diff options
Diffstat (limited to 'servers/visual/rasterizer_rd/shaders/scene_high_end.glsl')
-rw-r--r-- | servers/visual/rasterizer_rd/shaders/scene_high_end.glsl | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/servers/visual/rasterizer_rd/shaders/scene_high_end.glsl b/servers/visual/rasterizer_rd/shaders/scene_high_end.glsl index 66ce4b466f..8aee680c1e 100644 --- a/servers/visual/rasterizer_rd/shaders/scene_high_end.glsl +++ b/servers/visual/rasterizer_rd/shaders/scene_high_end.glsl @@ -1272,6 +1272,7 @@ FRAGMENT_SHADER_CODE #endif // !USE_SHADOW_TO_OPACITY + #if defined(NORMALMAP_USED) normalmap.xy = normalmap.xy * 2.0 - 1.0; @@ -1310,6 +1311,13 @@ FRAGMENT_SHADER_CODE #if !defined(MODE_RENDER_DEPTH) && !defined(MODE_UNSHADED) + if (scene_data.roughness_limiter_enabled) { + float limit = texelFetch(sampler2D(roughness_buffer, material_samplers[SAMPLER_NEAREST_CLAMP]),ivec2(gl_FragCoord.xy),0).r; + roughness = max(roughness,limit); + + } + + if (scene_data.use_reflection_cubemap) { vec3 ref_vec = reflect(-view, normal); |