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-rw-r--r--servers/visual/shader_language.h438
1 files changed, 305 insertions, 133 deletions
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 31e9fcda5b..4f8717088e 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,12 +46,24 @@ public:
enum TokenType {
TK_EMPTY,
- TK_INDENTIFIER,
+ TK_IDENTIFIER,
TK_TRUE,
TK_FALSE,
TK_REAL_CONSTANT,
+ TK_INT_CONSTANT,
TK_TYPE_VOID,
TK_TYPE_BOOL,
+ TK_TYPE_BVEC2,
+ TK_TYPE_BVEC3,
+ TK_TYPE_BVEC4,
+ TK_TYPE_INT,
+ TK_TYPE_IVEC2,
+ TK_TYPE_IVEC3,
+ TK_TYPE_IVEC4,
+ TK_TYPE_UINT,
+ TK_TYPE_UVEC2,
+ TK_TYPE_UVEC3,
+ TK_TYPE_UVEC4,
TK_TYPE_FLOAT,
TK_TYPE_VEC2,
TK_TYPE_VEC3,
@@ -59,9 +71,13 @@ public:
TK_TYPE_MAT2,
TK_TYPE_MAT3,
TK_TYPE_MAT4,
- TK_TYPE_TEXTURE,
- TK_TYPE_CUBEMAP,
- TK_TYPE_COLOR,
+ TK_TYPE_SAMPLER2D,
+ TK_TYPE_ISAMPLER2D,
+ TK_TYPE_USAMPLER2D,
+ TK_TYPE_SAMPLERCUBE,
+ TK_PRECISION_LOW,
+ TK_PRECISION_MID,
+ TK_PRECISION_HIGH,
TK_OP_EQUAL,
TK_OP_NOT_EQUAL,
TK_OP_LESS,
@@ -75,14 +91,35 @@ public:
TK_OP_SUB,
TK_OP_MUL,
TK_OP_DIV,
- TK_OP_NEG,
+ TK_OP_MOD,
+ TK_OP_SHIFT_LEFT,
+ TK_OP_SHIFT_RIGHT,
TK_OP_ASSIGN,
TK_OP_ASSIGN_ADD,
TK_OP_ASSIGN_SUB,
TK_OP_ASSIGN_MUL,
TK_OP_ASSIGN_DIV,
+ TK_OP_ASSIGN_MOD,
+ TK_OP_ASSIGN_SHIFT_LEFT,
+ TK_OP_ASSIGN_SHIFT_RIGHT,
+ TK_OP_ASSIGN_BIT_AND,
+ TK_OP_ASSIGN_BIT_OR,
+ TK_OP_ASSIGN_BIT_XOR,
+ TK_OP_BIT_AND,
+ TK_OP_BIT_OR,
+ TK_OP_BIT_XOR,
+ TK_OP_BIT_INVERT,
+ TK_OP_INCREMENT,
+ TK_OP_DECREMENT,
TK_CF_IF,
TK_CF_ELSE,
+ TK_CF_FOR,
+ TK_CF_WHILE,
+ TK_CF_DO,
+ TK_CF_SWITCH,
+ TK_CF_CASE,
+ TK_CF_BREAK,
+ TK_CF_CONTINUE,
TK_CF_RETURN,
TK_BRACKET_OPEN,
TK_BRACKET_CLOSE,
@@ -90,31 +127,49 @@ public:
TK_CURLY_BRACKET_CLOSE,
TK_PARENTHESIS_OPEN,
TK_PARENTHESIS_CLOSE,
+ TK_QUESTION,
TK_COMMA,
+ TK_COLON,
TK_SEMICOLON,
TK_PERIOD,
TK_UNIFORM,
+ TK_VARYING,
+ TK_RENDER_MODE,
+ TK_HINT_WHITE_TEXTURE,
+ TK_HINT_BLACK_TEXTURE,
+ TK_HINT_NORMAL_TEXTURE,
+ TK_HINT_ANISO_TEXTURE,
+ TK_HINT_ALBEDO_TEXTURE,
+ TK_HINT_BLACK_ALBEDO_TEXTURE,
+ TK_HINT_COLOR,
+ TK_HINT_RANGE,
+ TK_CURSOR,
TK_ERROR,
+ TK_EOF,
TK_MAX
};
-
-
/* COMPILER */
- enum ShaderType {
- SHADER_MATERIAL_VERTEX,
- SHADER_MATERIAL_FRAGMENT,
- SHADER_MATERIAL_LIGHT,
- SHADER_CANVAS_ITEM_VERTEX,
- SHADER_CANVAS_ITEM_FRAGMENT,
- SHADER_CANVAS_ITEM_LIGHT,
- SHADER_POST_PROCESS,
- };
+ // lame work around to Apple defining this as a macro in 10.12 SDK
+ #ifdef TYPE_BOOL
+ #undef TYPE_BOOL
+ #endif
enum DataType {
TYPE_VOID,
TYPE_BOOL,
+ TYPE_BVEC2,
+ TYPE_BVEC3,
+ TYPE_BVEC4,
+ TYPE_INT,
+ TYPE_IVEC2,
+ TYPE_IVEC3,
+ TYPE_IVEC4,
+ TYPE_UINT,
+ TYPE_UVEC2,
+ TYPE_UVEC3,
+ TYPE_UVEC4,
TYPE_FLOAT,
TYPE_VEC2,
TYPE_VEC3,
@@ -122,30 +177,58 @@ public:
TYPE_MAT2,
TYPE_MAT3,
TYPE_MAT4,
- TYPE_TEXTURE,
- TYPE_CUBEMAP,
+ TYPE_SAMPLER2D,
+ TYPE_ISAMPLER2D,
+ TYPE_USAMPLER2D,
+ TYPE_SAMPLERCUBE,
+ };
+
+ enum DataPrecision {
+ PRECISION_LOWP,
+ PRECISION_MEDIUMP,
+ PRECISION_HIGHP,
+ PRECISION_DEFAULT,
};
enum Operator {
- OP_ASSIGN,
+ OP_EQUAL,
+ OP_NOT_EQUAL,
+ OP_LESS,
+ OP_LESS_EQUAL,
+ OP_GREATER,
+ OP_GREATER_EQUAL,
+ OP_AND,
+ OP_OR,
+ OP_NOT,
+ OP_NEGATE,
OP_ADD,
OP_SUB,
OP_MUL,
OP_DIV,
+ OP_MOD,
