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-rw-r--r--servers/xr/xr_interface.cpp35
-rw-r--r--servers/xr/xr_interface.h12
-rw-r--r--servers/xr/xr_interface_extension.cpp174
-rw-r--r--servers/xr/xr_interface_extension.h9
4 files changed, 108 insertions, 122 deletions
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 4b9ea40223..b437ed1512 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -68,6 +68,13 @@ void XRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_anchor_detection_is_enabled", "enable"), &XRInterface::set_anchor_detection_is_enabled);
ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &XRInterface::get_camera_feed_id);
+ ClassDB::bind_method(D_METHOD("is_passthrough_supported"), &XRInterface::is_passthrough_supported);
+ ClassDB::bind_method(D_METHOD("is_passthrough_enabled"), &XRInterface::is_passthrough_enabled);
+ ClassDB::bind_method(D_METHOD("start_passthrough"), &XRInterface::start_passthrough);
+ ClassDB::bind_method(D_METHOD("stop_passthrough"), &XRInterface::stop_passthrough);
+ ClassDB::bind_method(D_METHOD("get_transform_for_view", "view", "cam_transform"), &XRInterface::get_transform_for_view);
+ ClassDB::bind_method(D_METHOD("get_projection_for_view", "view", "aspect", "near", "far"), &XRInterface::get_projection_for_view);
+
ADD_GROUP("AR", "ar_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled");
@@ -116,6 +123,7 @@ XRInterface::XRInterface() {}
XRInterface::~XRInterface() {
if (vrs.vrs_texture.is_valid()) {
+ ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(vrs.vrs_texture);
vrs.vrs_texture = RID();
}
@@ -160,11 +168,12 @@ RID XRInterface::get_vrs_texture() {
// Default logic will return a standard VRS image based on our target size and default projections.
// Note that this only gets called if VRS is supported on the hardware.
- Size2 texel_size = Size2(16.0, 16.0); // For now we assume we always use 16x16 texels, seems to be the standard.
+ int32_t texel_width = RD::get_singleton()->limit_get(RD::LIMIT_VRS_TEXEL_WIDTH);
+ int32_t texel_height = RD::get_singleton()->limit_get(RD::LIMIT_VRS_TEXEL_HEIGHT);
int view_count = get_view_count();
Size2 target_size = get_render_target_size();
real_t aspect = target_size.x / target_size.y; // is this y/x ?
- Size2 vrs_size = Size2(round(0.5 + target_size.x / texel_size.x), round(0.5 + target_size.y / texel_size.y));
+ Size2 vrs_size = Size2(round(0.5 + target_size.x / texel_width), round(0.5 + target_size.y / texel_height));
real_t radius = vrs_size.length() * 0.5;
Size2 vrs_sizei = vrs_size;
@@ -172,6 +181,8 @@ RID XRInterface::get_vrs_texture() {
const uint8_t densities[] = {
0, // 1x1
1, // 1x2
+ // 2, // 1x4 - not supported
+ // 3, // 1x8 - not supported
// 4, // 2x1
5, // 2x2
6, // 2x4
@@ -217,12 +228,7 @@ RID XRInterface::get_vrs_texture() {
data_ptr[d++] = density;
}
}
-
- Ref<Image> image;
- image.instantiate();
- image->create_from_data(vrs_sizei.x, vrs_sizei.y, false, Image::FORMAT_R8, data);
-
- images.push_back(image);
+ images.push_back(Image::create_from_data(vrs_sizei.x, vrs_sizei.y, false, Image::FORMAT_R8, data));
}
if (images.size() == 1) {
@@ -236,6 +242,19 @@ RID XRInterface::get_vrs_texture() {
}
/** these are optional, so we want dummies **/
+
+RID XRInterface::get_color_texture() {
+ return RID();
+}
+
+RID XRInterface::get_depth_texture() {
+ return RID();
+}
+
+RID XRInterface::get_velocity_texture() {
+ return RID();
+}
+
PackedStringArray XRInterface::get_suggested_tracker_names() const {
PackedStringArray arr;
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index f11458f1cc..2960074dd2 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -121,8 +121,9 @@ public:
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */
virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */
virtual RID get_vrs_texture(); /* obtain VRS texture */
-
- // note, external color/depth/vrs texture support will be added here soon.
