summaryrefslogtreecommitdiff
path: root/servers/visual/rasterizer.h
diff options
context:
space:
mode:
Diffstat (limited to 'servers/visual/rasterizer.h')
-rw-r--r--servers/visual/rasterizer.h27
1 files changed, 22 insertions, 5 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 5ce4f2b62d..49dff0d557 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -176,17 +176,34 @@ public:
/* TEXTURE API */
virtual RID texture_create() = 0;
- virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0;
- virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0;
- virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0;
- virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0;
+ virtual void texture_allocate(RID p_texture,
+ int p_width,
+ int p_height,
+ int p_depth_3d,
+ Image::Format p_format,
+ VS::TextureType p_type,
+ uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0;
+
+ virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_level = 0) = 0;
+
+ virtual void texture_set_data_partial(RID p_texture,
+ const Ref<Image> &p_image,
+ int src_x, int src_y,
+ int src_w, int src_h,
+ int dst_x, int dst_y,
+ int p_dst_mip,
+ int p_level = 0) = 0;
+
+ virtual Ref<Image> texture_get_data(RID p_texture, int p_level = 0) const = 0;
virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0;
virtual uint32_t texture_get_flags(RID p_texture) const = 0;
virtual Image::Format texture_get_format(RID p_texture) const = 0;
+ virtual VS::TextureType texture_get_type(RID p_texture) const = 0;
virtual uint32_t texture_get_texid(RID p_texture) const = 0;
virtual uint32_t texture_get_width(RID p_texture) const = 0;
virtual uint32_t texture_get_height(RID p_texture) const = 0;
- virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0;
+ virtual uint32_t texture_get_depth(RID p_texture) const = 0;
+ virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth_3d) = 0;
virtual void texture_set_path(RID p_texture, const String &p_path) = 0;
virtual String texture_get_path(RID p_texture) const = 0;