+ OP_SHIFT_LEFT,
+ OP_SHIFT_RIGHT,
+ OP_ASSIGN,
OP_ASSIGN_ADD,
OP_ASSIGN_SUB,
OP_ASSIGN_MUL,
OP_ASSIGN_DIV,
- OP_NEG,
- OP_NOT,
- OP_CMP_EQ,
- OP_CMP_NEQ,
- OP_CMP_LEQ,
- OP_CMP_GEQ,
- OP_CMP_LESS,
- OP_CMP_GREATER,
- OP_CMP_OR,
- OP_CMP_AND,
+ OP_ASSIGN_MOD,
+ OP_ASSIGN_SHIFT_LEFT,
+ OP_ASSIGN_SHIFT_RIGHT,
+ OP_ASSIGN_BIT_AND,
+ OP_ASSIGN_BIT_OR,
+ OP_ASSIGN_BIT_XOR,
+ OP_BIT_AND,
+ OP_BIT_OR,
+ OP_BIT_XOR,
+ OP_BIT_INVERT,
+ OP_INCREMENT,
+ OP_DECREMENT,
+ OP_SELECT_IF,
+ OP_SELECT_ELSE, //used only internally, then only IF appears with 3 arguments
+ OP_POST_INCREMENT,
+ OP_POST_DECREMENT,
OP_CALL,
OP_CONSTRUCT,
OP_MAX
@@ -154,18 +237,21 @@ public:
enum FlowOperation {
FLOW_OP_IF,
FLOW_OP_RETURN,
- //FLOW_OP_FOR,
- //FLOW_OP_WHILE,
- //FLOW_OP_DO,
- //FLOW_OP_BREAK,
- //FLOW_OP_CONTINUE,
+ FLOW_OP_FOR,
+ FLOW_OP_WHILE,
+ FLOW_OP_DO,
+ FLOW_OP_BREAK,
+ FLOW_OP_SWITCH,
+ FLOW_OP_CONTINUE
};
struct Node {
+ Node *next;
+
enum Type {
- TYPE_PROGRAM,
+ TYPE_SHADER,
TYPE_FUNCTION,
TYPE_BLOCK,
TYPE_VARIABLE,
@@ -175,7 +261,6 @@ public:
TYPE_MEMBER
};
- Node * parent;
Type type;
virtual DataType get_datatype() const { return TYPE_VOID; }
@@ -183,46 +268,75 @@ public:
virtual ~Node() {}
};
+ template<class T>
+ T* alloc_node() {
+ T* node = memnew(T);
+ node->next=nodes;
+ nodes=node;
+ return node;
+ }
+
+ Node *nodes;
+
struct OperatorNode : public Node {
DataType return_cache;
+ DataPrecision return_precision_cache;
Operator op;
Vector<Node*> arguments;
virtual DataType get_datatype() const { return return_cache; }
- OperatorNode() { type=TYPE_OPERATOR; return_cache=TYPE_VOID; }
+ OperatorNode() { type=TYPE_OPERATOR; return_cache=TYPE_VOID; return_precision_cache=PRECISION_DEFAULT; }
};
struct VariableNode : public Node {
- bool uniform;
DataType datatype_cache;
StringName name;
virtual DataType get_datatype() const { return datatype_cache; }
- VariableNode() { type=TYPE_VARIABLE; datatype_cache=TYPE_VOID; uniform=false; }
+ VariableNode() { type=TYPE_VARIABLE; datatype_cache=TYPE_VOID; }
};
struct ConstantNode : public Node {
DataType datatype;
- Variant value;
+
+ union Value {
+ bool boolean;
+ float real;
+ int32_t sint;
+ uint32_t uint;
+ };
+
+ Vector<Value> values;
virtual DataType get_datatype() const { return datatype; }
ConstantNode() { type=TYPE_CONSTANT; }
};
+ struct FunctionNode;
+
struct BlockNode : public Node {
+ FunctionNode *parent_function;
+ BlockNode *parent_block;
+
+ struct Variable {
+ DataType type;
+ DataPrecision precision;
+ int line; //for completion
+ };
- Map<StringName,DataType> variables;
+ Map<StringName,Variable> variables;
List<Node*> statements;
- BlockNode() { type=TYPE_BLOCK; }
+ BlockNode() { type=TYPE_BLOCK; parent_block=NULL; parent_function=NULL; }
};
struct ControlFlowNode : public Node {
FlowOperation flow_op;
- Vector<Node*> statements;
+ Vector<Node*> expressions;
+ Vector<BlockNode*> blocks;
ControlFlowNode() { type=TYPE_CONTROL_FLOW; flow_op=FLOW_OP_IF;}
};
@@ -244,39 +358,67 @@ public:
StringName name;
DataType type;
+ DataPrecision precision;
};
StringName name;
DataType return_type;
+ DataPrecision return_precision;
