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-rw-r--r--servers/rendering_server.cpp31
1 files changed, 23 insertions, 8 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index b643b14040..e9bfb7ecf5 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1655,6 +1655,10 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_get_render_info", "viewport", "info"), &RenderingServer::viewport_get_render_info);
ClassDB::bind_method(D_METHOD("viewport_set_debug_draw", "viewport", "draw"), &RenderingServer::viewport_set_debug_draw);
+ ClassDB::bind_method(D_METHOD("viewport_set_measure_render_time", "viewport", "enable"), &RenderingServer::viewport_set_measure_render_time);
+ ClassDB::bind_method(D_METHOD("viewport_get_measured_render_time_cpu", "viewport"), &RenderingServer::viewport_get_measured_render_time_cpu);
+ ClassDB::bind_method(D_METHOD("viewport_get_measured_render_time_gpu", "viewport"), &RenderingServer::viewport_get_measured_render_time_gpu);
+
ClassDB::bind_method(D_METHOD("environment_create"), &RenderingServer::environment_create);
ClassDB::bind_method(D_METHOD("environment_set_background", "env", "bg"), &RenderingServer::environment_set_background);
ClassDB::bind_method(D_METHOD("environment_set_sky", "env", "sky"), &RenderingServer::environment_set_sky);
@@ -1668,7 +1672,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap);
ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "use_1d_color_correction", "color_correction"), &RenderingServer::environment_set_adjustment);
ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr);
- ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "bias", "light_affect", "ao_channel_affect", "blur", "bilateral_sharpness"), &RenderingServer::environment_set_ssao);
+ ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "power", "detail", "horizon", "sharpness", "light_affect", "ao_channel_affect"), &RenderingServer::environment_set_ssao);
ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "light_color", "light_energy", "sun_scatter", "density", "height", "height_density", "aerial_perspective"), &RenderingServer::environment_set_fog);
ClassDB::bind_method(D_METHOD("scenario_create"), &RenderingServer::scenario_create);
@@ -1813,6 +1817,9 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_render_loop_enabled"), &RenderingServer::is_render_loop_enabled);
ClassDB::bind_method(D_METHOD("set_render_loop_enabled", "enabled"), &RenderingServer::set_render_loop_enabled);
+
+ ClassDB::bind_method(D_METHOD("get_frame_setup_time_cpu"), &RenderingServer::get_frame_setup_time_cpu);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_loop_enabled"), "set_render_loop_enabled", "is_render_loop_enabled");
BIND_CONSTANT(NO_INDEX_ARRAY);
@@ -2038,11 +2045,7 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_MEDIUM);
BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_HIGH);
- BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_DISABLED);
- BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_1x1);
- BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_2x2);
- BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_3x3);
-
+ BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_VERY_LOW);
BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_LOW);
BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_MEDIUM);
BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_HIGH);
@@ -2309,9 +2312,18 @@ RenderingServer::RenderingServer() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/depth_of_field/depth_of_field_bokeh_quality", PropertyInfo(Variant::INT, "rendering/quality/depth_of_field/depth_of_field_bokeh_quality", PROPERTY_HINT_ENUM, "Very Low (Fastest),Low (Fast),Medium (Average),High (Slow)"));
GLOBAL_DEF("rendering/quality/depth_of_field/depth_of_field_use_jitter", false);
- GLOBAL_DEF("rendering/quality/ssao/quality", 1);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/ssao/quality", PropertyInfo(Variant::INT, "rendering/quality/ssao/quality", PROPERTY_HINT_ENUM, "Low (Fast),Medium (Average),High (Slow),Ultra (Slower)"));
+ GLOBAL_DEF("rendering/quality/ssao/quality", 2);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/ssao/quality", PropertyInfo(Variant::INT, "rendering/quality/ssao/quality", PROPERTY_HINT_ENUM, "Very Low (Fast),Low (Fast),Medium (Average),High (Slow),Ultra (Custom)"));
GLOBAL_DEF("rendering/quality/ssao/half_size", false);
+ GLOBAL_DEF("rendering/quality/ssao/half_size.mobile", true);
+ GLOBAL_DEF("rendering/quality/ssao/adaptive_target", 0.5);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/ssao/adaptive_target", PropertyInfo(Variant::FLOAT, "rendering/quality/ssao/adaptive_target", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
+ GLOBAL_DEF("rendering/quality/ssao/blur_passes", 2);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/ssao/blur_passes", PropertyInfo(Variant::INT, "rendering/quality/ssao/blur_passes", PROPERTY_HINT_RANGE, "0,6"));
+ GLOBAL_DEF("rendering/quality/ssao/fadeout_from", 50.0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/ssao/fadeout_from", PropertyInfo(Variant::FLOAT, "rendering/quality/ssao/fadeout_from", PROPERTY_HINT_RANGE, "0.0,512,0.1,or_greater"));
+ GLOBAL_DEF("rendering/quality/ssao/fadeout_to", 300.0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/ssao/fadeout_to", PropertyInfo(Variant::FLOAT, "rendering/quality/ssao/fadeout_to", PROPERTY_HINT_RANGE, "64,65536,0.1,or_greater"));
GLOBAL_DEF("rendering/quality/screen_filters/screen_space_roughness_limiter_enabled", true);
GLOBAL_DEF("rendering/quality/screen_filters/screen_space_roughness_limiter_amount", 0.25);
@@ -2354,6 +2366,9 @@ RenderingServer::RenderingServer() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/volumetric_fog/directional_shadow_shrink", PropertyInfo(Variant::INT, "rendering/volumetric_fog/directional_shadow_shrink", PROPERTY_HINT_RANGE, "32,2048,1"));
GLOBAL_DEF("rendering/volumetric_fog/positional_shadow_shrink", 512);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/volumetric_fog/positional_shadow_shrink", PropertyInfo(Variant::INT, "rendering/volumetric_fog/positional_shadow_shrink", PROPERTY_HINT_RANGE, "32,2048,1"));
+
+ GLOBAL_DEF("rendering/spatial_indexer/update_iterations_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/spatial_indexer/update_iterations_per_frame", PropertyInfo(Variant::INT, "rendering/spatial_indexer/update_iterations_per_frame", PROPERTY_HINT_RANGE, "0,1024,1"));
}
RenderingServer::~RenderingServer() {