diff options
Diffstat (limited to 'servers/visual/visual_server_raster.cpp')
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 318 |
1 files changed, 238 insertions, 80 deletions
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index f7614ac080..3a5ffda8f5 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,18 +28,169 @@ /*************************************************************************/ #include "visual_server_raster.h" #include "os/os.h" -#include "globals.h" +#include "global_config.h" #include "default_mouse_cursor.xpm" #include "sort.h" #include "io/marshalls.h" +#include "visual_server_canvas.h" +#include "visual_server_global.h" +#include "visual_server_scene.h" + // careful, these may run in different threads than the visual server + + + +/* CURSOR */ +void VisualServerRaster::cursor_set_rotation(float p_rotation, int p_cursor ){ + +} +void VisualServerRaster::cursor_set_texture(RID p_texture, const Point2 &p_center_offset, int p_cursor, const Rect2 &p_region){ + +} +void VisualServerRaster::cursor_set_visible(bool p_visible, int p_cursor ){ + +} +void VisualServerRaster::cursor_set_pos(const Point2& p_pos, int p_cursor ){ + +} + +/* BLACK BARS */ + + +void VisualServerRaster::black_bars_set_margins(int p_left, int p_top, int p_right, int p_bottom){ + +} +void VisualServerRaster::black_bars_set_images(RID p_left, RID p_top, RID p_right, RID p_bottom){ + +} + + +/* FREE */ + +void VisualServerRaster::free( RID p_rid ){ + + if (VSG::storage->free(p_rid)) + return; + if (VSG::canvas->free(p_rid)) + return; + if (VSG::viewport->free(p_rid)) + return; + if (VSG::scene->free(p_rid)) + return; + +} + +/* EVENT QUEUING */ + +void VisualServerRaster::draw(){ + + /* + if (changes) + print_line("changes: "+itos(changes)); + */ + + changes=0; + + VSG::rasterizer->begin_frame(); + + VSG::scene->update_dirty_instances(); //update scene stuff + + VSG::viewport->draw_viewports(); + VSG::scene->render_probes(); + //_draw_cursors_and_margins(); + VSG::rasterizer->end_frame(); + //draw_extra_frame=VS:rasterizer->needs_to_draw_next_frame(); +} +void VisualServerRaster::sync(){ + +} +bool VisualServerRaster::has_changed() const{ + + return changes>0; +} +void VisualServerRaster::init(){ + + VSG::rasterizer->initialize(); + +} +void VisualServerRaster::finish(){ + + if (test_cube.is_valid()) { + free(test_cube); + } + + VSG::rasterizer->finalize(); +} + + +/* STATUS INFORMATION */ + + +int VisualServerRaster::get_render_info(RenderInfo p_info){ + + return 0; +} + + + +/* TESTING */ + + + +void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_color,bool p_scale){ + +} +void VisualServerRaster::set_default_clear_color(const Color& p_color){ + +} + +bool VisualServerRaster::has_feature(Features p_feature) const { + + return false; +} + +RID VisualServerRaster::get_test_cube() { + if (!test_cube.is_valid()) { + test_cube=_make_test_cube(); + } + return test_cube; +} + + +bool VisualServerRaster::has_os_feature(const String& p_feature) const { + + return VSG::storage->has_os_feature(p_feature); +} + +VisualServerRaster::VisualServerRaster() { + + VSG::canvas = memnew( VisualServerCanvas); + VSG::viewport = memnew( VisualServerViewport); + VSG::scene = memnew( VisualServerScene ); + VSG::rasterizer = Rasterizer::create(); + VSG::storage=VSG::rasterizer->get_storage(); + VSG::canvas_render=VSG::rasterizer->get_canvas(); + VSG::scene_render=VSG::rasterizer->get_scene(); + +} + +VisualServerRaster::~VisualServerRaster() { + + memdelete(VSG::canvas); + memdelete(VSG::viewport); + memdelete(VSG::rasterizer); +} + + +#if 0 + BalloonAllocator<> *VisualServerRaster::OctreeAllocator::allocator=NULL; #define VS_CHANGED\ changes++;\ -// print_line(__FUNCTION__); + //print_line(__FUNCTION__); @@ -265,33 +416,33 @@ RID