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-rw-r--r--servers/visual/visual_server_canvas.cpp555
1 files changed, 275 insertions, 280 deletions
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index e07e188ec6..c1833fea44 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -35,28 +35,47 @@
static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
-void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
+void VisualServerCanvas::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
+
+ RENDER_TIMESTAMP("Cull CanvasItem Tree");
memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
- _render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
+ for (int i = 0; i < p_child_item_count; i++) {
+ _cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
+ }
+ if (p_canvas_item) {
+ _cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
+ }
+
+ RasterizerCanvas::Item *list = NULL;
+ RasterizerCanvas::Item *list_end = NULL;
for (int i = 0; i < z_range; i++) {
if (!z_list[i])
continue;
- VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights, p_transform);
+ if (!list) {
+ list = z_list[i];
+ list_end = z_last_list[i];
+ } else {
+ list_end->next = z_list[i];
+ list_end = z_last_list[i];
+ }
}
+
+ RENDER_TIMESTAMP("Render Canvas Items");
+
+ VSG::canvas_render->canvas_render_items(p_to_render_target, list, p_modulate, p_lights, p_transform);
}
-void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2D p_transform, VisualServerCanvas::Item *p_material_owner, const Color p_modulate, VisualServerCanvas::Item **r_items, int &r_index) {
+void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2D p_transform, VisualServerCanvas::Item *p_material_owner, VisualServerCanvas::Item **r_items, int &r_index) {
int child_item_count = p_canvas_item->child_items.size();
VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
for (int i = 0; i < child_item_count; i++) {
if (child_items[i]->visible) {
if (r_items) {
r_items[r_index] = child_items[i];
- child_items[i]->ysort_modulate = p_modulate;
child_items[i]->ysort_xform = p_transform;
child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : NULL;
@@ -65,23 +84,19 @@ void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2
r_index++;
if (child_items[i]->sort_y)
- _collect_ysort_children(child_items[i],
- p_transform * child_items[i]->xform,
- child_items[i]->use_parent_material ? p_material_owner : child_items[i],
- p_modulate * child_items[i]->modulate,
- r_items, r_index);
+ _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index);
}
}
}
-void _mark_ysort_dirty(VisualServerCanvas::Item *ysort_owner, RID_Owner<VisualServerCanvas::Item> &canvas_item_owner) {
+void _mark_ysort_dirty(VisualServerCanvas::Item *ysort_owner, RID_PtrOwner<VisualServerCanvas::Item> &canvas_item_owner) {
do {
ysort_owner->ysort_children_count = -1;
ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : NULL;
} while (ysort_owner && ysort_owner->sort_y);
}
-void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
+void VisualServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
Item *ci = p_canvas_item;
@@ -130,14 +145,14 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
if (ci->ysort_children_count == -1) {
ci->ysort_children_count = 0;
- _collect_ysort_children(ci, Transform2D(), p_material_owner, Color(1, 1, 1, 1), NULL, ci->ysort_children_count);
+ _collect_ysort_children(ci, Transform2D(), p_material_owner, NULL, ci->ysort_children_count);
}
child_item_count = ci->ysort_children_count;
child_items = (Item **)alloca(child_item_count * sizeof(Item *));
int i = 0;
- _collect_ysort_children(ci, Transform2D(), p_material_owner, Color(1, 1, 1, 1), child_items, i);
+ _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i);
SortArray<Item *, ItemPtrSort> sorter;
sorter.sort(child_items, child_item_count);
@@ -153,9 +168,9 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
continue;
if (ci->sort_y) {
- _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
+ _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
} else {
- _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
+ _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
}
}
@@ -168,7 +183,7 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
VisualServerRaster::redraw_request();
}
- if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
+ if ((ci->commands != NULL && p_clip_rect.intersects_touch(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
//something to draw?