+ virtual RID get_color_texture(); /* obtain color output texture (if applicable) */
+ virtual RID get_depth_texture(); /* obtain depth output texture (if applicable, used for reprojection) */
+ virtual RID get_velocity_texture(); /* obtain velocity output texture (if applicable, used for spacewarp) */
virtual void process() = 0;
virtual void pre_render(){};
@@ -130,7 +131,12 @@ public:
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* inform XR interface we finished our viewport draw process */
virtual void end_frame(){};
- virtual void notification(int p_what){};
+ /** passthrough **/
+
+ virtual bool is_passthrough_supported() { return false; }
+ virtual bool is_passthrough_enabled() { return false; }
+ virtual bool start_passthrough() { return false; }
+ virtual void stop_passthrough() {}
XRInterface();
~XRInterface();
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 7395cd5ad4..2142ecd262 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -58,8 +58,6 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_post_draw_viewport, "render_target", "screen_rect");
GDVIRTUAL_BIND(_end_frame);
- GDVIRTUAL_BIND(_notification, "what");
-
/** input and output **/
GDVIRTUAL_BIND(_get_suggested_tracker_names);
@@ -74,6 +72,15 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_set_anchor_detection_is_enabled, "enabled");
GDVIRTUAL_BIND(_get_camera_feed_id);
+ // override output methods
+ GDVIRTUAL_BIND(_get_color_texture);
+ GDVIRTUAL_BIND(_get_depth_texture);
+ GDVIRTUAL_BIND(_get_velocity_texture);
+
+ ClassDB::bind_method(D_METHOD("get_color_texture"), &XRInterfaceExtension::get_color_texture);
+ ClassDB::bind_method(D_METHOD("get_depth_texture"), &XRInterfaceExtension::get_depth_texture);
+ ClassDB::bind_method(D_METHOD("get_velocity_texture"), &XRInterfaceExtension::get_velocity_texture);
+
// helper methods
ClassDB::bind_method(D_METHOD("add_blit", "render_target", "src_rect", "dst_rect", "use_layer", "layer", "apply_lens_distortion", "eye_center", "k1", "k2", "upscale", "aspect_ratio"), &XRInterfaceExtension::add_blit);
ClassDB::bind_method(D_METHOD("get_render_target_texture", "render_target"), &XRInterfaceExtension::get_render_target_texture);
@@ -91,33 +98,21 @@ StringName XRInterfaceExtension::get_name() const {
}
uint32_t XRInterfaceExtension::get_capabilities() const {
- uint32_t capabilities;
-
- if (GDVIRTUAL_CALL(_get_capabilities, capabilities)) {
- return capabilities;
- }
-
- return 0;
+ uint32_t capabilities = 0;
+ GDVIRTUAL_CALL(_get_capabilities, capabilities);
+ return capabilities;
}
bool XRInterfaceExtension::is_initialized() const {
- bool initialised = false;
-
- if (GDVIRTUAL_CALL(_is_initialized, initialised)) {
- return initialised;
- }
-
- return false;
+ bool initialized = false;
+ GDVIRTUAL_CALL(_is_initialized, initialized);
+ return initialized;
}
bool XRInterfaceExtension::initialize() {
- bool initialised = false;
-
- if (GDVIRTUAL_CALL(_initialize, initialised)) {
- return initialised;
- }
-
- return false;
+ bool initialized = false;
+ GDVIRTUAL_CALL(_initialize, initialized);
+ return initialized;
}
void XRInterfaceExtension::uninitialize() {
@@ -141,13 +136,9 @@ PackedStringArray XRInterfaceExtension::get_suggested_pose_names(const StringNam
}
XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const {
- uint32_t status;
-
- if (GDVIRTUAL_CALL(_get_tracking_status, status)) {
- return TrackingStatus(status);
- }
-
- return XR_UNKNOWN_TRACKING;
+ uint32_t status = XR_UNKNOWN_TRACKING;
+ GDVIRTUAL_CALL(_get_tracking_status, status);
+ return TrackingStatus(status);
