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Diffstat (limited to 'servers/visual/visual_server_scene.cpp')
-rw-r--r--servers/visual/visual_server_scene.cpp63
1 files changed, 47 insertions, 16 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index c8d64fca45..c1dc94daa2 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -30,7 +30,7 @@
#include "visual_server_scene.h"
#include "core/os/os.h"
-#include "visual_server_global.h"
+#include "visual_server_globals.h"
#include "visual_server_raster.h"
#include <new>
/* CAMERA API */
@@ -61,6 +61,16 @@ void VisualServerScene::camera_set_orthogonal(RID p_camera, float p_size, float
camera->zfar = p_z_far;
}
+void VisualServerScene::camera_set_frustum(RID p_camera, float p_size, Vector2 p_offset, float p_z_near, float p_z_far) {
+ Camera *camera = camera_owner.get(p_camera);
+ ERR_FAIL_COND(!camera);
+ camera->type = Camera::FRUSTUM;
+ camera->size = p_size;
+ camera->offset = p_offset;
+ camera->znear = p_z_near;
+ camera->zfar = p_z_far;
+}
+
void VisualServerScene::camera_set_transform(RID p_camera, const Transform &p_transform) {
Camera *camera = camera_owner.get(p_camera);
@@ -399,7 +409,8 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
VSG::scene_render->free(gi_probe->probe_instance);
} break;
- default: {}
+ default: {
+ }
}
if (instance->base_data) {
@@ -445,6 +456,9 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
InstanceGeometryData *geom = memnew(InstanceGeometryData);
instance->base_data = geom;
+ if (instance->base_type == VS::INSTANCE_MESH) {
+ instance->blend_values.resize(VSG::storage->mesh_get_blend_shape_count(p_base));
+ }
} break;
case VS::INSTANCE_REFLECTION_PROBE: {
@@ -473,7 +487,8 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
gi_probe->probe_instance = VSG::scene_render->gi_probe_instance_create();
} break;
- default: {}
+ default: {
+ }
}
VSG::storage->instance_add_dependency(p_base, instance);
@@ -521,7 +536,8 @@ void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
gi_probe_update_list.remove(&gi_probe->update_element);
}
} break;
- default: {}
+ default: {
+ }
}
instance->scenario = NULL;
@@ -553,7 +569,8 @@ void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
gi_probe_update_list.add(&gi_probe->update_element);
}
} break;
- default: {}
+ default: {
+ }
}
_instance_queue_update(instance, true, true);
@@ -668,7 +685,8 @@ void VisualServerScene::instance_set_visible(RID p_instance, bool p_visible) {
}
} break;
- default: {}
+ default: {
+ }
}
}
inline bool is_geometry_instance(VisualServer::InstanceType p_type) {
@@ -845,7 +863,8 @@ void VisualServerScene::instance_geometry_set_flag(RID p_instance, VS::InstanceF
instance->redraw_if_visible = p_enabled;
} break;
- default: {}
+ default: {
+ }
}
}
void VisualServerScene::instance_geometry_set_cast_shadows_setting(RID p_instance, VS::ShadowCastingSetting p_shadow_casting_setting) {
@@ -1037,7 +1056,8 @@ void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
new_aabb = VSG::storage->lightmap_capture_get_bounds(p_instance->base);
} break;
- default: {}
+ default: {
+ }
}
// <Zylann> This is why I didn't re-use Instance::aabb to implement custom AABBs
@@ -1720,6 +1740,17 @@ void VisualServerScene::render_camera(RID p_camera, RID p_scenario, Size2 p_view
ortho = false;
} break;
+ case Camera::FRUSTUM: {
+
+ camera_matrix.set_frustum(
+ camera->size,
+ p_viewport_size.width / (float)p_viewport_size.height,
+ camera->offset,
+ camera->znear,
+ camera->zfar,
+ camera->vaspect);
+ ortho = false;
+ } break;
}
_prepare_scene(camera->transform, camera_matrix, ortho, camera->env, camera->visible_layers, p_scenario, p_shadow_atlas, RID());
@@ -1861,7 +1892,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
//failure
} else if (ins->base_type == VS::INSTANCE_LIGHT && ins->visible) {
- if (ins->visible && light_cull_count < MAX_LIGHTS_CULLED) {
+ if (light_cull_count < MAX_LIGHTS_CULLED) {
InstanceLightData *light = static_cast<InstanceLightData *>(ins->base_data);
@@ -1878,7 +1909,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
}
} else if (ins->base_type == VS::INSTANCE_REFLECTION_PROBE && ins->visible) {
- if (ins->visible && reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) {
+ if (reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) {
InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(ins->base_data);
@@ -2480,7 +2511,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
uint32_t a = uint32_t(alpha_block[x][y]) - min_alpha;
//convert range to 3 bits
a = int((a * 7.0 / (max_alpha - min_alpha)) + 0.5);
- a = CLAMP(a, 0, 7); //just to be sure
+ a = MIN(a, 7); //just to be sure
a = 7 - a; //because range is inverted in this mode
if (a == 0) {
//do none, remain
@@ -2916,7 +2947,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
uint32_t idx = level_cells[j];
- uint32_t r = (uint32_t(local_data[idx].energy[0]) / probe_data->dynamic.bake_dynamic_range) >> 2;
+ uint32_t r2 = (uint32_t(local_data[idx].energy[0]) / probe_data->dynamic.bake_dynamic_range) >> 2;
uint32_t g = (uint32_t(local_data[idx].energy[1]) / probe_data->dynamic.bake_dynamic_range) >> 2;
uint32_t b = (uint32_t(local_data[idx].energy[2]) / probe_data->dynamic.bake_dynamic_range) >> 2;
uint32_t a = (cells[idx].level_alpha >> 8) & 0xFF;
@@ -2924,10 +2955,10 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
uint32_t mm_ofs = sizes[0] * sizes[1] * (local_data[idx].pos[2]) + sizes[0] * (local_data[idx].pos[1]) + (local_data[idx].pos[0]);
mm_ofs *= 4; //for RGBA (4 bytes)
- mipmapw[mm_ofs + 0] = uint8_t(CLAMP(r, 0, 255));
- mipmapw[mm_ofs + 1] = uint8_t(CLAMP(g, 0, 255));
- mipmapw[mm_ofs + 2] = uint8_t(CLAMP(b, 0, 255));
- mipmapw[mm_ofs + 3] = uint8_t(CLAMP(a, 0, 255));
+ mipmapw[mm_ofs + 0] = uint8_t(MIN(r2, 255));
+ mipmapw[mm_ofs + 1] = uint8_t(MIN(g, 255));
+ mipmapw[mm_ofs + 2] = uint8_t(MIN(b, 255));
+ mipmapw[mm_ofs + 3] = uint8_t(MIN(a, 255));
}
}
} else if (probe_data->dynamic.compression == RasterizerStorage::GI_PROBE_S3TC) {