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Diffstat (limited to 'servers/visual/visual_server_canvas.cpp')
-rw-r--r--servers/visual/visual_server_canvas.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index e1ecba6334..fb57de5a7b 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -267,24 +267,24 @@ void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_tr
for (int i = 0; i < l; i++) {
- const Canvas::ChildItem &ci = p_canvas->child_items[i];
- _render_canvas_item_tree(ci.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
+ const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
+ _render_canvas_item_tree(ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
//mirroring (useful for scrolling backgrounds)
- if (ci.mirror.x != 0) {
+ if (ci2.mirror.x != 0) {
- Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci.mirror.x, 0));
- _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
+ Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
+ _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
}
- if (ci.mirror.y != 0) {
+ if (ci2.mirror.y != 0) {
- Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci.mirror.y));
- _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
+ Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
+ _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
}
- if (ci.mirror.y != 0 && ci.mirror.x != 0) {
+ if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
- Transform2D xform2 = p_transform * Transform2D(0, ci.mirror);
- _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
+ Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
+ _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
}
}
}