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Diffstat (limited to 'servers/xr/xr_interface_extension.cpp')
-rw-r--r--servers/xr/xr_interface_extension.cpp67
1 files changed, 49 insertions, 18 deletions
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 80576ac607..7395cd5ad4 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,8 +29,7 @@
/*************************************************************************/
#include "xr_interface_extension.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
-#include "servers/rendering/renderer_storage.h"
+#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_globals.h"
void XRInterfaceExtension::_bind_methods() {
@@ -51,10 +50,14 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_camera_transform);
GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform");
GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far");
-
- GDVIRTUAL_BIND(_commit_views, "render_target", "screen_rect");
+ GDVIRTUAL_BIND(_get_vrs_texture);
GDVIRTUAL_BIND(_process);
+ GDVIRTUAL_BIND(_pre_render);
+ GDVIRTUAL_BIND(_pre_draw_viewport, "render_target");
+ GDVIRTUAL_BIND(_post_draw_viewport, "render_target", "screen_rect");
+ GDVIRTUAL_BIND(_end_frame);
+
GDVIRTUAL_BIND(_notification, "what");
/** input and output **/
@@ -255,12 +258,12 @@ Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const
return Transform3D();
}
-CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
- CameraMatrix cm;
+Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+ Projection cm;
PackedFloat64Array arr;
if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) {
- ERR_FAIL_COND_V_MSG(arr.size() != 16, CameraMatrix(), "Projection matrix must contain 16 floats");
+ ERR_FAIL_COND_V_MSG(arr.size() != 16, Projection(), "Projection matrix must contain 16 floats");
real_t *m = (real_t *)cm.matrix;
for (int i = 0; i < 16; i++) {
m[i] = arr[i];
@@ -268,13 +271,22 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, doub
return cm;
}
- return CameraMatrix();
+ return Projection();
+}
+
+RID XRInterfaceExtension::get_vrs_texture() {
+ RID vrs_texture;
+ if (GDVIRTUAL_CALL(_get_vrs_texture, vrs_texture)) {
+ return vrs_texture;
+ } else {
+ return XRInterface::get_vrs_texture();
+ }
}
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
- ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!");
+ ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _post_draw_viewport!");
blit.render_target = p_render_target;
blit.src_rect = p_src_rect;
@@ -293,12 +305,31 @@ void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2
blits.push_back(blit);
}
-Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+void XRInterfaceExtension::process() {
+ GDVIRTUAL_CALL(_process);
+}
+
+void XRInterfaceExtension::pre_render() {
+ GDVIRTUAL_CALL(_pre_render);
+}
+
+bool XRInterfaceExtension::pre_draw_viewport(RID p_render_target) {
+ bool do_render = true;
+
+ if (GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render)) {
+ return do_render;
+ } else {
+ // if not implemented we're returning true
+ return true;
+ }
+}
+
+Vector<BlitToScreen> XRInterfaceExtension::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
// This is just so our XR plugin can add blits...
blits.clear();
can_add_blits = true;
- if (GDVIRTUAL_CALL(_commit_views, p_render_target, p_screen_rect)) {
+ if (GDVIRTUAL_CALL(_post_draw_viewport, p_render_target, p_screen_rect)) {
return blits;
}
@@ -306,8 +337,8 @@ Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, con
return blits;
}
-void XRInterfaceExtension::process() {
- GDVIRTUAL_CALL(_process);
+void XRInterfaceExtension::end_frame() {
+ GDVIRTUAL_CALL(_end_frame);
}
void XRInterfaceExtension::notification(int p_what) {
@@ -317,10 +348,10 @@ void XRInterfaceExtension::notification(int p_what) {
RID XRInterfaceExtension::get_render_target_texture(RID p_render_target) {
// In due time this will need to be enhance to return the correct INTERNAL RID for the chosen rendering engine.
// So once a GLES driver is implemented we'll return that and the implemented plugin needs to handle this correctly too.
- RendererStorageRD *rd_storage = RendererStorageRD::base_singleton;
- ERR_FAIL_NULL_V_MSG(rd_storage, RID(), "Renderer storage not setup");
+ RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
+ ERR_FAIL_NULL_V_MSG(texture_storage, RID(), "Texture storage not setup");
- return rd_storage->render_target_get_rd_texture(p_render_target);
+ return texture_storage->render_target_get_rd_texture(p_render_target);
}
/*