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-rw-r--r--servers/visual/visual_server_scene.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 95ac876ec0..cd68c14de8 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -1473,9 +1473,10 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam
//check shadow..
- if (light && p_shadow_atlas.is_valid() && VSG::storage->light_has_shadow(E->get()->base)) {
- lights_with_shadow[directional_shadow_count++] = E->get();
-
+ if (light) {
+ if (p_shadow_atlas.is_valid() && VSG::storage->light_has_shadow(E->get()->base)) {
+ lights_with_shadow[directional_shadow_count++] = E->get();
+ }
//add to list
directional_light_ptr[directional_light_count++] = light->instance;
}