Vector<Argument> arguments;
BlockNode *body;
- FunctionNode() { type=TYPE_FUNCTION; }
+ FunctionNode() { type=TYPE_FUNCTION; return_precision=PRECISION_DEFAULT; }
};
- struct Uniform {
- int order;
- DataType type;
- Variant default_value;
- };
-
- struct ProgramNode : public Node {
+ struct ShaderNode : public Node {
struct Function {
StringName name;
FunctionNode*function;
+ Set<StringName> uses_function;
+ bool callable;
+ };
+
+ struct Varying {
+ DataType type;
+ DataPrecision precission;
+ };
+
+ struct Uniform {
+ enum Hint {
+ HINT_NONE,
+ HINT_COLOR,
+ HINT_RANGE,
+ HINT_ALBEDO,
+ HINT_BLACK_ALBEDO,
+ HINT_NORMAL,
+ HINT_BLACK,
+ HINT_WHITE,
+ HINT_ANISO,
+ HINT_MAX
+ };
+
+ int order;
+ int texture_order;
+ DataType type;
+ DataPrecision precission;
+ Vector<ConstantNode::Value> default_value;
+ Hint hint;
+ float hint_range[3];
+
+ Uniform() { hint=HINT_NONE; hint_range[0]=0; hint_range[1]=1; hint_range[2]=0.001;}
};
- Map<StringName,DataType> builtin_variables;
+ Map<StringName,Varying> varyings;
Map<StringName,Uniform> uniforms;
+ Vector<StringName> render_modes;
Vector<Function> functions;
- BlockNode *body;
- ProgramNode() { type=TYPE_PROGRAM; }
+ ShaderNode() { type=TYPE_SHADER; }
};
@@ -284,12 +426,12 @@ public:
bool is_op;
union {
- TokenType op;
+ Operator op;
Node *node;
};
};
- typedef Error (*CompileFunc)(void*,ProgramNode*);
+
struct VarInfo {
@@ -297,133 +439,163 @@ public:
DataType type;
};
-private:
-
-
-
- static const char * token_names[TK_MAX];
+ enum CompletionType {
+ COMPLETION_NONE,
+ COMPLETION_RENDER_MODE,
+ COMPLETION_MAIN_FUNCTION,
+ COMPLETION_IDENTIFIER,
+ COMPLETION_FUNCTION_CALL,
+ COMPLETION_CALL_ARGUMENTS,
+ COMPLETION_INDEX,
+ };
struct Token {
TokenType type;
StringName text;
- uint16_t line,col;
-
- Token(TokenType p_type=TK_EMPTY,const String& p_text=String()) { type=p_type; text=p_text; line=0; col=0; }
+ double constant;
+ uint16_t line;
};
+ static String get_operator_text(Operator p_op);
+ static String get_token_text(Token p_token);
+
+ static bool is_token_datatype(TokenType p_type);
+ static DataType get_token_datatype(TokenType p_type);
+ static bool is_token_precision(TokenType p_type);
+ static DataPrecision get_token_precision(TokenType p_type);
+ static String get_datatype_name(DataType p_type);
+ static bool is_token_nonvoid_datatype(TokenType p_type);
+ static bool is_token_operator(TokenType p_type);
+
+ static bool convert_constant(ConstantNode* p_constant, DataType p_to_type,ConstantNode::Value *p_value=NULL);
+ static DataType get_scalar_type(DataType p_type);
+ static bool is_scalar_type(DataType p_type);
+ static bool is_sampler_type(DataType p_type);
+
+ static void get_keyword_list(List<String> *r_keywords);
+ static void get_builtin_funcs(List<String> *r_keywords);
+private:
- static Token read_token(const CharType* p_text,int p_len,int &r_line,int &r_chars);
- static Error tokenize(const String& p_text,Vector<Token> *p_tokens,String *r_error,int *r_err_line,int *r_err_column);
+ struct KeyWord { TokenType token; const char *text;};
+ static const KeyWord keyword_list[];
+ bool error_set;
+ String error_str;
