diff options
Diffstat (limited to 'servers/rendering_server.h')
-rw-r--r-- | servers/rendering_server.h | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 109e9e53c5..a13fd4954b 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -390,6 +390,7 @@ public: LIGHT_PARAM_SHADOW_BIAS, LIGHT_PARAM_SHADOW_PANCAKE_SIZE, LIGHT_PARAM_SHADOW_BLUR, + LIGHT_PARAM_SHADOW_VOLUMETRIC_FOG_FADE, LIGHT_PARAM_TRANSMITTANCE_BIAS, LIGHT_PARAM_MAX }; @@ -861,9 +862,20 @@ public: virtual void environment_set_sdfgi_frames_to_converge(EnvironmentSDFGIFramesToConverge p_frames) = 0; - virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_color, const Color &p_sun_color, float p_sun_amount) = 0; - virtual void environment_set_fog_depth(RID p_env, bool p_enable, float p_depth_begin, float p_depth_end, float p_depth_curve, bool p_transmit, float p_transmit_curve) = 0; - virtual void environment_set_fog_height(RID p_env, bool p_enable, float p_min_height, float p_max_height, float p_height_curve) = 0; + virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) = 0; + + enum EnvVolumetricFogShadowFilter { + ENV_VOLUMETRIC_FOG_SHADOW_FILTER_DISABLED, + ENV_VOLUMETRIC_FOG_SHADOW_FILTER_LOW, + ENV_VOLUMETRIC_FOG_SHADOW_FILTER_MEDIUM, + ENV_VOLUMETRIC_FOG_SHADOW_FILTER_HIGH, + }; + + virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, EnvVolumetricFogShadowFilter p_shadow_filter) = 0; + virtual void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) = 0; + virtual void environment_set_volumetric_fog_filter_active(bool p_enable) = 0; + virtual void environment_set_volumetric_fog_directional_shadow_shrink_size(int p_shrink_size) = 0; + virtual void environment_set_volumetric_fog_positional_shadow_shrink_size(int p_shrink_size) = 0; virtual Ref<Image> environment_bake_panorama(RID p_env, bool p_bake_irradiance, const Size2i &p_size) = 0; |