ci->final_transform = xform;
ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
@@ -187,6 +202,8 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
z_last_list[zidx] = ci;
}
+ ci->z_final = p_z;
+
ci->next = NULL;
}
@@ -195,9 +212,9 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
continue;
if (ci->sort_y) {
- _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
+ _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
} else {
- _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
+ _cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
}
}
}
@@ -225,9 +242,9 @@ void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Ite
}
}
-void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
+void VisualServerCanvas::render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
- VSG::canvas_render->canvas_begin();
+ RENDER_TIMESTAMP(">Render Canvas");
if (p_canvas->children_order_dirty) {
@@ -248,54 +265,35 @@ void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_tr
if (!has_mirror) {
- static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
- RasterizerCanvas::Item *z_list[z_range];
- RasterizerCanvas::Item *z_last_list[z_range];
-
- memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
- memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
-
- for (int i = 0; i < l; i++) {
- _render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
- }
-
- for (int i = 0; i < z_range; i++) {
- if (!z_list[i])
- continue;
+ _render_canvas_item_tree(p_render_target, ci, l, NULL, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
- if (p_masked_lights) {
- _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights);
- }
-
- VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights, p_transform);
- }
} else {
-
+ //used for parallaxlayer mirroring
for (int i = 0; i < l; i++) {
const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
- _render_canvas_item_tree(ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
+ _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
//mirroring (useful for scrolling backgrounds)
if (ci2.mirror.x != 0) {
Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
- _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
+ _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
}
if (ci2.mirror.y != 0) {
Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
- _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
+ _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
}
if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
- _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
+ _render_canvas_item_tree(p_render_target, NULL, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
}
}
}
- VSG::canvas_render->canvas_end();
+ RENDER_TIMESTAMP("<End Render Canvas");
}
RID VisualServerCanvas::canvas_create() {
@@ -320,7 +318,7 @@ void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, con
}
void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
- Canvas *canvas = canvas_owner.get(p_canvas);
+ Canvas *canvas = canvas_owner.getornull(p_canvas);
ERR_FAIL_COND(!canvas);
canvas->modulate = p_color;
}
@@ -331,7 +329,7 @@ void VisualServerCanvas::canvas_set_disable_scale(bool p_disable) {
void VisualServerCanvas::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
- Canvas *canvas = canvas_owner.get(p_canvas);
+ Canvas *canvas = canvas_owner.getornull(p_canvas);
ERR_FAIL_COND(!canvas);
canvas->parent = p_parent;
@@ -355,11 +353,11 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
if (canvas_owner.owns(canvas_item->parent)) {
- Canvas *canvas = canvas_owner.get(canvas_item->parent);
+ Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
canvas->erase_item(canvas_item);
} else if (canvas_item_owner.owns(canvas_item->parent)) {
- Item *item_owner = canvas_item_owner.get(canvas_item->parent);
+ Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
item_owner->child_items.erase(canvas_item);
if (item_owner->sort_y) {
@@ -373,14 +371,14 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
if (p_parent.is_valid()) {
if (canvas_owner.owns(p_parent)) {
- Canvas *canvas = canvas_owner.get(p_parent);
+ Canvas *canvas = canvas_owner.getornull(p_parent);
Canvas::ChildItem ci;
ci.item = canvas_item;
canvas->child_items.push_back(ci);
canvas->children_order_dirty = true;
} else if (canvas_item_owner.owns(p_parent)) {
- Item *item_owner = canvas_item_owner.get(p_parent);
+ Item *item_owner = canvas_item_owner.getornull(p_parent);
item_owner->child_items.push_back(canvas_item);
item_owner->children_order_dirty = true;
@@ -473,44 +471,75 @@ void VisualServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_
