diff options
Diffstat (limited to 'servers/xr/xr_interface_extension.cpp')
-rw-r--r-- | servers/xr/xr_interface_extension.cpp | 95 |
1 files changed, 84 insertions, 11 deletions
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp index 6340485bde..9dae3b162d 100644 --- a/servers/xr/xr_interface_extension.cpp +++ b/servers/xr/xr_interface_extension.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ /*************************************************************************/ #include "xr_interface_extension.h" +#include "servers/rendering/renderer_rd/renderer_storage_rd.h" #include "servers/rendering/renderer_storage.h" #include "servers/rendering/rendering_server_globals.h" @@ -40,7 +41,10 @@ void XRInterfaceExtension::_bind_methods() { GDVIRTUAL_BIND(_initialize); GDVIRTUAL_BIND(_uninitialize); - GDVIRTUAL_BIND(_get_tracking_status); + GDVIRTUAL_BIND(_supports_play_area_mode, "mode"); + GDVIRTUAL_BIND(_get_play_area_mode); + GDVIRTUAL_BIND(_set_play_area_mode, "mode"); + GDVIRTUAL_BIND(_get_play_area); GDVIRTUAL_BIND(_get_render_target_size); GDVIRTUAL_BIND(_get_view_count); @@ -53,6 +57,13 @@ void XRInterfaceExtension::_bind_methods() { GDVIRTUAL_BIND(_process); GDVIRTUAL_BIND(_notification, "what"); + /** input and output **/ + + GDVIRTUAL_BIND(_get_suggested_tracker_names); + GDVIRTUAL_BIND(_get_suggested_pose_names, "tracker_name"); + GDVIRTUAL_BIND(_get_tracking_status); + GDVIRTUAL_BIND(_trigger_haptic_pulse, "action_name", "tracker_name", "frequency", "amplitude", "duration_sec", "delay_sec"); + // we don't have any properties specific to VR yet.... // but we do have properties specific to AR.... @@ -110,6 +121,22 @@ void XRInterfaceExtension::uninitialize() { GDVIRTUAL_CALL(_uninitialize); } +PackedStringArray XRInterfaceExtension::get_suggested_tracker_names() const { + PackedStringArray arr; + + GDVIRTUAL_CALL(_get_suggested_tracker_names, arr); + + return arr; +} + +PackedStringArray XRInterfaceExtension::get_suggested_pose_names(const StringName &p_tracker_name) const { + PackedStringArray arr; + + GDVIRTUAL_CALL(_get_suggested_pose_names, p_tracker_name, arr); + + return arr; +} + XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const { uint32_t status; @@ -120,6 +147,48 @@ XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const { return XR_UNKNOWN_TRACKING; } +void XRInterfaceExtension::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) { + GDVIRTUAL_CALL(_trigger_haptic_pulse, p_action_name, p_tracker_name, p_frequency, p_amplitude, p_duration_sec, p_delay_sec); +} + +bool XRInterfaceExtension::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) { + bool is_supported; + + if (GDVIRTUAL_CALL(_supports_play_area_mode, p_mode, is_supported)) { + return is_supported; + } + + return false; +} + +XRInterface::PlayAreaMode XRInterfaceExtension::get_play_area_mode() const { + uint32_t mode; + + if (GDVIRTUAL_CALL(_get_play_area_mode, mode)) { + return XRInterface::PlayAreaMode(mode); + } + + return XRInterface::XR_PLAY_AREA_UNKNOWN; +} + +bool XRInterfaceExtension::set_play_area_mode(XRInterface::PlayAreaMode p_mode) { + bool success; + + if (GDVIRTUAL_CALL(_set_play_area_mode, p_mode, success)) { + return success; + } + + return false; +} + +PackedVector3Array XRInterfaceExtension::get_play_area() const { + PackedVector3Array arr; + + GDVIRTUAL_CALL(_get_play_area, arr); + + return arr; +} + /** these will only be implemented on AR interfaces, so we want dummies for VR **/ bool XRInterfaceExtension::get_anchor_detection_is_enabled() const { bool enabled; @@ -186,7 +255,7 @@ Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const return Transform3D(); } -CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { +CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { CameraMatrix cm; PackedFloat64Array arr; @@ -202,7 +271,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, real return CameraMatrix(); } -void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, float p_k1, float p_k2, float p_upscale, float p_aspect_ratio) { +void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) { BlitToScreen blit; ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!"); @@ -246,17 +315,21 @@ void XRInterfaceExtension::notification(int p_what) { } RID XRInterfaceExtension::get_render_target_texture(RID p_render_target) { - RendererStorage *storage = RSG::storage; - ERR_FAIL_NULL_V_MSG(storage, RID(), "Renderer storage not setup"); + // In due time this will need to be enhance to return the correct INTERNAL RID for the chosen rendering engine. + // So once a GLES driver is implemented we'll return that and the implemented plugin needs to handle this correctly too. + RendererStorageRD *rd_storage = RendererStorageRD::base_singleton; + ERR_FAIL_NULL_V_MSG(rd_storage, RID(), "Renderer storage not setup"); - return storage->render_target_get_texture(p_render_target); + return rd_storage->render_target_get_rd_texture(p_render_target); } /* RID XRInterfaceExtension::get_render_target_depth(RID p_render_target) { - RendererStorage *storage = RSG::storage; - ERR_FAIL_NULL_V_MSG(storage, RID(), "Renderer storage not setup"); + // TODO implement this, the problem is that our depth texture isn't part of our render target as it is used for 3D rendering only + // but we don't have access to our render buffers from here.... + RendererSceneRenderRD * rd_scene = ?????; + ERR_FAIL_NULL_V_MSG(rd_scene, RID(), "Renderer scene render not setup"); - return storage->render_target_get_depth(p_render_target); + return rd_scene->render_buffers_get_depth_texture(????????????); } */ |