}
void XRInterfaceExtension::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
@@ -155,52 +146,34 @@ void XRInterfaceExtension::trigger_haptic_pulse(const String &p_action_name, con
}
bool XRInterfaceExtension::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
- bool is_supported;
-
- if (GDVIRTUAL_CALL(_supports_play_area_mode, p_mode, is_supported)) {
- return is_supported;
- }
-
- return false;
+ bool is_supported = false;
+ GDVIRTUAL_CALL(_supports_play_area_mode, p_mode, is_supported);
+ return is_supported;
}
XRInterface::PlayAreaMode XRInterfaceExtension::get_play_area_mode() const {
- uint32_t mode;
-
- if (GDVIRTUAL_CALL(_get_play_area_mode, mode)) {
- return XRInterface::PlayAreaMode(mode);
- }
-
- return XRInterface::XR_PLAY_AREA_UNKNOWN;
+ uint32_t mode = XR_PLAY_AREA_UNKNOWN;
+ GDVIRTUAL_CALL(_get_play_area_mode, mode);
+ return XRInterface::PlayAreaMode(mode);
}
bool XRInterfaceExtension::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
- bool success;
-
- if (GDVIRTUAL_CALL(_set_play_area_mode, p_mode, success)) {
- return success;
- }
-
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_set_play_area_mode, p_mode, success);
+ return success;
}
PackedVector3Array XRInterfaceExtension::get_play_area() const {
PackedVector3Array arr;
-
GDVIRTUAL_CALL(_get_play_area, arr);
-
return arr;
}
/** these will only be implemented on AR interfaces, so we want dummies for VR **/
bool XRInterfaceExtension::get_anchor_detection_is_enabled() const {
- bool enabled;
-
- if (GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled)) {
- return enabled;
- }
-
- return false;
+ bool enabled = false;
+ GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled);
+ return enabled;
}
void XRInterfaceExtension::set_anchor_detection_is_enabled(bool p_enable) {
@@ -209,53 +182,33 @@ void XRInterfaceExtension::set_anchor_detection_is_enabled(bool p_enable) {
}
int XRInterfaceExtension::get_camera_feed_id() {
- int feed_id;
-
- if (GDVIRTUAL_CALL(_get_camera_feed_id, feed_id)) {
- return feed_id;
- }
-
- return 0;
+ int feed_id = 0;
+ GDVIRTUAL_CALL(_get_camera_feed_id, feed_id);
+ return feed_id;
}
Size2 XRInterfaceExtension::get_render_target_size() {
Size2 size;
-
- if (GDVIRTUAL_CALL(_get_render_target_size, size)) {
- return size;
- }
-
- return Size2(0, 0);
+ GDVIRTUAL_CALL(_get_render_target_size, size);
+ return size;
}
uint32_t XRInterfaceExtension::get_view_count() {
- uint32_t view_count;
-
- if (GDVIRTUAL_CALL(_get_view_count, view_count)) {
- return view_count;
- }
-
- return 1;
+ uint32_t view_count = 1;
+ GDVIRTUAL_CALL(_get_view_count, view_count);
+ return view_count;
}
Transform3D XRInterfaceExtension::get_camera_transform() {
Transform3D transform;
-
- if (GDVIRTUAL_CALL(_get_camera_transform, transform)) {
- return transform;
- }
-
- return Transform3D();
+ GDVIRTUAL_CALL(_get_camera_transform, transform);
+ return transform;
}
Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
Transform3D transform;
-
- if (GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform)) {
- return transform;
- }
-
- return Transform3D();
+ GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform);
+ return transform;
}
Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
@@ -264,7 +217,7 @@ Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double
if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) {
ERR_FAIL_COND_V_MSG(arr.size() != 16, Projection(), "Projection matrix must contain 16 floats");
- real_t *m = (real_t *)cm.matrix;
+ real_t *m = (real_t *)cm.columns;
