diff options
Diffstat (limited to 'servers/visual/visual_server_wrap_mt.h')
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 79a7805472..6a1b0f7e46 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -129,6 +129,7 @@ public: FUNC2RC(Variant, material_get_param, RID, const StringName &) FUNC2(material_set_line_width, RID, float) + FUNC2(material_set_next_pass, RID, RID) /* MESH API */ @@ -306,6 +307,7 @@ public: FUNC2(particles_set_emitting, RID, bool) FUNC2(particles_set_amount, RID, int) FUNC2(particles_set_lifetime, RID, float) + FUNC2(particles_set_one_shot, RID, bool) FUNC2(particles_set_pre_process_time, RID, float) FUNC2(particles_set_explosiveness_ratio, RID, float) FUNC2(particles_set_randomness_ratio, RID, float) @@ -315,6 +317,7 @@ public: FUNC2(particles_set_process_material, RID, RID) FUNC2(particles_set_fixed_fps, RID, int) FUNC2(particles_set_fractional_delta, RID, bool) + FUNC1(particles_restart, RID) FUNC2(particles_set_draw_order, RID, VS::ParticlesDrawOrder) @@ -467,6 +470,7 @@ public: FUNC2(canvas_item_set_draw_behind_parent, RID, bool) FUNC6(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float, bool) + FUNC5(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float, bool) FUNC3(canvas_item_add_rect, RID, const Rect2 &, const Color &) FUNC4(canvas_item_add_circle, RID, const Point2 &, float, const Color &) FUNC7(canvas_item_add_texture_rect, RID, const Rect2 &, RID, bool, const Color &, bool, RID) |