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Diffstat (limited to 'servers/visual/visual_server_wrap_mt.cpp')
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp212
1 files changed, 0 insertions, 212 deletions
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
deleted file mode 100644
index 5ea4145342..0000000000
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ /dev/null
@@ -1,212 +0,0 @@
-/*************************************************************************/
-/* visual_server_wrap_mt.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "visual_server_wrap_mt.h"
-#include "os/os.h"
-#include "globals.h"
-void VisualServerWrapMT::thread_exit() {
-
- exit=true;
-}
-
-void VisualServerWrapMT::thread_draw() {
-
-
- draw_mutex->lock();
-
- draw_pending--;
- bool draw=(draw_pending==0);// only draw when no more flushes are pending
-
- draw_mutex->unlock();
-
- if (draw) {
-
- visual_server->draw();
- }
-
-}
-
-void VisualServerWrapMT::thread_flush() {
-
-
- draw_mutex->lock();
-
- draw_pending--;
-
- draw_mutex->unlock();
-
-}
-
-
-
-void VisualServerWrapMT::_thread_callback(void *_instance) {
-
- VisualServerWrapMT *vsmt = reinterpret_cast<VisualServerWrapMT*>(_instance);
-
-
- vsmt->thread_loop();
-}
-
-void VisualServerWrapMT::thread_loop() {
-
- server_thread=Thread::get_caller_ID();
-
- OS::get_singleton()->make_rendering_thread();
-
- visual_server->init();
-
- exit=false;
- draw_thread_up=true;
- while(!exit) {
- // flush commands one by one, until exit is requested
- command_queue.wait_and_flush_one();
- }
-
- command_queue.flush_all(); // flush all
-
- visual_server->finish();
-
-}
-
-
-/* EVENT QUEUING */
-
-void VisualServerWrapMT::sync() {
-
- if (create_thread) {
-
- /* TODO: sync with the thread */
-
- /*
- ERR_FAIL_COND(!draw_mutex);
- draw_mutex->lock();
- draw_pending++; //cambiar por un saferefcount
- draw_mutex->unlock();
- */
- //command_queue.push( this, &VisualServerWrapMT::thread_flush);
- } else {
-
- command_queue.flush_all(); //flush all pending from other threads
- }
-
-}
-
-void VisualServerWrapMT::draw() {
-
-
- if (create_thread) {
-
- /* TODO: Make it draw
- ERR_FAIL_COND(!draw_mutex);
- draw_mutex->lock();
- draw_pending++; //cambiar por un saferefcount
- draw_mutex->unlock();
-
- command_queue.push( this, &VisualServerWrapMT::thread_draw);
- */
- } else {
-
- visual_server->draw();
- }
-}
-
-
-void VisualServerWrapMT::init() {
-
- if (create_thread) {
-
- draw_mutex = Mutex::create();
- print_line("CREATING RENDER THREAD");
- OS::get_singleton()->release_rendering_thread();
- if (create_thread) {
- thread = Thread::create( _thread_callback, this );
- print_line("STARTING RENDER THREAD");
- }
- while(!draw_thread_up) {
- OS::get_singleton()->delay_usec(1000);
- }
- print_line("DONE RENDER THREAD");
- } else {
-
- visual_server->init();
- }
-
-}
-
-void VisualServerWrapMT::finish() {
-
-
- if (thread) {
-
- command_queue.push( this, &VisualServerWrapMT::thread_exit);
- Thread::wait_to_finish( thread );
- memdelete(thread);
-
-
- texture_free_cached_ids();
- mesh_free_cached_ids();
-
- thread=NULL;
- } else {
- visual_server->finish();
- }
-
- if (draw_mutex)
- memdelete(draw_mutex);
-
-}
-
-
-VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread) : command_queue(p_create_thread) {
-
- visual_server=p_contained;
- create_thread=p_create_thread;
- thread=NULL;
- draw_mutex=NULL;
- draw_pending=0;
- draw_thread_up=false;
- alloc_mutex=Mutex::create();
- texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",5);
- mesh_pool_max_size=GLOBAL_DEF("core/rid_pool_prealloc",20);
- if (!p_create_thread) {
- server_thread=Thread::get_caller_ID();
- } else {
- server_thread=0;
- }
-}
-
-
-VisualServerWrapMT::~VisualServerWrapMT() {
-
- memdelete(visual_server);
- memdelete(alloc_mutex);
- //finish();
-
-}
-
-