summaryrefslogtreecommitdiff
path: root/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp')
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp563
1 files changed, 556 insertions, 7 deletions
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
index 888568e21a..e292f9c69b 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -619,6 +619,10 @@ bool RasterizerSceneRD::reflection_probe_instance_begin_render(RID p_instance, R
atlas->reflections.write[i].fbs[j] = RD::get_singleton()->framebuffer_create(fb);
}
}
+
+ Vector<RID> fb;
+ fb.push_back(atlas->depth_buffer);
+ atlas->depth_fb = RD::get_singleton()->framebuffer_create(fb);
}
ReflectionProbeInstance *rpi = reflection_probe_instance_owner.getornull(p_instance);
@@ -700,6 +704,16 @@ RID RasterizerSceneRD::reflection_probe_instance_get_framebuffer(RID p_instance,
return atlas->reflections[rpi->atlas_index].fbs[p_index];
}
+RID RasterizerSceneRD::reflection_probe_instance_get_depth_framebuffer(RID p_instance, int p_index) {
+ ReflectionProbeInstance *rpi = reflection_probe_instance_owner.getornull(p_instance);
+ ERR_FAIL_COND_V(!rpi, RID());
+ ERR_FAIL_INDEX_V(p_index, 6, RID());
+
+ ReflectionAtlas *atlas = reflection_atlas_owner.getornull(rpi->atlas);
+ ERR_FAIL_COND_V(!atlas, RID());
+ return atlas->depth_fb;
+}
+
///////////////////////////////////////////////////////////
RID RasterizerSceneRD::shadow_atlas_create() {
@@ -1192,6 +1206,454 @@ RasterizerSceneRD::ShadowMap *RasterizerSceneRD::_get_shadow_map(const Size2i &p
return &shadow_maps[p_size];
}
+/////////////////////////////////
+
+RID RasterizerSceneRD::gi_probe_instance_create(RID p_base) {
+ //find a free slot
+ int index = -1;
+ for (int i = 0; i < gi_probe_slots.size(); i++) {
+ if (gi_probe_slots[i] == RID()) {
+ index = i;
+ break;
+ }
+ }
+
+ ERR_FAIL_COND_V(index == -1, RID());
+
+ GIProbeInstance gi_probe;
+ gi_probe.slot = index;
+ gi_probe.probe = p_base;
+ RID rid = gi_probe_instance_owner.make_rid(gi_probe);
+ gi_probe_slots.write[index] = rid;
+
+ return rid;
+}
+
+void RasterizerSceneRD::gi_probe_instance_set_transform_to_data(RID p_probe, const Transform &p_xform) {
+
+ GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe);
+ ERR_FAIL_COND(!gi_probe);
+
+ gi_probe->transform = p_xform;
+}
+
+bool RasterizerSceneRD::gi_probe_needs_update(RID p_probe) const {
+ GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe);
+ ERR_FAIL_COND_V(!gi_probe, false);
+
+ //return true;
+ return gi_probe->last_probe_version != storage->gi_probe_get_version(gi_probe->probe);
+}
+
+void RasterizerSceneRD::gi_probe_update(RID p_probe, const Vector<RID> &p_light_instances) {
+
+ GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe);
+ ERR_FAIL_COND(!gi_probe);
+
+ uint32_t data_version = storage->gi_probe_get_data_version(gi_probe->probe);
+
+ // (RE)CREATE IF NEEDED
+
+ if (gi_probe->last_probe_data_version != data_version) {
+ //need to re-create everything
+ if (gi_probe->texture.is_valid()) {
+ RD::get_singleton()->free(gi_probe->texture);
+ if (gi_probe_use_anisotropy) {
+ RD::get_singleton()->free(gi_probe->anisotropy[0]);
+ RD::get_singleton()->free(gi_probe->anisotropy[1]);
+ }
+ RD::get_singleton()->free(gi_probe->write_buffer);
+ gi_probe->mipmaps.clear();
+ }
+
+ Vector3i octree_size = storage->gi_probe_get_octree_size(gi_probe->probe);
+
+ if (octree_size != Vector3i()) {
+ //can create a 3D texture
+ PoolVector<int> levels = storage->gi_probe_get_level_counts(gi_probe->probe);
+
+ for (int i = 0; i < levels.size(); i++) {
+ print_line("level " + itos(i) + ": " + itos(levels[i]));
+ }
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ tf.width = octree_size.x;