canvas_item->update_when_visible = p_update;
}
-void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
+void VisualServerCanvas::canvas_item_set_default_texture_filter(RID p_item, VS::CanvasItemTextureFilter p_filter) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
+ canvas_item->texture_filter = p_filter;
+}
- Item::CommandLine *line = memnew(Item::CommandLine);
- ERR_FAIL_COND(!line);
- line->color = p_color;
- line->from = p_from;
- line->to = p_to;
- line->width = p_width;
- line->antialiased = p_antialiased;
- canvas_item->rect_dirty = true;
+void VisualServerCanvas::canvas_item_set_default_texture_repeat(RID p_item, VS::CanvasItemTextureRepeat p_repeat) {
- canvas_item->commands.push_back(line);
+ Item *canvas_item = canvas_item_owner.getornull(p_item);
+ ERR_FAIL_COND(!canvas_item);
+ canvas_item->texture_repeat = p_repeat;
}
-void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
+void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
+
+ Item *canvas_item = canvas_item_owner.getornull(p_item);
+ ERR_FAIL_COND(!canvas_item);
+
+ Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!line);
+ if (p_width > 1.001) {
+
+ Vector2 t = (p_from - p_to).tangent().normalized();
+ line->points[0] = p_from + t * p_width;
+ line->points[1] = p_from - t * p_width;
+ line->points[2] = p_to - t * p_width;
+ line->points[3] = p_to + t * p_width;
+ line->point_count = 4;
+ } else {
+ line->point_count = 2;
+ line->points[0] = p_from;
+ line->points[1] = p_to;
+ }
+ for (uint32_t i = 0; i < line->point_count; i++) {
+ line->colors[i] = p_color;
+ }
+ line->specular_shininess = Color(1, 1, 1, 1);
+}
+
+void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
ERR_FAIL_COND(p_points.size() < 2);
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
+ Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
ERR_FAIL_COND(!pline);
- pline->antialiased = p_antialiased;
- pline->multiline = false;
-
- if (p_width <= 1) {
- pline->lines = p_points;
- pline->line_colors = p_colors;
- if (pline->line_colors.size() == 0) {
- pline->line_colors.push_back(Color(1, 1, 1, 1));
- } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
- pline->line_colors.resize(1);
+ pline->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, RID(), RID(), RID(), VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, RID());
+
+ if (true || p_width <= 1) {
+#define TODO make thick lines possible
+ Vector<int> indices;
+ int pc = p_points.size();
+ indices.resize((pc - 1) * 2);
+ {
+ int *iptr = indices.ptrw();
+ for (int i = 0; i < (pc - 1); i++) {
+ iptr[i * 2 + 0] = i;
+ iptr[i * 2 + 1] = i + 1;
+ }
}
+
+ pline->primitive = VS::PRIMITIVE_LINES;
+ pline->specular_shininess = Color(1, 1, 1, 1);
+ pline->polygon.create(indices, p_points, p_colors);
} else {
+#if 0
//make a trianglestrip for drawing the line...
Vector2 prev_t;
pline->triangles.resize(p_points.size() * 2);
@@ -570,33 +599,29 @@ void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point
prev_t = t;
}
+#endif
}
- canvas_item->rect_dirty = true;
- canvas_item->commands.push_back(pline);
}
-void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
+void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
ERR_FAIL_COND(p_points.size() < 2);
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
+ Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
ERR_FAIL_COND(!pline);
- pline->antialiased = false; //todo
- pline->multiline = true;
+ pline->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, RID(), RID(), RID(), VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, RID());
- pline->lines = p_points;
- pline->line_colors = p_colors;
- if (pline->line_colors.size() == 0) {
- pline->line_colors.push_back(Color(1, 1, 1, 1));
- } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
- pline->line_colors.resize(1);
- }
+ if (true || p_width <= 1) {
+#define TODO make thick lines possible
- canvas_item->rect_dirty = true;
- canvas_item->commands.push_back(pline);
+ pline->primitive = VS::PRIMITIVE_LINES;
+ pline->specular_shininess = Color(1, 1, 1, 1);
+ pline->polygon.create(Vector<int>(), p_points, p_colors);
+ } else {
+ }
}
void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
@@ -604,13 +629,10 @@ void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, c
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandRect *rect = memnew(Item::CommandRect);
+ Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
ERR_FAIL_COND(!rect);
rect->modulate = p_color;
rect->rect = p_rect;
- canvas_item->rect_dirty = true;
-
- canvas_item->commands.push_back(rect);
}
void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