VisualServerRaster::fixed_material_create() { return rasterizer->fixed_material_create(); } -void VisualServerRaster::fixed_material_set_flag(RID p_material, FixedMaterialFlags p_flag, bool p_enabled) { +void VisualServerRaster::fixed_material_set_flag(RID p_material, FixedSpatialMaterialFlags p_flag, bool p_enabled) { rasterizer->fixed_material_set_flag(p_material,p_flag,p_enabled); } -bool VisualServerRaster::fixed_material_get_flag(RID p_material, FixedMaterialFlags p_flag) const { +bool VisualServerRaster::fixed_material_get_flag(RID p_material, FixedSpatialMaterialFlags p_flag) const { return rasterizer->fixed_material_get_flag(p_material,p_flag); } -void VisualServerRaster::fixed_material_set_param(RID p_material, FixedMaterialParam p_parameter, const Variant& p_value) { +void VisualServerRaster::fixed_material_set_param(RID p_material, FixedSpatialMaterialParam p_parameter, const Variant& p_value) { VS_CHANGED; rasterizer->fixed_material_set_parameter(p_material,p_parameter,p_value); } -Variant VisualServerRaster::fixed_material_get_param(RID p_material,FixedMaterialParam p_parameter) const { +Variant VisualServerRaster::fixed_material_get_param(RID p_material,FixedSpatialMaterialParam p_parameter) const { return rasterizer->fixed_material_get_parameter(p_material,p_parameter); } -void VisualServerRaster::fixed_material_set_texture(RID p_material,FixedMaterialParam p_parameter, RID p_texture) { +void VisualServerRaster::fixed_material_set_texture(RID p_material,FixedSpatialMaterialParam p_parameter, RID p_texture) { VS_CHANGED; rasterizer->fixed_material_set_texture(p_material,p_parameter,p_texture); } -RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedMaterialParam p_parameter) const { +RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedSpatialMaterialParam p_parameter) const { return rasterizer->fixed_material_get_texture(p_material,p_parameter); } @@ -299,12 +450,12 @@ RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedMaterialP -void VisualServerRaster::fixed_material_set_texcoord_mode(RID p_material,FixedMaterialParam p_parameter, FixedMaterialTexCoordMode p_mode) { +void VisualServerRaster::fixed_material_set_texcoord_mode(RID p_material,FixedSpatialMaterialParam p_parameter, FixedSpatialMaterialTexCoordMode p_mode) { VS_CHANGED; rasterizer->fixed_material_set_texcoord_mode(p_material,p_parameter,p_mode); } -VS::FixedMaterialTexCoordMode VisualServerRaster::fixed_material_get_texcoord_mode(RID p_material,FixedMaterialParam p_parameter) const { +VS::FixedSpatialMaterialTexCoordMode VisualServerRaster::fixed_material_get_texcoord_mode(RID p_material,FixedSpatialMaterialParam p_parameter) const { return rasterizer->fixed_material_get_texcoord_mode(p_material,p_parameter); } @@ -331,14 +482,14 @@ Transform VisualServerRaster::fixed_material_get_uv_transform(RID p_material) co return rasterizer->fixed_material_get_uv_transform(p_material); } -void VisualServerRaster::fixed_material_set_light_shader(RID p_material,FixedMaterialLightShader p_shader) { +void VisualServerRaster::fixed_material_set_light_shader(RID p_material,FixedSpatialMaterialLightShader p_shader) { VS_CHANGED; rasterizer->fixed_material_set_light_shader(p_material,p_shader); } -VisualServerRaster::FixedMaterialLightShader VisualServerRaster::fixed_material_get_light_shader(RID p_material) const{ +VisualServerRaster::FixedSpatialMaterialLightShader VisualServerRaster::fixed_material_get_light_shader(RID p_material) const{ return rasterizer->fixed_material_get_light_shader(p_material); } @@ -677,13 +828,13 @@ Vector3 VisualServerRaster::particles_get_emission_base_velocity(RID p_particles return rasterizer->particles_get_emission_base_velocity(p_particles); } -void VisualServerRaster::particles_set_emission_points(RID