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Diffstat (limited to 'servers/visual/visual_server_scene.cpp')
-rw-r--r--servers/visual/visual_server_scene.cpp51
1 files changed, 39 insertions, 12 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index a5858ab661..3ee23e9290 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -61,6 +61,16 @@ void VisualServerScene::camera_set_orthogonal(RID p_camera, float p_size, float
camera->zfar = p_z_far;
}
+void VisualServerScene::camera_set_frustum(RID p_camera, float p_size, Vector2 p_offset, float p_z_near, float p_z_far) {
+ Camera *camera = camera_owner.get(p_camera);
+ ERR_FAIL_COND(!camera);
+ camera->type = Camera::FRUSTUM;
+ camera->size = p_size;
+ camera->offset = p_offset;
+ camera->znear = p_z_near;
+ camera->zfar = p_z_far;
+}
+
void VisualServerScene::camera_set_transform(RID p_camera, const Transform &p_transform) {
Camera *camera = camera_owner.get(p_camera);
@@ -597,12 +607,12 @@ void VisualServerScene::instance_set_transform(RID p_instance, const Transform &
instance->transform = p_transform;
_instance_queue_update(instance, true);
}
-void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) {
+void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_id) {
Instance *instance = instance_owner.get(p_instance);
ERR_FAIL_COND(!instance);
- instance->object_ID = p_ID;
+ instance->object_id = p_id;
}
void VisualServerScene::instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) {
@@ -781,10 +791,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_aabb(const AABB &p_aabb, RID
Instance *instance = cull[i];
ERR_CONTINUE(!instance);
- if (instance->object_ID == 0)
+ if (instance->object_id == 0)
continue;
- instances.push_back(instance->object_ID);
+ instances.push_back(instance->object_id);
}
return instances;
@@ -803,10 +813,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_ray(const Vector3 &p_from, co
for (int i = 0; i < culled; i++) {
Instance *instance = cull[i];
ERR_CONTINUE(!instance);
- if (instance->object_ID == 0)
+ if (instance->object_id == 0)
continue;
- instances.push_back(instance->object_ID);
+ instances.push_back(instance->object_id);
}
return instances;
@@ -827,10 +837,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_convex(const Vector<Plane> &p
Instance *instance = cull[i];
ERR_CONTINUE(!instance);
- if (instance->object_ID == 0)
+ if (instance->object_id == 0)
continue;
- instances.push_back(instance->object_ID);
+ instances.push_back(instance->object_id);
}
return instances;
@@ -1730,6 +1740,17 @@ void VisualServerScene::render_camera(RID p_camera, RID p_scenario, Size2 p_view
ortho = false;
} break;
+ case Camera::FRUSTUM: {
+
+ camera_matrix.set_frustum(
+ camera->size,
+ p_viewport_size.width / (float)p_viewport_size.height,
+ camera->offset,
+ camera->znear,
+ camera->zfar,
+ camera->vaspect);
+ ortho = false;
+ } break;
}
_prepare_scene(camera->transform, camera_matrix, ortho, camera->env, camera->visible_layers, p_scenario, p_shadow_atlas, RID());
@@ -1871,7 +1892,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
//failure
} else if (ins->base_type == VS::INSTANCE_LIGHT && ins->visible) {
- if (ins->visible && light_cull_count < MAX_LIGHTS_CULLED) {
+ if (light_cull_count < MAX_LIGHTS_CULLED) {
InstanceLightData *light = static_cast<InstanceLightData *>(ins->base_data);
@@ -1888,7 +1909,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
}
} else if (ins->base_type == VS::INSTANCE_REFLECTION_PROBE && ins->visible) {
- if (ins->visible && reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) {
+ if (reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) {
InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(ins->base_data);
@@ -2633,7 +2654,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co
for (int i = 0; i < 3; i++) {
- if (ABS(light_axis[i]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[i]))
continue;
clip[clip_planes].normal[i] = 1.0;
@@ -2768,7 +2789,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co
for (int c = 0; c < 3; c++) {
- if (ABS(light_axis[c]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[c]))
continue;
clip[clip_planes].normal[c] = 1.0;
@@ -3096,6 +3117,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
for (List<Instance *>::Element *E = p_gi_probe->scenario->directional_lights.front(); E; E = E->next()) {
+ if (!VSG::storage->light_get_use_gi(E->get()->base))
+ continue;
+
InstanceGIProbeData::LightCache lc;
lc.type = VSG::storage->light_get_type(E->get()->base);
lc.color = VSG::storage->light_get_color(E->get()->base);
@@ -3116,6 +3140,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
for (Set<Instance *>::Element *E = probe_data->lights.front(); E; E = E->next()) {
+ if (!VSG::storage->light_get_use_gi(E->get()->base))
+ continue;
+
InstanceGIProbeData::LightCache lc;
lc.type = VSG::storage->light_get_type(E->get()->base);
lc.color = VSG::storage->light_get_color(E->get()->base);