diff options
Diffstat (limited to 'servers/visual/visual_server_canvas.cpp')
-rw-r--r-- | servers/visual/visual_server_canvas.cpp | 902 |
1 files changed, 400 insertions, 502 deletions
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index 84cc1a968d..40fa779170 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -30,30 +30,27 @@ #include "visual_server_global.h" #include "visual_server_viewport.h" -void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D& p_transform, const Rect2& p_clip_rect, const Color& p_modulate, RasterizerCanvas::Light *p_lights) { +void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) { - - static const int z_range = VS::CANVAS_ITEM_Z_MAX-VS::CANVAS_ITEM_Z_MIN+1; + static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1; RasterizerCanvas::Item *z_list[z_range]; RasterizerCanvas::Item *z_last_list[z_range]; - for(int i=0;i<z_range;i++) { - z_list[i]=NULL; - z_last_list[i]=NULL; + for (int i = 0; i < z_range; i++) { + z_list[i] = NULL; + z_last_list[i] = NULL; } + _render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL); - _render_canvas_item(p_canvas_item,p_transform,p_clip_rect,Color(1,1,1,1),0,z_list,z_last_list,NULL,NULL); - - for(int i=0;i<z_range;i++) { + for (int i = 0; i < z_range; i++) { if (!z_list[i]) continue; - VSG::canvas_render->canvas_render_items(z_list[i],VS::CANVAS_ITEM_Z_MIN+i,p_modulate,p_lights); + VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights); } - } -void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item,const Transform2D& p_transform,const Rect2& p_clip_rect, const Color &p_modulate,int p_z,RasterizerCanvas::Item **z_list,RasterizerCanvas::Item **z_last_list,Item *p_canvas_clip,Item *p_material_owner) { +void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) { Item *ci = p_canvas_item; @@ -63,55 +60,52 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item,const Transform Rect2 rect = ci->get_rect(); Transform2D xform = p_transform * ci->xform; Rect2 global_rect = xform.xform(rect); - global_rect.pos+=p_clip_rect.pos; - + global_rect.pos += p_clip_rect.pos; if (ci->use_parent_material && p_material_owner) - ci->material_owner=p_material_owner; + ci->material_owner = p_material_owner; else { - p_material_owner=ci; - ci->material_owner=NULL; + p_material_owner = ci; + ci->material_owner = NULL; } + Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a); - Color modulate( ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g,ci->modulate.b * p_modulate.b,ci->modulate.a * p_modulate.a); - - if (modulate.a<0.007) + if (modulate.a < 0.007) return; - - int child_item_count=ci->child_items.size(); - Item **child_items=(Item**)alloca(child_item_count*sizeof(Item*)); - copymem(child_items,ci->child_items.ptr(),child_item_count*sizeof(Item*)); + int child_item_count = ci->child_items.size(); + Item **child_items = (Item **)alloca(child_item_count * sizeof(Item *)); + copymem(child_items, ci->child_items.ptr(), child_item_count * sizeof(Item *)); if (ci->clip) { if (p_canvas_clip != NULL) { - ci->final_clip_rect=p_canvas_clip->final_clip_rect.clip(global_rect); + ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect); } else { - ci->final_clip_rect=global_rect; + ci->final_clip_rect = global_rect; } - ci->final_clip_owner=ci; + ci->final_clip_owner = ci; } else { - ci->final_clip_owner=p_canvas_clip; + ci->final_clip_owner = p_canvas_clip; } if (ci->sort_y) { - SortArray<Item*,ItemPtrSort> sorter; - sorter.sort(child_items,child_item_count); + SortArray<Item *, ItemPtrSort> sorter; + sorter.sort(child_items, child_item_count); } if (ci->z_relative) - p_z=CLAMP(p_z+ci->z,VS::CANVAS_ITEM_Z_MIN,VS::CANVAS_ITEM_Z_MAX); + p_z = CLAMP(p_z + ci->z, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX); else - p_z=ci->z; + p_z = ci->z; - for(int i=0;i<child_item_count;i++) { + for (int i = 0; i < child_item_count; i++) { if (!child_items[i]->behind) continue; - _render_canvas_item(child_items[i],xform,p_clip_rect,modulate,p_z,z_list,z_last_list,(Item*)ci->final_clip_owner,p_material_owner); + _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner); } if (ci->copy_back_buffer) { @@ -121,61 +115,55 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item,const Transform if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) { //something to draw? - ci->final_transform=xform; - ci->final_modulate=Color(modulate.r*ci->self_modulate.r, modulate.g*ci->self_modulate.g, modulate.b*ci->self_modulate.b, modulate.a*ci->self_modulate.a ); - ci->global_rect_cache=global_rect; - ci->global_rect_cache.pos-=p_clip_rect.pos; - ci->light_masked=false; + ci->final_transform = xform; + ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a); + ci->global_rect_cache = global_rect; + ci->global_rect_cache.pos -= p_clip_rect.pos; + ci->light_masked = false; - int zidx = p_z-VS::CANVAS_ITEM_Z_MIN; + int zidx = p_z - VS::CANVAS_ITEM_Z_MIN; if (z_last_list[zidx]) { - z_last_list[zidx]->next=ci; - z_last_list[zidx]=ci; + z_last_list[zidx]->next = ci; + z_last_list[zidx] = ci; } else { - z_list[zidx]=ci; - z_last_list[zidx]=ci; + z_list[zidx] = ci; + z_last_list[zidx] = ci; } - ci->next=NULL; - + ci->next = NULL; } - for(int i=0;i<child_item_count;i++) { + for (int i = 0; i < child_item_count; i++) { if (child_items[i]->behind) continue; - _render_canvas_item(child_items[i],xform,p_clip_rect,modulate,p_z,z_list,z_last_list,(Item*)ci->final_clip_owner,p_material_owner); + _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner); } - } -void