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-rw-r--r--servers/xr/xr_interface.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index c1233ae810..9148631899 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -122,7 +122,7 @@ XRInterface::XRInterface() {
tracking_state = XR_UNKNOWN_TRACKING;
};
-XRInterface::~XRInterface(){};
+XRInterface::~XRInterface() {}
// optional render to external texture which enhances performance on those platforms that require us to submit our end result into special textures.
unsigned int XRInterface::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
@@ -134,9 +134,9 @@ bool XRInterface::get_anchor_detection_is_enabled() const {
return false;
};
-void XRInterface::set_anchor_detection_is_enabled(bool p_enable){
+void XRInterface::set_anchor_detection_is_enabled(bool p_enable) {
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
-};
+}
int XRInterface::get_camera_feed_id() {
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.