diff options
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 5e58afe718..d622571a47 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -47,7 +47,7 @@ class RenderingServer : public Object { static RenderingServer *singleton; - int mm_policy; + int mm_policy = 0; bool render_loop_enabled = true; Array _get_array_from_surface(uint32_t p_format, Vector<uint8_t> p_vertex_data, Vector<uint8_t> p_attrib_data, Vector<uint8_t> p_skin_data, int p_vertex_len, Vector<uint8_t> p_index_data, int p_index_len) const; @@ -439,10 +439,10 @@ public: virtual void light_set_color(RID p_light, const Color &p_color) = 0; virtual void light_set_param(RID p_light, LightParam p_param, float p_value) = 0; virtual void light_set_shadow(RID p_light, bool p_enabled) = 0; - virtual void light_set_shadow_color(RID p_light, const Color &p_color) = 0; virtual void light_set_projector(RID p_light, RID p_texture) = 0; virtual void light_set_negative(RID p_light, bool p_enable) = 0; virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0; + virtual void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) = 0; virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0; enum LightBakeMode { @@ -469,9 +469,15 @@ public: LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS, }; + enum LightDirectionalSkyMode { + LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY, + LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_ONLY, + LIGHT_DIRECTIONAL_SKY_MODE_SKY_ONLY, + }; + virtual void light_directional_set_shadow_mode(RID p_light, LightDirectionalShadowMode p_mode) = 0; virtual void light_directional_set_blend_splits(RID p_light, bool p_enable) = 0; - virtual void light_directional_set_sky_only(RID p_light, bool p_sky_only) = 0; + virtual void light_directional_set_sky_mode(RID p_light, LightDirectionalSkyMode p_mode) = 0; virtual void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = true) = 0; @@ -1009,10 +1015,10 @@ public: virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance) = 0; enum EnvironmentSSRRoughnessQuality { - ENV_SSR_ROUGNESS_QUALITY_DISABLED, - ENV_SSR_ROUGNESS_QUALITY_LOW, - ENV_SSR_ROUGNESS_QUALITY_MEDIUM, - ENV_SSR_ROUGNESS_QUALITY_HIGH, + ENV_SSR_ROUGHNESS_QUALITY_DISABLED, + ENV_SSR_ROUGHNESS_QUALITY_LOW, + ENV_SSR_ROUGHNESS_QUALITY_MEDIUM, + ENV_SSR_ROUGHNESS_QUALITY_HIGH, }; virtual void environment_set_ssr_roughness_quality(EnvironmentSSRRoughnessQuality p_quality) = 0; @@ -1287,7 +1293,7 @@ public: NINE_PATCH_TILE_FIT, }; - virtual void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0) = 0; + virtual void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false) = 0; virtual void canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false) = 0; virtual void canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0) = 0; virtual void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) = 0; @@ -1481,6 +1487,7 @@ public: virtual String get_video_adapter_name() const = 0; virtual String get_video_adapter_vendor() const = 0; virtual RenderingDevice::DeviceType get_video_adapter_type() const = 0; + virtual String get_video_adapter_api_version() const = 0; struct FrameProfileArea { String name; @@ -1569,6 +1576,7 @@ VARIANT_ENUM_CAST(RenderingServer::LightParam); VARIANT_ENUM_CAST(RenderingServer::LightBakeMode); VARIANT_ENUM_CAST(RenderingServer::LightOmniShadowMode); VARIANT_ENUM_CAST(RenderingServer::LightDirectionalShadowMode); +VARIANT_ENUM_CAST(RenderingServer::LightDirectionalSkyMode); VARIANT_ENUM_CAST(RenderingServer::LightProjectorFilter); VARIANT_ENUM_CAST(RenderingServer::ReflectionProbeUpdateMode); VARIANT_ENUM_CAST(RenderingServer::ReflectionProbeAmbientMode); |