@@ -618,21 +640,45 @@ void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos,
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandCircle *circle = memnew(Item::CommandCircle);
+ Item::CommandPolygon *circle = canvas_item->alloc_command<Item::CommandPolygon>();
ERR_FAIL_COND(!circle);
- circle->color = p_color;
- circle->pos = p_pos;
- circle->radius = p_radius;
- canvas_item->commands.push_back(circle);
+ circle->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, RID(), RID(), RID(), VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED, RID());
+
+ circle->primitive = VS::PRIMITIVE_TRIANGLES;
+ circle->specular_shininess = Color(1, 1, 1, 1);
+
+ Vector<int> indices;
+ Vector<Vector2> points;
+
+ static const int circle_points = 64;
+
+ points.resize(circle_points);
+ for (int i = 0; i < circle_points; i++) {
+ float angle = (i / float(circle_points)) * 2 * Math_PI;
+ points.write[i].x = Math::cos(angle) * p_radius;
+ points.write[i].y = Math::sin(angle) * p_radius;
+ points.write[i] += p_pos;
+ }
+ indices.resize((circle_points - 2) * 3);
+
+ for (int i = 0; i < circle_points - 2; i++) {
+ indices.write[i * 3 + 0] = 0;
+ indices.write[i * 3 + 1] = i + 1;
+ indices.write[i * 3 + 2] = i + 2;
+ }
+
+ Vector<Color> color;
+ color.push_back(p_color);
+ circle->polygon.create(indices, points, color);
}
-void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map) {
+void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandRect *rect = memnew(Item::CommandRect);
+ Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
ERR_FAIL_COND(!rect);
rect->modulate = p_modulate;
rect->rect = p_rect;
@@ -657,23 +703,21 @@ void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p
rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
SWAP(rect->rect.size.x, rect->rect.size.y);
}
- rect->texture = p_texture;
- rect->normal_map = p_normal_map;
- canvas_item->rect_dirty = true;
- canvas_item->commands.push_back(rect);
+ rect->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ rect->specular_shininess = p_specular_color_shininess;
}
-void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, bool p_clip_uv) {
+void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, bool p_clip_uv, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandRect *rect = memnew(Item::CommandRect);
+ Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>();
ERR_FAIL_COND(!rect);
rect->modulate = p_modulate;
rect->rect = p_rect;
- rect->texture = p_texture;
- rect->normal_map = p_normal_map;
+ rect->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ rect->specular_shininess = p_specular_color_shininess;
rect->source = p_src_rect;
rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
@@ -706,21 +750,17 @@ void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const R
if (p_clip_uv) {
rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
}
-
- canvas_item->rect_dirty = true;
-
- canvas_item->commands.push_back(rect);
}
-void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map) {
+void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandNinePatch *style = memnew(Item::CommandNinePatch);
+ Item::CommandNinePatch *style = canvas_item->alloc_command<Item::CommandNinePatch>();
ERR_FAIL_COND(!style);
- style->texture = p_texture;
- style->normal_map = p_normal_map;
+ style->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ style->specular_shininess = p_specular_color_shininess;
style->rect = p_rect;
style->source = p_source;
style->draw_center = p_draw_center;
@@ -731,29 +771,39 @@ void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_r
style->margin[MARGIN_BOTTOM] = p_bottomright.y;
style->axis_x = p_x_axis_mode;
style->axis_y = p_y_axis_mode;
- canvas_item->rect_dirty = true;
-
- canvas_item->commands.push_back(style);
}
-void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map) {
+void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
+
+ uint32_t pc = p_points.size();
+ ERR_FAIL_COND(pc == 0 || pc > 4);
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive);
+ Item::CommandPrimitive *prim = canvas_item->alloc_command<Item::CommandPrimitive>();
ERR_FAIL_COND(!prim);
- prim->texture = p_texture;
- prim->normal_map = p_normal_map;
- prim->points = p_points;
- prim->uvs = p_uvs;
- prim->colors = p_colors;
- prim->width = p_width;
- canvas_item->rect_dirty = true;
- canvas_item->commands.push_back(prim);
+ for (int i = 0; i < p_points.size(); i++) {
+ prim->points[i] = p_points[i];
+ if (i < p_uvs.size()) {
+ prim->uvs[i] = p_uvs[i];
+ }
+ if (i < p_colors.size()) {
+ prim->colors[i] = p_colors[i];
+ } else if (p_colors.size()) {
+ prim->colors[i] = p_colors[0];
