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Diffstat (limited to 'servers/visual/visual_server_scene.h')
-rw-r--r-- | servers/visual/visual_server_scene.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 539855bdc4..7583acd88f 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -33,7 +33,6 @@ #include "servers/visual/rasterizer.h" -#include "core/allocators.h" #include "core/math/geometry.h" #include "core/math/octree.h" #include "core/os/semaphore.h" @@ -120,7 +119,6 @@ public: VS::ScenarioDebugMode debug; RID self; - // well wtf, balloon allocator is slower? Octree<Instance, true> octree; |