VisualServerCanvas::_light_mask_canvas_items(int p_z,RasterizerCanvas::Item *p_canvas_item,RasterizerCanvas::Light *p_masked_lights) { +void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) { if (!p_masked_lights) return; - RasterizerCanvas::Item *ci=p_canvas_item; + RasterizerCanvas::Item *ci = p_canvas_item; - while(ci) { + while (ci) { - RasterizerCanvas::Light *light=p_masked_lights; - while(light) { + RasterizerCanvas::Light *light = p_masked_lights; + while (light) { - if (ci->light_mask&light->item_mask && p_z>=light->z_min && p_z<=light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache,light->rect_cache)) { - ci->light_masked=true; + if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) { + ci->light_masked = true; } - light=light->mask_next_ptr; + light = light->mask_next_ptr; } - ci=ci->next; + ci = ci->next; } - - - - } void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) { @@ -183,112 +171,105 @@ void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_tr VSG::canvas_render->canvas_begin(); int l = p_canvas->child_items.size(); - Canvas::ChildItem *ci=p_canvas->child_items.ptr(); + Canvas::ChildItem *ci = p_canvas->child_items.ptr(); - bool has_mirror=false; - for(int i=0;i<l;i++) { + bool has_mirror = false; + for (int i = 0; i < l; i++) { if (ci[i].mirror.x || ci[i].mirror.y) { - has_mirror=true; + has_mirror = true; break; } } - if (!has_mirror) { - static const int z_range = VS::CANVAS_ITEM_Z_MAX-VS::CANVAS_ITEM_Z_MIN+1; + static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1; RasterizerCanvas::Item *z_list[z_range]; RasterizerCanvas::Item *z_last_list[z_range]; - for(int i=0;i<z_range;i++) { - z_list[i]=NULL; - z_last_list[i]=NULL; + for (int i = 0; i < z_range; i++) { + z_list[i] = NULL; + z_last_list[i] = NULL; } - for(int i=0;i<l;i++) { - _render_canvas_item(ci[i].item,p_transform,p_clip_rect,Color(1,1,1,1),0,z_list,z_last_list,NULL,NULL); + for (int i = 0; i < l; i++) { + _render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL); } - for(int i=0;i<z_range;i++) { + for (int i = 0; i < z_range; i++) { if (!z_list[i]) continue; if (p_masked_lights) { - _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN+i,z_list[i],p_masked_lights); + _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights); } - VSG::canvas_render->canvas_render_items(z_list[i],VS::CANVAS_ITEM_Z_MIN+i,p_canvas->modulate,p_lights); + VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights); } } else { - for(int i=0;i<l;i++) { + for (int i = 0; i < l; i++) { - Canvas::ChildItem& ci=p_canvas->child_items[i]; - _render_canvas_item_tree(ci.item,p_transform,p_clip_rect,p_canvas->modulate,p_lights); + Canvas::ChildItem &ci = p_canvas->child_items[i]; + _render_canvas_item_tree(ci.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights); //mirroring (useful for scrolling backgrounds) - if (ci.mirror.x!=0) { + if (ci.mirror.x != 0) { - Transform2D xform2 = p_transform * Transform2D(0,Vector2(ci.mirror.x,0)); - _render_canvas_item_tree(ci.item,xform2,p_clip_rect,p_canvas->modulate,p_lights); + Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci.mirror.x, 0)); + _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights); } - if (ci.mirror.y!=0) { + if (ci.mirror.y != 0) { - Transform2D xform2 = p_transform * Transform2D(0,Vector2(0,ci.mirror.y)); - _render_canvas_item_tree(ci.item,xform2,p_clip_rect,p_canvas->modulate,p_lights); + Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci.mirror.y)); + _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights); } - if (ci.mirror.y!=0 && ci.mirror.x!=0) { + if (ci.mirror.y != 0 && ci.mirror.x != 0) { - Transform2D xform2 = p_transform * Transform2D(0,ci.mirror); - _render_canvas_item_tree(ci.item,xform2,p_clip_rect,p_canvas->modulate,p_lights); + Transform2D xform2 = p_transform * Transform2D(0, ci.mirror); + _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights); } - } } - } - RID VisualServerCanvas::canvas_create() { - Canvas * canvas = memnew( Canvas ); - ERR_FAIL_COND_V(!canvas,RID()); - RID rid = canvas_owner.make_rid( canvas ); + Canvas *canvas = memnew(Canvas); + ERR_FAIL_COND_V(!canvas, RID()); + RID rid = canvas_owner.make_rid(canvas); return rid; } -void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas,RID p_item,const Point2& p_mirroring) { +void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) { - Canvas * canvas = canvas_owner.getornull(p_canvas); + Canvas *canvas = canvas_owner.getornull(p_canvas); ERR_FAIL_COND(!canvas); Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); int idx = canvas->find_item(canvas_item); - ERR_FAIL_COND(idx==-1); - canvas->child_items[idx].mirror=p_mirroring; - + ERR_FAIL_COND(idx == -1); + canvas->child_items[idx].mirror = p_mirroring; } -void VisualServerCanvas::canvas_set_modulate(RID p_canvas,const Color& p_color) { +void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) { - Canvas * canvas = canvas_owner.get(p_canvas); + Canvas *canvas = canvas_owner.get(p_canvas); ERR_FAIL_COND(!canvas); - canvas->modulate=p_color; + canvas->modulate = p_color; } - RID VisualServerCanvas::canvas_item_create() { - Item *canvas_item = memnew( Item ); - ERR_FAIL_COND_V(!canvas_item,RID()); + Item *canvas_item = memnew(Item); + ERR_FAIL_COND_V(!canvas_item, RID()); - return