+ } else {
+ prim->colors[i] = Color(1, 1, 1, 1);
+ }
+ }
+
+ prim->point_count = p_points.size();
+
+ prim->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ prim->specular_shininess = p_specular_color_shininess;
}
-void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, bool p_antialiased) {
+void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
@@ -768,23 +818,15 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
Vector<int> indices = Geometry::triangulate_polygon(p_points);
ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
- Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
+ Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
ERR_FAIL_COND(!polygon);
- polygon->texture = p_texture;
- polygon->normal_map = p_normal_map;
- polygon->points = p_points;
- polygon->uvs = p_uvs;
- polygon->colors = p_colors;
- polygon->indices = indices;
- polygon->count = indices.size();
- polygon->antialiased = p_antialiased;
- polygon->antialiasing_use_indices = false;
- canvas_item->rect_dirty = true;
-
- canvas_item->commands.push_back(polygon);
+ polygon->primitive = VS::PRIMITIVE_TRIANGLES;
+ polygon->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ polygon->specular_shininess = p_specular_color_shininess;
+ polygon->polygon.create(indices, p_points, p_colors, p_uvs);
}
-void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count, RID p_normal_map, bool p_antialiased, bool p_antialiasing_use_indices) {
+void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
@@ -796,38 +838,15 @@ void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector
ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
- const Vector<int> &indices = p_indices;
-
- int count = p_count * 3;
-
- if (indices.empty()) {
-
- ERR_FAIL_COND(vertex_count % 3 != 0);
- if (p_count == -1)
- count = vertex_count;
- } else {
-
- ERR_FAIL_COND(indices.size() % 3 != 0);
- if (p_count == -1)
- count = indices.size();
- }
+ Vector<int> indices = p_indices;
- Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
+ Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>();
ERR_FAIL_COND(!polygon);
- polygon->texture = p_texture;
- polygon->normal_map = p_normal_map;
- polygon->points = p_points;
- polygon->uvs = p_uvs;
- polygon->colors = p_colors;
- polygon->bones = p_bones;
- polygon->weights = p_weights;
- polygon->indices = indices;
- polygon->count = count;
- polygon->antialiased = p_antialiased;
- polygon->antialiasing_use_indices = p_antialiasing_use_indices;
- canvas_item->rect_dirty = true;
-
- canvas_item->commands.push_back(polygon);
+ polygon->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ polygon->specular_shininess = p_specular_color_shininess;
+ polygon->polygon.create(indices, p_points, p_colors, p_uvs, p_bones, p_weights);
+
+ polygon->primitive = VS::PRIMITIVE_TRIANGLES;
}
void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
@@ -835,59 +854,49 @@ void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transfo
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandTransform *tr = memnew(Item::CommandTransform);
+ Item::CommandTransform *tr = canvas_item->alloc_command<Item::CommandTransform>();
ERR_FAIL_COND(!tr);
tr->xform = p_transform;
-
- canvas_item->commands.push_back(tr);
}
-void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture, RID p_normal_map) {
+void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandMesh *m = memnew(Item::CommandMesh);
+ Item::CommandMesh *m = canvas_item->alloc_command<Item::CommandMesh>();
ERR_FAIL_COND(!m);
m->mesh = p_mesh;
- m->texture = p_texture;
- m->normal_map = p_normal_map;
+ m->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ m->specular_shininess = p_specular_color_shininess;
m->transform = p_transform;
m->modulate = p_modulate;
-
- canvas_item->commands.push_back(m);
}
-void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal) {
+void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandParticles *part = memnew(Item::CommandParticles);
+ Item::CommandParticles *part = canvas_item->alloc_command<Item::CommandParticles>();
ERR_FAIL_COND(!part);
part->particles = p_particles;
- part->texture = p_texture;
- part->normal_map = p_normal;
+ part->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, RID());
+ part->specular_shininess = p_specular_color_shininess;
//take the chance and request processing for them, at least once until they become visible again
VSG::storage->particles_request_process(p_particles);
-
- canvas_item->rect_dirty = true;
- canvas_item->commands.push_back(part);
}
-void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture, RID p_normal_map) {
