diff options
Diffstat (limited to 'servers/visual/visual_server_scene.cpp')
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 26b428c6db..9fb4dc524d 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -101,7 +101,7 @@ void *VisualServerScene::_instance_pair(void *p_self, OctreeElementID, Instance SWAP(A, B); //lesser always first } - if (B->base_type == VS::INSTANCE_LIGHT && (1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK) { + if (B->base_type == VS::INSTANCE_LIGHT && ((1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK)) { InstanceLightData *light = static_cast<InstanceLightData *>(B->base_data); InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(A->base_data); @@ -119,7 +119,7 @@ void *VisualServerScene::_instance_pair(void *p_self, OctreeElementID, Instance geom->lighting_dirty = true; return E; //this element should make freeing faster - } else if (B->base_type == VS::INSTANCE_REFLECTION_PROBE && (1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK) { + } else if (B->base_type == VS::INSTANCE_REFLECTION_PROBE && ((1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK)) { InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(B->base_data); InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(A->base_data); @@ -133,7 +133,7 @@ void *VisualServerScene::_instance_pair(void *p_self, OctreeElementID, Instance geom->reflection_dirty = true; return E; //this element should make freeing faster - } else if (B->base_type == VS::INSTANCE_GI_PROBE && (1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK) { + } else if (B->base_type == VS::INSTANCE_GI_PROBE && ((1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK)) { InstanceGIProbeData *gi_probe = static_cast<InstanceGIProbeData *>(B->base_data); InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(A->base_data); @@ -167,7 +167,7 @@ void VisualServerScene::_instance_unpair(void *p_self, OctreeElementID, Instance SWAP(A, B); //lesser always first } - if (B->base_type == VS::INSTANCE_LIGHT && (1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK) { + if (B->base_type == VS::INSTANCE_LIGHT && ((1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK)) { InstanceLightData *light = static_cast<InstanceLightData *>(B->base_data); InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(A->base_data); @@ -182,7 +182,7 @@ void VisualServerScene::_instance_unpair(void *p_self, OctreeElementID, Instance } geom->lighting_dirty = true; - } else if (B->base_type == VS::INSTANCE_REFLECTION_PROBE && (1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK) { + } else if (B->base_type == VS::INSTANCE_REFLECTION_PROBE && ((1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK)) { InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(B->base_data); InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(A->base_data); @@ -194,7 +194,7 @@ void VisualServerScene::_instance_unpair(void *p_self, OctreeElementID, Instance geom->reflection_dirty = true; - } else if (B->base_type == VS::INSTANCE_GI_PROBE && (1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK) { + } else if (B->base_type == VS::INSTANCE_GI_PROBE && ((1 << A->base_type) & VS::INSTANCE_GEOMETRY_MASK)) { InstanceGIProbeData *gi_probe = static_cast<InstanceGIProbeData *>(B->base_data); InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(A->base_data); @@ -1416,7 +1416,7 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam gi_probe_update_list.add(&gi_probe->update_element); } - } else if ((1 << ins->base_type) & VS::INSTANCE_GEOMETRY_MASK && ins->visible && ins->cast_shadows != VS::SHADOW_CASTING_SETTING_SHADOWS_ONLY) { + } else if (((1 << ins->base_type) & VS::INSTANCE_GEOMETRY_MASK) && ins->visible && ins->cast_shadows != VS::SHADOW_CASTING_SETTING_SHADOWS_ONLY) { keep = true; |