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-rw-r--r--servers/visual/rasterizer_dummy.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h
index 373564249e..c72149f88f 100644
--- a/servers/visual/rasterizer_dummy.h
+++ b/servers/visual/rasterizer_dummy.h
@@ -353,6 +353,13 @@ class RasterizerDummy : public Rasterizer {
mutable RID_Owner<Environment> environment_owner;
+ struct SampledLight {
+
+ int w,h;
+ };
+
+ mutable RID_Owner<SampledLight> sampled_light_owner;
+
struct ShadowBuffer;
struct LightInstance {
@@ -422,6 +429,12 @@ public:
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const;
+
+ virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture);
+ virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const;
+
+ virtual Variant shader_get_default_param(RID p_shader, const StringName& p_name);
+
/* COMMON MATERIAL API */
virtual RID material_create();
@@ -697,6 +710,8 @@ public:
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor);
virtual void canvas_set_transform(const Matrix32& p_transform);
+ virtual void canvas_render_items(CanvasItem *p_item_list);
+
/* ENVIRONMENT */
virtual RID environment_create();
@@ -713,6 +728,10 @@ public:
virtual void environment_fx_set_param(RID p_env,VS::EnvironmentFxParam p_param,const Variant& p_value);
virtual Variant environment_fx_get_param(RID p_env,VS::EnvironmentFxParam p_param) const;
+ /* SAMPLED LIGHT */
+ virtual RID sampled_light_dp_create(int p_width,int p_height);
+ virtual void sampled_light_dp_update(RID p_sampled_light,const Color *p_data,float p_multiplier);
+
/*MISC*/