+ int error_line;
+ String code;
+ int char_idx;
+ int tk_line;
+ StringName current_function;
- class Parser {
+ struct TkPos {
+ int char_idx;
+ int tk_line;
+ };
- Vector<Token> tokens;
- int pos;
- String error;
- public:
+ TkPos _get_tkpos() {
+ TkPos tkp;
+ tkp.char_idx=char_idx;
+ tkp.tk_line=tk_line;
+ return tkp;
+ }
- void set_error(const String& p_error) { error=p_error; }
- void get_error(String *r_error, int *r_line, int *r_column) {
+ void _set_tkpos(TkPos p_pos) {
+ char_idx=p_pos.char_idx;
+ tk_line=p_pos.tk_line;
+ }
- *r_error=error;
- *r_line=get_token(pos).line;
- *r_column=get_token(pos).col;
- }
+ void _set_error(const String& p_str) {
+ if (error_set)
+ return;
+ error_line=tk_line;
+ error_set=true;
+ error_str=p_str;
+ }
- Token get_token(int ofs=0) const { int idx=pos+ofs; if (idx<0 || idx>=tokens.size()) return Token(TK_ERROR); return tokens[idx]; }
- TokenType get_token_type(int ofs=0) const { int idx=pos+ofs; if (idx<0 || idx>=tokens.size()) return TK_ERROR; return tokens[idx].type; }
- void advance(int p_amount=1) { pos+=p_amount; }
- bool is_at_end() const { return pos>=tokens.size(); }
+ static const char * token_names[TK_MAX];
- ProgramNode *program;
- template<class T>
- T* create_node(Node *p_parent) { T*n=memnew( T ); nodegc.push_back(n); n->parent=p_parent; return n; }
- List<Node*> nodegc;
- Parser(const Vector<Token>& p_tokens) { tokens=p_tokens; pos=0;}
- };
- struct IntrinsicFuncDef {
- enum { MAX_ARGS=5 };
- const char* name;
- DataType rettype;
- const DataType args[MAX_ARGS];
+ Token _make_token(TokenType p_type, const StringName& p_text=StringName());
+ Token _get_token();
+ ShaderNode *shader;
+
+ enum IdentifierType {
+ IDENTIFIER_FUNCTION,
+ IDENTIFIER_UNIFORM,
+ IDENTIFIER_VARYING,
+ IDENTIFIER_FUNCTION_ARGUMENT,
+ IDENTIFIER_LOCAL_VAR,
+ IDENTIFIER_BUILTIN_VAR,
};
- static const IntrinsicFuncDef intrinsic_func_defs[];
+ bool _find_identifier(const BlockNode* p_block,const Map<StringName, DataType> &p_builtin_types,const StringName& p_identifier, DataType *r_data_type=NULL, IdentifierType *r_type=NULL);
- struct OperatorDef {
+ bool _validate_operator(OperatorNode *p_op,DataType *r_ret_type=NULL);
- enum { MAX_ARGS=2 };
- Operator op;
+
+ struct BuiltinFuncDef {
+
+ enum { MAX_ARGS=5 };
+ const char* name;
DataType rettype;
const DataType args[MAX_ARGS];
+
};
- static const OperatorDef operator_defs[];
+ CompletionType completion_type;
+ int completion_line;
+ BlockNode *completion_block;
+ DataType completion_base;
+ StringName completion_function;
+ int completion_argument;
- struct BuiltinsDef {
- const char* name;
- DataType type;
- };
+ bool _get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName& identifier);
- static const BuiltinsDef vertex_builtins_defs[];
- static const BuiltinsDef fragment_builtins_defs[];
- static const BuiltinsDef light_builtins_defs[];
+ static const BuiltinFuncDef builtin_func_defs[];
+ bool _validate_function_call(BlockNode* p_block, OperatorNode *p_func,DataType *r_ret_type);
- static const BuiltinsDef ci_vertex_builtins_defs[];
- static const BuiltinsDef ci_fragment_builtins_defs[];
