diff options
Diffstat (limited to 'servers/visual/rasterizer_rd/rasterizer_scene_rd.h')
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_rd.h | 179 |
1 files changed, 170 insertions, 9 deletions
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.h b/servers/visual/rasterizer_rd/rasterizer_scene_rd.h index 97e1d08d90..cb32880e13 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.h +++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.h @@ -4,7 +4,8 @@ #include "core/rid_owner.h" #include "servers/visual/rasterizer.h" #include "servers/visual/rasterizer_rd/rasterizer_storage_rd.h" -#include "servers/visual/rasterizer_rd/shaders/giprobe_lighting.glsl.gen.h" +#include "servers/visual/rasterizer_rd/shaders/giprobe.glsl.gen.h" +#include "servers/visual/rasterizer_rd/shaders/giprobe_debug.glsl.gen.h" #include "servers/visual/rendering_device.h" class RasterizerSceneRD : public RasterizerScene { @@ -16,9 +17,11 @@ protected: }; virtual RenderBufferData *_create_render_buffer_data() = 0; - virtual void _render_scene(RenderBufferData *p_buffer_data, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) = 0; + virtual void _render_scene(RenderBufferData *p_buffer_data, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) = 0; virtual void _render_shadow(RID p_framebuffer, InstanceBase **p_cull_result, int p_cull_count, const CameraMatrix &p_projection, const Transform &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool use_dp_flip) = 0; + virtual void _debug_giprobe(RID p_gi_probe, RenderingDevice::DrawListID p_draw_list, RID p_framebuffer, const CameraMatrix &p_camera_with_transform, bool p_lighting, float p_alpha); + private: int roughness_layers; @@ -76,6 +79,7 @@ private: RID reflection; RID depth_buffer; + RID depth_fb; struct Reflection { RID owner; @@ -111,9 +115,110 @@ private: /* GIPROBE INSTANCE */ - GiprobeLightingShaderRD giprobe_lighting_shader; + struct GIProbeLight { + + uint32_t type; + float energy; + float radius; + float attenuation; + + float color[3]; + float spot_angle_radians; + + float position[3]; + float spot_attenuation; + + float direction[3]; + uint32_t has_shadow; + }; + + struct GIProbePushConstant { + + int32_t limits[3]; + uint32_t stack_size; + + float emission_scale; + float propagation; + float dynamic_range; + uint32_t light_count; + + uint32_t cell_offset; + uint32_t cell_count; + float aniso_strength; + uint32_t pad; + }; + + struct GIProbeInstance { + + RID probe; + RID texture; + RID anisotropy[2]; //only if anisotropy is used + RID write_buffer; + + struct Mipmap { + RID texture; + RID anisotropy[2]; //only if anisotropy is used + RID uniform_set; + RID second_bounce_uniform_set; + RID write_uniform_set; + uint32_t level; + uint32_t cell_offset; + uint32_t cell_count; + }; + Vector<Mipmap> mipmaps; + + int slot = -1; + uint32_t last_probe_version = 0; + uint32_t last_probe_data_version = 0; + + uint64_t last_pass = 0; + uint32_t render_index = 0; + + Transform transform; + }; + + GIProbeLight *gi_probe_lights; + uint32_t gi_probe_max_lights; + RID gi_probe_lights_uniform; + + bool gi_probe_use_anisotropy = false; + bool gi_probe_use_6_cones = false; + bool gi_probe_slots_dirty = true; + Vector<RID> gi_probe_slots; + + enum { + GI_PROBE_SHADER_VERSION_COMPUTE_LIGHT, + GI_PROBE_SHADER_VERSION_COMPUTE_SECOND_BOUNCE, + GI_PROBE_SHADER_VERSION_COMPUTE_MIPMAP, + GI_PROBE_SHADER_VERSION_WRITE_TEXTURE, + GI_PROBE_SHADER_VERSION_MAX + }; + GiprobeShaderRD giprobe_shader; RID giprobe_lighting_shader_version; - RID giprobe_lighting_shader_version_shader; + RID giprobe_lighting_shader_version_shaders[GI_PROBE_SHADER_VERSION_MAX]; + RID giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_MAX]; + + mutable RID_Owner<GIProbeInstance> gi_probe_instance_owner; + + enum { + GI_PROBE_DEBUG_COLOR, + GI_PROBE_DEBUG_LIGHT, + GI_PROBE_DEBUG_MAX + }; + + struct GIProbeDebugPushConstant { + float