diff options
Diffstat (limited to 'servers/xr')
-rw-r--r-- | servers/xr/xr_interface.cpp | 2 | ||||
-rw-r--r-- | servers/xr/xr_interface.h | 4 | ||||
-rw-r--r-- | servers/xr/xr_interface_extension.cpp | 8 | ||||
-rw-r--r-- | servers/xr/xr_interface_extension.h | 2 |
4 files changed, 8 insertions, 8 deletions
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp index 0808b1fd7b..4b9ea40223 100644 --- a/servers/xr/xr_interface.cpp +++ b/servers/xr/xr_interface.cpp @@ -195,7 +195,7 @@ RID XRInterface::get_vrs_texture() { uint8_t *data_ptr = data.ptrw(); // Our near and far don't matter much for what we're doing here, but there are some interfaces that will remember this as the near and far and may fail as a result... - CameraMatrix cm = get_projection_for_view(i, aspect, 0.1, 1000.0); + Projection cm = get_projection_for_view(i, aspect, 0.1, 1000.0); Vector3 center = cm.xform(Vector3(0.0, 0.0, 999.0)); Vector2i view_center; diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h index b4eb4694f6..f11458f1cc 100644 --- a/servers/xr/xr_interface.h +++ b/servers/xr/xr_interface.h @@ -31,7 +31,7 @@ #ifndef XR_INTERFACE_H #define XR_INTERFACE_H -#include "core/math/camera_matrix.h" +#include "core/math/projection.h" #include "core/os/thread_safe.h" #include "servers/xr_server.h" @@ -119,7 +119,7 @@ public: virtual uint32_t get_view_count() = 0; /* returns the view count we need (1 is monoscopic, 2 is stereoscopic but can be more) */ virtual Transform3D get_camera_transform() = 0; /* returns the position of our camera for updating our camera node. For monoscopic this is equal to the views transform, for stereoscopic this should be an average */ virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */ - virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */ + virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */ virtual RID get_vrs_texture(); /* obtain VRS texture */ // note, external color/depth/vrs texture support will be added here soon. diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp index 94953c69a9..7395cd5ad4 100644 --- a/servers/xr/xr_interface_extension.cpp +++ b/servers/xr/xr_interface_extension.cpp @@ -258,12 +258,12 @@ Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const return Transform3D(); } -CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { - CameraMatrix cm; +Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { + Projection cm; PackedFloat64Array arr; if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) { - ERR_FAIL_COND_V_MSG(arr.size() != 16, CameraMatrix(), "Projection matrix must contain 16 floats"); + ERR_FAIL_COND_V_MSG(arr.size() != 16, Projection(), "Projection matrix must contain 16 floats"); real_t *m = (real_t *)cm.matrix; for (int i = 0; i < 16; i++) { m[i] = arr[i]; @@ -271,7 +271,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, doub return cm; } - return CameraMatrix(); + return Projection(); } RID XRInterfaceExtension::get_vrs_texture() { diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h index 7174b412c5..09dd70aca0 100644 --- a/servers/xr/xr_interface_extension.h +++ b/servers/xr/xr_interface_extension.h @@ -100,7 +100,7 @@ public: virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; - virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; + virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; virtual RID get_vrs_texture() override; GDVIRTUAL0R(Size2, _get_render_target_size); |