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Diffstat (limited to 'servers/xr/xr_interface_extension.h')
-rw-r--r--servers/xr/xr_interface_extension.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index ab4d90bfe6..3b7af4c0a2 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -83,15 +83,15 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
+ virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
GDVIRTUAL0R(Size2, _get_render_target_size);
GDVIRTUAL0R(uint32_t, _get_view_count);
GDVIRTUAL0R(Transform3D, _get_camera_transform);
GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &);
- GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, real_t, real_t, real_t);
+ GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
- void add_blit(RID p_render_target, Rect2i p_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), float p_k1 = 0.0, float p_k2 = 0.0, float p_upscale = 1.0, float p_aspect_ratio = 1.0);
+ void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
GDVIRTUAL2(_commit_views, RID, const Rect2 &);
@@ -100,6 +100,10 @@ public:
GDVIRTUAL0(_process);
GDVIRTUAL1(_notification, int);
+
+ /* access to some internals we need */
+ RID get_render_target_texture(RID p_render_target);
+ // RID get_render_target_depth(RID p_render_target);
};
#endif // !XR_INTERFACE_EXTENSION_H