for (int i = 0; i < 16; i++) {
m[i] = arr[i];
}
@@ -283,6 +236,24 @@ RID XRInterfaceExtension::get_vrs_texture() {
}
}
+RID XRInterfaceExtension::get_color_texture() {
+ RID texture;
+ GDVIRTUAL_CALL(_get_color_texture, texture);
+ return texture;
+}
+
+RID XRInterfaceExtension::get_depth_texture() {
+ RID texture;
+ GDVIRTUAL_CALL(_get_depth_texture, texture);
+ return texture;
+}
+
+RID XRInterfaceExtension::get_velocity_texture() {
+ RID texture;
+ GDVIRTUAL_CALL(_get_velocity_texture, texture);
+ return texture;
+}
+
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
@@ -315,13 +286,8 @@ void XRInterfaceExtension::pre_render() {
bool XRInterfaceExtension::pre_draw_viewport(RID p_render_target) {
bool do_render = true;
-
- if (GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render)) {
- return do_render;
- } else {
- // if not implemented we're returning true
- return true;
- }
+ GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render);
+ return do_render; // If not implemented we're returning true.
}
Vector<BlitToScreen> XRInterfaceExtension::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
@@ -341,10 +307,6 @@ void XRInterfaceExtension::end_frame() {
GDVIRTUAL_CALL(_end_frame);
}
-void XRInterfaceExtension::notification(int p_what) {
- GDVIRTUAL_CALL(_notification, p_what);
-}
-
RID XRInterfaceExtension::get_render_target_texture(RID p_render_target) {
// In due time this will need to be enhance to return the correct INTERNAL RID for the chosen rendering engine.
// So once a GLES driver is implemented we'll return that and the implemented plugin needs to handle this correctly too.
@@ -358,9 +320,5 @@ RID XRInterfaceExtension::get_render_target_texture(RID p_render_target) {
RID XRInterfaceExtension::get_render_target_depth(RID p_render_target) {
// TODO implement this, the problem is that our depth texture isn't part of our render target as it is used for 3D rendering only
// but we don't have access to our render buffers from here....
- RendererSceneRenderRD * rd_scene = ?????;
- ERR_FAIL_NULL_V_MSG(rd_scene, RID(), "Renderer scene render not setup");
-
- return rd_scene->render_buffers_get_depth_texture(????????????);
}
*/
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index 65b474425e..123626864d 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -102,6 +102,9 @@ public:
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual RID get_vrs_texture() override;
+ virtual RID get_color_texture() override;
+ virtual RID get_depth_texture() override;
+ virtual RID get_velocity_texture() override;
GDVIRTUAL0R(Size2, _get_render_target_size);
GDVIRTUAL0R(uint32_t, _get_view_count);
@@ -109,6 +112,9 @@ public:
GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &);
GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
GDVIRTUAL0R(RID, _get_vrs_texture);
+ GDVIRTUAL0R(RID, _get_color_texture);
+ GDVIRTUAL0R(RID, _get_depth_texture);
+ GDVIRTUAL0R(RID, _get_velocity_texture);
void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);
@@ -117,7 +123,6 @@ public:
virtual bool pre_draw_viewport(RID p_render_target) override;
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void end_frame() override;
- virtual void notification(int p_what) override;
GDVIRTUAL0(_process);
GDVIRTUAL0(_pre_render);
@@ -125,8 +130,6 @@ public:
GDVIRTUAL2(_post_draw_viewport, RID, const Rect2 &);
GDVIRTUAL0(_end_frame);
- GDVIRTUAL1(_notification, int);
-
/* access to some internals we need */
RID get_render_target_texture(RID p_render_target);
// RID get_render_target_depth(RID p_render_target);