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-rw-r--r--servers/visual/visual_server_canvas.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h
index 2c86b14c70..57c7515367 100644
--- a/servers/visual/visual_server_canvas.h
+++ b/servers/visual/visual_server_canvas.h
@@ -63,6 +63,14 @@ public:
}
};
+ struct ItemIndexSort {
+
+ _FORCE_INLINE_ bool operator()(const Item *p_left, const Item *p_right) const {
+
+ return p_left->index < p_right->index;
+ }
+ };
+
struct ItemPtrSort {
_FORCE_INLINE_ bool operator()(const Item *p_left, const Item *p_right) const {
@@ -173,6 +181,7 @@ public:
void canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), RID p_texture = RID(), int p_count = -1, RID p_normal_map = RID());
void canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_skeleton = RID());
void canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_skeleton = RID());
+ void canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal, int p_h_frames, int p_v_frames);
void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform);
void canvas_item_add_clip_ignore(RID p_item, bool p_ignore);
void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable);