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-rw-r--r--servers/audio/audio_stream.cpp16
-rw-r--r--servers/audio/audio_stream.h2
-rw-r--r--servers/audio/effects/reverb.cpp24
-rw-r--r--servers/audio_server.cpp9
-rw-r--r--servers/audio_server.h1
-rw-r--r--servers/physics/collision_solver_sat.cpp1
-rw-r--r--servers/physics/collision_solver_sw.cpp1
-rw-r--r--servers/visual/shader_language.cpp1
-rw-r--r--servers/visual/shader_types.cpp1
-rw-r--r--servers/visual/visual_server_canvas.cpp2
10 files changed, 38 insertions, 20 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 7de0695e8c..02a0bed964 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -136,16 +136,20 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
unsigned int input_size = AudioDriver::get_singleton()->get_input_size();
+ int mix_rate = AudioDriver::get_singleton()->get_mix_rate();
+ int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1);
+#ifdef DEBUG_ENABLED
+ unsigned int input_position = AudioDriver::get_singleton()->get_input_position();
+#endif
- // p_frames is multiplied by two since an AudioFrame is stereo
- if ((p_frames + MICROPHONE_PLAYBACK_DELAY * 2) > input_size) {
+ if (playback_delay > input_size) {
for (int i = 0; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0.0f, 0.0f);
}
input_ofs = 0;
} else {
for (int i = 0; i < p_frames; i++) {
- if (input_size >= input_ofs) {
+ if (input_size > input_ofs) {
float l = (buf[input_ofs++] >> 16) / 32768.f;
if (input_ofs >= buf.size()) {
input_ofs = 0;
@@ -162,6 +166,12 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
}
}
+#ifdef DEBUG_ENABLED
+ if (input_ofs > input_position && (input_ofs - input_position) < (p_frames * 2)) {
+ print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size));
+ }
+#endif
+
AudioDriver::get_singleton()->unlock();
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 2740f86d55..f6ed45cc9c 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -122,8 +122,6 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback)
friend class AudioStreamMicrophone;
- static const int MICROPHONE_PLAYBACK_DELAY = 256;
-
bool active;
unsigned int input_ofs;
diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp
index ef23e4aaf3..b032c91da2 100644
--- a/servers/audio/effects/reverb.cpp
+++ b/servers/audio/effects/reverb.cpp
@@ -36,22 +36,22 @@
const float Reverb::comb_tunings[MAX_COMBS] = {
//freeverb comb tunings
- 0.025306122448979593,
- 0.026938775510204082,
- 0.028956916099773241,
- 0.03074829931972789,
- 0.032244897959183672,
- 0.03380952380952381,
- 0.035306122448979592,
- 0.036666666666666667
+ 0.025306122448979593f,
+ 0.026938775510204082f,
+ 0.028956916099773241f,
+ 0.03074829931972789f,
+ 0.032244897959183672f,
+ 0.03380952380952381f,
+ 0.035306122448979592f,
+ 0.036666666666666667f
};
const float Reverb::allpass_tunings[MAX_ALLPASS] = {
//freeverb allpass tunings
- 0.0051020408163265302,
- 0.007732426303854875,
- 0.01,
- 0.012607709750566893
+ 0.0051020408163265302f,
+ 0.007732426303854875f,
+ 0.01f,
+ 0.012607709750566893f
};
void Reverb::process(float *p_src, float *p_dst, int p_frames) {
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index fead2f54da..37454d9253 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -80,6 +80,14 @@ double AudioDriver::get_mix_time() const {
return total;
}
+void AudioDriver::input_buffer_init(int driver_buffer_frames) {
+
+ const int input_buffer_channels = 2;
+ input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
+ input_position = 0;
+ input_size = 0;
+}
+
void AudioDriver::input_buffer_write(int32_t sample) {
input_buffer.write[input_position++] = sample;
@@ -1297,6 +1305,7 @@ void AudioServer::_bind_methods() {
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
+ BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71);
}
diff --git a/servers/audio_server.h b/servers/audio_server.h
index ba6569eb38..b12ca6e589 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -59,6 +59,7 @@ protected:
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
+ void input_buffer_init(int driver_buffer_frames);
void input_buffer_write(int32_t sample);
#ifdef DEBUG_ENABLED
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index 087ae570fb..f17f6f7014 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -98,7 +98,6 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_
Vector3 c = rel_A.cross(rel_B).cross(rel_B);
- //if ( Math::abs(rel_A.dot(c) )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) {
// should handle somehow..
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index 2f2f6d2908..86ef719f6f 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -31,7 +31,6 @@
#include "collision_solver_sw.h"
#include "collision_solver_sat.h"
-#include "collision_solver_sat.h"
#include "gjk_epa.h"
#define collision_solver sat_calculate_penetration
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 67a810bf1c..d52e121a13 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -3506,6 +3506,7 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
nv.sint = -cn->values[i].sint;
} break;
case TYPE_UINT: {
+ // FIXME: This can't work on uint
nv.uint = -cn->values[i].uint;
} break;
case TYPE_FLOAT: {
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 57e8d86468..69acf52e17 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -109,6 +109,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["EMISSION"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA_SCISSOR"] = ShaderLanguage::TYPE_FLOAT;
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 16cda0326d..3c8088c75c 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -689,7 +689,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
if (indices.empty()) {
ERR_EXPLAIN("Bad Polygon!");
- ERR_FAIL_V();
+ ERR_FAIL();
}
Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);