+ tf.height = octree_size.y;
+ tf.depth = octree_size.z;
+ tf.type = RD::TEXTURE_TYPE_3D;
+ tf.mipmaps = levels.size();
+
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
+
+ gi_probe->texture = RD::get_singleton()->texture_create(tf, RD::TextureView());
+
+ RD::get_singleton()->texture_clear(gi_probe->texture, Color(0, 0, 0, 0), 0, levels.size(), 0, 1, false);
+
+ if (gi_probe_use_anisotropy) {
+ tf.format = RD::DATA_FORMAT_R5G6B5_UNORM_PACK16;
+ tf.shareable_formats.push_back(RD::DATA_FORMAT_R5G6B5_UNORM_PACK16);
+ tf.shareable_formats.push_back(RD::DATA_FORMAT_R16_UINT);
+
+ gi_probe->anisotropy[0] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ gi_probe->anisotropy[1] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+
+ RD::get_singleton()->texture_clear(gi_probe->anisotropy[0], Color(0, 0, 0, 0), 0, levels.size(), 0, 1, false);
+ RD::get_singleton()->texture_clear(gi_probe->anisotropy[1], Color(0, 0, 0, 0), 0, levels.size(), 0, 1, false);
+ }
+
+ {
+ int total_elements = 0;
+ for (int i = 0; i < levels.size(); i++) {
+ total_elements += levels[i];
+ }
+
+ if (gi_probe_use_anisotropy) {
+ total_elements *= 6;
+ }
+
+ gi_probe->write_buffer = RD::get_singleton()->storage_buffer_create(total_elements * 16);
+ }
+
+ for (int i = 0; i < levels.size(); i++) {
+ GIProbeInstance::Mipmap mipmap;
+ mipmap.texture = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), gi_probe->texture, 0, i, RD::TEXTURE_SLICE_3D);
+ if (gi_probe_use_anisotropy) {
+ RD::TextureView tv;
+ tv.format_override = RD::DATA_FORMAT_R16_UINT;
+ mipmap.anisotropy[0] = RD::get_singleton()->texture_create_shared_from_slice(tv, gi_probe->anisotropy[0], 0, i, RD::TEXTURE_SLICE_3D);
+ mipmap.anisotropy[1] = RD::get_singleton()->texture_create_shared_from_slice(tv, gi_probe->anisotropy[1], 0, i, RD::TEXTURE_SLICE_3D);
+ }
+
+ mipmap.level = levels.size() - i - 1;
+ mipmap.cell_offset = 0;
+ for (uint32_t j = 0; j < mipmap.level; j++) {
+ mipmap.cell_offset += levels[j];
+ }
+ mipmap.cell_count = levels[mipmap.level];
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 1;
+ u.ids.push_back(storage->gi_probe_get_octree_buffer(gi_probe->probe));
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 2;
+ u.ids.push_back(storage->gi_probe_get_data_buffer(gi_probe->probe));
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 4;
+ u.ids.push_back(gi_probe->write_buffer);
+ uniforms.push_back(u);
+ }
+ {
+ Vector<RD::Uniform> copy_uniforms = uniforms;
+ if (i == 0) {
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 3;
+ u.ids.push_back(gi_probe_lights_uniform);
+ copy_uniforms.push_back(u);
+ }
+
+ mipmap.uniform_set = RD::get_singleton()->uniform_set_create(copy_uniforms, giprobe_lighting_shader_version_shaders[GI_PROBE_SHADER_VERSION_COMPUTE_LIGHT], 0);
+
+ copy_uniforms = uniforms; //restore
+
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 5;
+ u.ids.push_back(gi_probe->texture);
+ copy_uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_SAMPLER;
+ u.binding = 6;
+ u.ids.push_back(storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
+ copy_uniforms.push_back(u);
+ }
+
+ if (gi_probe_use_anisotropy) {
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 7;
+ u.ids.push_back(gi_probe->anisotropy[0]);
+ copy_uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 8;
+ u.ids.push_back(gi_probe->anisotropy[1]);
+ copy_uniforms.push_back(u);
+ }
+ }
+
+ mipmap.second_bounce_uniform_set = RD::get_singleton()->uniform_set_create(copy_uniforms, giprobe_lighting_shader_version_shaders[GI_PROBE_SHADER_VERSION_COMPUTE_SECOND_BOUNCE], 0);
+ } else {