p_particles, const DVector<Vector3>& p_points) { +void VisualServerRaster::particles_set_emission_points(RID p_particles, const PoolVector<Vector3>& p_points) { VS_CHANGED; rasterizer->particles_set_emission_points(p_particles,p_points); } -DVector<Vector3> VisualServerRaster::particles_get_emission_points(RID p_particles) const { +PoolVector<Vector3> VisualServerRaster::particles_get_emission_points(RID p_particles) const { return rasterizer->particles_get_emission_points(p_particles); } @@ -1137,7 +1288,7 @@ float VisualServerRaster::baked_light_get_lightmap_multiplier(RID p_baked_light) } -void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree){ +void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const PoolVector<uint8_t> p_octree){ VS_CHANGED; BakedLight *baked_light = baked_light_owner.get(p_baked_light); @@ -1146,7 +1297,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< if (p_octree.size()==0) { if (baked_light->data.octree_texture.is_valid()) rasterizer->free(baked_light->data.octree_texture); - baked_light->data.octree_texture=RID(); + baked_light->data.octree_texture; baked_light->octree_aabb=AABB(); baked_light->octree_tex_size=Size2(); } else { @@ -1159,7 +1310,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< bool has_light_tex=false; { - DVector<uint8_t>::Read r=p_octree.read(); + PoolVector<uint8_t>::Read r=p_octree.read(); tex_w = decode_uint32(&r[0]); tex_h = decode_uint32(&r[4]); print_line("TEX W: "+itos(tex_w)+" TEX H:"+itos(tex_h)+" LEN: "+itos(p_octree.size())); @@ -1203,7 +1354,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< if (tex_w!=baked_light->octree_tex_size.x || tex_h!=baked_light->octree_tex_size.y) { rasterizer->free(baked_light->data.octree_texture); - baked_light->data.octree_texture=RID(); + baked_light->data.octree_texture; baked_light->octree_tex_size.x=0; baked_light->octree_tex_size.y=0; } @@ -1212,7 +1363,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< if (baked_light->data.light_texture.is_valid()) { if (!has_light_tex || light_tex_w!=baked_light->light_tex_size.x || light_tex_h!=baked_light->light_tex_size.y) { rasterizer->free(baked_light->data.light_texture); - baked_light->data.light_texture=RID(); + baked_light->data.light_texture; baked_light->light_tex_size.x=0; baked_light->light_tex_size.y=0; } @@ -1220,20 +1371,20 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< if (!baked_light->data.octree_texture.is_valid()) { baked_light->data.octree_texture=rasterizer->texture_create(); - rasterizer->texture_allocate(baked_light->data.octree_texture,tex_w,tex_h,Image::FORMAT_RGBA,TEXTURE_FLAG_FILTER); + rasterizer->texture_allocate(baked_light->data.octree_texture,tex_w,tex_h,Image::FORMAT_RGBA8,TEXTURE_FLAG_FILTER); baked_light->octree_tex_size.x=tex_w; baked_light->octree_tex_size.y=tex_h; } if (!baked_light->data.light_texture.is_valid() && has_light_tex) { baked_light->data.light_texture=rasterizer->texture_create(); - rasterizer->texture_allocate(baked_light->data.light_texture,light_tex_w,light_tex_h,Image::FORMAT_RGBA,TEXTURE_FLAG_FILTER); + rasterizer->texture_allocate(baked_light->data.light_texture,light_tex_w,light_tex_h,Image::FORMAT_RGBA8,TEXTURE_FLAG_FILTER); baked_light->light_tex_size.x=light_tex_w; baked_light->light_tex_size.y=light_tex_h; } - Image img(tex_w,tex_h,0,Image::FORMAT_RGBA,p_octree); + Image img(tex_w,tex_h,0,Image::FORMAT_RGBA8,p_octree); rasterizer->texture_set_data(baked_light->data.octree_texture,img); } @@ -1244,22 +1395,22 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< } -DVector<uint8_t> VisualServerRaster::baked_light_get_octree(RID p_baked_light) const{ +PoolVector<uint8_t> VisualServerRaster::baked_light_get_octree(RID p_baked_light) const{ BakedLight *baked_light = baked_light_owner.get(p_baked_light); - ERR_FAIL_COND_V(!baked_light,DVector<uint8_t>()); + ERR_FAIL_COND_V(!baked_light,PoolVector<uint8_t>()); if (rasterizer->is_texture(baked_light->data.octree_texture)) { Image img = rasterizer->texture_get_data(baked_light->data.octree_texture); return img.get_data(); } else { - return DVector<uint8_t>(); + return PoolVector<uint8_t>(); } } -void VisualServerRaster::baked_light_set_light(RID p_baked_light,const DVector<uint8_t> p_light) { +void VisualServerRaster::baked_light_set_light(RID p_baked_light,const PoolVector<uint8_t> p_light) { VS_CHANGED; BakedLight *baked_light = baked_light_owner.get(p_baked_light); @@ -1276,30 +1427,30 @@ void VisualServerRaster::baked_light_set_light(RID p_baked_light,const DVector<u print_line("w: "+itos(tex_w)+" h: "+itos(tex_h)+" lightsize: "+itos(p_light.size())); - Image img(tex_w,tex_h,0,Image::FORMAT_RGBA,p_light); + Image img(tex_w,tex_h,0,Image::FORMAT_RGBA8,p_light); rasterizer->texture_set_data(baked_light->data.light_texture,img); } -DVector<uint8_t> VisualServerRaster::baked_light_get_light(RID p_baked_light) const{ +PoolVector<uint8_t> VisualServerRaster::baked_light_get_light(RID p_baked_light) const{ BakedLight *baked_light = baked_light_owner.get(p_baked_light); - ERR_FAIL_COND_V(!baked_light,DVector<uint8_t>()); + ERR_FAIL_COND_V(!baked_light,PoolVector<uint8_t>()); if (rasterizer->is_texture(baked_light->data.light_texture)) { Image img = rasterizer->texture_get_data(baked_light->data.light_texture); return img.get_data(); } else { - return DVector<uint8_t>(); + return PoolVector<uint8_t>(); } } -void VisualServerRaster::baked_light_set_sampler_octree(RID p_baked_light, const DVector<int> &p_sampler) { +void VisualServerRaster::baked_light_set_sampler_octree(RID p_baked_light, const PoolVector<int> &p_sampler) { BakedLight *baked_light = baked_light_owner.get(p_baked_light); ERR_FAIL_COND(!baked_light); @@ -1310,10 +1461,10 @@ void VisualServerRaster::baked_light_set_sampler_octree(RID p_baked_light, const } -DVector<int> VisualServerRaster::baked_light_get_sampler_octree(RID p_baked_light) const { +PoolVector<int> VisualServerRaster::baked_light_get_sampler_octree(RID p_baked_light) const { BakedLight *baked_light = baked_light_owner.get(p_baked_light); - ERR_FAIL_COND_V(!baked_light,DVector<int>()); + ERR_FAIL_COND_V(!baked_light,PoolVector<int>()); return baked_light->sampler; @@ -1611,8 +1762,8 @@ void VisualServerRaster::viewport_set_as_render_target(RID p_viewport,bool p_ena if (!p_enable) { rasterizer->free(viewport->render_target); - viewport->render_target=RID(); - viewport->render_target_texture=RID(); + viewport->render_target; + viewport->render_target_texture; if (viewport->update_list.in_list()) viewport_update_list.remove(&viewport->update_list); @@ -1811,7 +1962,7 @@ void VisualServerRaster::viewport_attach_camera(RID p_viewport,RID p_camera) { // a camera viewport->camera=p_camera; } else { - viewport->camera=RID(); + viewport->camera; } } @@ -1830,7 +1981,7 @@ void VisualServerRaster::viewport_set_scenario(RID p_viewport,RID p_scenario) { // a camera viewport->scenario=p_scenario; } else { - viewport->scenario=RID(); + viewport->scenario; } } @@ -2284,7 +2435,7 @@ void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) { instance->base_type=INSTANCE_NONE; - instance->base_rid=RID(); + instance->base_rid; if (p_base.is_valid()) { @@ -2786,7 +2937,7 @@ void VisualServerRaster::instance_geometry_set_flag(RID p_instance,InstanceFlags Instance *instance = instance_owner.get( p_instance ); ERR_FAIL_COND( !instance ); -// ERR_FAIL_COND( ! ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK) ); + //ERR_FAIL_COND( ! ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK) ); switch(p_flags) { @@ -2838,7 +2989,7 @@ bool VisualServerRaster::instance_geometry_get_flag(RID p_instance,InstanceFlags const Instance *instance = instance_owner.get( p_instance ); ERR_FAIL_COND_V( !instance, false ); -// ERR_FAIL_COND_V( ! ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK), false ); + //ERR_FAIL_COND_V( ! ( (1<<instance->base_type) & INSTANCE_GEOMETRY_MASK), false ); switch(p_flags) { @@ -3003,7 +3154,7 @@ void VisualServerRaster::instance_geometry_set_baked_light_sampler(RID p_instanc if (instance->sampled_light) { instance->sampled_light->baked_light_sampler_info->owned_instances.erase(instance); - instance->data.sampled_light=RID(); + instance->data.sampled_light; } if(p_baked_light_sampler.is_valid()) { @@ -3016,7 +3167,7 @@ void VisualServerRaster::instance_geometry_set_baked_light_sampler(RID p_instanc instance->sampled_light=NULL; } - instance->data.sampled_light=RID(); + instance->data.sampled_light; } @@ -3193,8 +3344,10 @@ void VisualServerRaster::_update_instance(Instance *p_instance) { } else { - // if (new_aabb==p_instance->data.transformed_aabb) - // return; + /* + if (new_aabb==p_instance->data.transformed_aabb) + return; + */ p_instance->scenario->octree.move(p_instance->octree_id,new_aabb); } @@ -3432,7 +3585,7 @@ void VisualServerRaster::canvas_item_set_parent(RID p_item,RID p_parent) { item_owner->child_items.erase(canvas_item); } - canvas_item->parent=RID(); + canvas_item->parent; } @@ -4057,7 +4210,7 @@ void VisualServerRaster::canvas_light_attach_to_canvas(RID p_light,RID p_canvas) } if (!canvas_owner.owns(p_canvas)) - p_canvas=RID(); + p_canvas; clight->canvas=p_canvas; if (clight->canvas.is_valid()) { @@ -4184,7 +4337,7 @@ void VisualServerRaster::canvas_light_set_shadow_enabled(RID p_light, bool p_ena clight->shadow_buffer=rasterizer->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); } else { rasterizer->free(clight->shadow_buffer); - clight->shadow_buffer=RID(); + clight->shadow_buffer; } @@ -4246,7 +4399,7 @@ void VisualServerRaster::canvas_light_occluder_attach_to_canvas(RID p_occluder,R } if (!canvas_owner.owns(p_canvas)) - p_canvas=RID(); + p_canvas; occluder->canvas=p_canvas; @@ -4279,12 +4432,12 @@ void VisualServerRaster::canvas_light_occluder_set_polygon(RID p_occluder,RID p_ } occluder->polygon=p_polygon; - occluder->polygon_buffer=RID(); + occluder->polygon_buffer; if (occluder->polygon.is_valid()) { CanvasLightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon); if (!occluder_poly) - occluder->polygon=RID(); + occluder->polygon; ERR_FAIL_COND(!occluder_poly); occluder_poly->owners.insert(occluder); occluder->polygon_buffer=occluder_poly->occluder; @@ -4324,20 +4477,20 @@ RID VisualServerRaster::canvas_occluder_polygon_create() { } -void VisualServerRaster::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const DVector<Vector2>& p_shape, bool p_close){ +void VisualServerRaster::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2>& p_shape, bool p_close){ if (p_shape.size()<3) { canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon,p_shape); return; } - DVector<Vector2> lines; + PoolVector<Vector2> lines; int lc = p_shape.size()*2; lines.resize(lc-(p_close?0:2)); { - DVector<Vector2>::Write w = lines.write(); - DVector<Vector2>::Read r = p_shape.read(); + PoolVector<Vector2>::Write w = lines.write(); + PoolVector<Vector2>::Read r = p_shape.read(); int max=lc/2; if (!p_close) { @@ -4356,7 +4509,7 @@ void VisualServerRaster::canvas_occluder_polygon_set_shape(RID p_occluder_polygo canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon,lines); } -void VisualServerRaster::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon,const DVector<Vector2>& p_shape) { +void VisualServerRaster::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon,const