diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics_2d/physics_server_2d_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics_2d/physics_server_2d_wrap_mt.h | 4 | ||||
-rw-r--r-- | servers/rendering_server.cpp | 5 | ||||
-rw-r--r-- | servers/rendering_server.h | 3 |
4 files changed, 16 insertions, 0 deletions
diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index ffdaab0d92..1b396190e9 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -1342,6 +1342,10 @@ PhysicsServer2DSW::PhysicsServer2DSW() { island_count = 0; active_objects = 0; collision_pairs = 0; +#ifdef NO_THREADS + using_threads = false; +#else using_threads = int(ProjectSettings::get_singleton()->get("physics/2d/thread_model")) == 2; +#endif flushing_queries = false; }; diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h index bc918b20f4..586dbe9e12 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.h +++ b/servers/physics_2d/physics_server_2d_wrap_mt.h @@ -317,6 +317,9 @@ public: template <class T> static PhysicsServer2D *init_server() { +#ifdef NO_THREADS + return memnew(T); // Always single unsafe when no threads are available. +#else int tm = GLOBAL_DEF("physics/2d/thread_model", 1); if (tm == 0) { // single unsafe return memnew(T); @@ -325,6 +328,7 @@ public: } else { // multi threaded return memnew(PhysicsServer2DWrapMT(memnew(T), true)); } +#endif } #undef ServerNameWrapMT diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 8f863a6fc8..9ad19e4b38 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1505,9 +1505,14 @@ ShaderLanguage::DataType RenderingServer::global_variable_type_get_shader_dataty } } +RenderingDevice *RenderingServer::create_local_rendering_device() const { + return RenderingDevice::get_singleton()->create_local_device(); +} + void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("force_sync"), &RenderingServer::sync); ClassDB::bind_method(D_METHOD("force_draw", "swap_buffers", "frame_step"), &RenderingServer::draw, DEFVAL(true), DEFVAL(0.0)); + ClassDB::bind_method(D_METHOD("create_local_rendering_device"), &RenderingServer::create_local_rendering_device); #ifndef _MSC_VER #warning TODO all texture methods need re-binding diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 49f840948f..7dae45f126 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -39,6 +39,7 @@ #include "core/typed_array.h" #include "core/variant.h" #include "servers/display_server.h" +#include "servers/rendering/rendering_device.h" #include "servers/rendering/shader_language.h" class RenderingServer : public Object { @@ -1311,6 +1312,8 @@ public: virtual bool is_low_end() const = 0; + RenderingDevice *create_local_rendering_device() const; + bool is_render_loop_enabled() const; void set_render_loop_enabled(bool p_enabled); |