+ mipmap.uniform_set = RD::get_singleton()->uniform_set_create(copy_uniforms, giprobe_lighting_shader_version_shaders[GI_PROBE_SHADER_VERSION_COMPUTE_MIPMAP], 0);
+ }
+ }
+
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 5;
+ u.ids.push_back(mipmap.texture);
+ uniforms.push_back(u);
+ }
+
+ if (gi_probe_use_anisotropy) {
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 6;
+ u.ids.push_back(mipmap.anisotropy[0]);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 7;
+ u.ids.push_back(mipmap.anisotropy[1]);
+ uniforms.push_back(u);
+ }
+ }
+
+ mipmap.write_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, giprobe_lighting_shader_version_shaders[GI_PROBE_SHADER_VERSION_WRITE_TEXTURE], 0);
+
+ gi_probe->mipmaps.push_back(mipmap);
+ }
+ }
+
+ gi_probe->last_probe_data_version = data_version;
+ }
+
+ // UDPDATE TIME
+
+ uint32_t light_count = MIN(gi_probe_max_lights, (uint32_t)p_light_instances.size());
+ {
+ Transform to_cell = storage->gi_probe_get_to_cell_xform(gi_probe->probe);
+ Transform to_probe_xform = (gi_probe->transform * to_cell.affine_inverse()).affine_inverse();
+ //update lights
+
+ for (uint32_t i = 0; i < light_count; i++) {
+ GIProbeLight &l = gi_probe_lights[i];
+ RID light_instance = p_light_instances[i];
+ RID light = light_instance_get_base_light(light_instance);
+
+ l.type = storage->light_get_type(light);
+ l.attenuation = storage->light_get_param(light, VS::LIGHT_PARAM_ATTENUATION);
+ l.energy = storage->light_get_param(light, VS::LIGHT_PARAM_ENERGY) * storage->light_get_param(light, VS::LIGHT_PARAM_INDIRECT_ENERGY);
+ l.radius = to_cell.basis.xform(Vector3(storage->light_get_param(light, VS::LIGHT_PARAM_RANGE), 0, 0)).length();
+ Color color = storage->light_get_color(light).to_linear();
+ l.color[0] = color.r;
+ l.color[1] = color.g;
+ l.color[2] = color.b;
+
+ l.spot_angle_radians = Math::deg2rad(storage->light_get_param(light, VS::LIGHT_PARAM_SPOT_ANGLE));
+ l.spot_attenuation = storage->light_get_param(light, VS::LIGHT_PARAM_SPOT_ATTENUATION);
+
+ Transform xform = light_instance_get_base_transform(light_instance);
+
+ Vector3 pos = to_probe_xform.xform(xform.origin);
+ Vector3 dir = to_probe_xform.basis.xform(-xform.basis.get_axis(2)).normalized();
+
+ l.position[0] = pos.x;
+ l.position[1] = pos.y;
+ l.position[2] = pos.z;
+
+ l.direction[0] = dir.x;
+ l.direction[1] = dir.y;
+ l.direction[2] = dir.z;
+
+ l.has_shadow = storage->light_has_shadow(light);
+ }
+
+ RD::get_singleton()->buffer_update(gi_probe_lights_uniform, 0, sizeof(GIProbeLight) * light_count, gi_probe_lights, true);
+ }
+
+ // PROCESS MIPMAPS
+ if (gi_probe->mipmaps.size()) {
+ //can update mipmaps
+
+ Vector3i probe_size = storage->gi_probe_get_octree_size(gi_probe->probe);
+
+ GIProbePushConstant push_constant;
+
+ push_constant.limits[0] = probe_size.x;
+ push_constant.limits[1] = probe_size.y;
+ push_constant.limits[2] = probe_size.z;
+ push_constant.stack_size = gi_probe->mipmaps.size();
+ push_constant.emission_scale = 1.0;
+ push_constant.propagation = storage->gi_probe_get_propagation(gi_probe->probe);
+ push_constant.dynamic_range = storage->gi_probe_get_dynamic_range(gi_probe->probe);
+ push_constant.light_count = light_count;
+ push_constant.aniso_strength = storage->gi_probe_get_anisotropy_strength(gi_probe->probe);
+
+ /* print_line("probe update to version " + itos(gi_probe->last_probe_version));
+ print_line("propagation " + rtos(push_constant.propagation));
+ print_line("dynrange " + rtos(push_constant.dynamic_range));
+*/
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
+ int passes = storage->gi_probe_is_using_two_bounces(gi_probe->probe) ? 2 : 1;
+
+ for (int pass = 0; pass < passes; pass++) {
+
+ for (int i = 0; i < gi_probe->mipmaps.size(); i++) {