PoolVector<Vector2>& p_shape) { CanvasLightOccluderPolygon * occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); ERR_FAIL_COND(!occluder_poly); @@ -4365,7 +4518,7 @@ void VisualServerRaster::canvas_occluder_polygon_set_shape_as_lines(RID p_occlud int lc = p_shape.size(); occluder_poly->aabb=Rect2(); { - DVector<Vector2>::Read r = p_shape.read(); + PoolVector<Vector2>::Read r = p_shape.read(); for(int i=0;i<lc;i++) { if (i==0) occluder_poly->aabb.pos=r[i]; @@ -4514,7 +4667,7 @@ void VisualServerRaster::_free_attached_instances(RID p_rid,bool p_free_scenario void VisualServerRaster::custom_shade_model_set_shader(int p_model, RID p_shader) { VS_CHANGED; -// rasterizer->custom_shade_model_set_shader(p_model,p_shader); + //rasterizer->custom_shade_model_set_shader(p_model,p_shader); } RID VisualServerRaster::custom_shade_model_get_shader(int p_model) const { @@ -4558,7 +4711,7 @@ void VisualServerRaster::free( RID p_rid ) { //detach skeletons for (Set<Instance*>::Element *F=E->get().front();F;F=F->next()) { - F->get()->data.skeleton=RID(); + F->get()->data.skeleton; } skeleton_dependency_map.erase(E); } @@ -4604,8 +4757,10 @@ void VisualServerRaster::free( RID p_rid ) { BakedLightSampler *baked_light_sampler = baked_light_sampler_owner.get(p_rid); ERR_FAIL_COND(!baked_light_sampler); - //if (baked_light->data.octree_texture.is_valid()) - // rasterizer->free(baked_light->data.octree_texture); + /* + if (baked_light->data.octree_texture.is_valid()) + rasterizer->free(baked_light->data.octree_texture); + */ baked_light_sampler_owner.free(p_rid); memdelete(baked_light_sampler); @@ -4624,7 +4779,7 @@ void VisualServerRaster::free( RID p_rid ) { Viewport *viewport = viewport_owner.get( p_rid ); ERR_FAIL_COND(!viewport); -// Viewport *parent=NULL; + //Viewport *parent=NULL; rasterizer->free(viewport->viewport_data); if (viewport->render_target.is_valid()) { @@ -4688,17 +4843,17 @@ void VisualServerRaster::free( RID p_rid ) { for (int i=0;i<canvas->child_items.size();i++) { - canvas->child_items[i].item->parent=RID(); + canvas->child_items[i].item->parent; } for (Set<Rasterizer::CanvasLight*>::Element *E=canvas->lights.front();E;E=E->next()) { - E->get()->canvas=RID(); + E->get()->canvas; } for (Set<Rasterizer::CanvasLightOccluderInstance*>::Element *E=canvas->occluders.front();E;E=E->next()) { - E->get()->canvas=RID(); + E->get()->canvas; } canvas_owner.free( p_rid ); @@ -4726,7 +4881,7 @@ void VisualServerRaster::free( RID p_rid ) { for (int i=0;i<canvas_item->child_items.size();i++) { - canvas_item->child_items[i]->parent=RID(); + canvas_item->child_items[i]->parent; } if (canvas_item->material) { @@ -4798,7 +4953,7 @@ void VisualServerRaster::free( RID p_rid ) { while(occluder_poly->owners.size()) { - occluder_poly->owners.front()->get()->polygon=RID(); + occluder_poly->owners.front()->get()->polygon; occluder_poly->owners.erase( occluder_poly->owners.front() ); } @@ -4963,7 +5118,7 @@ void VisualServerRaster::_light_instance_update_pssm_shadow(Instance *p_light,Sc float distances[5]; float texsize=rasterizer->light_instance_get_shadow_size( p_light->light_info->instance ); -// float cull_min=p_cull_range.min; + //float cull_min=p_cull_range.min; //float cull_max=p_cull_range.max; @@ -6196,7 +6351,7 @@ void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instan AABB sample_aabb= bl->data.transform.affine_inverse().xform(AABB(Vector3(-r,-r,-r)+p_sampled_light->data.transform.origin,Vector3(r*2,r*2,r*2))); //ok got octree local AABB - DVector<int>::Read rp = bl->baked_light_info->baked_light->sampler.read(); + PoolVector<int>::Read rp = bl->baked_light_info->baked_light->sampler.read(); const int *rptr = rp.ptr(); int first = rptr[1]; @@ -6417,7 +6572,7 @@ void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instan