diff options
Diffstat (limited to 'servers/xr/xr_interface_extension.cpp')
-rw-r--r-- | servers/xr/xr_interface_extension.cpp | 252 |
1 files changed, 109 insertions, 143 deletions
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp index a0bec0f95b..63e862f605 100644 --- a/servers/xr/xr_interface_extension.cpp +++ b/servers/xr/xr_interface_extension.cpp @@ -1,37 +1,35 @@ -/*************************************************************************/ -/* xr_interface_extension.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* xr_interface_extension.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "xr_interface_extension.h" -#include "servers/rendering/renderer_rd/renderer_storage_rd.h" #include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" -#include "servers/rendering/renderer_storage.h" #include "servers/rendering/rendering_server_globals.h" void XRInterfaceExtension::_bind_methods() { @@ -52,6 +50,7 @@ void XRInterfaceExtension::_bind_methods() { GDVIRTUAL_BIND(_get_camera_transform); GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform"); GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far"); + GDVIRTUAL_BIND(_get_vrs_texture); GDVIRTUAL_BIND(_process); GDVIRTUAL_BIND(_pre_render); @@ -59,8 +58,6 @@ void XRInterfaceExtension::_bind_methods() { GDVIRTUAL_BIND(_post_draw_viewport, "render_target", "screen_rect"); GDVIRTUAL_BIND(_end_frame); - GDVIRTUAL_BIND(_notification, "what"); - /** input and output **/ GDVIRTUAL_BIND(_get_suggested_tracker_names); @@ -75,6 +72,15 @@ void XRInterfaceExtension::_bind_methods() { GDVIRTUAL_BIND(_set_anchor_detection_is_enabled, "enabled"); GDVIRTUAL_BIND(_get_camera_feed_id); + // override output methods + GDVIRTUAL_BIND(_get_color_texture); + GDVIRTUAL_BIND(_get_depth_texture); + GDVIRTUAL_BIND(_get_velocity_texture); + + ClassDB::bind_method(D_METHOD("get_color_texture"), &XRInterfaceExtension::get_color_texture); + ClassDB::bind_method(D_METHOD("get_depth_texture"), &XRInterfaceExtension::get_depth_texture); + ClassDB::bind_method(D_METHOD("get_velocity_texture"), &XRInterfaceExtension::get_velocity_texture); + // helper methods ClassDB::bind_method(D_METHOD("add_blit", "render_target", "src_rect", "dst_rect", "use_layer", "layer", "apply_lens_distortion", "eye_center", "k1", "k2", "upscale", "aspect_ratio"), &XRInterfaceExtension::add_blit); ClassDB::bind_method(D_METHOD("get_render_target_texture", "render_target"), &XRInterfaceExtension::get_render_target_texture); @@ -92,33 +98,21 @@ StringName XRInterfaceExtension::get_name() const { } uint32_t XRInterfaceExtension::get_capabilities() const { - uint32_t capabilities; - - if (GDVIRTUAL_CALL(_get_capabilities, capabilities)) { - return capabilities; - } - - return 0; + uint32_t capabilities = 0; + GDVIRTUAL_CALL(_get_capabilities, capabilities); + return capabilities; } bool XRInterfaceExtension::is_initialized() const { - bool initialised = false; - - if (GDVIRTUAL_CALL(_is_initialized, initialised)) { - return initialised; - } - - return false; + bool initialized = false; + GDVIRTUAL_CALL(_is_initialized, initialized); + return initialized; } bool XRInterfaceExtension::initialize() { - bool initialised = false; - - if (GDVIRTUAL_CALL(_initialize, initialised)) { - return initialised; - } - - return false; + bool initialized = false; + GDVIRTUAL_CALL(_initialize, initialized); + return initialized; } void XRInterfaceExtension::uninitialize() { @@ -142,13 +136,9 @@ PackedStringArray XRInterfaceExtension::get_suggested_pose_names(const StringNam } XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const { - uint32_t status; - - if (GDVIRTUAL_CALL(_get_tracking_status, status)) { - return TrackingStatus(status); - } - - return XR_UNKNOWN_TRACKING; + uint32_t status = XR_UNKNOWN_TRACKING; + GDVIRTUAL_CALL(_get_tracking_status, status); + return TrackingStatus(status); } void XRInterfaceExtension::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) { @@ -156,52 +146,34 @@ void XRInterfaceExtension::trigger_haptic_pulse(const String &p_action_name, con } bool XRInterfaceExtension::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) { - bool is_supported; - - if (GDVIRTUAL_CALL(_supports_play_area_mode, p_mode, is_supported)) { - return is_supported; - } - - return false; + bool is_supported = false; + GDVIRTUAL_CALL(_supports_play_area_mode, p_mode, is_supported); + return is_supported; } XRInterface::PlayAreaMode XRInterfaceExtension::get_play_area_mode() const { - uint32_t mode; - - if (GDVIRTUAL_CALL(_get_play_area_mode, mode)) { - return XRInterface::PlayAreaMode(mode); - } - - return XRInterface::XR_PLAY_AREA_UNKNOWN; + uint32_t mode = XR_PLAY_AREA_UNKNOWN; + GDVIRTUAL_CALL(_get_play_area_mode, mode); + return XRInterface::PlayAreaMode(mode); } bool XRInterfaceExtension::set_play_area_mode(XRInterface::PlayAreaMode p_mode) { - bool success; - - if (GDVIRTUAL_CALL(_set_play_area_mode, p_mode, success)) { - return success; - } - - return false; + bool success = false; + GDVIRTUAL_CALL(_set_play_area_mode, p_mode, success); + return success; } PackedVector3Array XRInterfaceExtension::get_play_area() const { PackedVector3Array arr; - GDVIRTUAL_CALL(_get_play_area, arr); - return arr; } /** these will only be implemented on AR interfaces, so we want dummies for VR **/ bool XRInterfaceExtension::get_anchor_detection_is_enabled() const { - bool enabled; - - if (GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled)) { - return enabled; - } - - return false; + bool enabled = false; + GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled); + return enabled; } void XRInterfaceExtension::set_anchor_detection_is_enabled(bool p_enable) { @@ -210,69 +182,76 @@ void XRInterfaceExtension::set_anchor_detection_is_enabled(bool p_enable) { } int XRInterfaceExtension::get_camera_feed_id() { - int feed_id; - - if (GDVIRTUAL_CALL(_get_camera_feed_id, feed_id)) { - return feed_id; - } - - return 0; + int feed_id = 0; + GDVIRTUAL_CALL(_get_camera_feed_id, feed_id); + return feed_id; } Size2 XRInterfaceExtension::get_render_target_size() { Size2 size; - - if (GDVIRTUAL_CALL(_get_render_target_size, size)) { - return size; - } - - return Size2(0, 0); + GDVIRTUAL_CALL(_get_render_target_size, size); + return size; } uint32_t XRInterfaceExtension::get_view_count() { - uint32_t view_count; - - if (GDVIRTUAL_CALL(_get_view_count, view_count)) { - return view_count; - } - - return 1; + uint32_t view_count = 1; + GDVIRTUAL_CALL(_get_view_count, view_count); + return view_count; } Transform3D XRInterfaceExtension::get_camera_transform() { Transform3D transform; - - if (GDVIRTUAL_CALL(_get_camera_transform, transform)) { - return transform; - } - - return Transform3D(); + GDVIRTUAL_CALL(_get_camera_transform, transform); + return transform; } Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { Transform3D transform; - - if (GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform)) { - return transform; - } - - return Transform3D(); + GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform); + return transform; } -CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { - CameraMatrix cm; +Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { + Projection cm; PackedFloat64Array arr; if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) { - ERR_FAIL_COND_V_MSG(arr.size() != 16, CameraMatrix(), "Projection matrix must contain 16 floats"); - real_t *m = (real_t *)cm.matrix; + ERR_FAIL_COND_V_MSG(arr.size() != 16, Projection(), "Projection matrix must contain 16 floats"); + real_t *m = (real_t *)cm.columns; for (int i = 0; i < 16; i++) { m[i] = arr[i]; } return cm; } - return CameraMatrix(); + return Projection(); +} + +RID XRInterfaceExtension::get_vrs_texture() { + RID vrs_texture; + if (GDVIRTUAL_CALL(_get_vrs_texture, vrs_texture)) { + return vrs_texture; + } else { + return XRInterface::get_vrs_texture(); + } +} + +RID XRInterfaceExtension::get_color_texture() { + RID texture; + GDVIRTUAL_CALL(_get_color_texture, texture); + return texture; +} + +RID XRInterfaceExtension::get_depth_texture() { + RID texture; + GDVIRTUAL_CALL(_get_depth_texture, texture); + return texture; +} + +RID XRInterfaceExtension::get_velocity_texture() { + RID texture; + GDVIRTUAL_CALL(_get_velocity_texture, texture); + return texture; } void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) { @@ -307,13 +286,8 @@ void XRInterfaceExtension::pre_render() { bool XRInterfaceExtension::pre_draw_viewport(RID p_render_target) { bool do_render = true; - - if (GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render)) { - return do_render; - } else { - // if not implemented we're returning true - return true; - } + GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render); + return do_render; // If not implemented we're returning true. } Vector<BlitToScreen> XRInterfaceExtension::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) { @@ -333,10 +307,6 @@ void XRInterfaceExtension::end_frame() { GDVIRTUAL_CALL(_end_frame); } -void XRInterfaceExtension::notification(int p_what) { - GDVIRTUAL_CALL(_notification, p_what); -} - RID XRInterfaceExtension::get_render_target_texture(RID p_render_target) { // In due time this will need to be enhance to return the correct INTERNAL RID for the chosen rendering engine. // So once a GLES driver is implemented we'll return that and the implemented plugin needs to handle this correctly too. @@ -350,9 +320,5 @@ RID XRInterfaceExtension::get_render_target_texture(RID p_render_target) { RID XRInterfaceExtension::get_render_target_depth(RID p_render_target) { // TODO implement this, the problem is that our depth texture isn't part of our render target as it is used for 3D rendering only // but we don't have access to our render buffers from here.... - RendererSceneRenderRD * rd_scene = ?????; - ERR_FAIL_NULL_V_MSG(rd_scene, RID(), "Renderer scene render not setup"); - - return rd_scene->render_buffers_get_depth_texture(????????????); } */ |