+ if (i == 0) {
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[pass == 0 ? GI_PROBE_SHADER_VERSION_COMPUTE_LIGHT : GI_PROBE_SHADER_VERSION_COMPUTE_SECOND_BOUNCE]);
+ } else if (i == 1) {
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_COMPUTE_MIPMAP]);
+ }
+
+ if (pass == 1 || i > 0) {
+ RD::get_singleton()->compute_list_add_barrier(compute_list); //wait til previous step is done
+ }
+ if (pass == 0 || i > 0) {
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].uniform_set, 0);
+ } else {
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].second_bounce_uniform_set, 0);
+ }
+
+ push_constant.cell_offset = gi_probe->mipmaps[i].cell_offset;
+ push_constant.cell_count = gi_probe->mipmaps[i].cell_count;
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbePushConstant));
+
+ RD::get_singleton()->compute_list_dispatch(compute_list, (gi_probe->mipmaps[i].cell_count - 1) / 64 + 1, 1, 1);
+ }
+
+ RD::get_singleton()->compute_list_add_barrier(compute_list); //wait til previous step is done
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, giprobe_lighting_shader_version_pipelines[GI_PROBE_SHADER_VERSION_WRITE_TEXTURE]);
+
+ for (int i = 0; i < gi_probe->mipmaps.size(); i++) {
+
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, gi_probe->mipmaps[i].write_uniform_set, 0);
+
+ push_constant.cell_offset = gi_probe->mipmaps[i].cell_offset;
+ push_constant.cell_count = gi_probe->mipmaps[i].cell_count;
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(GIProbePushConstant));
+
+ RD::get_singleton()->compute_list_dispatch(compute_list, (gi_probe->mipmaps[i].cell_count - 1) / 64 + 1, 1, 1);
+ }
+ }
+
+ RD::get_singleton()->compute_list_end();
+ }
+
+ gi_probe->last_probe_version = storage->gi_probe_get_version(gi_probe->probe);
+ print_line("update GI");
+}
+
+void RasterizerSceneRD::_debug_giprobe(RID p_gi_probe, RD::DrawListID p_draw_list, RID p_framebuffer, const CameraMatrix &p_camera_with_transform, bool p_lighting, float p_alpha) {
+ GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_gi_probe);
+ ERR_FAIL_COND(!gi_probe);
+
+ if (gi_probe->mipmaps.size() == 0) {
+ return;
+ }
+
+ CameraMatrix transform = (p_camera_with_transform * CameraMatrix(gi_probe->transform)) * CameraMatrix(storage->gi_probe_get_to_cell_xform(gi_probe->probe).affine_inverse());
+
+ int level = 0;
+
+ GIProbeDebugPushConstant push_constant;
+ push_constant.alpha = p_alpha;
+ push_constant.dynamic_range = storage->gi_probe_get_dynamic_range(gi_probe->probe);
+ push_constant.cell_offset = gi_probe->mipmaps[level].cell_offset;
+ push_constant.level = level;
+
+ int cell_count = gi_probe->mipmaps[level].cell_count;
+
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+
+ push_constant.projection[i * 4 + j] = transform.matrix[i][j];
+ }
+ }
+
+ if (giprobe_debug_uniform_set.is_valid()) {
+ RD::get_singleton()->free(giprobe_debug_uniform_set);
+ }
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 1;
+ u.ids.push_back(storage->gi_probe_get_data_buffer(gi_probe->probe));
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 2;
+ u.ids.push_back(gi_probe->texture);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_SAMPLER;
+ u.binding = 3;
+ u.ids.push_back(storage->sampler_rd_get_default(VS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, VS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
+ uniforms.push_back(u);
+ }
+
+ if (gi_probe_use_anisotropy) {
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 4;
+ u.ids.push_back(gi_probe->anisotropy[0]);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 5;
+ u.ids.push_back(gi_probe->anisotropy[1]);
+ uniforms.push_back(u);