for(Set<Instance*>::Element *F=p_sampled_light->baked_light_sampler_info->owned_instances.front();F;F=F->next()) { - F->get()->data.sampled_light=RID(); //do not use because nothing close + F->get()->data.sampled_light; //do not use because nothing close } } @@ -6515,7 +6670,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S /* print_line("OT: "+rtos( (OS::get_singleton()->get_ticks_usec()-t)/1000.0)); print_line("OTO: "+itos(p_scenario->octree.get_octant_count())); -// print_line("OTE: "+itos(p_scenario->octree.get_elem_count())); + //print_line("OTE: "+itos(p_scenario->octree.get_elem_count())); print_line("OTP: "+itos(p_scenario->octree.get_pair_count())); */ @@ -6619,7 +6774,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S if (light_cull_count<MAX_LIGHTS_CULLED) { light_cull_result[light_cull_count++]=ins; -// rasterizer->light_instance_set_active_hint(ins->light_info->instance); + //rasterizer->light_instance_set_active_hint(ins->light_info->instance); { //compute distance to camera using aabb support Vector3 n = ins->data.transform.basis.xform_inv(cull_range.nearp.normal).normalized(); @@ -7142,7 +7297,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ ViewportRect desired_rect=p_viewport->rect; ViewportRect old_rect = viewport_rect; -// bool vpchanged=false; + //bool vpchanged=false; // convert default expanding viewports to actual size //if (desired_rect.x==0 && desired_rect.y==0 && desired_rect.width==0 && desired_rect.height==0) { if (p_parent_w != 0 && p_parent_h != 0) { @@ -7334,7 +7489,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ for (Map<Viewport::CanvasKey,Viewport::CanvasData*>::Element *E=canvas_map.front();E;E=E->next()) { - // print_line("canvas "+itos(i)+" size: "+itos(I->get()->canvas->child_items.size())); + //print_line("canvas "+itos(i)+" size: "+itos(I->get()->canvas->child_items.size())); //print_line("GT "+p_viewport->global_transform+". CT: "+E->get()->transform); Matrix32 xform = p_viewport->global_transform * E->get()->transform; @@ -7366,7 +7521,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ } -// rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); + //rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); } //capture @@ -7534,10 +7689,10 @@ void VisualServerRaster::_draw_cursors_and_margins() { ERR_CONTINUE( !tex ); if (cursors[i].region.has_no_area()) { Point2 size(texture_get_width(tex), texture_get_height(tex)); - rasterizer->canvas_draw_rect(Rect2(cursors[i].pos, size), 0, Rect2(), tex, Color(1, 1, 1, 1)); + rasterizer->canvas_draw_rect(Rect2(cursors[i].pos-cursors[i].center, size), 0, Rect2(), tex, Color(1, 1, 1, 1)); } else { Point2 size = cursors[i].region.size; - rasterizer->canvas_draw_rect(Rect2(cursors[i].pos, size), Rasterizer::CANVAS_RECT_REGION, cursors[i].region, tex, Color(1, 1, 1, 1)); + rasterizer->canvas_draw_rect(Rect2(cursors[i].pos-cursors[i].center, size), Rasterizer::CANVAS_RECT_REGION, cursors[i].region, tex, Color(1, 1, 1, 1)); } }; @@ -7579,8 +7734,10 @@ void VisualServerRaster::sync() { } void VisualServerRaster::draw() { - //if (changes) - // print_line("changes: "+itos(changes)); + /* + if (changes) + print_line("changes: "+itos(changes)); + */ changes=0; shadows_enabled=GLOBAL_DEF("render/shadows_enabled",true); room_cull_enabled = GLOBAL_DEF("render/room_cull_enabled",true); @@ -7679,7 +7836,7 @@ void VisualServerRaster::init() { Image img; img.create(default_mouse_cursor_xpm); - //img.convert(Image::FORMAT_RGB); + //img.convert(Image::FORMAT_RGB8); default_cursor_texture = texture_create_from_image(img, 0); aabb_random_points.resize( GLOBAL_DEF("render/aabb_random_points",16) ); @@ -7766,3 +7923,4 @@ VisualServerRaster::VisualServerRaster(Rasterizer *p_rasterizer) { VisualServerRaster::~VisualServerRaster() { } +#endif |