+void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture, RID p_normal_map, RID p_specular_map, const Color &p_specular_color_shininess, VisualServer::CanvasItemTextureFilter p_filter, VisualServer::CanvasItemTextureRepeat p_repeat) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh);
+ Item::CommandMultiMesh *mm = canvas_item->alloc_command<Item::CommandMultiMesh>();
ERR_FAIL_COND(!mm);
mm->multimesh = p_mesh;
- mm->texture = p_texture;
- mm->normal_map = p_normal_map;
-
- canvas_item->rect_dirty = true;
- canvas_item->commands.push_back(mm);
+ mm->texture_binding.create(canvas_item->texture_filter, canvas_item->texture_repeat, p_texture, p_normal_map, p_specular_map, p_filter, p_repeat, mm->multimesh);
+ mm->specular_shininess = p_specular_color_shininess;
}
void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
@@ -895,11 +904,9 @@ void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore)
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore);
+ Item::CommandClipIgnore *ci = canvas_item->alloc_command<Item::CommandClipIgnore>();
ERR_FAIL_COND(!ci);
ci->ignore = p_ignore;
-
- canvas_item->commands.push_back(ci);
}
void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
@@ -983,7 +990,7 @@ void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
- Item *canvas_item = canvas_item_owner.get(p_item);
+ Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
canvas_item->material = p_material;
@@ -991,7 +998,7 @@ void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
- Item *canvas_item = canvas_item_owner.get(p_item);
+ Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
canvas_item->use_parent_material = p_enable;
@@ -1000,12 +1007,12 @@ void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_
RID VisualServerCanvas::canvas_light_create() {
RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
- clight->light_internal = VSG::canvas_render->light_internal_create();
+ clight->light_internal = VSG::canvas_render->light_create();
return canvas_light_owner.make_rid(clight);
}
void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
if (clight->canvas.is_valid()) {
@@ -1021,70 +1028,72 @@ void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas
if (clight->canvas.is_valid()) {
- Canvas *canvas = canvas_owner.get(clight->canvas);
+ Canvas *canvas = canvas_owner.getornull(clight->canvas);
canvas->lights.insert(clight);
}
}
void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->enabled = p_enabled;
}
void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->scale = p_scale;
}
void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->xform = p_transform;
}
void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->texture = p_texture;
+ clight->version++;
+ VSG::canvas_render->light_set_texture(clight->light_internal, p_texture);
}
void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->texture_offset = p_offset;
}
void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->color = p_color;
}
void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->height = p_height;
}
void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->energy = p_energy;
}
void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->z_min = p_min_z;
@@ -1092,7 +1101,7 @@ void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int
}
void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->layer_max = p_max_layer;
@@ -1100,21 +1109,21 @@ void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_lay
}
void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->item_mask = p_mask;
}
void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->item_shadow_mask = p_mask;
}
void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->mode = p_mode;
@@ -1122,23 +1131,22 @@ void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode
void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
- if (clight->shadow_buffer.is_valid() == p_enabled)
+ if (clight->use_shadow == p_enabled) {
return;
- if (p_enabled) {
- clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
- } else {
- VSG::storage->free(clight->shadow_buffer);
- clight->shadow_buffer = RID();
}
+ clight->use_shadow = p_enabled;
+ clight->version++;
+ VSG::canvas_render->light_set_use_shadow(clight->light_internal, clight->use_shadow, clight->shadow_buffer_size);
}
+
void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
ERR_FAIL_COND(p_size < 32 || p_size > 16384);
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
int new_size = next_power_of_2(p_size);
@@ -1146,32 +1154,21 @@ void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_
return;
clight->shadow_buffer_size = next_power_of_2(p_size);
