diff options
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 26 |
1 files changed, 10 insertions, 16 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 786cd8ad92..584abbc351 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1927,8 +1927,8 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX); BIND_ENUM_CONSTANT(LIGHT_BAKE_DISABLED); - BIND_ENUM_CONSTANT(LIGHT_BAKE_DYNAMIC); BIND_ENUM_CONSTANT(LIGHT_BAKE_STATIC); + BIND_ENUM_CONSTANT(LIGHT_BAKE_DYNAMIC); BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID); BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_CUBE); @@ -2317,7 +2317,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("environment_set_bg_energy", "env", "energy"), &RenderingServer::environment_set_bg_energy); ClassDB::bind_method(D_METHOD("environment_set_canvas_max_layer", "env", "max_layer"), &RenderingServer::environment_set_canvas_max_layer); ClassDB::bind_method(D_METHOD("environment_set_ambient_light", "env", "color", "ambient", "energy", "sky_contibution", "reflection_source"), &RenderingServer::environment_set_ambient_light, DEFVAL(RS::ENV_AMBIENT_SOURCE_BG), DEFVAL(1.0), DEFVAL(0.0), DEFVAL(RS::ENV_REFLECTION_SOURCE_BG)); - ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap"), &RenderingServer::environment_set_glow); + ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap", "glow_map_strength", "glow_map"), &RenderingServer::environment_set_glow); ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap); ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "use_1d_color_correction", "color_correction"), &RenderingServer::environment_set_adjustment); ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr); @@ -2730,7 +2730,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_test_texture"), &RenderingServer::get_test_texture); ClassDB::bind_method(D_METHOD("get_white_texture"), &RenderingServer::get_white_texture); - ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "stretch_mode", "use_filter"), &RenderingServer::set_boot_image, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "scale", "use_filter"), &RenderingServer::set_boot_image, DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_default_clear_color", "color"), &RenderingServer::set_default_clear_color); ClassDB::bind_method(D_METHOD("has_feature", "feature"), &RenderingServer::has_feature); @@ -2751,13 +2751,6 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(RENDERING_INFO_BUFFER_MEM_USED); BIND_ENUM_CONSTANT(RENDERING_INFO_VIDEO_MEM_USED); - BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_DISABLED); - BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_KEEP); - BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_KEEP_WIDTH); - BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_KEEP_HEIGHT); - BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_COVER); - BIND_ENUM_CONSTANT(SPLASH_STRETCH_MODE_EXPAND); - BIND_ENUM_CONSTANT(FEATURE_SHADERS); BIND_ENUM_CONSTANT(FEATURE_MULTITHREADED); @@ -2778,13 +2771,14 @@ void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry const Geometry3D::MeshData::Face &f = p_mesh_data.faces[i]; for (int j = 2; j < f.indices.size(); j++) { -#define _ADD_VERTEX(m_idx) \ - vertices.push_back(p_mesh_data.vertices[f.indices[m_idx]]); \ - normals.push_back(f.plane.normal); + vertices.push_back(p_mesh_data.vertices[f.indices[0]]); + normals.push_back(f.plane.normal); + + vertices.push_back(p_mesh_data.vertices[f.indices[j - 1]]); + normals.push_back(f.plane.normal); - _ADD_VERTEX(0); - _ADD_VERTEX(j - 1); - _ADD_VERTEX(j); + vertices.push_back(p_mesh_data.vertices[f.indices[j]]); + normals.push_back(f.plane.normal); } } |