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-rw-r--r--servers/xr/xr_interface.cpp18
-rw-r--r--servers/xr/xr_interface.h12
-rw-r--r--servers/xr/xr_interface_extension.cpp38
-rw-r--r--servers/xr/xr_interface_extension.h6
4 files changed, 71 insertions, 3 deletions
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 4b9ea40223..430e2042d9 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -68,6 +68,11 @@ void XRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_anchor_detection_is_enabled", "enable"), &XRInterface::set_anchor_detection_is_enabled);
ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &XRInterface::get_camera_feed_id);
+ ClassDB::bind_method(D_METHOD("is_passthrough_supported"), &XRInterface::is_passthrough_supported);
+ ClassDB::bind_method(D_METHOD("is_passthrough_enabled"), &XRInterface::is_passthrough_enabled);
+ ClassDB::bind_method(D_METHOD("start_passthrough"), &XRInterface::start_passthrough);
+ ClassDB::bind_method(D_METHOD("stop_passthrough"), &XRInterface::stop_passthrough);
+
ADD_GROUP("AR", "ar_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled");
@@ -236,6 +241,19 @@ RID XRInterface::get_vrs_texture() {
}
/** these are optional, so we want dummies **/
+
+RID XRInterface::get_color_texture() {
+ return RID();
+}
+
+RID XRInterface::get_depth_texture() {
+ return RID();
+}
+
+RID XRInterface::get_velocity_texture() {
+ return RID();
+}
+
PackedStringArray XRInterface::get_suggested_tracker_names() const {
PackedStringArray arr;
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index f11458f1cc..86d328d41c 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -121,8 +121,9 @@ public:
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */
virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */
virtual RID get_vrs_texture(); /* obtain VRS texture */
-
- // note, external color/depth/vrs texture support will be added here soon.
+ virtual RID get_color_texture(); /* obtain color output texture (if applicable) */
+ virtual RID get_depth_texture(); /* obtain depth output texture (if applicable, used for reprojection) */
+ virtual RID get_velocity_texture(); /* obtain velocity output texture (if applicable, used for spacewarp) */
virtual void process() = 0;
virtual void pre_render(){};
@@ -130,6 +131,13 @@ public:
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* inform XR interface we finished our viewport draw process */
virtual void end_frame(){};
+ /** passthrough **/
+
+ virtual bool is_passthrough_supported() { return false; }
+ virtual bool is_passthrough_enabled() { return false; }
+ virtual bool start_passthrough() { return false; }
+ virtual void stop_passthrough() {}
+
virtual void notification(int p_what){};
XRInterface();
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 7024a25528..0d4a53d287 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -74,6 +74,15 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_set_anchor_detection_is_enabled, "enabled");
GDVIRTUAL_BIND(_get_camera_feed_id);
+ // override output methods
+ GDVIRTUAL_BIND(_get_color_texture);
+ GDVIRTUAL_BIND(_get_depth_texture);
+ GDVIRTUAL_BIND(_get_velocity_texture);
+
+ ClassDB::bind_method(D_METHOD("get_color_texture"), &XRInterfaceExtension::get_color_texture);
+ ClassDB::bind_method(D_METHOD("get_depth_texture"), &XRInterfaceExtension::get_depth_texture);
+ ClassDB::bind_method(D_METHOD("get_velocity_texture"), &XRInterfaceExtension::get_velocity_texture);
+
// helper methods
ClassDB::bind_method(D_METHOD("add_blit", "render_target", "src_rect", "dst_rect", "use_layer", "layer", "apply_lens_distortion", "eye_center", "k1", "k2", "upscale", "aspect_ratio"), &XRInterfaceExtension::add_blit);
ClassDB::bind_method(D_METHOD("get_render_target_texture", "render_target"), &XRInterfaceExtension::get_render_target_texture);
@@ -264,7 +273,7 @@ Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double
if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) {
ERR_FAIL_COND_V_MSG(arr.size() != 16, Projection(), "Projection matrix must contain 16 floats");
- real_t *m = (real_t *)cm.matrix;
+ real_t *m = (real_t *)cm.columns;
for (int i = 0; i < 16; i++) {
m[i] = arr[i];
}
@@ -283,6 +292,33 @@ RID XRInterfaceExtension::get_vrs_texture() {
}
}
+RID XRInterfaceExtension::get_color_texture() {
+ RID texture;
+ if (GDVIRTUAL_CALL(_get_color_texture, texture)) {
+ return texture;
+ } else {
+ return RID();
+ }
+}
+
+RID XRInterfaceExtension::get_depth_texture() {
+ RID texture;
+ if (GDVIRTUAL_CALL(_get_depth_texture, texture)) {
+ return texture;
+ } else {
+ return RID();
+ }
+}
+
+RID XRInterfaceExtension::get_velocity_texture() {
+ RID texture;
+ if (GDVIRTUAL_CALL(_get_velocity_texture, texture)) {
+ return texture;
+ } else {
+ return RID();
+ }
+}
+
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index 65b474425e..2235b57cb3 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -102,6 +102,9 @@ public:
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual RID get_vrs_texture() override;
+ virtual RID get_color_texture() override;
+ virtual RID get_depth_texture() override;
+ virtual RID get_velocity_texture() override;
GDVIRTUAL0R(Size2, _get_render_target_size);
GDVIRTUAL0R(uint32_t, _get_view_count);
@@ -109,6 +112,9 @@ public:
GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &);
GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
GDVIRTUAL0R(RID, _get_vrs_texture);
+ GDVIRTUAL0R(RID, _get_color_texture);
+ GDVIRTUAL0R(RID, _get_depth_texture);
+ GDVIRTUAL0R(RID, _get_velocity_texture);
void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);