+ clight->version++;
- if (clight->shadow_buffer.is_valid()) {
- VSG::storage->free(clight->shadow_buffer);
- clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
- }
+ VSG::canvas_render->light_set_use_shadow(clight->light_internal, clight->use_shadow, clight->shadow_buffer_size);
}
-void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) {
-
- ERR_FAIL_COND(p_length < 0);
-
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
- ERR_FAIL_COND(!clight);
-
- clight->shadow_gradient_length = p_length;
-}
void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->shadow_filter = p_filter;
}
void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->shadow_color = p_color;
@@ -1179,7 +1176,7 @@ void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color
void VisualServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
- RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
+ RasterizerCanvas::Light *clight = canvas_light_owner.getornull(p_light);
ERR_FAIL_COND(!clight);
clight->shadow_smooth = p_smooth;
}
@@ -1192,12 +1189,12 @@ RID VisualServerCanvas::canvas_light_occluder_create() {
}
void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
- RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
+ RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
ERR_FAIL_COND(!occluder);
if (occluder->canvas.is_valid()) {
- Canvas *canvas = canvas_owner.get(occluder->canvas);
+ Canvas *canvas = canvas_owner.getornull(occluder->canvas);
canvas->occluders.erase(occluder);
}
@@ -1208,40 +1205,40 @@ void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder,
if (occluder->canvas.is_valid()) {
- Canvas *canvas = canvas_owner.get(occluder->canvas);
+ Canvas *canvas = canvas_owner.getornull(occluder->canvas);
canvas->occluders.insert(occluder);
}
}
void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
- RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
+ RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
ERR_FAIL_COND(!occluder);
occluder->enabled = p_enabled;
}
void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
- RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
+ RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
ERR_FAIL_COND(!occluder);
if (occluder->polygon.is_valid()) {
- LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
+ LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
if (occluder_poly) {
occluder_poly->owners.erase(occluder);
}
}
occluder->polygon = p_polygon;
- occluder->polygon_buffer = RID();
+ occluder->occluder = RID();
if (occluder->polygon.is_valid()) {
- LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
+ LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon);
if (!occluder_poly) {
occluder->polygon = RID();
ERR_FAIL_COND(!occluder_poly);
} else {
occluder_poly->owners.insert(occluder);
- occluder->polygon_buffer = occluder_poly->occluder;
+ occluder->occluder = occluder_poly->occluder;
occluder->aabb_cache = occluder_poly->aabb;
occluder->cull_cache = occluder_poly->cull_mode;
}
@@ -1249,14 +1246,14 @@ void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p
}
void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
- RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
+ RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
ERR_FAIL_COND(!occluder);
occluder->xform = p_xform;
}
void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
- RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
+ RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder);
ERR_FAIL_COND(!occluder);
occluder->light_mask = p_mask;
@@ -1265,23 +1262,23 @@ void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, in
RID VisualServerCanvas::canvas_occluder_polygon_create() {
LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
- occluder_poly->occluder = VSG::storage->canvas_light_occluder_create();
+ occluder_poly->occluder = VSG::canvas_render->occluder_polygon_create();
return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
}
-void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) {
+void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) {
if (p_shape.size() < 3) {
canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
return;
}
- PoolVector<Vector2> lines;
+ Vector<Vector2> lines;
int lc = p_shape.size() * 2;
lines.resize(lc - (p_closed ? 0 : 2));
{
- PoolVector<Vector2>::Write w = lines.write();
- PoolVector<Vector2>::Read r = p_shape.read();
+ Vector2 *w = lines.ptrw();
+ const Vector2 *r = p_shape.ptr();
int max = lc / 2;
if (!p_closed) {
@@ -1298,16 +1295,16 @@ void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygo
canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
