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-rw-r--r--servers/visual/visual_server_raster.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index fff37a71b3..70492afe83 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -811,23 +811,6 @@ public:
BIND2(reflection_probe_set_enable_shadows, RID, bool)
BIND2(reflection_probe_set_cull_mask, RID, uint32_t)
- /* ROOM API */
-
- BIND0R(RID, room_create)
- BIND4(room_add_bounds, RID, const PoolVector<Vector2> &, float, const Transform &)
- BIND1(room_clear_bounds, RID)
-
- /* PORTAL API */
-
- // portals are only (x/y) points, forming a convex shape, which its clockwise
- // order points outside. (z is 0);
-
- BIND0R(RID, portal_create)
- BIND2(portal_set_shape, RID, const Vector<Point2> &)
- BIND2(portal_set_enabled, RID, bool)
- BIND2(portal_set_disable_distance, RID, float)
- BIND2(portal_set_disabled_color, RID, const Color &)
-
/* BAKED LIGHT API */
BIND0R(RID, gi_probe_create)
@@ -1011,7 +994,6 @@ public:
BIND2(instance_attach_skeleton, RID, RID)
BIND2(instance_set_exterior, RID, bool)
- BIND2(instance_set_room, RID, RID)
BIND2(instance_set_extra_visibility_margin, RID, real_t)