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-rw-r--r--servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp4
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp2
-rw-r--r--servers/visual/rasterizer_rd/shaders/canvas.glsl2
3 files changed, 4 insertions, 4 deletions
diff --git a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp
index 78fff0c381..38b1e3b3a6 100644
--- a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp
@@ -2242,14 +2242,14 @@ RasterizerCanvasRD::RasterizerCanvasRD(RasterizerStorageRD *p_storage) {
//non light variants
variants.push_back(""); //none by default is first variant
variants.push_back("#define USE_NINEPATCH\n"); //ninepatch is the second variant
- variants.push_back("#define USE_PRIMITIVE\n"); //primitve is the third
+ variants.push_back("#define USE_PRIMITIVE\n"); //primitive is the third
variants.push_back("#define USE_PRIMITIVE\n#define USE_POINT_SIZE\n"); //points need point size
variants.push_back("#define USE_ATTRIBUTES\n"); // attributes for vertex arrays
variants.push_back("#define USE_ATTRIBUTES\n#define USE_POINT_SIZE\n"); //attributes with point size
//light variants
variants.push_back("#define USE_LIGHTING\n"); //none by default is first variant
variants.push_back("#define USE_LIGHTING\n#define USE_NINEPATCH\n"); //ninepatch is the second variant
- variants.push_back("#define USE_LIGHTING\n#define USE_PRIMITIVE\n"); //primitve is the third
+ variants.push_back("#define USE_LIGHTING\n#define USE_PRIMITIVE\n"); //primitive is the third
variants.push_back("#define USE_LIGHTING\n#define USE_PRIMITIVE\n#define USE_POINT_SIZE\n"); //points need point size
variants.push_back("#define USE_LIGHTING\n#define USE_ATTRIBUTES\n"); // attributes for vertex arrays
variants.push_back("#define USE_LIGHTING\n#define USE_ATTRIBUTES\n#define USE_POINT_SIZE\n"); //attributes with point size
diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
index 52cefa7511..850acbf554 100644
--- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -3938,7 +3938,7 @@ void RasterizerStorageRD::_update_render_target(RenderTarget *rt) {
if (rt->size.width == 0 || rt->size.height == 0) {
return;
}
- //until we implement suport for HDR monitors (and render target is attached to screen), this is enough.
+ //until we implement support for HDR monitors (and render target is attached to screen), this is enough.
rt->color_format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
rt->color_format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
rt->image_format = rt->flags[RENDER_TARGET_TRANSPARENT] ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8;
diff --git a/servers/visual/rasterizer_rd/shaders/canvas.glsl b/servers/visual/rasterizer_rd/shaders/canvas.glsl
index 57e9451e48..28135fce31 100644
--- a/servers/visual/rasterizer_rd/shaders/canvas.glsl
+++ b/servers/visual/rasterizer_rd/shaders/canvas.glsl
@@ -416,7 +416,7 @@ FRAGMENT_SHADER_CODE
vec4 base_color = color;
if (bool(draw_data.flags & FLAGS_USING_LIGHT_MASK)) {
- color = vec4(0.0); //inivisible by default due to using light mask
+ color = vec4(0.0); //invisible by default due to using light mask
}
color *= canvas_data.canvas_modulation;