}
-void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) {
+void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const Vector<Vector2> &p_shape) {
- LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
+ LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
ERR_FAIL_COND(!occluder_poly);
ERR_FAIL_COND(p_shape.size() & 1);
int lc = p_shape.size();
occluder_poly->aabb = Rect2();
{
- PoolVector<Vector2>::Read r = p_shape.read();
+ const Vector2 *r = p_shape.ptr();
for (int i = 0; i < lc; i++) {
if (i == 0)
occluder_poly->aabb.position = r[i];
@@ -1316,7 +1313,7 @@ void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occlud
}
}
- VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape);
+ VSG::canvas_render->occluder_polygon_set_shape_as_lines(occluder_poly->occluder, p_shape);
for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
E->get()->aabb_cache = occluder_poly->aabb;
}
@@ -1324,9 +1321,10 @@ void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occlud
void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) {
- LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
+ LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon);
ERR_FAIL_COND(!occluder_poly);
occluder_poly->cull_mode = p_mode;
+ VSG::canvas_render->occluder_polygon_set_cull_mode(occluder_poly->occluder, p_mode);
for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
E->get()->cull_cache = p_mode;
}
@@ -1336,12 +1334,12 @@ bool VisualServerCanvas::free(RID p_rid) {
if (canvas_owner.owns(p_rid)) {
- Canvas *canvas = canvas_owner.get(p_rid);
+ Canvas *canvas = canvas_owner.getornull(p_rid);
ERR_FAIL_COND_V(!canvas, false);
while (canvas->viewports.size()) {
- VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get());
+ VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.getornull(canvas->viewports.front()->get());
ERR_FAIL_COND_V(!vp, true);
Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
@@ -1372,18 +1370,18 @@ bool VisualServerCanvas::free(RID p_rid) {
} else if (canvas_item_owner.owns(p_rid)) {
- Item *canvas_item = canvas_item_owner.get(p_rid);
+ Item *canvas_item = canvas_item_owner.getornull(p_rid);
ERR_FAIL_COND_V(!canvas_item, true);
if (canvas_item->parent.is_valid()) {
if (canvas_owner.owns(canvas_item->parent)) {
- Canvas *canvas = canvas_owner.get(canvas_item->parent);
+ Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
canvas->erase_item(canvas_item);
} else if (canvas_item_owner.owns(canvas_item->parent)) {
- Item *item_owner = canvas_item_owner.get(canvas_item->parent);
+ Item *item_owner = canvas_item_owner.getornull(canvas_item->parent);
item_owner->child_items.erase(canvas_item);
if (item_owner->sort_y) {
@@ -1409,31 +1407,28 @@ bool VisualServerCanvas::free(RID p_rid) {
} else if (canvas_light_owner.owns(p_rid)) {
- RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid);
+ RasterizerCanvas::Light *canvas_light = canvas_light_owner.getornull(p_rid);
ERR_FAIL_COND_V(!canvas_light, true);
if (canvas_light->canvas.is_valid()) {
- Canvas *canvas = canvas_owner.get(canvas_light->canvas);
+ Canvas *canvas = canvas_owner.getornull(canvas_light->canvas);
if (canvas)
canvas->lights.erase(canvas_light);
}
- if (canvas_light->shadow_buffer.is_valid())
- VSG::storage->free(canvas_light->shadow_buffer);
-
- VSG::canvas_render->light_internal_free(canvas_light->light_internal);
+ VSG::canvas_render->free(canvas_light->light_internal);
canvas_light_owner.free(p_rid);
memdelete(canvas_light);
} else if (canvas_light_occluder_owner.owns(p_rid)) {
- RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid);
+ RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_rid);
ERR_FAIL_COND_V(!occluder, true);
if (occluder->polygon.is_valid()) {
- LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon);
+ LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(occluder->polygon);
if (occluder_poly) {
occluder_poly->owners.erase(occluder);
}
@@ -1441,7 +1436,7 @@ bool VisualServerCanvas::free(RID p_rid) {
if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
- Canvas *canvas = canvas_owner.get(occluder->canvas);
+ Canvas *canvas = canvas_owner.getornull(occluder->canvas);
canvas->occluders.erase(occluder);
}
@@ -1450,9 +1445,9 @@ bool VisualServerCanvas::free(RID p_rid) {
} else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
- LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid);
+ LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid);
ERR_FAIL_COND_V(!occluder_poly, true);
- VSG::storage->free(occluder_poly->occluder);
+ VSG::canvas_render->free(occluder_poly->occluder);
while (occluder_poly->owners.size()) {