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-rw-r--r--servers/visual_server.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/servers/visual_server.h b/servers/visual_server.h
index cf32dcd1d5..9f2d685531 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -49,7 +49,6 @@ class VisualServer : public Object {
int mm_policy;
- PoolVector<String> _shader_get_param_list(RID p_shader) const;
void _camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far);
void _canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate = Color(1, 1, 1));
Array _get_array_from_surface(uint32_t p_format, PoolVector<uint8_t> p_vertex_data, int p_vertex_len, PoolVector<uint8_t> p_index_data, int p_index_len) const;