diff options
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 9db3294e95..0a1b7b98e4 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1766,7 +1766,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("camera_set_use_vertical_aspect", "camera", "enable"), &RenderingServer::camera_set_use_vertical_aspect); ClassDB::bind_method(D_METHOD("viewport_create"), &RenderingServer::viewport_create); - ClassDB::bind_method(D_METHOD("viewport_set_use_arvr", "viewport", "use_arvr"), &RenderingServer::viewport_set_use_arvr); + ClassDB::bind_method(D_METHOD("viewport_set_use_xr", "viewport", "use_xr"), &RenderingServer::viewport_set_use_xr); ClassDB::bind_method(D_METHOD("viewport_set_size", "viewport", "width", "height"), &RenderingServer::viewport_set_size); ClassDB::bind_method(D_METHOD("viewport_set_active", "viewport", "active"), &RenderingServer::viewport_set_active); ClassDB::bind_method(D_METHOD("viewport_set_parent_viewport", "viewport", "parent_viewport"), &RenderingServer::viewport_set_parent_viewport); @@ -2030,7 +2030,6 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(LIGHT_PARAM_ATTENUATION); BIND_ENUM_CONSTANT(LIGHT_PARAM_SPOT_ANGLE); BIND_ENUM_CONSTANT(LIGHT_PARAM_SPOT_ATTENUATION); - BIND_ENUM_CONSTANT(LIGHT_PARAM_CONTACT_SHADOW_SIZE); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_MAX_DISTANCE); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET); @@ -2038,7 +2037,6 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_FADE_START); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_NORMAL_BIAS); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS); - BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE); BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX); BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID); @@ -2098,6 +2096,7 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_SCENE_LUMINANCE); BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_SSAO); BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_ROUGHNESS_LIMITER); + BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_PSSM_SPLITS); BIND_ENUM_CONSTANT(SKY_MODE_QUALITY); BIND_ENUM_CONSTANT(SKY_MODE_REALTIME); |