- static const BuiltinsDef ci_light_builtins_defs[];
+ bool _parse_function_arguments(BlockNode *p_block, const Map<StringName,DataType> &p_builtin_types, OperatorNode* p_func, int *r_complete_arg=NULL);
+ Node* _parse_expression(BlockNode *p_block, const Map<StringName,DataType> &p_builtin_types);
- static const BuiltinsDef postprocess_fragment_builtins_defs[];
+ ShaderLanguage::Node* _reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node);
+ Node* _parse_and_reduce_expression(BlockNode *p_block,const Map<StringName,DataType> &p_builtin_types);
- static DataType get_token_datatype(TokenType p_type);
- static String get_datatype_name(DataType p_type);
- static bool is_token_datatype(TokenType p_type);
- static bool is_token_nonvoid_datatype(TokenType p_type);
+ Error _parse_block(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, bool p_just_one=false, bool p_can_break=false, bool p_can_continue=false);
- static bool test_existing_identifier(Node *p_node,const StringName p_identifier,bool p_func=true,bool p_var=true,bool p_builtin=true);
+ Error _parse_shader(const Map< StringName, Map<StringName,DataType> > &p_functions, const Set<String> &p_render_modes);
- static bool parser_is_at_function(Parser& parser);
- static DataType compute_node_type(Node *p_node);
- static Node* validate_function_call(Parser&parser, OperatorNode *p_func);
- static Node* validate_operator(Parser& parser,OperatorNode *p_func);
- static bool is_token_operator(TokenType p_type);
- static Operator get_token_operator(TokenType p_type);
+public:
- static Error parse_expression(Parser& parser,Node *p_parent,Node **r_expr);
+ //static void get_keyword_list(ShaderType p_type,List<String> *p_keywords);
- static Error parse_variable_declaration(Parser& parser,BlockNode *p_block);
- static Error parse_function(Parser& parser,BlockNode *p_block);
- static Error parse_flow_if(Parser& parser,Node *p_parent,Node **r_statement);
- static Error parse_flow_return(Parser& parser,Node *p_parent,Node **r_statement);
- static Error parse_statement(Parser& parser,Node *p_parent,Node **r_statement);
- static Error parse_block(Parser& parser,BlockNode *p_block);
+ void clear();
+ Error compile(const String& p_code,const Map< StringName, Map<StringName,DataType> > &p_functions,const Set<String>& p_render_modes);
+ Error complete(const String& p_code,const Map< StringName, Map<StringName,DataType> > &p_functions,const Set<String>& p_render_modes,List<String>* r_options,String& r_call_hint);
- static Error parse(const Vector<Token> &p_tokens,ShaderType p_type,CompileFunc p_compile_func,void *p_userdata,String *r_error,int *r_err_line,int *r_err_column);
-;
-public:
+ String get_error_text();
+ int get_error_line();
- static void get_keyword_list(ShaderType p_type,List<String> *p_keywords);
+ ShaderNode *get_shader();
- static Error compile(const String& p_code,ShaderType p_type, CompileFunc p_compile_func,void *p_userdata,String *r_error,int *r_err_line,int *r_err_column);
- static String lex_debug(const String& p_code);
+ String token_debug(const String& p_code);
+ ShaderLanguage();
+ ~ShaderLanguage();
};