diff options
Diffstat (limited to 'servers/visual/visual_server_scene.h')
-rw-r--r-- | servers/visual/visual_server_scene.h | 23 |
1 files changed, 3 insertions, 20 deletions
diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index ad74250fe4..a174d9e616 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -55,22 +55,6 @@ public: static VisualServerScene *singleton; -// FIXME: Kept as reference for future implementation -#if 0 - struct Portal { - - bool enabled; - float disable_distance; - Color disable_color; - float connect_range; - Vector<Point2> shape; - Rect2 bounds; - - - Portal() { enabled=true; disable_distance=50; disable_color=Color(); connect_range=0.8; } - }; -#endif - /* CAMERA API */ struct Camera : public RID_Data { @@ -450,11 +434,10 @@ public: RID_Owner<Instance> instance_owner; - // from can be mesh, light, area and portal so far. - virtual RID instance_create(); // from can be mesh, light, poly, area and portal so far. + virtual RID instance_create(); - virtual void instance_set_base(RID p_instance, RID p_base); // from can be mesh, light, poly, area and portal so far. - virtual void instance_set_scenario(RID p_instance, RID p_scenario); // from can be mesh, light, poly, area and portal so far. + virtual void instance_set_base(RID p_instance, RID p_base); + virtual void instance_set_scenario(RID p_instance, RID p_scenario); virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask); virtual void instance_set_transform(RID p_instance, const Transform &p_transform); virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id); |