diff options
Diffstat (limited to 'servers/xr/xr_interface.cpp')
-rw-r--r-- | servers/xr/xr_interface.cpp | 103 |
1 files changed, 101 insertions, 2 deletions
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp index 7ae111b5e7..4d58d24405 100644 --- a/servers/xr/xr_interface.cpp +++ b/servers/xr/xr_interface.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "xr_interface.h" -// #include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/renderer_compositor.h" void XRInterface::_bind_methods() { ADD_SIGNAL(MethodInfo("play_area_changed", PropertyInfo(Variant::INT, "mode"))); @@ -68,6 +68,13 @@ void XRInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("set_anchor_detection_is_enabled", "enable"), &XRInterface::set_anchor_detection_is_enabled); ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &XRInterface::get_camera_feed_id); + ClassDB::bind_method(D_METHOD("is_passthrough_supported"), &XRInterface::is_passthrough_supported); + ClassDB::bind_method(D_METHOD("is_passthrough_enabled"), &XRInterface::is_passthrough_enabled); + ClassDB::bind_method(D_METHOD("start_passthrough"), &XRInterface::start_passthrough); + ClassDB::bind_method(D_METHOD("stop_passthrough"), &XRInterface::stop_passthrough); + ClassDB::bind_method(D_METHOD("get_transform_for_view", "view", "cam_transform"), &XRInterface::get_transform_for_view); + ClassDB::bind_method(D_METHOD("get_projection_for_view", "view", "aspect", "near", "far"), &XRInterface::get_projection_for_view); + ADD_GROUP("AR", "ar_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled"); @@ -114,7 +121,12 @@ void XRInterface::set_primary(bool p_primary) { XRInterface::XRInterface() {} -XRInterface::~XRInterface() {} +XRInterface::~XRInterface() { + if (vrs.vrs_texture.is_valid()) { + RS::get_singleton()->free(vrs.vrs_texture); + vrs.vrs_texture = RID(); + } +} // query if this interface supports this play area mode bool XRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) { @@ -151,7 +163,94 @@ int XRInterface::get_camera_feed_id() { return 0; } +RID XRInterface::get_vrs_texture() { + // Default logic will return a standard VRS image based on our target size and default projections. + // Note that this only gets called if VRS is supported on the hardware. + + Size2 texel_size = Size2(16.0, 16.0); // For now we assume we always use 16x16 texels, seems to be the standard. + int view_count = get_view_count(); + Size2 target_size = get_render_target_size(); + real_t aspect = target_size.x / target_size.y; // is this y/x ? + Size2 vrs_size = Size2(round(0.5 + target_size.x / texel_size.x), round(0.5 + target_size.y / texel_size.y)); + real_t radius = vrs_size.length() * 0.5; + Size2 vrs_sizei = vrs_size; + + if (vrs.size != vrs_sizei) { + const uint8_t densities[] = { + 0, // 1x1 + 1, // 1x2 + // 4, // 2x1 + 5, // 2x2 + 6, // 2x4 + // 9, // 4x2 + 10, // 4x4 + }; + + // out with the old + if (vrs.vrs_texture.is_valid()) { + RS::get_singleton()->free(vrs.vrs_texture); + vrs.vrs_texture = RID(); + } + + // in with the new + Vector<Ref<Image>> images; + vrs.size = vrs_sizei; + + for (int i = 0; i < view_count && i < 2; i++) { + PackedByteArray data; + data.resize(vrs_sizei.x * vrs_sizei.y); + uint8_t *data_ptr = data.ptrw(); + + // Our near and far don't matter much for what we're doing here, but there are some interfaces that will remember this as the near and far and may fail as a result... + Projection cm = get_projection_for_view(i, aspect, 0.1, 1000.0); + Vector3 center = cm.xform(Vector3(0.0, 0.0, 999.0)); + + Vector2i view_center; + view_center.x = int(vrs_size.x * (center.x + 1.0) * 0.5); + view_center.y = int(vrs_size.y * (center.y + 1.0) * 0.5); + + int d = 0; + for (int y = 0; y < vrs_sizei.y; y++) { + for (int x = 0; x < vrs_sizei.x; x++) { + Vector2 offset = Vector2(x - view_center.x, y - view_center.y); + offset.y *= aspect; + real_t distance = offset.length(); + int idx = round(5.0 * distance / radius); + if (idx > 4) { + idx = 4; + } + uint8_t density = densities[idx]; + + data_ptr[d++] = density; + } + } + images.push_back(Image::create_from_data(vrs_sizei.x, vrs_sizei.y, false, Image::FORMAT_R8, data)); + } + + if (images.size() == 1) { + vrs.vrs_texture = RS::get_singleton()->texture_2d_create(images[0]); + } else { + vrs.vrs_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TEXTURE_LAYERED_2D_ARRAY); + } + } + + return vrs.vrs_texture; +} + /** these are optional, so we want dummies **/ + +RID XRInterface::get_color_texture() { + return RID(); +} + +RID XRInterface::get_depth_texture() { + return RID(); +} + +RID XRInterface::get_velocity_texture() { + return RID(); +} + PackedStringArray XRInterface::get_suggested_tracker_names() const { PackedStringArray arr; |