diff options
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 5dbec04665..21728af8c4 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -1041,19 +1041,13 @@ public: virtual void environment_set_ssil_quality(EnvironmentSSILQuality p_quality, bool p_half_size, float p_adaptive_target, int p_blur_passes, float p_fadeout_from, float p_fadeout_to) = 0; - enum EnvironmentSDFGICascades { - ENV_SDFGI_CASCADES_4, - ENV_SDFGI_CASCADES_6, - ENV_SDFGI_CASCADES_8, - }; - enum EnvironmentSDFGIYScale { ENV_SDFGI_Y_SCALE_DISABLED, ENV_SDFGI_Y_SCALE_75_PERCENT, ENV_SDFGI_Y_SCALE_50_PERCENT }; - virtual void environment_set_sdfgi(RID p_env, bool p_enable, EnvironmentSDFGICascades p_cascades, float p_min_cell_size, EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0; + virtual void environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0; enum EnvironmentSDFGIRayCount { ENV_SDFGI_RAY_COUNT_4, @@ -1516,7 +1510,16 @@ public: virtual void mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry3D::MeshData &p_mesh_data); virtual void mesh_add_surface_from_planes(RID p_mesh, const Vector<Plane> &p_planes); - virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) = 0; + enum SplashStretchMode { + SPLASH_STRETCH_MODE_DISABLED, + SPLASH_STRETCH_MODE_KEEP, + SPLASH_STRETCH_MODE_KEEP_WIDTH, + SPLASH_STRETCH_MODE_KEEP_HEIGHT, + SPLASH_STRETCH_MODE_COVER, + SPLASH_STRETCH_MODE_EXPAND, + }; + + virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter = true) = 0; virtual void set_default_clear_color(const Color &p_color) = 0; enum Features { @@ -1608,7 +1611,6 @@ VARIANT_ENUM_CAST(RenderingServer::EnvironmentToneMapper); VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSRRoughnessQuality); VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSAOQuality); VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSILQuality); -VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGICascades); VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGIFramesToConverge); VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGIRayCount); VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGIFramesToUpdateLight); @@ -1631,6 +1633,7 @@ VARIANT_ENUM_CAST(RenderingServer::CanvasLightShadowFilter); VARIANT_ENUM_CAST(RenderingServer::CanvasOccluderPolygonCullMode); VARIANT_ENUM_CAST(RenderingServer::GlobalVariableType); VARIANT_ENUM_CAST(RenderingServer::RenderingInfo); +VARIANT_ENUM_CAST(RenderingServer::SplashStretchMode); VARIANT_ENUM_CAST(RenderingServer::Features); VARIANT_ENUM_CAST(RenderingServer::CanvasTextureChannel); VARIANT_ENUM_CAST(RenderingServer::BakeChannels); |