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-rw-r--r--servers/visual/rasterizer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 0a55c78133..2670a750d7 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -178,7 +178,7 @@ public:
}
void clean_up_dependencies() {
- List<Pair<InstanceDependency *, Map<InstanceBase *, uint32_t>::Element *> > to_clean_up;
+ List<Pair<InstanceDependency *, Map<InstanceBase *, uint32_t>::Element *>> to_clean_up;
for (Set<InstanceDependency *>::Element *E = dependencies.front(); E; E = E->next()) {
InstanceDependency *dep = E->get();
Map<InstanceBase *, uint32_t>::Element *F = dep->instances.find(this);
@@ -277,8 +277,8 @@ public:
/* TEXTURE API */
virtual RID texture_2d_create(const Ref<Image> &p_image) = 0;
- virtual RID texture_2d_layered_create(const Vector<Ref<Image> > &p_layers, VS::TextureLayeredType p_layered_type) = 0;
- virtual RID texture_3d_create(const Vector<Ref<Image> > &p_slices) = 0; //all slices, then all the mipmaps, must be coherent
+ virtual RID texture_2d_layered_create(const Vector<Ref<Image>> &p_layers, VS::TextureLayeredType p_layered_type) = 0;
+ virtual RID texture_3d_create(const Vector<Ref<Image>> &p_slices) = 0; //all slices, then all the mipmaps, must be coherent
virtual RID texture_proxy_create(RID p_base) = 0; //all slices, then all the mipmaps, must be coherent
virtual void texture_2d_update_immediate(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) = 0; //mostly used for video and streaming