canvas_item_owner.make_rid( canvas_item ); + return canvas_item_owner.make_rid(canvas_item); } -void VisualServerCanvas::canvas_item_set_parent(RID p_item,RID p_parent) { - +void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); if (canvas_item->parent.is_valid()) { @@ -303,285 +284,262 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item,RID p_parent) { item_owner->child_items.erase(canvas_item); } - canvas_item->parent=RID(); + canvas_item->parent = RID(); } - if (p_parent.is_valid()) { if (canvas_owner.owns(p_parent)) { Canvas *canvas = canvas_owner.get(p_parent); Canvas::ChildItem ci; - ci.item=canvas_item; + ci.item = canvas_item; canvas->child_items.push_back(ci); - canvas->children_order_dirty=true; + canvas->children_order_dirty = true; } else if (canvas_item_owner.owns(p_parent)) { Item *item_owner = canvas_item_owner.get(p_parent); item_owner->child_items.push_back(canvas_item); - item_owner->children_order_dirty=true; + item_owner->children_order_dirty = true; } else { ERR_EXPLAIN("Invalid parent"); ERR_FAIL(); } - - } - canvas_item->parent=p_parent; - - + canvas_item->parent = p_parent; } -void VisualServerCanvas::canvas_item_set_visible(RID p_item,bool p_visible){ +void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->visible=p_visible; - + canvas_item->visible = p_visible; } -void VisualServerCanvas::canvas_item_set_light_mask(RID p_item,int p_mask){ +void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->light_mask=p_mask; - + canvas_item->light_mask = p_mask; } -void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D& p_transform){ +void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->xform=p_transform; - + canvas_item->xform = p_transform; } -void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip){ +void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->clip=p_clip; - + canvas_item->clip = p_clip; } -void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable){ +void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->distance_field=p_enable; - - + canvas_item->distance_field = p_enable; } -void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect){ +void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->custom_rect=p_custom_rect; - canvas_item->rect=p_rect; - + canvas_item->custom_rect = p_custom_rect; + canvas_item->rect = p_rect; } -void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color& p_color) { +void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->modulate=p_color; - + canvas_item->modulate = p_color; } -void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color& p_color){ +void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->self_modulate=p_color; - + canvas_item->self_modulate = p_color; } -void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable){ +void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->behind=p_enable; - + canvas_item->behind = p_enable; } +void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) { -void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width,bool p_antialiased) { - - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandLine * line = memnew( Item::CommandLine ); + Item::CommandLine *line = memnew(Item::CommandLine); ERR_FAIL_COND(!line); - line->color=p_color; - line->from=p_from; - line->to=p_to; - line->width=p_width; - line->antialiased=p_antialiased; - canvas_item->rect_dirty=true; - + line->color = p_color; + line->from = p_from; + line->to = p_to; + line->width = p_width; + line->antialiased = p_antialiased; + canvas_item->rect_dirty = true; canvas_item->commands.push_back(line); } -void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color) { +void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandRect * rect = memnew( Item::CommandRect ); + Item::CommandRect *rect = memnew(Item::CommandRect); ERR_FAIL_COND(!rect); - rect->modulate=p_color; - rect->rect=p_rect; - canvas_item->rect_dirty=true; + rect->modulate = p_color; + rect->rect = p_rect; + canvas_item->rect_dirty = true; canvas_item->commands.push_back(rect); } -void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color) { - +void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandCircle * circle = memnew( Item::CommandCircle ); + Item::CommandCircle *circle = memnew(Item::CommandCircle); ERR_FAIL_COND(!circle); - circle->color=p_color; - circle->pos=p_pos; - circle->radius=p_radius; + circle->color = p_color; + circle->pos = p_pos; + circle->radius = p_radius; canvas_item->commands.push_back(circle); - } -void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate,bool p_transpose) { +void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandRect * rect = memnew( Item::CommandRect ); + Item::CommandRect *rect = memnew(Item::CommandRect); ERR_FAIL_COND(!rect); - rect->modulate=p_modulate; - rect->rect=p_rect; - rect->flags=0; + rect->modulate = p_modulate; + rect->rect = p_rect; + rect->flags = 0; if (p_tile) { - rect->flags|=RasterizerCanvas::CANVAS_RECT_TILE; - rect->flags|=RasterizerCanvas::CANVAS_RECT_REGION; - rect->source=Rect2(0,0,p_rect.size.width,p_rect.size.height); + rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE; + rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION; + rect->source = Rect2(0, 0, p_rect.size.width, p_rect.size.height); } - if (p_rect.size.x<0) { + if (p_rect.size.x < 0) { - rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_H; + rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H; rect->rect.size.x = -rect->rect.size.x; } - if (p_rect.size.y<0) { + if (p_rect.size.y < 0) { - rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_V; + rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } if (p_transpose) { - rect->flags|=RasterizerCanvas::CANVAS_RECT_TRANSPOSE; + rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE; SWAP(rect->rect.size.x, rect->rect.size.y); } - rect->texture=p_texture; - canvas_item->rect_dirty=true; + rect->texture = p_texture; + canvas_item->rect_dirty = true; canvas_item->commands.push_back(rect); } -void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate,bool p_transpose) { +void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandRect * rect = memnew( Item::CommandRect ); + Item::CommandRect *rect = memnew(Item::CommandRect); ERR_FAIL_COND(!rect); - rect->modulate=p_modulate; - rect->rect=p_rect; - rect->texture=p_texture; - rect->source=p_src_rect; - rect->flags=RasterizerCanvas::CANVAS_RECT_REGION; + rect->modulate = p_modulate; + rect->rect = p_rect; + rect->texture = p_texture; + rect->source = p_src_rect; + rect->flags = RasterizerCanvas::CANVAS_RECT_REGION; - if (p_rect.size.x<0) { + if (p_rect.size.x < 0) { - rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_H; + rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H; rect->rect.size.x = -rect->rect.size.x; } - if (p_rect.size.y<0) { + if (p_rect.size.y < 0) { - rect->flags|=RasterizerCanvas::CANVAS_RECT_FLIP_V; + rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V; rect->rect.size.y = -rect->rect.size.y; } if (p_transpose) { - rect->flags|=RasterizerCanvas::CANVAS_RECT_TRANSPOSE; + rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE; SWAP(rect->rect.size.x, rect->rect.size.y); } - canvas_item->rect_dirty=true; + canvas_item->rect_dirty = true; canvas_item->commands.push_back(rect); - } -void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright,VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode,bool p_draw_center,const Color& p_modulate) { - +void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate) { - - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandNinePatch * style = memnew( Item::CommandNinePatch ); + Item::CommandNinePatch *style = memnew(Item::CommandNinePatch); ERR_FAIL_COND(!style); - style->texture=p_texture; - style->rect=p_rect; - style->source=p_source; - style->draw_center=p_draw_center; - style->color=p_modulate; - style->margin[MARGIN_LEFT]=p_topleft.x; - style->margin[MARGIN_TOP]=p_topleft.y; - style->margin[MARGIN_RIGHT]=p_bottomright.x; - style->margin[MARGIN_BOTTOM]=p_bottomright.y; - style->axis_x=p_x_axis_mode; - style->axis_y=p_y_axis_mode; - canvas_item->rect_dirty=true; + style->texture = p_texture; + style->rect = p_rect; + style->source = p_source; + style->draw_center = p_draw_center; + style->color = p_modulate; + style->margin[MARGIN_LEFT] = p_topleft.x; + style->margin[MARGIN_TOP] = p_topleft.y; + style->margin[MARGIN_RIGHT] = p_bottomright.x; + style->margin[MARGIN_BOTTOM] = p_bottomright.y; + style->axis_x = p_x_axis_mode; + style->axis_y = p_y_axis_mode; + canvas_item->rect_dirty = true; canvas_item->commands.push_back(style); } -void VisualServerCanvas::canvas_item_add_primitive(RID p_item,const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width) { +void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandPrimitive * prim = memnew( Item::CommandPrimitive ); + Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive); ERR_FAIL_COND(!prim); - prim->texture=p_texture; - prim->points=p_points; - prim->uvs=p_uvs; - prim->colors=p_colors; - prim->width=p_width; - canvas_item->rect_dirty=true; + prim->texture = p_texture; + prim->points = p_points; + prim->uvs = p_uvs; + prim->colors = p_colors; + prim->width = p_width; + canvas_item->rect_dirty = true; canvas_item->commands.push_back(prim); } -void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture) { - +void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); #ifdef DEBUG_ENABLED int pointcount = p_points.size(); - ERR_FAIL_COND(pointcount<3); - int color_size=p_colors.size(); - int uv_size=p_uvs.size(); - ERR_FAIL_COND(color_size!=0 && color_size!=1 && color_size!=pointcount); - ERR_FAIL_COND(uv_size!=0 && (uv_size!=pointcount || !p_texture.is_valid())); + ERR_FAIL_COND(pointcount < 3); + int color_size = p_colors.size(); + int uv_size = p_uvs.size(); + ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount); + ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount || !p_texture.is_valid())); #endif Vector<int> indices = Geometry::triangulate_polygon(p_points); @@ -591,30 +549,27 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2 ERR_FAIL_V(); } - Item::CommandPolygon * polygon = memnew( Item::CommandPolygon ); + Item::CommandPolygon *polygon = memnew(Item::CommandPolygon); ERR_FAIL_COND(!polygon); - polygon->texture=p_texture; - polygon->points=p_points; - polygon->uvs=p_uvs; - polygon->colors=p_colors; - polygon->indices=indices; - polygon->count=indices.size(); - canvas_item->rect_dirty=true; + polygon->texture = p_texture; + polygon->points = p_points; + polygon->uvs = p_uvs; + polygon->colors = p_colors; + polygon->indices = indices; + polygon->count = indices.size(); + canvas_item->rect_dirty = true; canvas_item->commands.push_back(polygon); - } +void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, int p_count) { -void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int>& p_indices, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture, int p_count) { - - - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); int ps = p_points.size(); - ERR_FAIL_COND(!p_colors.empty() && p_colors.size()!