projection[16]; + uint32_t cell_offset; + float dynamic_range; + float alpha; + uint32_t level; + }; + + GiprobeDebugShaderRD giprobe_debug_shader; + RID giprobe_debug_shader_version; + RID giprobe_debug_shader_version_shaders[GI_PROBE_DEBUG_MAX]; + RenderPipelineVertexFormatCacheRD giprobe_debug_shader_version_pipelines[GI_PROBE_DEBUG_MAX]; + RID giprobe_debug_uniform_set; /* SHADOW ATLAS */ @@ -497,6 +602,7 @@ public: uint32_t reflection_probe_instance_get_resolution(RID p_instance); RID reflection_probe_instance_get_framebuffer(RID p_instance, int p_index); + RID reflection_probe_instance_get_depth_framebuffer(RID p_instance, int p_index); _FORCE_INLINE_ RID reflection_probe_instance_get_probe(RID p_instance) { ReflectionProbeInstance *rpi = reflection_probe_instance_owner.getornull(p_instance); @@ -545,15 +651,70 @@ public: return rpi->atlas_index; } - RID gi_probe_instance_create() { return RID(); } - void gi_probe_instance_set_light_data(RID p_probe, RID p_base, RID p_data) {} - void gi_probe_instance_set_transform_to_data(RID p_probe, const Transform &p_xform) {} - void gi_probe_instance_set_bounds(RID p_probe, const Vector3 &p_bounds) {} + RID gi_probe_instance_create(RID p_base); + void gi_probe_instance_set_transform_to_data(RID p_probe, const Transform &p_xform); + bool gi_probe_needs_update(RID p_probe) const; + void gi_probe_update(RID p_probe, const Vector<RID> &p_light_instances); + _FORCE_INLINE_ uint32_t gi_probe_instance_get_slot(RID p_probe) { + GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe); + return gi_probe->slot; + } + _FORCE_INLINE_ RID gi_probe_instance_get_base_probe(RID p_probe) { + GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe); + return gi_probe->probe; + } + _FORCE_INLINE_ Transform gi_probe_instance_get_transform_to_cell(RID p_probe) { + GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe); + return storage->gi_probe_get_to_cell_xform(gi_probe->probe) * gi_probe->transform.affine_inverse(); + } + + _FORCE_INLINE_ RID gi_probe_instance_get_texture(RID p_probe) { + GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe); + return gi_probe->texture; + } + _FORCE_INLINE_ RID gi_probe_instance_get_aniso_texture(RID p_probe, int p_index) { + GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe); + return gi_probe->anisotropy[p_index]; + } + + _FORCE_INLINE_ void gi_probe_instance_set_render_index(RID p_instance, uint32_t p_render_index) { + GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_instance); + ERR_FAIL_COND(!gi_probe); + gi_probe->render_index = p_render_index; + } + + _FORCE_INLINE_ uint32_t gi_probe_instance_get_render_index(RID p_instance) { + GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_instance); + ERR_FAIL_COND_V(!gi_probe, 0); + + return gi_probe->render_index; + } + + _FORCE_INLINE_ void gi_probe_instance_set_render_pass(RID p_instance, uint32_t p_render_pass) { + GIProbeInstance *g_probe = gi_probe_instance_owner.getornull(p_instance); + ERR_FAIL_COND(!g_probe); + g_probe->last_pass = p_render_pass; + } + + _FORCE_INLINE_ uint32_t gi_probe_instance_get_render_pass(RID p_instance) { + GIProbeInstance *g_probe = gi_probe_instance_owner.getornull(p_instance); + ERR_FAIL_COND_V(!g_probe, 0); + + return g_probe->last_pass; + } + + const Vector<RID> &gi_probe_get_slots() const; + bool gi_probe_slots_are_dirty() const; + void gi_probe_slots_make_not_dirty(); + _FORCE_INLINE_ bool gi_probe_is_anisotropic() const { + return gi_probe_use_anisotropy; + } + bool gi_probe_is_high_quality() const; RID render_buffers_create(); void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, VS::ViewportMSAA p_msaa); - void render_scene(RID p_render_buffers, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass); + void render_scene(RID p_render_buffers, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass); void render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count); |