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-rw-r--r--servers/xr/xr_interface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 0808b1fd7b..4b9ea40223 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -195,7 +195,7 @@ RID XRInterface::get_vrs_texture() {
uint8_t *data_ptr = data.ptrw();
// Our near and far don't matter much for what we're doing here, but there are some interfaces that will remember this as the near and far and may fail as a result...
- CameraMatrix cm = get_projection_for_view(i, aspect, 0.1, 1000.0);
+ Projection cm = get_projection_for_view(i, aspect, 0.1, 1000.0);
Vector3 center = cm.xform(Vector3(0.0, 0.0, 999.0));
Vector2i view_center;