=ps && p_colors.size()!=1); - ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size()!=ps); + ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != ps && p_colors.size() != 1); + ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != ps); Vector<int> indices = p_indices; @@ -622,181 +577,169 @@ void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector if (indices.empty()) { - ERR_FAIL_COND( ps % 3 != 0 ); + ERR_FAIL_COND(ps % 3 != 0); if (p_count == -1) count = ps; } else { - ERR_FAIL_COND( indices.size() % 3 != 0 ); + ERR_FAIL_COND(indices.size() % 3 != 0); if (p_count == -1) count = indices.size(); } - Item::CommandPolygon * polygon = memnew( Item::CommandPolygon ); + Item::CommandPolygon *polygon = memnew(Item::CommandPolygon); ERR_FAIL_COND(!polygon); - polygon->texture=p_texture; - polygon->points=p_points; - polygon->uvs=p_uvs; - polygon->colors=p_colors; - polygon->indices=indices; + polygon->texture = p_texture; + polygon->points = p_points; + polygon->uvs = p_uvs; + polygon->colors = p_colors; + polygon->indices = indices; polygon->count = count; - canvas_item->rect_dirty=true; + canvas_item->rect_dirty = true; canvas_item->commands.push_back(polygon); } +void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) { -void VisualServerCanvas::canvas_item_add_set_transform(RID p_item,const Transform2D& p_transform) { - - - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandTransform * tr = memnew( Item::CommandTransform ); + Item::CommandTransform *tr = memnew(Item::CommandTransform); ERR_FAIL_COND(!tr); - tr->xform=p_transform; + tr->xform = p_transform; canvas_item->commands.push_back(tr); - } -void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID& p_mesh,RID p_skeleton){ +void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_skeleton) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandMesh * m = memnew( Item::CommandMesh ); + Item::CommandMesh *m = memnew(Item::CommandMesh); ERR_FAIL_COND(!m); - m->mesh=p_mesh; - m->skeleton=p_skeleton; + m->mesh = p_mesh; + m->skeleton = p_skeleton; canvas_item->commands.push_back(m); } -void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh,RID p_skeleton){ +void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_skeleton) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandMultiMesh * mm = memnew( Item::CommandMultiMesh ); + Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh); ERR_FAIL_COND(!mm); - mm->multimesh=p_mesh; - mm->skeleton=p_skeleton; + mm->multimesh = p_mesh; + mm->skeleton = p_skeleton; canvas_item->commands.push_back(mm); - } -void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore){ - +void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - Item::CommandClipIgnore * ci = memnew( Item::CommandClipIgnore); + Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore); ERR_FAIL_COND(!ci); - ci->ignore=p_ignore; + ci->ignore = p_ignore; canvas_item->commands.push_back(ci); } -void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable){ - +void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->sort_y=p_enable; + canvas_item->sort_y = p_enable; } -void VisualServerCanvas::canvas_item_set_z(RID p_item, int p_z){ +void VisualServerCanvas::canvas_item_set_z(RID p_item, int p_z) { - ERR_FAIL_COND(p_z<VS::CANVAS_ITEM_Z_MIN || p_z>VS::CANVAS_ITEM_Z_MAX); + ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX); - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->z=p_z; + canvas_item->z = p_z; } -void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable){ +void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->z_relative=p_enable; - + canvas_item->z_relative = p_enable; } -void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect){ +void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) { - - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - if (bool(canvas_item->copy_back_buffer!=NULL) !=p_enable) { + if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) { if (p_enable) { - canvas_item->copy_back_buffer = memnew( RasterizerCanvas::Item::CopyBackBuffer ); + canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer); } else { memdelete(canvas_item->copy_back_buffer); - canvas_item->copy_back_buffer=NULL; + canvas_item->copy_back_buffer = NULL; } } if (p_enable) { - canvas_item->copy_back_buffer->rect=p_rect; - canvas_item->copy_back_buffer->full=p_rect==Rect2(); + canvas_item->copy_back_buffer->rect = p_rect; + canvas_item->copy_back_buffer->full = p_rect == Rect2(); } - } -void VisualServerCanvas::canvas_item_clear(RID p_item){ +void VisualServerCanvas::canvas_item_clear(RID p_item) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->clear(); } -void VisualServerCanvas::canvas_item_set_draw_index(RID p_item,int p_index){ +void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) { - Item *canvas_item = canvas_item_owner.getornull( p_item ); + Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->index=p_index; + canvas_item->index = p_index; - if (canvas_item_owner.owns( canvas_item->parent)) { - Item *canvas_item_parent = canvas_item_owner.getornull( canvas_item->parent ); - canvas_item_parent->children_order_dirty=true; + if (canvas_item_owner.owns(canvas_item->parent)) { + Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent); + canvas_item_parent->children_order_dirty = true; return; } - Canvas* canvas = canvas_owner.getornull( canvas_item->parent ); + Canvas *canvas = canvas_owner.getornull(canvas_item->parent); if (canvas) { - canvas->children_order_dirty=true; + canvas->children_order_dirty = true; return; } - } -void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material){ +void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) { - Item *canvas_item = canvas_item_owner.get( p_item ); + Item *canvas_item = canvas_item_owner.get(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->material=p_material; + canvas_item->material = p_material; } -void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable){ +void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.get( p_item ); + Item *canvas_item = canvas_item_owner.get(p_item); ERR_FAIL_COND(!canvas_item); - canvas_item->use_parent_material=p_enable; - + canvas_item->use_parent_material = p_enable; } -RID VisualServerCanvas::canvas_light_create(){ +RID VisualServerCanvas::canvas_light_create() { - RasterizerCanvas::Light *clight = memnew( RasterizerCanvas::Light ); + RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light); clight->light_internal = VSG::canvas_render->light_internal_create(); return canvas_light_owner.make_rid(clight); - } -void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light,RID p_canvas){ +void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); @@ -808,9 +751,9 @@ void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light,RID p_canvas) } if (!canvas_owner.owns(p_canvas)) - p_canvas=RID(); + p_canvas = RID(); - clight->canvas=p_canvas; + clight->canvas = p_canvas; if (clight->canvas.is_valid()) { @@ -819,196 +762,164 @@ void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light,RID p_canvas) } } - -void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled){ +void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->enabled=p_enabled; - + clight->enabled = p_enabled; } -void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale){ - +void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->scale=p_scale; - + clight->scale = p_scale; } -void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D& p_transform){ - +void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->xform=p_transform; - + clight->xform = p_transform; } -void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture){ - +void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->texture=p_texture; - + clight->texture = p_texture; } -void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset){ - +void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->texture_offset=p_offset; - + clight->texture_offset = p_offset; } -void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color& p_color){ - - +void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->color=p_color; + clight->color = p_color; } -void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height){ - +void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->height=p_height; - + clight->height = p_height; } -void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy){ - +void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->energy=p_energy; - + clight->energy = p_energy; } -void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z){ - +void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->z_min=p_min_z; - clight->z_max=p_max_z; - + clight->z_min = p_min_z; + clight->z_max = p_max_z; } -void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer){ - +void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - - clight->layer_max=p_max_layer; - clight->layer_min=p_min_layer; - - + clight->layer_max = p_max_layer; + clight->layer_min = p_min_layer; } -void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask){ - +void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->item_mask=p_mask; - + clight->item_mask = p_mask; } -void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask){ +void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->item_shadow_mask=p_mask; - + clight->item_shadow_mask = p_mask; } -void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode){ +void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->mode=p_mode; - + clight->mode = p_mode; } - -void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled){ +void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - if (clight->shadow_buffer.is_valid()==p_enabled) + if (clight->shadow_buffer.is_valid() == p_enabled) return; if (p_enabled) { - clight->shadow_buffer=VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); + clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); } else { VSG::storage->free(clight->shadow_buffer); - clight->shadow_buffer=RID(); + clight->shadow_buffer = RID(); } - } -void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size){ +void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) { - ERR_FAIL_COND(p_size<32 || p_size>16384); + ERR_FAIL_COND(p_size < 32 || p_size > 16384); RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); int new_size = nearest_power_of_2(p_size); - if (new_size==clight->shadow_buffer_size) + if (new_size == clight->shadow_buffer_size) return; - clight->shadow_buffer_size=nearest_power_of_2(p_size); + clight->shadow_buffer_size = nearest_power_of_2(p_size); if (clight->shadow_buffer.is_valid()) { VSG::storage->free(clight->shadow_buffer); - clight->shadow_buffer=VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); + clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); } } void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) { - ERR_FAIL_COND(p_length<0); + ERR_FAIL_COND(p_length < 0); RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->shadow_gradient_length=p_length; - + clight->shadow_gradient_length = p_length; } void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->shadow_filter=p_filter; - + clight->shadow_filter = p_filter; } -void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color& p_color) { +void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) { RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->shadow_color=p_color; + clight->shadow_color = p_color; } - - RID VisualServerCanvas::canvas_light_occluder_create() { - RasterizerCanvas::LightOccluderInstance *occluder = memnew( RasterizerCanvas::LightOccluderInstance ); + RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance); return canvas_light_occluder_owner.make_rid(occluder); } -void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder,RID p_canvas){ +void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); @@ -1020,9 +931,9 @@ void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder,R } if (!canvas_owner.owns(p_canvas)) - p_canvas=RID(); + p_canvas = RID(); - occluder->canvas=p_canvas; + occluder->canvas = p_canvas; if (occluder->canvas.is_valid()) { @@ -1030,14 +941,14 @@ void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder,R canvas->occluders.insert(occluder); } } -void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder,bool p_enabled) { +void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); - occluder->enabled=p_enabled; + occluder->enabled = p_enabled; } -void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder,RID p_polygon) { +void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); @@ -1049,153 +960,147 @@ void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder,RID p_ } } - occluder->polygon=p_polygon; - occluder->polygon_buffer=RID(); + occluder->polygon = p_polygon; + occluder->polygon_buffer = RID(); if (occluder->polygon.is_valid()) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon); if (!occluder_poly) - occluder->polygon=RID(); + occluder->polygon = RID(); ERR_FAIL_COND(!occluder_poly); occluder_poly->owners.insert(occluder); - occluder->polygon_buffer=occluder_poly->occluder; - occluder->aabb_cache=occluder_poly->aabb; - occluder->cull_cache=occluder_poly->cull_mode; + occluder->polygon_buffer = occluder_poly->occluder; + occluder->aabb_cache = occluder_poly->aabb; + occluder->cull_cache = occluder_poly->cull_mode; } - } -void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder,const Transform2D& p_xform) { +void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); - occluder->xform=p_xform; + occluder->xform = p_xform; } -void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder,int p_mask) { +void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); ERR_FAIL_COND(!occluder); - occluder->light_mask=p_mask; + occluder->light_mask = p_mask; } RID VisualServerCanvas::canvas_occluder_polygon_create() { - LightOccluderPolygon * occluder_poly = memnew( LightOccluderPolygon ); - occluder_poly->occluder=VSG::storage->canvas_light_occluder_create(); + LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon); + occluder_poly->occluder = VSG::storage->canvas_light_occluder_create(); return canvas_light_occluder_polygon_owner.make_rid(occluder_poly); - } -void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon,const PoolVector<Vector2>& p_shape,bool p_closed) { +void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) { - if (p_shape.size()<3) { - canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon,p_shape); + if (p_shape.size() < 3) { + canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape); return; } PoolVector<Vector2> lines; - int lc = p_shape.size()*2; + int lc = p_shape.size() * 2; - lines.resize(lc-(p_closed?0:2)); + lines.resize(lc - (p_closed ? 0 : 2)); { PoolVector<Vector2>::Write w = lines.write(); PoolVector<Vector2>::Read r = p_shape.read(); - int max=lc/2; + int max = lc / 2; if (!p_closed) { max--; } - for(int i=0;i<max;i++) { + for (int i = 0; i < max; i++) { Vector2 a = r[i]; - Vector2 b = r[(i+1)%(lc/2)]; - w[i*2+0]=a; - w[i*2+1]=b; + Vector2 b = r[(i + 1) % (lc / 2)]; + w[i * 2 + 0] = a; + w[i * 2 + 1] = b; } - } - canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon,lines); + canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines); } -void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon,const PoolVector<Vector2>& p_shape) { +void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) { - LightOccluderPolygon * occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); ERR_FAIL_COND(!occluder_poly); - ERR_FAIL_COND(p_shape.size()&1); + ERR_FAIL_COND(p_shape.size() & 1); int lc = p_shape.size(); - occluder_poly->aabb=Rect2(); + occluder_poly->aabb = Rect2(); { PoolVector<Vector2>::Read r = p_shape.read(); - for(int i=0;i<lc;i++) { - if (i==0) - occluder_poly->aabb.pos=r[i]; + for (int i = 0; i < lc; i++) { + if (i == 0) + occluder_poly->aabb.pos = r[i]; else