+ }
+ }
+
+ giprobe_debug_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, giprobe_debug_shader_version_shaders[0], 0);
+ RD::get_singleton()->draw_list_bind_render_pipeline(p_draw_list, giprobe_debug_shader_version_pipelines[p_lighting ? GI_PROBE_DEBUG_LIGHT : GI_PROBE_DEBUG_COLOR].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_framebuffer)));
+ RD::get_singleton()->draw_list_bind_uniform_set(p_draw_list, giprobe_debug_uniform_set, 0);
+ RD::get_singleton()->draw_list_set_push_constant(p_draw_list, &push_constant, sizeof(GIProbeDebugPushConstant));
+ RD::get_singleton()->draw_list_draw(p_draw_list, false, cell_count, 36);
+}
+
+const Vector<RID> &RasterizerSceneRD::gi_probe_get_slots() const {
+
+ return gi_probe_slots;
+}
+
+bool RasterizerSceneRD::gi_probe_slots_are_dirty() const {
+ return gi_probe_slots_dirty;
+}
+
+void RasterizerSceneRD::gi_probe_slots_make_not_dirty() {
+ gi_probe_slots_dirty = false;
+}
+
+bool RasterizerSceneRD::gi_probe_is_high_quality() const {
+ return gi_probe_use_6_cones;
+}
////////////////////////////////
RID RasterizerSceneRD::render_buffers_create() {
@@ -1218,12 +1680,12 @@ bool RasterizerSceneRD::is_using_radiance_cubemap_array() const {
return sky_use_cubemap_array;
}
-void RasterizerSceneRD::render_scene(RID p_render_buffers, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) {
+void RasterizerSceneRD::render_scene(RID p_render_buffers, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID *p_light_cull_result, int p_light_cull_count, RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count, RID p_environment, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass) {
RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
ERR_FAIL_COND(!rb && p_render_buffers.is_valid());
- _render_scene(rb ? rb->data : (RenderBufferData *)NULL, p_cam_transform, p_cam_projection, p_cam_ortogonal, p_cull_result, p_cull_count, p_light_cull_result, p_light_cull_count, p_reflection_probe_cull_result, p_reflection_probe_cull_count, p_environment, p_shadow_atlas, p_reflection_atlas, p_reflection_probe, p_reflection_probe_pass);
+ _render_scene(rb ? rb->data : (RenderBufferData *)NULL, p_cam_transform, p_cam_projection, p_cam_ortogonal, p_cull_result, p_cull_count, p_light_cull_result, p_light_cull_count, p_reflection_probe_cull_result, p_reflection_probe_cull_count, p_gi_probe_cull_result, p_gi_probe_cull_count, p_environment, p_shadow_atlas, p_reflection_atlas, p_reflection_probe, p_reflection_probe_pass);
}
void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count) {
@@ -1418,6 +1880,20 @@ bool RasterizerSceneRD::free(RID p_rid) {
//ReflectionProbeInstance *rpi = reflection_probe_instance_owner.getornull(p_rid);
reflection_probe_release_atlas_index(p_rid);
reflection_probe_instance_owner.free(p_rid);
+ } else if (gi_probe_instance_owner.owns(p_rid)) {
+ GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_rid);
+ if (gi_probe->texture.is_valid()) {
+ RD::get_singleton()->free(gi_probe->texture);
+ RD::get_singleton()->free(gi_probe->write_buffer);
+ }
+ if (gi_probe->anisotropy[0].is_valid()) {
+ RD::get_singleton()->free(gi_probe->anisotropy[0]);
+ RD::get_singleton()->free(gi_probe->anisotropy[1]);
+ }
+
+ gi_probe_slots.write[gi_probe->slot] = RID();
+
+ gi_probe_instance_owner.free(p_rid);
} else if (sky_owner.owns(p_rid)) {
_update_dirty_skys();
Sky *sky = sky_owner.getornull(p_rid);
@@ -1470,13 +1946,83 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) {
sky_use_cubemap_array = GLOBAL_GET("rendering/quality/reflections/texture_array_reflections");
// sky_use_cubemap_array = false;
+ uint32_t textures_per_stage = RD::get_singleton()->limit_get(RD::LIMIT_MAX_TEXTURES_PER_SHADER_STAGE);
