build_dictionary(2, build_dictionary(3, 4))); + + Dictionary d2 = d1.duplicate(true); + + // other_d = {1: {2: {3: 0}}} + Dictionary other_d = build_dictionary(1, build_dictionary(2, build_dictionary(3, 0))); + + // test both operator== and operator!= + CHECK_EQ(d1, d1); // compare self + CHECK_FALSE(d1 != d1); + CHECK_EQ(d1, d2); // different equivalent arrays + CHECK_FALSE(d1 != d2); + CHECK_NE(d1, other_d); // different arrays with different content + CHECK_FALSE(d1 == other_d); +} + +TEST_CASE("[Dictionary] Nested array comparison") { + // d1 = {1: [2, 3]} + Dictionary d1 = build_dictionary(1, build_array(2, 3)); + + Dictionary d2 = d1.duplicate(true); + + // other_d = {1: [2, 0]} + Dictionary other_d = build_dictionary(1, build_array(2, 0)); + + // test both operator== and operator!= + CHECK_EQ(d1, d1); // compare self + CHECK_FALSE(d1 != d1); + CHECK_EQ(d1, d2); // different equivalent arrays + CHECK_FALSE(d1 != d2); + CHECK_NE(d1, other_d); // different arrays with different content + CHECK_FALSE(d1 == other_d); +} + +TEST_CASE("[Dictionary] Recursive comparison") { + Dictionary d1; + d1[1] = d1; + + Dictionary d2; + d2[1] = d2; + + // Comparison should reach recursion limit + ERR_PRINT_OFF; + CHECK_EQ(d1, d2); + CHECK_FALSE(d1 != d2); + ERR_PRINT_ON; + + d1[2] = 2; + d2[2] = 2; + + // Comparison should reach recursion limit + ERR_PRINT_OFF; + CHECK_EQ(d1, d2); + CHECK_FALSE(d1 != d2); + ERR_PRINT_ON; + + d1[3] = 3; + d2[3] = 0; + + // Comparison should reach recursion limit + ERR_PRINT_OFF; + CHECK_NE(d1, d2); + CHECK_FALSE(d1 == d2); + ERR_PRINT_ON; + + // Break the recursivity otherwise Dictionary teardown will leak memory + d1.clear(); + d2.clear(); +} + +#if 0 // TODO: recursion in dict key is currently buggy +TEST_CASE("[Dictionary] Recursive comparison on keys") { + Dictionary d1; + // Hash computation should reach recursion limit + ERR_PRINT_OFF; + d1[d1] = 1; + ERR_PRINT_ON; + + Dictionary d2; + // Hash computation should reach recursion limit + ERR_PRINT_OFF; + d2[d2] = 1; + ERR_PRINT_ON; + + // Comparison should reach recursion limit + ERR_PRINT_OFF; + CHECK_EQ(d1, d2); + CHECK_FALSE(d1 != d2); + ERR_PRINT_ON; + + d1[2] = 2; + d2[2] = 2; + + // Comparison should reach recursion limit + ERR_PRINT_OFF; + CHECK_EQ(d1, d2); + CHECK_FALSE(d1 != d2); + ERR_PRINT_ON; + + d1[3] = 3; + d2[3] = 0; + + // Comparison should reach recursion limit + ERR_PRINT_OFF; + CHECK_NE(d1, d2); + CHECK_FALSE(d1 == d2); + ERR_PRINT_ON; + + // Break the recursivity otherwise Dictionary teardown will leak memory + d1.clear(); + d2.clear(); +} +#endif + +TEST_CASE("[Dictionary] Recursive self comparison") { + Dictionary d1; + Dictionary d2; + d1[1] = d2; + d2[1] = d1; + + CHECK_EQ(d1, d1); + CHECK_FALSE(d1 != d1); + + // Break the recursivity otherwise Dictionary teardown will leak memory + d1.clear(); + d2.clear(); +} + +} // namespace TestDictionary + +#endif // TEST_DICTIONARY_H |