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Diffstat (limited to 'servers/visual/visual_server_scene.cpp')
-rw-r--r--servers/visual/visual_server_scene.cpp41
1 files changed, 26 insertions, 15 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 157a85be98..297413effd 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -2239,7 +2239,6 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform,const Came
bool redraw = VSG::scene_render->shadow_atlas_update_light(p_shadow_atlas,light->instance,coverage,light->last_version);
if (redraw) {
- print_line("redraw shadow");
//must redraw!
_light_instance_update_shadow(ins,p_cam_transform,p_cam_projection,p_cam_orthogonal,p_shadow_atlas,scenario);
}
@@ -2448,6 +2447,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
probe->dynamic.bake_dynamic_range=VSG::storage->gi_probe_get_dynamic_range(p_instance->base);
probe->dynamic.mipmaps_3d.clear();
+ probe->dynamic.propagate=VSG::storage->gi_probe_get_propagation(p_instance->base);
probe->dynamic.grid_size[0]=header->width;
probe->dynamic.grid_size[1]=header->height;
@@ -2942,14 +2942,12 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header,con
}
-void VisualServerScene::_bake_gi_downscale_light(int p_idx, int p_level, const GIProbeDataCell* p_cells, const GIProbeDataHeader *p_header, InstanceGIProbeData::LocalData *p_local_data) {
+void VisualServerScene::_bake_gi_downscale_light(int p_idx, int p_level, const GIProbeDataCell* p_cells, const GIProbeDataHeader *p_header, InstanceGIProbeData::LocalData *p_local_data,float p_propagate) {
//average light to upper level
- p_local_data[p_idx].energy[0]=0;
- p_local_data[p_idx].energy[1]=0;
- p_local_data[p_idx].energy[2]=0;
- int divisor=0;
+ float divisor=0;
+ float sum[3]={0.0,0.0,0.0};
for(int i=0;i<8;i++) {
@@ -2959,20 +2957,25 @@ void VisualServerScene::_bake_gi_downscale_light(int p_idx, int p_level, const G
continue;
if (p_level+1 < (int)p_header->cell_subdiv-1) {
- _bake_gi_downscale_light(child,p_level+1,p_cells,p_header,p_local_data);
+ _bake_gi_downscale_light(child,p_level+1,p_cells,p_header,p_local_data,p_propagate);
}
- p_local_data[p_idx].energy[0]+=p_local_data[child].energy[0];
- p_local_data[p_idx].energy[1]+=p_local_data[child].energy[1];
- p_local_data[p_idx].energy[2]+=p_local_data[child].energy[2];
- divisor++;
+ sum[0]+=p_local_data[child].energy[0];
+ sum[1]+=p_local_data[child].energy[1];
+ sum[2]+=p_local_data[child].energy[2];
+ divisor+=1.0;
}
+ divisor=Math::lerp(8.0,divisor,p_propagate);
+ sum[0]/=divisor;
+ sum[1]/=divisor;
+ sum[2]/=divisor;
+
//divide by eight for average
- p_local_data[p_idx].energy[0]/=divisor;
- p_local_data[p_idx].energy[1]/=divisor;
- p_local_data[p_idx].energy[2]/=divisor;
+ p_local_data[p_idx].energy[0]=Math::fast_ftoi(sum[0]);
+ p_local_data[p_idx].energy[1]=Math::fast_ftoi(sum[1]);
+ p_local_data[p_idx].energy[2]=Math::fast_ftoi(sum[2]);
}
@@ -3024,7 +3027,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
SWAP(probe_data->dynamic.light_cache_changes,probe_data->dynamic.light_cache);
//downscale to lower res levels
- _bake_gi_downscale_light(0,0,cells,header,local_data);
+ _bake_gi_downscale_light(0,0,cells,header,local_data,probe_data->dynamic.propagate);
//plot result to 3D texture!
@@ -3337,6 +3340,14 @@ void VisualServerScene::render_probes() {
force_lighting=true;
}
+ float propagate = VSG::storage->gi_probe_get_propagation(instance_probe->base);
+
+ if (probe->dynamic.propagate!=propagate) {
+ probe->dynamic.propagate=propagate;
+ force_lighting=true;
+ }
+
+
if (probe->invalid==false && probe->dynamic.enabled) {
switch(probe->dynamic.updating_stage) {