+
{
- String defines = "";
+
+ //kinda complicated to compute the amount of slots, we try to use as many as we can
+
+ gi_probe_max_lights = 32;
+
+ gi_probe_lights = memnew_arr(GIProbeLight, gi_probe_max_lights);
+ gi_probe_lights_uniform = RD::get_singleton()->uniform_buffer_create(gi_probe_max_lights * sizeof(GIProbeLight));
+
+ gi_probe_use_anisotropy = GLOBAL_GET("rendering/quality/gi_probes/anisotropic");
+ gi_probe_use_6_cones = GLOBAL_GET("rendering/quality/gi_probes/high_quality");
+
+ if (textures_per_stage <= 16) {
+ gi_probe_slots.resize(2); //thats all you can get
+ gi_probe_use_anisotropy = false;
+ } else if (textures_per_stage <= 31) {
+ gi_probe_slots.resize(4); //thats all you can get, iOS
+ gi_probe_use_anisotropy = false;
+ } else if (textures_per_stage <= 128) {
+ gi_probe_slots.resize(32); //old intel
+ gi_probe_use_anisotropy = false;
+ } else if (textures_per_stage <= 256) {
+ gi_probe_slots.resize(64); //old intel too
+ gi_probe_use_anisotropy = false;
+ } else {
+ if (gi_probe_use_anisotropy) {
+ gi_probe_slots.resize(1024 / 3); //needs 3 textures
+ } else {
+ gi_probe_slots.resize(1024); //modern intel, nvidia, 8192 or greater
+ }
+ }
+
+ String defines = "\n#define MAX_LIGHTS " + itos(gi_probe_max_lights) + "\n";
+ if (gi_probe_use_anisotropy) {
+ defines += "\n#define MODE_ANISOTROPIC\n";
+ }
+
+ Vector<String> versions;
+ versions.push_back("\n#define MODE_COMPUTE_LIGHT\n");
+ versions.push_back("\n#define MODE_SECOND_BOUNCE\n");
+ versions.push_back("\n#define MODE_UPDATE_MIPMAPS\n");
+ versions.push_back("\n#define MODE_WRITE_TEXTURE\n");
+
+ giprobe_shader.initialize(versions, defines);
+ giprobe_lighting_shader_version = giprobe_shader.version_create();
+ for (int i = 0; i < GI_PROBE_SHADER_VERSION_MAX; i++) {
+ giprobe_lighting_shader_version_shaders[i] = giprobe_shader.version_get_shader(giprobe_lighting_shader_version, i);
+ giprobe_lighting_shader_version_pipelines[i] = RD::get_singleton()->compute_pipeline_create(giprobe_lighting_shader_version_shaders[i]);
+ }
+ }
+
+ {
+
+ String defines;
+ if (gi_probe_use_anisotropy) {
+ defines += "\n#define USE_ANISOTROPY\n";
+ }
Vector<String> versions;
- versions.push_back("");
- giprobe_lighting_shader.initialize(versions, defines);
- giprobe_lighting_shader_version = giprobe_lighting_shader.version_create();
- giprobe_lighting_shader_version_shader = giprobe_lighting_shader.version_get_shader(giprobe_lighting_shader_version, 0);
+ versions.push_back("\n#define MODE_DEBUG_COLOR\n");
+ versions.push_back("\n#define MODE_DEBUG_LIGHT\n");
+
+ giprobe_debug_shader.initialize(versions, defines);
+ giprobe_debug_shader_version = giprobe_debug_shader.version_create();
+ for (int i = 0; i < GI_PROBE_DEBUG_MAX; i++) {
+ giprobe_debug_shader_version_shaders[i] = giprobe_debug_shader.version_get_shader(giprobe_debug_shader_version, i);
+
+ RD::PipelineRasterizationState rs;
+ rs.cull_mode = RD::POLYGON_CULL_FRONT;
+ RD::PipelineDepthStencilState ds;
+ ds.enable_depth_test = true;
+ ds.enable_depth_write = true;
+ ds.depth_compare_operator = RD::COMPARE_OP_LESS_OR_EQUAL;
+
+ giprobe_debug_shader_version_pipelines[i].setup(giprobe_debug_shader_version_shaders[i], RD::RENDER_PRIMITIVE_TRIANGLES, rs, RD::PipelineMultisampleState(), ds, RD::PipelineColorBlendState::create_disabled(), 0);
+ }
}
}
@@ -1489,4 +2035,7 @@ RasterizerSceneRD::~RasterizerSceneRD() {
for (Map<int, ShadowCubemap>::Element *E = shadow_cubemaps.front(); E; E = E->next()) {
RD::get_singleton()->free(E->get().cubemap);
}
+
+ RD::get_singleton()->free(gi_probe_lights_uniform);
+ memdelete_arr(gi_probe_lights);
}