occluder_poly->aabb.expand_to(r[i]); } } - VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder,p_shape); - for( Set<RasterizerCanvas::LightOccluderInstance*>::Element *E=occluder_poly->owners.front();E;E=E->next()) { - E->get()->aabb_cache=occluder_poly->aabb; + VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape); + for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) { + E->get()->aabb_cache = occluder_poly->aabb; } } +void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) { -void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon,VS::CanvasOccluderPolygonCullMode p_mode) { - - LightOccluderPolygon * occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); ERR_FAIL_COND(!occluder_poly); - occluder_poly->cull_mode=p_mode; - for( Set<RasterizerCanvas::LightOccluderInstance*>::Element *E=occluder_poly->owners.front();E;E=E->next()) { - E->get()->cull_cache=p_mode; + occluder_poly->cull_mode = p_mode; + for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) { + E->get()->cull_cache = p_mode; } } - - bool VisualServerCanvas::free(RID p_rid) { if (canvas_owner.owns(p_rid)) { Canvas *canvas = canvas_owner.get(p_rid); - ERR_FAIL_COND_V(!canvas,false); + ERR_FAIL_COND_V(!canvas, false); - while(canvas->viewports.size()) { + while (canvas->viewports.size()) { VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get()); - ERR_FAIL_COND_V(!vp,true); + ERR_FAIL_COND_V(!vp, true); - Map<RID,VisualServerViewport::Viewport::CanvasData>::Element *E=vp->canvas_map.find(p_rid); - ERR_FAIL_COND_V(!E,true); + Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid); + ERR_FAIL_COND_V(!E, true); vp->canvas_map.erase(p_rid); - canvas->viewports.erase( canvas->viewports.front() ); + canvas->viewports.erase(canvas->viewports.front()); } - for (int i=0;i<canvas->child_items.size();i++) { + for (int i = 0; i < canvas->child_items.size(); i++) { - canvas->child_items[i].item->parent=RID(); + canvas->child_items[i].item->parent = RID(); } - for (Set<RasterizerCanvas::Light*>::Element *E=canvas->lights.front();E;E=E->next()) { + for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) { - E->get()->canvas=RID(); + E->get()->canvas = RID(); } - for (Set<RasterizerCanvas::LightOccluderInstance*>::Element *E=canvas->occluders.front();E;E=E->next()) { + for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) { - E->get()->canvas=RID(); + E->get()->canvas = RID(); } - canvas_owner.free( p_rid ); + canvas_owner.free(p_rid); - memdelete( canvas ); + memdelete(canvas); } else if (canvas_item_owner.owns(p_rid)) { Item *canvas_item = canvas_item_owner.get(p_rid); - ERR_FAIL_COND_V(!canvas_item,true); + ERR_FAIL_COND_V(!canvas_item, true); if (canvas_item->parent.is_valid()) { @@ -1207,13 +1112,12 @@ bool VisualServerCanvas::free(RID p_rid) { Item *item_owner = canvas_item_owner.get(canvas_item->parent); item_owner->child_items.erase(canvas_item); - } } - for (int i=0;i<canvas_item->child_items.size();i++) { + for (int i = 0; i < canvas_item->child_items.size(); i++) { - canvas_item->child_items[i]->parent=RID(); + canvas_item->child_items[i]->parent = RID(); } /* @@ -1222,17 +1126,17 @@ bool VisualServerCanvas::free(RID p_rid) { } */ - canvas_item_owner.free( p_rid ); + canvas_item_owner.free(p_rid); - memdelete( canvas_item ); + memdelete(canvas_item); } else if (canvas_light_owner.owns(p_rid)) { RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid); - ERR_FAIL_COND_V(!canvas_light,true); + ERR_FAIL_COND_V(!canvas_light, true); if (canvas_light->canvas.is_valid()) { - Canvas* canvas = canvas_owner.get(canvas_light->canvas); + Canvas *canvas = canvas_owner.get(canvas_light->canvas); if (canvas) canvas->lights.erase(canvas_light); } @@ -1242,13 +1146,13 @@ bool VisualServerCanvas::free(RID p_rid) { VSG::canvas_render->light_internal_free(canvas_light->light_internal); - canvas_light_owner.free( p_rid ); - memdelete( canvas_light ); + canvas_light_owner.free(p_rid); + memdelete(canvas_light); } else if (canvas_light_occluder_owner.owns(p_rid)) { RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid); - ERR_FAIL_COND_V(!occluder,true); + ERR_FAIL_COND_V(!occluder, true); if (occluder->polygon.is_valid()) { @@ -1256,32 +1160,30 @@ bool VisualServerCanvas::free(RID p_rid) { if (occluder_poly) { occluder_poly->owners.erase(occluder); } - } if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) { Canvas *canvas = canvas_owner.get(occluder->canvas); canvas->occluders.erase(occluder); - } - canvas_light_occluder_owner.free( p_rid ); + canvas_light_occluder_owner.free(p_rid); memdelete(occluder); } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid); - ERR_FAIL_COND_V(!occluder_poly,true); + ERR_FAIL_COND_V(!occluder_poly, true); VSG::storage->free(occluder_poly->occluder); - while(occluder_poly->owners.size()) { + while (occluder_poly->owners.size()) { - occluder_poly->owners.front()->get()->polygon=RID(); - occluder_poly->owners.erase( occluder_poly->owners.front() ); + occluder_poly->owners.front()->get()->polygon = RID(); + occluder_poly->owners.erase(occluder_poly->owners.front()); } - canvas_light_occluder_polygon_owner.free( p_rid ); + canvas_light_occluder_polygon_owner.free(p_rid); memdelete(occluder_poly); } else { return false; @@ -1290,9 +1192,5 @@ bool VisualServerCanvas::free(RID p_rid) { return true; } - - -VisualServerCanvas::VisualServerCanvas() -{ - +VisualServerCanvas::VisualServerCanvas() { } |